Dispatch Patch Notes

Patch 1.0.17470 June 17, 2026

  • Mosaic: a demure pixelated blob
  • Chaotic: covers up with whatever's lying around, like jorts
  • Blackout: This standard censorship style is still available for maximum coverage.
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Patch 1.0.16898 March 19, 2026

## What changed - **Main menu panel** — Updated on PC - **Quality of life improvements** — Various improvements made ## Overall The patch includes UI updates and general quality of life enhancements.
  • Updated panel on main menu (PC)
  • Quality of life improvements
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Patch 1.0.16838 February 11, 2026

## What changed - **English text in non-English subtitles and UI** — fixed instances where English appeared instead of the selected language - **Episode 6 choice text** — corrected incorrect text display for player dialogue choices - **Audio, subtitles, and localization** — addressed minor issues across all season episodes ## Bug Fixes - **Language display system** — English text no longer appears in other language UI and subtitle tracks - **Episode 6 dialogue choices** — choice text now displays correctly - **Season-wide localization** — minor audio and subtitle inconsistencies resolved ## Overall Dispatch received localization and text display fixes to ensure proper language support and correct choice text throughout the season.
  • Fix for English text showing up in other language subtitles and UI
  • Fixed incorrect choice text display in Episode 6
  • Minor audio, subtitle, and localization fixes across the season
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Patch 1.0.16802 January 30, 2026

## What changed - **Episode 5 first shift** — Fixed softlock where hero cards would not load at the start of gameplay - **Episode 3 first shift** — Fixed hero power reveals not displaying correctly - **Episode 5 "Air Team Rescue" scenario** — Fixed flight-enabled heroes being blocked from dispatch and the scenario failing to appear - **Episode 7 "Self Sabotage" scenario** — Fixed progression issues when failing to defeat Golem - **Episode 8 Malevola's "Portal Ritual" ability** — Fixed heroes getting permanently stuck on the map - **Golem's "Diamond in the Rough" ability** — Fixed hover preview not showing adjusted hero stats - **Hero stat upgrades** — Fixed injured heroes being returned to uninjured state when upgraded - **SDN Pharmacy - Coffee item** — Fixed resetting "Waiting" heroes - **Coupe's "A la Seconde" ability** — Fixed multiple unintended hero stat boosts - **Robert Tactician** — Unlocked personality type for end-game player stats ## Other Changes - Added missing dialogue in various gameplay shifts - Improved controller input handling and UI interactions in gameplay shifts - Enhanced analytics performance - Fixed minor audio, visual, subtitle, and localization issues across the season ## Overall This patch resolves critical progression blockers in Episodes 3, 5, 7, and 8, fixes ability interactions with **Golem**, **Malevola**, and **Coupe**, and restores the **Robert Tactician** personality type.
  • Potential fix for some players experiencing issues when starting the first gameplay shift of Episode 5 where hero cards would not load and the game entered a state of softlock
  • Unlock Robert Tactician personality type for game end player stats
  • Fixes to hero power reveals in the first shift of Episode 3
  • Fix for "Air Team Rescue" scenario in the second shift of Episode 5 to no longer prevent the flight enabled heroes from being dispatchable . Also fixed issue where this scenario would not appear
  • Fix for the gameplay shift in Episode 7 "Self Sabotage" scenario if failed or missed to down Golem
  • Fix for heroes getting permanently stuck on the map in gameplay shifts of Episode 8 when triggering Malevola's "Portal Ritual" ability
  • Fix to hover preview showing Golem's adjusted hero stats when triggering his "Diamond in the Rough" ability
  • Fix when upgrading a hero's stats while injured returning them to an uninjured state
  • Fix for SDN Pharmacy - Coffee item resetting "Waiting" heroes
  • Fix for multiple hero stat boosts when using Coupe's "A la Seconde" ability
  • Implemented missing dialogue in certain gameplay shifts
  • Minor UI fixes and input fixes for controller in gameplay shifts
  • Improvements to analytics performance
  • Minor audio, visual, subtitle and localization fixes across the season
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