## What changed
- **Bonfire events** — Normal Bonfire returns in Chernarus and Tire Fire returns in Sakhal (region-specific variants)
- **Infected Witch** — Limited-time infected enemy has returned
## Overall
Seasonal bonfire events and a special infected enemy are back in DayZ.
Bonfire events: Normal Bonfire in Chernarus and Tire Fire in Sakhal (due to it being in a different region)
## What changed
- **Two-wheeled vehicles** — mopeds and dirt bikes added with new physics and mechanics
- **Character cosmetics and firearms** — new region-authentic clothing, gear, and weapons added
- **Animal and infected variety** — new species types matching the regional setting
- **Nasdara terrain** — largest original map ever created with extensive new assets
- **Base building system** — overhauled tools and mechanics for repairing structures and reclaiming buildings
- **Environmental hazards** — extreme arid desert conditions now challenge survival
- **Dynamic looting methods** — social interaction and communication skills now influence loot acquisition
## New Content
- **Mopeds and dirt bikes** — fully physics-enabled two-wheeled transportation
- **Regional cosmetics and weapons** — authentic to the desert setting
- **New fauna and infected types** — environment-specific creatures and zombies
- **Nasdara map** — largest custom terrain with numerous new structures and assets
## Overall
DayZ introduces its largest map, two-wheeled vehicles, a rebuilt base-building system, and region-authentic content centered on an arid desert setting.
The first-ever two-wheeled vehicles , including a moped and a dirt bike, along with the physics and mechanics to support them
Tons of new character cosmetics, assets, and firearms true to the region
Animals and infected types that are authentic to the setting
Extreme environmental challenges of an arid desert region
Nasdara: the largest original terrain we have ever worked on, featuring many new assets
A new take on base building, with new tools and systems that help you repair and reclaim the war-torn landscape
Dynamic ways to obtain valuable loot (think real-life communication skills that could potentially give you an edge)
## What changed
**Sakhal Bunker** — Extended with an additional entrance
**Terrain Blending** — Improved across all maps
**Assault Rifle and Pistol Audio** — Overhauled
## Overall
Sakhal's bunker has been expanded with a new entrance, terrain rendering has been refined across maps, and firearm audio has been completely redesigned.
Extension to the bunker on Sakhal and an additional entrance into the bunker
Better blending of terrain surfaces across all maps