Max level cap increased by 10 levels for all Borderlands 4 players, with a new level cap of 70! All those additional skill points will unlock even more build possibilities for your Vault Hunter!
Buffs and balance adjustments for all base game Vault Hunter classes, including big damage increases for Rafa the Exo-Soldier 's APOPHIS Lance
New paid content available for separate purchase: $9.99 USD for Loveless the Hacker (new Vault Hunter playable across all of Borderlands 4 )
$19.99 USD for Story Pack 2: FL4K and the Last Resort, featuring new missions, activities, loot, and the lush new region Providence
$5.99 USD for Bounty Pack 5: Amara and the Vile Shadows (new narrative content, gear, and the Vile Test Chamber repeatable boss rush activity)
$5.99 USD for Bounty Pack 5: Vault Card 5 (new cosmetics and gear unlocked through gameplay)
Prices listed above are USD, with regional pricing available on your preferred storefront.
Story Pack 1*** and Bounty Pack 2**** content is now available for separate purchase: $19.99 USD for Story Pack 1: Mad Ellie and the Vault of the Damned (new map zone, narrative content and missions, and gear)
$9.99 USD for C4SH the Rogue*** (new Vault Hunter playable across all of Borderlands 4 )
$5.99 USD for Bounty Pack 2: Legend of the Stone Demon (new narrative content and gear)
$5.99 USD for Bounty Pack 2: Vault Card 2**** (new cosmetics and gear)
Prices listed above are USD, with regional pricing available on your preferred storefront.
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New map zone, Providence, packed with new story missions, side missions, activities, and collectibles
8 story bosses (including a new major boss) and an additional 13 minibosses who can drop two new Pearlescent weapons, 18 pieces of new Legendary gear, and 6 new Legendary Class Mods
Battle the footsoldiers and exoskeleton-mech operators of Tediore's Invasion Force army, led by the relentless Lt. Harmony, who can call in digistructed reinforcements (including guns with legs)
Traverse high above the treetops of Providence's jungle by grappling onto ziplines that help you explore and get the upper hand in combat
New cosmetic items including: 2 Vault Hunter Heads usable by all Vault Hunters
4 Vault Hunter Skins usable by all Vault Hunters
6 Weapon Skins
4 Vehicle Skins
3 ECHO-4 Drone Skins & Attachments
1 ECHO-4 Frame
New mission featuring a new boss and two new mini-bosses that can drop a new Pearlescent weapon and six new pieces of Legendary loot!
Investigate the source of the Phase anomalies alongside Amara and battle Vile enemies warped by this unstable energy
Complete the mission to score additional rewards: New Vault Hunter Skin usable by all Vault Hunters
New Vehicle
New ECHO-4 Drone Skin
4 rerollable pieces of Legendary gear: Shield Overflow (Daedalus Pistol)
Updated the automation of Maurice's Black Market Vending Machine for consistency
Using a Ground Pound on a Jump Pad will not prevent jumping
RAM: When Loveless inflicts a Critical Hit or applies a Status Effect she gains RAM. When RAM is filled, her Melee Attack will be Empowered, gaining increased Damage Dealt, but consuming all RAM. RAM is lost over time when none has been gained recently. The more filled RAM is, Loveless gains increased Gun Damage.
Malignant Construct (Manifestation skill tree): Press Action Skill to Summon a digital Wyrm to fight by Loveless' side. When Loveless summons Wyrm, she gains Symbiosis Stacks, allowing her to benefit from Symbiosis Effects. Symbiosis Stacks deplete over time. Loveless gains Symbiosis when Wyrm kills an enemy or by using certain Passives. Function: Press Action Skill while Wyrm is out to order them to Teleport towards an enemy, dealing Radiation Damage in an area around them.
Executable: Press and hold Action Skill while Wyrm is out to order them to use a powerful Breath Attack on an enemy, dealing Radiation Melee Damage.
