7 days to die Patch Notes

Patch 3.1.0 July 27, 2026

  • Sandbox Options for enemy and animal Density and Respawn rates have been split into day and night settings. Due to this change, please check your preset codes to make sure they are still valid. Invalid codes may default some or all settings. Official Presets have also been updated with this change in mind.
  • Chicken farming in the apocalypse is harder than it sounds. First you have to sneak up on the fowl. When that fails, give chase until you catch it. Then defend your raucous, fidgeting feathered friend from zombies all the way back to base. Place it in your Chicken Coop workstation for a steady supply of eggs and feathers. Rinse. Repeat. Now you're an apocalyptic chicken farmer.
  • The Chicken Coop includes three tool slots: Brooding Lamp: Speeds up production and chicken maturation
  • Chicken Run: Lets chickens hunt for bugs, cutting feed cost by 50%
  • Nesting Box: Unlocks chicken breeding and adds nesting slots
  • Once you catch a chicken and add it to your Chicken Coop, you will need to feed it by crafting ‘Rekt’s Chicken Feed’ made from Corn and Rotting Flesh.
  • In addition to capturing and carrying chickens, a new Chicken Stress event mechanic has been added for flavor. By default, when your captured chicken reaches 100% stress, you drop your chicken and a special event is triggered based on your game stage. These new events range from dropping your chicken to angered zombies to angry chickens! A sandbox option is available to tune these events to your liking.
  • Along with the new Chicken Coop Workstation comes four new Chicken-Centric Recipes including: Chicken Nuggets Crafted from grilled meat, feathers, corn meal, and animal fat. Not only are the nuggets filling, they temporarily remove encumbrance.
  • Chicken Wings Crafted from domesticated chickens, corn meal, eggs, oil, and honey. Grandpa’s favorite wings give you temporarily boosted melee damage and infection immunity.
  • Ash Chicken Stew Crafted from domesticated chickens, mushrooms, corn, coal, and water. Comes with plenty of food, but has no smell to zombies.
  • Roadrunner Chicken Jerky Crafted from domesticated chickens, yucca fruit, nitrate powder, and beer. A moderate amount of food that temporarily boosts your run speed, beep beep.
  • The Big Beak cosmetic outfit, originally worn by Nana's Famous Chicken Mascot, will be available Wednesday, July 29th. Cluck and load. Cock-a-Doodle Doom.
  • We’ve added new Sandbox Settings. Note: Existing custom presets may require updating with these new additions. New Sandbox Options: Chicken Coop Time - Speed of production
  • Chicken Coop Yield - Amount produced per cycle
  • Chicken Coop Input - Required feed amount per production cycle
  • Chicken Stress Event - Controls events when chickens get stressed
  • Density and Respawn rates have been split into day and night options
  • Density and Respawn types have been split into enemy and animal
  • Infection Chance - Controls chance to get infected
  • Hunger Multiplier - Rate of food consumption
  • Thirst Multiplier - Rate of water consumption
  • Stack Size Multiplier - Max size is capped at 30,000 for all items
  • We’ve added 4 new Loading Screen Images to the game replacing the old ones where the tooltips are displayed.
  • Sandbox options for ChickenCoopTime, ChickenCoopOutput, ChickenCoopInput, InfectionChance, HungerMultiplier, ThirstMultiplier
  • New Chicken attack SFX
  • Option to keep Discord DM notifications audible while in game
  • Button to cancel Discord login when login would block all input on Xbox Consoles
  • Button to unlink Discord account when login fails for cases of lost Discord account access
  • Biome Respawn and Biome Density Sandbox Options to Day and Night values.
  • Enemy Density and Respawn Sandbox Options do not increase rare biome spawns like Chuck and Rancher
  • Localization sync for Russian language
  • Adjusted Chinese localization for clarification
  • Localization for The Fireman's Almanac Vol.2 to align with new mod quality levels
  • Simplified Chinese localization sync
  • Updated Official Sandbox Preset codes to include new Day/Night Density and Respawn settings
  • Zombies can now target and chase rabbits and chickens
  • Solar Cells are now in loot to allow players a way to find them when Trader options are turned off
  • Replaced a Boar spawn with Bear and balanced environment in house_construction_02
  • Increasing Sandbox Option for Dew Collector Time could instantly fill collectors
  • EndofStreamException and corrupted game from converting copies of saves to v3.0
  • Clients were unable to see results from getsandboxoptions console command
  • EOS exception in TileEntityNetPackage during POI reset
  • Serverside EXC related to memory stream
  • Battery Banks caused light bleed in adjacent rooms
  • Robotics could break after being combined
  • RequirementItemModTier did not check for null in slots
  • Player inventory data could be sent to server when nothing had changed
  • Cursor is now hidden on camera displays for Motion Sensors/All Turrets
  • Could not change controller icon style without changing any other option
  • Workstation UI Turn On button was on wrong layer
  • Workstation slots were not selectable after opening for a short time
  • Server Filter would not show all available filtered games
  • Filtering long paged lists no longer cause single null entry if an item from a later page was selected before filtering
  • Prefab Editor Help screen tab was overflowing
  • NRE when saving audio options
  • Server Browser list totals did not add up in some cases
  • Corruption when rapidly loading/unloading multiple chunks
  • Could not link to Discord account on second system if already linked on another
  • Celebration Sandbox Option no longer blocks shared XP
  • Players were unable to paste a Sandbox Code when already in an Unsaved preset
  • Editing Tools UI could stick and overlap other UI
View full patch notes ↗

