Dota 2 Patch Notes

Patch 7.41d June 5, 2026

## What changed ## Bug Fixes - **Greevils** — fixed equipped effects not spawning - **Earthshaker's Planetfall Arcana** — fixed combo tracking and combo damage not working properly - **Dota Labs Overlay Map** — fixed right click not working when "Auto-Repeat Right Mouse" is enabled - **Bottle** — fixed stored Runes being movable in and out of backpack - **Harmonizer** — fixed not considering abilities with charges on cooldown - **Elder Titan's Astral Spirit** — fixed movement speed not accounting for Wind Lace - **Elder Titan's Echo Stomp shard** — fixed not swapping places with Astral Spirit when moved by another ability during stomp - **Invoker and Alchemist interaction** — fixed multiple issues with Aghanim's Blessing transfer when inventory is full, including duplicate blessings and incorrect refunds - **Spirit Bear** — fixed permanently consumed items not counting toward Lone Druid's net worth - **Spirit Breaker** — fixed permanently changing teams through specific Lotus Orb reflection and Planar Pocket interaction with Venomancer's Noxious Plague - **Venomancer** — fixed being able to Transmute Spirit Breaker via Hand of Midas through the same process - **Wraith King's Vampiric Spirit** — fixed not turning Wraith King into a wraith when leveling up simultaneously with dying - **Ability Draft** — fixed Forge Spirit starting at too high a level and Brewmaster's old Aghanim's Scepter being available ## Overall This patch fixes multiple hero ability interactions, inventory system bugs, and balance issues across Dota 2 and Ability Draft
  • Fixed Greevils not spawning their equipped effects
  • Fixed Earthshaker's Planetfall Arcana not tracking combos and combo damage properly
  • Fixed right click on Dota Labs Overlay Map not working when "Auto-Repeat Right Mouse" is enabled
  • Fixed Bottle with a stored Rune being able to be moved in and out of the backpack
  • Fixed Harmonizer not considering abilities with charges on cooldown
  • Fixed Elder Titan's Astral Spirit's movement speed not taking Wind Lace into account
  • Fixed Elder Titan's Echo Stomp shard not swapping places with Astral Spirit if he is being moved by another ability when the stomp goes off
  • Fixed Invoker not receiving an Aghanim's Blessing from Alchemist if Alchemist casts Aghanim's Scepter on Invoker when his main inventory is full but the backpack had space
  • Fixed Alchemist being able to repeatedly give Invoker Aghanim's Blessings if Invoker hasn't chosen his Aghanim's Scepter upgrade
  • Fixed Invoker not correctly being refunded for his Aghanim's Blessing if Invoker has not selected an Aghanim's Scepter upgrade and Alchemist casts Aghanim's Scepter on him
  • Fixed Spirit Bear's permanently consumed items not counting towards Lone Druid's net worth
  • Fixed Spirit Breaker permanently changing teams when he reflects Venomancer's Noxious Plague with Lotus Orb and then casts Planar Pocket on Venomancer before Noxious Plague spreads, then after it spreads to a neutral creep Venomancer uses Helm of the Dominator on that creep
  • Fixed Venomancer being able to Transmute Spirit Breaker with Hand of Midas through the same process
  • Fixed Wraith King's Vampiric Spirit not turning Wraith King into a wraith if he levels up at the same time as dying
  • Ability Draft: Fixed Forge Spirit starting at too high a level
  • Ability Draft: Fixed Brewmaster's old Aghanim's Scepter being available
View full patch notes ↗

