Close to release we’ll publish the patch notes — for the accompanying Update 2.0 with all the changes and fixes in addition to the ones we already shared in our highlight article.
## What changed
**Technical Compatibility** — No new mine/river slots or coastal areas added to new regions to maintain compatibility
**Cinis Island** — Earthquakes revealed additional buildable space, expanding construction area
**Trade Route Notifications** — Now display only actual errors instead of warnings
## Balance
**Mosaic Preview Visibility** — Improved visibility for mosaics from the "Marvellous Mosaics" pack
## Bug Fixes
**Crashes & Exploits** — Fixed crash related to resolving large incidents; fixed gamepad exploit allowing free goods at traders
**Vassal Islands** — Fixed issue where rival vassalized islands couldn't be reclaimed; fixed vassalized islands not being released after owner defeat
**Vigiles** — Fixed Vigiles not repairing buildings destroyed by volcano/volcanic tremors
**Multiplayer** — Fixed error for players rejoining matches after surrendering; fixed various savegame compatibility issues
**Island Access** — Fixed certain Cinis construction areas inaccessible with gamepad; fixed Obsidian notification in mines/rivers not disappearing on consoles
**UI & Display** — Fixed Governor Villa not showing garrison unit construction time; added missing Infolayer Icon for Barracks, Equitum Campus, Siege Workshop, Repair Crane, and Shipyard; fixed L2 Radial Menu size on consoles; fixed "Ground Patterns" category text on gamepad; fixed "You can now travel to provinces" bubble reappearing
**Tooltips & Indicators** — Fixed positive "Cherished" reason displaying as negative in Trade treaty infotip
**Quests & Accolades** — Fixed "Terra Firma" accolade not unlocking correctly; fixed Caecilia's questline sometimes not triggering; fixed "
For technical reasons, to keep it compatible, no new mine/river slots or coastal area are added to the new areas
Fixed a crash related to resolving large incidents
Fixed an exploit with gamepad controls where players could obtain free goods at a trader
Fixed an issue where a rival’s vassalized islands could not be reclaimed by players
Fixed an issue with vassalized islands not being released after their owner was defeated
\ Fixed an issue with Vigiles not repairing buildings destroyed by the volcano/volcanic tremors
Fixed a (Trajan) error for players rejoining a multiplayer match after having surrendered
Fixed various savegame compatibility issues
Improved preview visibility of mosaics from the “Marvellous Mosaics” pack
Earthquakes have revealed additional building space on Cinis This change is savegame-compatible and expands the buildable area on Cinis
\ Fixed some issues with certain construction areas on Cinis not being accessible when using a gamepad
Notifications from trade routes now only show actual errors, not warnings
Fixed an issue where the “Ground Patterns” category had the wrong or missing text when using gamepad
Fixed Obsidian notification in mines and rivers not disappearing on consoles
Fixed Governor Villa UI not showing the construction time of garrison units
Fixed missing Infolayer Icon which displays the same buildings above same Military buildings Affected buildings: Barracks, Equitum Campus, Siege Workshop, Repair Crane and Shipyard
Fixed size of L2 Radial Menu on Consoles
Fixed “You can now travel to different provinces” bubble reappearing after closing it
Fixed positive “Cherished” reason shown as negative in Trade treaty infotip
Fixed the “Terra Firma” accolade sometimes not unlocking correctly
\ Fixed an issue with Caecilia’s questline sometimes not triggering
\ Fixed the “The Setting of the Sun – Eruption” quest sometimes not starting
## What changed
### New Content
- **Note function** — attach notes to specific objects like ships as reminders during gameplay or when loading saves later
- **Photomode expansion** — free camera and additional effects added to the existing postcard mode for more screenshot possibilities
- **Time-limited challenges** — available through Ubisoft Connect with rewards including XP for profile level and Fame points for the Hall of Fame
### Balance
- **Proconsul title** — working on a solution to increase its value and make it less easily lost when taking actions the Emperor dislikes
### Bug Fixes
- **First-person easter egg** — groundplates and roads no longer disappear at certain camera angles
### Other Changes
- **Field workers** — planned addition to farms and plantations after feedback system adjustments
- **Raiders** — investigating issues with Raiders being undefeatable or spawning without their main building
- **Sandarac Tree Nursery** — being reclassified as a plantation
## Overall
Anno 117 is adding the note function, expanding photomode, introducing time-limited challenges, and addressing balance and bug issues across multiple systems.
An often-requested feature is making a comeback: the note function! Leave notes for yourself as reminders for later in your play-session or when you load your savegame a few days or weeks later and attach them to specific objects (e.g. ships).
Take even more phantastic screenshots with the photomode We have seen and admired what you can do with the postcard mode already – with a free camera and some effects you will have even more possibilities
Time limited challenges will be available via Ubisoft Connect Aside from the challenge aspect itself, you will get XP for your Ubisoft Connect profile level and Fame points to use in the Hall of Fame
We’re planning to add field workers to farms/plantations after adjustments to the feedback unit system
We’re working on a solution to increase the value of the proconsul title, in order for it to be less easily lost upon taking actions the Emperor doesn’t like
In the first-person easter egg, groundplates/roads shouldn’t disappear anymore in certain angles
We’re looking into Raiders not being defeatable/spawning without their main building
Sandarac Tree Nursery will be reclassified as plantation