Patch 3.1.0 July 25, 2026

  • Zombies can now target and chase rabbits and chickens
  • Implemented V3.1.0 localization support
  • Discord: Added button to unlink account when login fails in case user lost access to their Discord account
  • Updated trader inventories to include a chance to stock chicken feed with a higher chance at Trader Rekt's
  • Set the economic value on chicken feed
  • Added a rare chance to find Solar Cells in loot to allow players a way to find them when Trader options are turned off
  • Chicken Coop sounds
  • Jumping while holding a chicken doesn't stress it out
  • Chicken stress doesn't transfer from player to player
  • Discord: Can not link to account on second system if already linked on another
  • Celebration sandbox setting no longer blocks shared xp
  • Dragging a chicken into the coop would not clear stress buff
View full patch notes ↗

Patch 3.1.0 July 22, 2026

  • Right click on the game in steam
  • Click on properties
  • Click the “Game Versions & Betas” tab
  • The drop down menu will have latest_experimental available <— you want THAT
  • Select that and wait for the game to download
  • Sandbox Options for enemy and animal Density and Respawn rates have been split into day and night settings. Due to this change, please check your preset codes to make sure they are still valid. Invalid codes may default some or all settings. Official Presets have also been updated with this change in mind.
  • A late localization update was made to the chicken coop input tooltip where chickens were mistakenly mentioned as an input value. The chicken coop does require chickens for production. A localization update for additional languages will come with a future update.
  • Although new games will always be recommended, game saves should be compatible and a new game is not required. Don't forget that saves can be backed up with the Manage Saves function. Copy and name your save for future use.
  • Chicken farming in the apocalypse is harder than it sounds. First you have to sneak up on the fowl. When that fails, give chase until you catch it. Then defend your raucous, fidgeting feathered friend from zombies all the way back to base. Place it in your Chicken Coop workstation for a steady supply of eggs and feathers. Rinse. Repeat. Now you're an apocalyptic chicken farmer.
  • The Chicken Coop includes three tool slots: Brooding Lamp: Speeds up production and chicken maturation
  • Chicken Run: Lets chickens hunt for bugs, cutting feed cost by 50%
  • Nesting Box: Unlocks chicken breeding and adds nesting slots
  • Once you catch a chicken and add it to your Chicken Coop, you will need to feed it by crafting ‘Rekt’s Chicken Feed’ made from Corn and Rotting Flesh.
  • In addition to capturing and carrying chickens, a new Chicken Stress event mechanic has been added for flavor. By default, when your captured chicken reaches 100% stress, you drop your chicken and a special event is triggered based on your game stage. These new events range from dropping your chicken to angered zombies to angry chickens! A sandbox option is available to tune these events to your liking.
  • Along with the new Chicken Coop Workstation comes four new Chicken-Centric Recipes including: Chicken Nuggets Crafted from grilled meat, feathers, corn meal, and animal fat. Not only are the nuggets filling, they temporarily remove encumbrance.
  • Chicken Wings Crafted from domesticated chickens, corn meal, eggs, oil, and honey. Grandpa’s favorite wings give you temporarily boosted melee damage and infection immunity.