Patch 7.41c May 6, 2026

## What changed **Items** - **Bloodstone** — removed superfluous stack counter from Bloodpact - **Conjurer's Catalyst** — fixed state where it never triggers - **Consecrated Wraps** — fixed sell cost varying based on active charges - **Crella's Crozier** — now works on health regeneration - **Crella's Crozier** — no longer works on overheals - **Crella's Crozier** — fixed Rite of Rumusque healing for more than intended when redirecting heals from targets with other restoration sources - **Jidi Pollen Bag** — tooltip no longer overstates damage dealt - **Kazurai Katana** — no longer affected by status resistance - **Kazurai Katana** — fixed unexpected failure instances - **Refresher Shard** — mana cost now displays on item icon - **Refresher Orb and Refresher Shard** — now properly share cooldown - **Enchanter's Bauble** — now works on Lone Druid's Spirit Bear - **Neutral item enchantments** — illusions now duplicate the correct level **Heroes** - **Abaddon's Withering Mist** — no longer creates particles when a unit dies - **Ancient Apparition's Chilling Touch** — no longer consumes extra mana when triggering Specialist's Array or Hydra's Breath - **Ancient Apparition's Bone Chill** — with Aghanim's Scepter, now updates to Scepter values immediately instead of waiting for per-hero level interval - **Axe's Battle Hunger** — Level 10 Talent
  • Fixed Bloodstone's Bloodpact having a superfluous stack counter
  • Fixed Conjurer's Catalyst getting into a state where it never triggers
  • Fixed Consecrated Wraps having varying sell cost based on how many charges are active
  • Fixed Crella's Crozier not working on health regeneration
  • Fixed Crella's Crozier working on overheals
  • Fixed Jidi Pollen Bag's tooltip overstating the damage it deals
  • Fixed Refresher Shard's mana cost not showing on the item icon
  • Fixed illusions not duplicating the correct level of neutral item enchantment
  • Fixed Crella's Crozier Rite of Rumusque healing for more than intended when redirecting heal from targets with other sources of health restoration
  • Fixed Refresher Orb and Refresher Shard sometimes not sharing a cooldown
  • Fixed Abaddon's Withering Mist creating particles when a unit dies
  • Fixed Ancient Apparition's Chilling Touch consuming more mana when triggering Specialist's Array or Hydra's Breath.
  • Fixed Ancient Apparition's Bone Chill with Aghanim's Scepter not updating to the Scepter values until the Bone Chill per hero level interval was achieved
  • Fixed Axe's Battle Hunger with Level 10 Talent sometimes permanently granting Axe bonus movement speed
  • Fixed Bristleback being able to use Quill Spray while channeling if it is on Autocast
  • Fixed Centaur Warrunner's Hoof Stomp not being treated as an ability cast by other abilities (Pugna's Nether Ward, Silencer's Last Word, etc.)
  • Fixed Chaos Knight's innate not being duplicated to his illusions
  • Fixed Clinkz losing health when tread swapping while having bonus health from Death Pact
  • Fixed Clockwerk's allies sometimes getting stuck inside his cogs
  • Fixed Dark Willow's Bedlam displaying a cast range
  • Fixed Dragon Knight gaining flying movement with Aghanim's Scepter before level 4 Dragon Form
  • Fixed Earth Spirit's Enchant Remnant not being affected by cooldown reduction when cast on a stone remnant.
  • Fixed Enigma's Eidolons not having +-4 damage spread
  • Fixed Kazurai Katana being affected by status resistance
  • Fixed some instances where Kazurai Katana could unexpectedly fail
  • Fixed Kunkka's Admiral's Rum having the incorrect hangover duration when applied from Kunkka's Ghostship
  • Fixed Lich's Frost Shield healing Lich's Ice Spire past its max health
  • Fixed Lone Druid's Spirit Bear counting as a Creep when attacking Undying's Tombstone
  • Fixed Lone Druid's Inscribed Gem "Entangling Claws Duration" not tracking properly
  • Fixed Enchanter's Bauble not working on Lone Druid's Spirit Bear
  • Fixed Lone Druid's Spirit Bear being able to move items to stash while dead by manually dragging items into the stash
  • Fixed Mars trying to block the ground if targeting his own position with Bulwark
  • Fixed Mars God's Rebuke not having its targeting reticule match the actual area of effect
  • Fixed Meepo clones not properly syncing cooldown of multiple copies of the same item
  • Fixed Meepo clones being able to use Megameepo
  • Fixed Meepo's Divided We Stand being able to clone Roshan's Banner
  • Fixed Mirana's Celestial Quiver not appearing in damage breakdowns or appearing to update its damage in regards to spell amplification
  • Fixed being able to track Monkey King through Changing of the Guard with pings or click commands.
  • Fixed Muerta's Spectral Slug debuff incorrectly visually appearing to be applying ethereal to debuff immune heroes when they are not ethereal
  • Fixed Muerta's Supernatural stacks lost upon Death rounding up instead of down
  • Fixed Outworld Destroyer's Astral Imprisonment hiding a debuff immune hero's health bar
  • Fixed Phoenix's Dying Light not having increased radius with certain AoE increasing items
  • Fixed Rubick not gaining Faceless Void's Reverse Time Walk even when he have scepter
  • Fix Slark's Shadow Dance not displaying the duration of the buff in the buff bar
  • Fixed Sniper's Headshot not slowing while Take Aim is active
  • Fixed Sven's Warcry showing a "Warcry Aura" on nearby allies that doesn't do anything when he has Aghanim's Shard
  • Fixed crash when Tidehunter eats a fish with a completely full inventory
  • Fix Tidehunter's Leviathan's Catch not working if Tidehunter ate a fish while stunned.
  • Fixed heroes gaining health after Tinker's laser with Aghanim's Scepter expires
  • Fixed Treant Protector being able to maintain Nature's Guise invisibility when casting Nature's Guise and leaving the trees in the same frame
  • (Ability Draft) Fixed Undying being able to refresh Ceaseless Dirge with Tinker's Rearm
  • Fixed Ursa's Enrage visual effects lingering longer than the ability duration
  • Fixed Venomancer's Snakebite dealing damage multiple times on triggered attacks
  • Fixed Winter Wyvern's Winter's Curse causing targets with Chipped Vest to damage Winter Wyvern during the curse
  • Fixed Winter Wyvern's Winter's Curse causing all Blade Mails to stop working during the duration of the cast
  • Fixed Winter Wyvern's Winter's Curse not increasing its duration when enemy illusions enter the area or an enemy entered the curse very close to the time it was created
  • Fixed being able to sometimes use some items during Winter Wyvern's Winter's Curse if the duration was extended
  • Fixed Winter's Curse status labels not updating appropriately if the duration was extended
  • Fixed Zeus's Nimbus visually showing the incorrect number of pips for how many hero hits it takes to destroy.
  • Fixed Progressive Refinement not working for SFM
View full patch notes ↗

