Dispatch Patch Notes

Patch 1.0.16898 March 19, 2026

## What changed - **Main menu panel** — Updated on PC - **Quality of life improvements** — Various improvements made ## Overall The patch includes UI updates and general quality of life enhancements.
  • Updated panel on main menu (PC)
  • Quality of life improvements
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Patch 1.0.16838 February 11, 2026

## What changed - **English text in non-English subtitles and UI** — fixed instances where English appeared instead of the selected language - **Episode 6 choice text** — corrected incorrect text display for player dialogue choices - **Audio, subtitles, and localization** — addressed minor issues across all season episodes ## Bug Fixes - **Language display system** — English text no longer appears in other language UI and subtitle tracks - **Episode 6 dialogue choices** — choice text now displays correctly - **Season-wide localization** — minor audio and subtitle inconsistencies resolved ## Overall Dispatch received localization and text display fixes to ensure proper language support and correct choice text throughout the season.
  • Fix for English text showing up in other language subtitles and UI
  • Fixed incorrect choice text display in Episode 6
  • Minor audio, subtitle, and localization fixes across the season
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Patch 1.0.16802 January 30, 2026

## What changed - **Episode 5 first shift** — Fixed softlock where hero cards would not load at the start of gameplay - **Episode 3 first shift** — Fixed hero power reveals not displaying correctly - **Episode 5 "Air Team Rescue" scenario** — Fixed flight-enabled heroes being blocked from dispatch and the scenario failing to appear - **Episode 7 "Self Sabotage" scenario** — Fixed progression issues when failing to defeat Golem - **Episode 8 Malevola's "Portal Ritual" ability** — Fixed heroes getting permanently stuck on the map - **Golem's "Diamond in the Rough" ability** — Fixed hover preview not showing adjusted hero stats - **Hero stat upgrades** — Fixed injured heroes being returned to uninjured state when upgraded - **SDN Pharmacy - Coffee item** — Fixed resetting "Waiting" heroes - **Coupe's "A la Seconde" ability** — Fixed multiple unintended hero stat boosts - **Robert Tactician** — Unlocked personality type for end-game player stats ## Other Changes - Added missing dialogue in various gameplay shifts - Improved controller input handling and UI interactions in gameplay shifts - Enhanced analytics performance - Fixed minor audio, visual, subtitle, and localization issues across the season ## Overall This patch resolves critical progression blockers in Episodes 3, 5, 7, and 8, fixes ability interactions with **Golem**, **Malevola**, and **Coupe**, and restores the **Robert Tactician** personality type.
  • Potential fix for some players experiencing issues when starting the first gameplay shift of Episode 5 where hero cards would not load and the game entered a state of softlock
  • Unlock Robert Tactician personality type for game end player stats
  • Fixes to hero power reveals in the first shift of Episode 3
  • Fix for "Air Team Rescue" scenario in the second shift of Episode 5 to no longer prevent the flight enabled heroes from being dispatchable . Also fixed issue where this scenario would not appear
  • Fix for the gameplay shift in Episode 7 "Self Sabotage" scenario if failed or missed to down Golem
  • Fix for heroes getting permanently stuck on the map in gameplay shifts of Episode 8 when triggering Malevola's "Portal Ritual" ability
  • Fix to hover preview showing Golem's adjusted hero stats when triggering his "Diamond in the Rough" ability
  • Fix when upgrading a hero's stats while injured returning them to an uninjured state
  • Fix for SDN Pharmacy - Coffee item resetting "Waiting" heroes
  • Fix for multiple hero stat boosts when using Coupe's "A la Seconde" ability
  • Implemented missing dialogue in certain gameplay shifts
  • Minor UI fixes and input fixes for controller in gameplay shifts
  • Improvements to analytics performance
  • Minor audio, visual, subtitle and localization fixes across the season
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Patch 1.0.16598 December 16, 2025

## What changed - **Pause function during hacking levels** — fixed softlock that occurred when pausing mid-completion - **Hacking level UI in episode 8** — corrected display issues in gameplay shifts - **Hero assignment in waiting mode** — prevented heroes from being assignable while in waiting status - **Analytics performance** — improved tracking efficiency ## Bug Fixes - **Waterboy's "Eager Sponge"** — fixed incorrect auto-assign behavior - **Punch Up's "Squeeze In"** — corrected hero power functionality - **Invisigal's "Ear on the Ground"** — fixed power behavior issues - **Prism's "Doppelganger Illusion"** — corrected ability mechanics - **Episode 8 gameplay shifts** — fixed softlock when heroes entered perpetual waiting status and prevented interaction loss with the convoy - **Episode 8 hero status effects** — corrected injury and down behavior during gameplay shifts - **Audio, visuals, subtitles, and localization** — various minor fixes applied across the season ## Overall Episode 8 progression softlocks and hero power malfunctions have been resolved along with UI and assignment system corrections.
  • Fixed softlock when pausing during the completion of a hacking level
  • Fixes for incorrect hero power behaviors including Waterboy "Eager Sponge" auto assign, Punch Up "Squeeze In", Invisigal's "Ear on the Ground", and Prism's "Doppelganger Illusion"
  • Fixes for softlock behaviors in episode 8 gameplay shifts including heroes in perpetual waiting status and inability to interact with the convoy
  • Fix for hero injury and hero down behavior in episode 8 gameplay shifts
  • Fix for UI in hacking levels in episode 8 gameplay shifts
  • Fix issue to heroes being assignable in waiting mode
  • Improvements to analytics performance
  • Minor audio, visual, subtitle and localization fixes across the season
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Patch 1.0.16409 November 19, 2025

## What changed - **Episode 8 first gameplay shift** — fixed softlock that prevented progression - **H4ck3d by R0b3rt achievement** — players who met unlock conditions will now receive it on next game launch or save slot switch - **Min Max achievement** — fixed unlock failure when upgrading a hero's stat to 10 using random points - **Hacking levels** — fixed crash related to antivirus software - **Flight School Hero Training scenario** — fixed issues when heroes had already upgraded their powers - **"Tailor Your Experience" menus** — now only appear on first launch when no save data exists ## Balance - **Episodes 7 & 8 conditional outcomes** — tuned to balance character relationships ## Quality of Life - **Waveform matching display** — improved visibility in certain Hacking levels - **Save data safeguards** — added protection against overwriting corrupted save files - **Crash fixes** — addressed low-level crashes and Fatal Error on launch - **Audio, visuals, and localization** — minor fixes across the season ## Overall Dispatch patch fixed progression blockers in episode 8, restored missing achievements, and stabilized crashes during hacking and hero training sequences.
  • Fixed softlock in the first gameplay shift of episode 8
  • H4ck3d by R0b3rt achievement unlock fixed so those who should have already unlocked it, will receive it upon starting the game or switching to the save slot with that data.
  • Fix for issues unlocking Min Max achievement when upgrading a hero's stat to 10 with a random point
  • Conditional outcome tuning to balance character relationships in episodes 7 & 8
  • The first time "Tailor Your Experience" menus will now only appear when no save slots have save data
  • Potential fix for low level crashes and Fatal Error! on launch
  • Added safeguards for overwriting save data when save files fail to load
  • Fixed crash related to antivirus in Hacking levels
  • Fixes to Flight School Hero Training scenario issues when heroes had already upgraded powers
  • Improvements made to waveform matching display in certain Hacking levels
  • Minor audio, visual, and localization fixes across the season
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