Cairn Patch Notes

Patch 2026-03-24 March 24, 2026

# Cairn Patch Notes ## What changed - **No Survival option** — now refills your survival gauges when activated, helping you recover during difficult situations - **Loot drops in hard difficulty** — increased chance to find useful survival items when you're struggling - **Finger taping** — now available as an automatic option - **Breathing feedback visualization** — new accessibility feature that displays **Aava's** breathing efforts on screen to assist climbers with hearing disabilities ## Improvements - **Aava's wall descent** — improved behavior to prevent falling when getting down from walls - **Climbot's positioning** — reduced how close **Climbot** approaches you, especially noticeable in **Free Solo mode** ## Bug Fixes - Multiple significant bugs have been fixed throughout the game ## Overall Cairn's latest patch adds accessibility features like automatic finger taping and breathing visualization for **Aava**, while improving survival mechanics and AI companion behavior for smoother climbing gameplay.
  • Tweaks to accessibility: Ticking the No survival option will refill your survival gauges, helping you get out of a difficult situation
  • When you’re in difficulty, you now have more chances to find useful loot for your survival
  • You can now automatically tape your fingers
  • The breathing feedback option lets you visualise Aava’s efforts. We’re hoping this feature can help climbers with hearing disabilities, let us know if it does and how we can improve!
  • We have also improved some behaviours - in particular regarding Aava getting down from a wall without falling. and Climbot’s general behaviour so he gets less close to you especially in Free Solo mode.
  • We have also fixed a significant quantity of bugs!
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Patch 1.0.320 February 19, 2026

## What changed - **Save file corruption** — resolved an issue preventing save data from loading - **Rappel mechanic** — fixed teleportation bugs that occurred while using rappel - **HUD display** — fixed the interface disappearing when fishing and climbing simultaneously - **Aava character model** — fixed clipping through the bridge after performing a run and jump - **Aava character model** — fixed falling immediately after executing a mantle down - **Tenzen objectives** — objectives now remain available after dying in the gym - **Pause menu** — fixed soft lock when pausing during troglodyte fires - **Climbing** — fixed soft lock occurring during the final climbing segment when walking - **Controller input** — fixed soft lock when multiple controllers are connected ## Bug Fixes - **Corrupted saves, teleportation, HUD rendering, character collision, objective tracking, pause functionality, climbing sequences, and input handling** — all addressed to improve stability and prevent progression blocks ## Overall Cairn's patch eliminates game-breaking soft locks during climbing and pausing, fixes **Aava** clipping issues, restores **Tenzen** objectives after gym deaths, and resolves corrupted save files and multi-controller conflicts.
  • Fixed a corrupted save
  • Fixed some teleportation issues while using rappel
  • Fixed the HUD fully disappearing if fishing and climbing at the same time
  • Fix for Aava going through the bridge after a run and jump
  • Fix for Aava falling right after a mantle down
  • Fix so that Tenzen objectives are still available even after a death in the gym
  • Fixed an issue with pausing during the troglodyte fires
  • Fixed a soft lock if walking during last climbing segment
  • Fixed game soft lock if multiple controllers are plugged
View full patch notes ↗