New map zone, Providence, packed with new story missions, side missions, activities, and collectibles
8 story bosses (including a new major boss) and an additional 13 minibosses who can drop two new Pearlescent weapons, 18 pieces of new Legendary gear, and 6 new Legendary Class Mods
Battle the footsoldiers and exoskeleton-mech operators of Tediore's Invasion Force army, led by the relentless Lt. Harmony, who can call in digistructed reinforcements (including guns with legs)
Traverse high above the treetops of Providence's jungle by grappling onto ziplines that help you explore and get the upper hand in combat
New cosmetic items including: 2 Vault Hunter Heads usable by all Vault Hunters
4 Vault Hunter Skins usable by all Vault Hunters
6 Weapon Skins
4 Vehicle Skins
3 ECHO-4 Drone Skins & Attachments
1 ECHO-4 Frame
2 new Pearlescent weapons: Astonisher (Ripper Shotgun)
Quadratus (Vladof Heavy Weapon Ordnance)
18 new pieces of Legendary gear: Lovelorn (Tediore Assault Rifle)
Devourer (Ripper Sniper Rifle)
HandFrag (Daedalus SMG)
Shardenfreude (Daedalus Assault Rifle)
Infection (Jakobs Pistol)
Hippo Gun (Jakobs Shotgun)
Exhibition (Vladof Sniper Rifle)
Avarice (Order Assault Rifle)
Virtue (Order Pistol)
Petanque (Order Sniper Rifle)
Decompiler (Maliwan Shotgun)
Honeymooner (Maliwan SMG)
Fourier's Malady (Tediore Shotgun)
Ripple (Torgue Assault Rifle)
Critical Decay (Torgue Pistol)
Exfoliatrix (Jakobs Shield)
Font of Life (Tediore Repkit)
Li'l Brudder (Maliwan Grenade Ordnance)
New mission featuring a new boss and two new mini-bosses that can drop a new Pearlescent weapon and six new pieces of Legendary loot!
Investigate the source of the Phase anomalies alongside Amara and battle Vile enemies warped by this unstable energy
Complete the mission to score additional rewards: New Vault Hunter Skin usable by all Vault Hunters
New Vehicle
New ECHO-4 Drone Skin
1 new Pearlescent weapon: AeroDramatic (Torgue Shotgun)
6 new pieces of Legendary gear: Triplicate (Vladof Assault Rifle)
Pragmate (Daedalus Shotgun)
Enumeration (Ripper SMG)
Clarity (Maliwan Sniper Rifle)
Wind Skimmer (Jakobs Sniper Rifle)
Outburst (Torgue Repkit)
4 rerollable pieces of Legendary gear: Shield Overflow (Daedalus Pistol)
Flash Fuel (Jakobs Assault Rifle)
Tempered Essence (Vladof SMG)
Alignment (Order Grande Ordnance)
4 Vault Hunter Heads usable by all Vault Hunters
4 Vault Hunter Skins usable by all Vault Hunters
5 Weapon Skins
5 Vehicle Skins
4 ECHO-4 Drone Skins
2 ECHO-4 Attachments
Version 1.10 increases the max level cap by 10 levels for all Borderlands 4 players, unlocking even more build possibilities for your Vault Hunter!
Mercredi is available only through Vault Card 2
F1x.R will continue to fight players, regardless of where they stand in the arena
Enemies will appear, and stay present, when they’re supposed to
BETAMAXXX’s Boss Health bar will remain visible
Blasphemous Splicopter corpses will respect gravity after being defeated
Updated ECHO Location guidelines at the center in Private Dick’s arena
The Checkpoint station in the Ripper commune will activate immediately after approaching it
Players will be able to teleport to the player hosting the multiplayer session in the Toxic Scowl
Completing Bounty Pack 3 will not award the achievement for completing Bounty Pack 4
Wee Williams will no longer fly off when being negotiated with
Flocker cages now lock after competing the “return to the commune” objective
Watchgrath’s health will continue to drain without resetting
Areas out of the map boundaries are no longer visible or accessible through butt slams
Removed areas unreachable by enemies
Updated Takedown chest icons
The timer goal will remain visible in subsequent Mayhem Mode runs
To the Limb It: Couples Therapy mission will properly advance after a save/load
Completing side quests will have a better chance of rewarding gear with better rarities
Rewards from early game missions have been updated to help players be better prepared going into difficult combat and bosses
Corrected missing or invisible collision spots and prevented access to unintended areas across the game and DLCs
Forgeskill Cooldowns have been reduced: All Crucible Forgeskills have been reduced by 5 seconds
All Scourge Forgeskills have been reduced by 10 seconds
All Onslaughter Forgeskills have been reduced by 15 seconds
Scourge: Reduced cooldown to 45 seconds, from 60 seconds
Icy Rage, Burning Rage, and Thunderous Rage: Now stack 10 times, up from 5
Have a 60 second duration, up from 30 seconds
Forgeaxes, Forgeswords, and Forgehammers: Deal +100% Damage
Move more quickly and have increased responsiveness
Onslaughter: Reduced cooldown to 40 seconds, from 50 seconds
Zero-Point: Status Cooldown is now 30 seconds, from 35 seconds
Cold Plunge: Cooldown is 35 seconds, from 40 seconds
Damage increased by +100%
Falling Bodies: Cooldown is 35 seconds, from 45 seconds
Duration Cost is 3 seconds, previously was 4 seconds
Ground State: Slam Damage increases by 60% per slam, up from 30%