  • Ash Chicken Stew Crafted from domesticated chickens, mushrooms, corn, coal, and water. Comes with plenty of food, but has no smell to zombies.
  • Roadrunner Chicken Jerky Crafted from domesticated chickens, yucca fruit, nitrate powder, and beer. A moderate amount of food that temporarily boosts your run speed, beep beep.
  • The Big Beak cosmetic outfit, originally worn by Nana’s Famous Chicken Mascot, is coming with the Stable release. Cluck and load. Cock-a-Doodle Doom.
  • We’ve added new Sandbox Settings. Note: Existing custom presets may require updating with these new additions. New Sandbox Options: Chicken Coop Time - Speed of production
  • Chicken Coop Yield - Amount produced per cycle
  • Chicken Coop Input - Required feed amount per production cycle
  • Chicken Stress Event - Controls events when chickens get stressed
  • Density and Respawn rates have been split into day and night options
  • Density and Respawn types have been split into enemy and animal
  • Infection Chance - Controls chance to get infected
  • Hunger Multiplier - Rate of food consumption
  • Thirst Multiplier - Rate of water consumption
  • Stack Size Multiplier - Max size is capped at 30,000 for all items
  • We’ve added 4 new Loading Screen Images to the game replacing the old ones where the tooltips are displayed.
  • Sandbox options for ChickenCoopTime, ChickenCoopOutput, ChickenCoopInput, InfectionChance, HungerMultiplier, ThirstMultiplier
  • New Chicken attack SFX
  • Option to keep Discord DM notifications audible while in game
  • Discord login cancel button for instances where login would block all input on Xbox Consoles
  • BiomeRespawn and Biome Density Sandbox Options to Day and Night values
  • Enemy Density and Respawn Sandbox Options did not increase desert or snow rare spawns like Chuck and Rancher
  • Localization sync for Russian language
  • Adjusted Chinese localization for clarification
  • Localization for The Fireman's Almanac Vol.2 to align with new mod quality levels
  • Simplified Chinese localization sync
  • Updated Official Sandbox Preset codes to include new Day/Night Density and Respawn settings
  • Replaced animal Boar with animal Bear and balanced environment in house_construction_02
  • Increasing Sandbox Option for Dew Collector Time could instantly fill collectors
  • EndofStreamException and corrupted game from converting copies of saves to v3.0
  • Clients were unable to see results from getsandboxoptions console command
  • EOS exception in TileEntityNetPackage during POI reset
  • Serverside EXC related to memory stream
  • Battery Banks caused light bleed in adjacent rooms
  • Robotics could break after being combined
  • RequirementItemModTier did not check for null in slots
  • Player inventory data could be sent to server when nothing had changed
  • Cursor is now hidden on camera displays for Motion Sensors/All Turrets
  • Could not change controller icon style without changing any other option
  • Workstation UI Turn On button was on wrong layer
  • Workstation slots were not selectable after opening for a short time
  • Server Filter would not show all available filtered games
  • Filtering long paged lists no longer cause single null entry if an item from a later page was selected before filtering
  • Prefab Editor Help screen tab was overflowing
  • NRE when saving audio options
  • Server Browser list totals do not add up in some cases
  • Corruption when rapidly loading/unloading multiple chunks
  • Players were unable to paste sandbox code when already in Unsaved preset
  • Editing Tools UI could stick and overlap other UI
View full patch notes ↗

