## What changed
- **Main menu panel** — Updated on PC
- **Quality of life improvements** — Various improvements made
## Overall
The patch includes UI updates and general quality of life enhancements.
## What changed
- **English text in non-English subtitles and UI** — fixed instances where English appeared instead of the selected language
- **Episode 6 choice text** — corrected incorrect text display for player dialogue choices
- **Audio, subtitles, and localization** — addressed minor issues across all season episodes
## Bug Fixes
- **Language display system** — English text no longer appears in other language UI and subtitle tracks
- **Episode 6 dialogue choices** — choice text now displays correctly
- **Season-wide localization** — minor audio and subtitle inconsistencies resolved
## Overall
Dispatch received localization and text display fixes to ensure proper language support and correct choice text throughout the season.
Fix for English text showing up in other language subtitles and UI
Fixed incorrect choice text display in Episode 6
Minor audio, subtitle, and localization fixes across the season
## What changed
- **Episode 5 first shift** — Fixed softlock where hero cards would not load at the start of gameplay
- **Episode 3 first shift** — Fixed hero power reveals not displaying correctly
- **Episode 5 "Air Team Rescue" scenario** — Fixed flight-enabled heroes being blocked from dispatch and the scenario failing to appear
- **Episode 7 "Self Sabotage" scenario** — Fixed progression issues when failing to defeat Golem
- **Episode 8 Malevola's "Portal Ritual" ability** — Fixed heroes getting permanently stuck on the map
- **Golem's "Diamond in the Rough" ability** — Fixed hover preview not showing adjusted hero stats
- **Hero stat upgrades** — Fixed injured heroes being returned to uninjured state when upgraded
- **SDN Pharmacy - Coffee item** — Fixed resetting "Waiting" heroes
- **Coupe's "A la Seconde" ability** — Fixed multiple unintended hero stat boosts
- **Robert Tactician** — Unlocked personality type for end-game player stats
## Other Changes
- Added missing dialogue in various gameplay shifts
- Improved controller input handling and UI interactions in gameplay shifts
- Enhanced analytics performance
- Fixed minor audio, visual, subtitle, and localization issues across the season
## Overall
This patch resolves critical progression blockers in Episodes 3, 5, 7, and 8, fixes ability interactions with **Golem**, **Malevola**, and **Coupe**, and restores the **Robert Tactician** personality type.
Potential fix for some players experiencing issues when starting the first gameplay shift of Episode 5 where hero cards would not load and the game entered a state of softlock
Unlock Robert Tactician personality type for game end player stats
Fixes to hero power reveals in the first shift of Episode 3
Fix for "Air Team Rescue" scenario in the second shift of Episode 5 to no longer prevent the flight enabled heroes from being dispatchable . Also fixed issue where this scenario would not appear
Fix for the gameplay shift in Episode 7 "Self Sabotage" scenario if failed or missed to down Golem
Fix for heroes getting permanently stuck on the map in gameplay shifts of Episode 8 when triggering Malevola's "Portal Ritual" ability
Fix to hover preview showing Golem's adjusted hero stats when triggering his "Diamond in the Rough" ability
Fix when upgrading a hero's stats while injured returning them to an uninjured state
Fix for SDN Pharmacy - Coffee item resetting "Waiting" heroes
Fix for multiple hero stat boosts when using Coupe's "A la Seconde" ability
Implemented missing dialogue in certain gameplay shifts
Minor UI fixes and input fixes for controller in gameplay shifts
Improvements to analytics performance
Minor audio, visual, subtitle and localization fixes across the season