Parallel Circuit: Increases Gun Damage by 8% per point, up from 6%
Unstable Ice-otope: Increases Damage by 10% per point, up from 7%
Duration has been increased to 12 seconds, up from 8
Freeze Frame: Increases damage by 30%, up from 20%
Endothermic Reaction: Damage increased by +50%
Cooldown reduced to 3 seconds, from 4
Experimentation: Damage increased by ~66%
Indiscrete Math: Increases Splash Damage by 12% per point, up from 7%
APOPHIS Lance Cooldown is now 25 seconds, previously was 38 seconds
Damage increased by ~30%
Marked Enemy Damage now increases 40% damage taken per stack, up from 20%
PROJECT: Raiju now increases its damage by 17% per second, previously was 12%
PROJECT: Basilisk damage increased by 50%
PROJECT: Gorgon damage increased by 50%
Sitiar: Gains 6% Gun Damage per point, up from 5%
Vitriol: Deals 20% Gun Damage per point, up from 11%
Concentrated Build Up: Gives 4% Gun Damage per point while aiming, up from 2%
Gains 1% additional damage per second while aiming per point, up from 0.5%
Temerario: Grants 2% Gun Damage per second per point, up from 1%
Per My Last: Increased the chance to deal Damage again to 7%, up from 6%
El Catrín: Bonus Damage and Critical Hit Damage are now 10% per point, up from 8%
First Impression: Increases Gun Damage by 15% per point, up from 10%
El Soldado: Increases Damage by 8% per point, up from 6%
Specter Health has been increased by ~20%
Specter Damage has been increased by ~66%
Blight Attunement: Cooldown is now 20 seconds (from 40 seconds), and damage has been increased by 240%
Prismatic Ichor: Cooldown is now 1 second
Cursed Blades: Damage increased by 200%
Damage dealt by Trouble has been increased by ~33% on all default attacks
Trouble deals +100% Damage Multiplier while Phase Familiar is active, up from 50%
Trouble now turns more quickly and responds to threats quicker
Trouble’s health has been increased by ~42%
Deadwire: Cooldown is now 1 second
Tail Whip: Deals 100% increased damage
Living Weapon: Chance to gain a Kill Skill on Skill Damage increased to 5% (from 2%) and the effect can now trigger every 1 second (from 5 seconds)
The chance for Phosophene Falke or Unstable Kor to drop will increase with UVH levels when fighting Nightmare Rift bosses
Pearlescent Assault Rifle Kaos - Kill explosions will show correct element
Legendary Shotgun Verce - Rapid Infusion will increase the fire rate as intended
Pearlescent Sniper Rifle Conflux will use the correct damage from the Singularity underbarrel
Elemental attributes display properly when looking at Legendary Sniper Rifle Extolled Rooker’s item card
Legendary Shotgun Hair Trigger will increase the damage of the next shot when triggering a Repkit with the Amp licensed part
The Observer drone will move towards enemies hit with the Legendary Grenade Ordnance Artillery Sphere
Thrown Tediore weapons with Shooting Legs will inherit increased gun damage from skills and specializations
Fireball effects will appear on the 10th round from Brickhouse
Addressed reported instances of inconsistent visuals, effects, and animations
Added reported instances of missing or inconsistent audio and voiceover
Vault Card rewards unlock and Vault Card progress is updated more consistently
Updated various text, icons, and sound effects on Vault Cards
Controller inputs will continue to work as expected after level transitions
Region information can now always be toggled on and off, and added a button to return to Kairos on the Map tab of your ECHO menu
The comparison view is toggled on by default when equipping new gear
Added Damage Type to the available sorting options
Sorting the Mission Log will not impact the Contracts list
Controller D-pad remains functional when selecting characters in the Choose Vault Hunter screen
UI elements for Takedown and Invincibile raid bosses are more unified
Addressed reported instances of missing icons, incorrect text descriptions, formatting, incorrect translations, and doubled notifications
Updated Credits
Cross-Platform Save characters that have unlocked the Ruler of Everything, The Lookbook is the Cookbook, and Catch-A-Ride achievements will transfer the completed progress across platforms
Enabling cross-saves will automatically enable the active character for cloud save to prevent extra steps
The completion percentage and number of bank items for local and cloud saves will be visible when downloading save data
Conflict Warning popups more accurately display information
Improved performance while repeatedly going into combat in Private Dick in Bounty Pack 3: A Zane to Kill For
Continued improvements to stability and optimization Dev Note: We’ve implemented many improvements over the past year to improve the Borderlands 4 experience for players on all platforms. These updates include preventing crashes, addressing stuttering, framedrops, and lag, and more. We hope that you’ve been able to see a meaningful improvement since launch. The team continues to find opportunities where we can continue to push the optimization, and we haven’t stopped yet!