Patch 3.0.1 July 13, 2026

## What changed ## Bug Fixes - **Zombie loot bag** — name and missing inventory action buttons fixed - **Dedi client Biome zombie kills** — kills with Celebrate now count towards Kill Challenge - **Celebrate kill console error** — fixed error that appeared when clients killed with celebrate turned on - **Sign Tech** — error handling improvements and ArgumentNullException errors when joining games fixed - **Beachwear Cosmetic** — several issues resolved - **Male and female outfits** — missing arms on several outfits fixed - **Item degradation** — max degradation can no longer be reset by restarting game and rejoining server - **PVP damage** — players can no longer take PVP damage with no killing settings enabled under certain conditions - **Claimed trader items** — user-placed items can now be picked up at claimed traders - **Airdrops** — now drop at night when sandbox setting is set to "night" - **Splash screen** — message no longer visible behind main menu load - **Localized text** — overlapping text on player screen fixed - **Shape menu search** — typing 's' no longer unintendedly favorites a shape - **Custom Preset Summary** — unsaved presets now always update last changed item - **Downtown_filler_30 door frame** — can now be damaged - **RWG preview quality** — changing quality after returning to screen no longer causes error - **Prefab Editor** — part name in POI marker editor no longer overlaps - **World Editor** — no longer visible on consoles - **NetPackageLockRequest** — NRE (null reference error) when receiving fixed ## Overall Multiple bug fixes address inventory issues, cosmetics, building mechanics,
  • Zombie loot bag name and missing inventory action buttons
  • Dedi client Biome zombie kills with Celebrate do not count towards Kill Challenge
  • Error in console when a client kills with celebrate turned on
  • Sign Tech error handling improvements
  • Several issues related to the Beachwear Cosmetic
  • Several male and female outfits missing arms
  • An issue in the Sign Tech system that could cause ArgumentNullException errors when joining a game
  • Item max degradation can be reset by restarting game and rejoining a server
  • Players can take PVP damage with no killing settings under some conditions
  • Cannot pick up user-placed items at claimed trader
  • Airdrops not dropping at night when sandbox setting is set to “night”
  • Splash screen message can be seen behind main menu load
  • Localized text overlapping on player screen
  • Typing s while searching in shape menu can unintendedly favorite a shape
  • Unsaved Custom Preset Summary does not always update last changed item
  • Door frame in downtown_filler_30 cannot be damaged
  • Changing RWG preview quality after returning to the screen causes an error
  • Prefab Editor part name in POI marker editor is overlapping
  • World Editor was visible on consoles
  • NRE when receiving NetPackageLockRequest
View full patch notes ↗

Patch 3.0.1 July 9, 2026

## What changed **Sign Tech system** — improved error handling and fixed ArgumentNullException errors when joining games **Beachwear Cosmetic** — resolved several related issues **Character outfits** — fixed several male and female outfits missing arms **Item degradation** — fixed issue where max degradation could be reset by restarting game and rejoining server **Zombie loot bags** — corrected name display and restored missing inventory action buttons **Kill Challenges** — dedi client biome zombie kills with Celebrate now properly count towards challenges **Celebrate feature** — removed console error when client kills with celebrate enabled **PVP damage** — fixed players taking PVP damage under certain conditions despite no killing settings **Trader claimed items** — fixed inability to pick up user-placed items at claimed traders **Airdrops** — fixed airdrops not dropping at night when sandbox setting is set to "night" **UI and menus** — fixed splash screen message visibility behind main menu load, localized text overlapping, and Prefab Editor part name overlapping in POI marker editor **Shape menu** — fixed typing 's' while searching unintentionally favoriting shapes **Custom Presets** — fixed unsaved custom preset summary not always updating last changed item **Downtown filler POI** — fixed door frame in downtown_filler_30 that could not be damaged **RWG preview** — fixed error when changing preview quality after returning to screen **World Editor** — removed visibility on consoles **Network** — fixed NRE when receiving NetPackageLockRequest ## Overall This patch addresses numerous bugs affecting gameplay systems, UI, item interactions, and network stability.
  • Sign Tech error handling improvements
  • Several issues related to the Beachwear Cosmetic
  • Several male and female outfits missing arms
  • An issue in the Sign Tech system that could cause ArgumentNullException errors when joining a game
  • Item max degradation can be reset by restarting game and rejoining a server
  • Zombie loot bag name and missing inventory action buttons
  • Dedi client Biome zombie kills with Celebrate do not count towards Kill Challenge
  • Error in console when a client kills with celebrate turned on
  • Players can take PVP damage with no killing settings under some conditions
  • Cannot pick up user-placed items at claimed trader
  • Airdrops not dropping at night when sandbox setting is set to "night"
  • Splash screen message can be seen behind main menu load
  • Localized text overlapping on player screen
  • Typing s while searching in shape menu can unintendedly favorite a shape
  • Unsaved Custom Preset Summary does not always update last changed item
  • Door frame in downtown_filler_30 cannot be damaged
  • Changing RWG preview quality after returning to the screen causes an error
  • Prefab Editor part name in POI marker editor is overlapping
  • World Editor was visible on consoles
  • NRE when receiving NetPackageLockRequest
View full patch notes ↗