## What changed
- **Main menu panel** — Updated on PC
- **Quality of life improvements** — Various improvements made
## Overall
The patch includes UI updates and general quality of life enhancements.
## What changed
- **English text in non-English subtitles and UI** — fixed instances where English appeared instead of the selected language
- **Episode 6 choice text** — corrected incorrect text display for player dialogue choices
- **Audio, subtitles, and localization** — addressed minor issues across all season episodes
## Bug Fixes
- **Language display system** — English text no longer appears in other language UI and subtitle tracks
- **Episode 6 dialogue choices** — choice text now displays correctly
- **Season-wide localization** — minor audio and subtitle inconsistencies resolved
## Overall
Dispatch received localization and text display fixes to ensure proper language support and correct choice text throughout the season.
Fix for English text showing up in other language subtitles and UI
Fixed incorrect choice text display in Episode 6
Minor audio, subtitle, and localization fixes across the season
## What changed
- **Episode 5 first shift** — Fixed softlock where hero cards would not load at the start of gameplay
- **Episode 3 first shift** — Fixed hero power reveals not displaying correctly
- **Episode 5 "Air Team Rescue" scenario** — Fixed flight-enabled heroes being blocked from dispatch and the scenario failing to appear
- **Episode 7 "Self Sabotage" scenario** — Fixed progression issues when failing to defeat Golem
- **Episode 8 Malevola's "Portal Ritual" ability** — Fixed heroes getting permanently stuck on the map
- **Golem's "Diamond in the Rough" ability** — Fixed hover preview not showing adjusted hero stats
- **Hero stat upgrades** — Fixed injured heroes being returned to uninjured state when upgraded
- **SDN Pharmacy - Coffee item** — Fixed resetting "Waiting" heroes
- **Coupe's "A la Seconde" ability** — Fixed multiple unintended hero stat boosts
- **Robert Tactician** — Unlocked personality type for end-game player stats
## Other Changes
- Added missing dialogue in various gameplay shifts
- Improved controller input handling and UI interactions in gameplay shifts
- Enhanced analytics performance
- Fixed minor audio, visual, subtitle, and localization issues across the season
## Overall
This patch resolves critical progression blockers in Episodes 3, 5, 7, and 8, fixes ability interactions with **Golem**, **Malevola**, and **Coupe**, and restores the **Robert Tactician** personality type.
Potential fix for some players experiencing issues when starting the first gameplay shift of Episode 5 where hero cards would not load and the game entered a state of softlock
Unlock Robert Tactician personality type for game end player stats
Fixes to hero power reveals in the first shift of Episode 3
Fix for "Air Team Rescue" scenario in the second shift of Episode 5 to no longer prevent the flight enabled heroes from being dispatchable . Also fixed issue where this scenario would not appear
Fix for the gameplay shift in Episode 7 "Self Sabotage" scenario if failed or missed to down Golem
Fix for heroes getting permanently stuck on the map in gameplay shifts of Episode 8 when triggering Malevola's "Portal Ritual" ability
Fix to hover preview showing Golem's adjusted hero stats when triggering his "Diamond in the Rough" ability
Fix when upgrading a hero's stats while injured returning them to an uninjured state
Fix for SDN Pharmacy - Coffee item resetting "Waiting" heroes
Fix for multiple hero stat boosts when using Coupe's "A la Seconde" ability
Implemented missing dialogue in certain gameplay shifts
Minor UI fixes and input fixes for controller in gameplay shifts
Improvements to analytics performance
Minor audio, visual, subtitle and localization fixes across the season
## What changed
- **Pause function during hacking levels** — fixed softlock that occurred when pausing mid-completion
- **Hacking level UI in episode 8** — corrected display issues in gameplay shifts
- **Hero assignment in waiting mode** — prevented heroes from being assignable while in waiting status
- **Analytics performance** — improved tracking efficiency
## Bug Fixes
- **Waterboy's "Eager Sponge"** — fixed incorrect auto-assign behavior
- **Punch Up's "Squeeze In"** — corrected hero power functionality
- **Invisigal's "Ear on the Ground"** — fixed power behavior issues
- **Prism's "Doppelganger Illusion"** — corrected ability mechanics
- **Episode 8 gameplay shifts** — fixed softlock when heroes entered perpetual waiting status and prevented interaction loss with the convoy
- **Episode 8 hero status effects** — corrected injury and down behavior during gameplay shifts
- **Audio, visuals, subtitles, and localization** — various minor fixes applied across the season
## Overall
Episode 8 progression softlocks and hero power malfunctions have been resolved along with UI and assignment system corrections.
Fixed softlock when pausing during the completion of a hacking level
Fixes for incorrect hero power behaviors including Waterboy "Eager Sponge" auto assign, Punch Up "Squeeze In", Invisigal's "Ear on the Ground", and Prism's "Doppelganger Illusion"
Fixes for softlock behaviors in episode 8 gameplay shifts including heroes in perpetual waiting status and inability to interact with the convoy
Fix for hero injury and hero down behavior in episode 8 gameplay shifts
Fix for UI in hacking levels in episode 8 gameplay shifts
Fix issue to heroes being assignable in waiting mode
Improvements to analytics performance
Minor audio, visual, subtitle and localization fixes across the season
## What changed
- **Episode 8 first gameplay shift** — fixed softlock that prevented progression
- **H4ck3d by R0b3rt achievement** — players who met unlock conditions will now receive it on next game launch or save slot switch
- **Min Max achievement** — fixed unlock failure when upgrading a hero's stat to 10 using random points
- **Hacking levels** — fixed crash related to antivirus software
- **Flight School Hero Training scenario** — fixed issues when heroes had already upgraded their powers
- **"Tailor Your Experience" menus** — now only appear on first launch when no save data exists
## Balance
- **Episodes 7 & 8 conditional outcomes** — tuned to balance character relationships
## Quality of Life
- **Waveform matching display** — improved visibility in certain Hacking levels
- **Save data safeguards** — added protection against overwriting corrupted save files
- **Crash fixes** — addressed low-level crashes and Fatal Error on launch
- **Audio, visuals, and localization** — minor fixes across the season
## Overall
Dispatch patch fixed progression blockers in episode 8, restored missing achievements, and stabilized crashes during hacking and hero training sequences.
Fixed softlock in the first gameplay shift of episode 8
H4ck3d by R0b3rt achievement unlock fixed so those who should have already unlocked it, will receive it upon starting the game or switching to the save slot with that data.
Fix for issues unlocking Min Max achievement when upgrading a hero's stat to 10 with a random point
Conditional outcome tuning to balance character relationships in episodes 7 & 8
The first time "Tailor Your Experience" menus will now only appear when no save slots have save data
Potential fix for low level crashes and Fatal Error! on launch
Added safeguards for overwriting save data when save files fail to load
Fixed crash related to antivirus in Hacking levels
Fixes to Flight School Hero Training scenario issues when heroes had already upgraded powers
Improvements made to waveform matching display in certain Hacking levels
Minor audio, visual, and localization fixes across the season