Fixed Chromatic Lampmaster's AOE skill missing a sound cue on the jump attack.
New supported language (text): Arabic
Credits updated (new linguists, testers and fonts)
Fixed an issue where applying burn after an enemy has been stunned causes them to be able to act immediately after recovering from the stun.
Fixed Cleim weapon level 10 Lumina effect that does not trigger correctly on every instance of area of effect skills.
Fixed Martenon’s Lumina effects that do not work if Sciel does not have two consecutive turns.
Fixed an issue where Sireso weapon, Level 4 Lumina, and Powerful buff, from Pictos/Luminas, applied at the start of battle may override each other depending on the character's position in combat.
Fixed Sirene's Widow Ballet missing SFX during second charm attack.
Fixed characters in combat that may have displaced heads in Photo Mode if they were not seen while turning on Photo Mode.
## What changed
- **Gustave's Anniversary haircut** — now available at the Gestral Merchant near Stone Wave Cliffs
- **Verso, Maelle, Lune, Sciel, and Monoco Anniversary haircuts** — now available at the Gestral Merchant near Grosse Tête on the World Map
## Bug Fixes
- **Danseuse outfit for Lune and Sciel** — fixed character menu display issue
- **Rest points** — fixed inability to open rest points during in-world dialogue sequences
- **Collision** — fixed collision issues across various locations
- **Achievement descriptions** — corrected text inconsistencies and reassigned descriptions to proper achievements
## Overall
The 1st Anniversary celebration adds new haircuts for all expedition members, while several display and gameplay bugs have been resolved.
Added 1st Anniversary haircuts for the expedition! Gustave's Anniversary haircut is available at the Gestral Merchant near Stone Wave Cliffs.
Verso + Maelle + Lune + Sciel + Monoco's Anniversary haircuts are available at the Gestral Merchant near Grosse Tête on the World Map.
Fixed an issue where Danseuse outfit for Lune and Sciel made the character menu too obscur.
Fixed an issue where it was not possible to open a rest point in various locations when an in-world dialogue was playing.
Fixed collision issues in various locations.
Adjusted some achievement text for consistency. We've noticed something went wrong after adjusting this, we're investigating now to resolve the issue
Fixed the issue! We've readjusted some of the achievement descriptions back to the correct achievements. Thank you for your patience!!