Patch 7.41 May 6, 2026

## What changed **Neutral Items** - **Illusions** — now duplicate the correct level of neutral item enchantment - **Bloodstone's Bloodpact** — removed superfluous stack counter display - **Conjurer's Catalyst** — fixed state where it never triggers - **Consecrated Wraps** — sell cost now consistent regardless of active charges - **Crella's Crozier** — fixed heal redirect calculation to not exceed intended values, now works on health regeneration, no longer triggers on overheals - **Jidi Pollen Bag** — tooltip corrected to match actual damage dealt - **Refresher Shard** — mana cost now displays on item icon - **Refresher Orb and Refresher Shard** — cooldowns now properly share - **Kazurai Katana** — no longer affected by status resistance, fixed unexpected failure instances - **Enchanter's Bauble** — now works on Lone Druid's Spirit Bear **Hero Abilities** - **Abaddon's Withering Mist** — no longer creates particles when units die - **Ancient Apparition's Chilling Touch** — fixed mana consumption with Specialist's Array or Hydra's Breath - **Ancient Apparition's Bone Chill** — Aghanim's Scepter values now update immediately instead of waiting for level interval - **Axe's Battle Hunger Level 10 Talent** — no longer permanently grants bonus movement speed - **Bristleback's Quill Spray** — can no longer be used while channeling even on Autocast - **Centaur Warrunner's Hoof Stomp** — now properly triggers ability-
  • Fixed illusions not duplicating the correct level of neutral item enchantment
  • Fixed Bloodstone's Bloodpact having a superfluous stack counter
  • Fixed Conjurer's Catalyst getting into a state where it never triggers
  • Fixed Consecrated Wraps having varying sell cost based on how many charges are active
  • Fixed Crella's Crozier Rite of Rumusque healing for more than intended when redirecting heal from targets with other sources of health restoration
  • Fixed Crella's Crozier not working on health regeneration
  • Fixed Crella's Crozier working on overheals
  • Fixed Jidi Pollen Bag's tooltip overstating the damage it deals
  • Fixed Refresher Shard's mana cost not showing on the item icon
  • Fixed Refresher Orb and Refresher Shard sometimes not sharing a cooldown
  • Fixed Abaddon's Withering Mist creating particles when a unit dies
  • Fixed Ancient Apparition's Chilling Touch consuming more mana when triggering Specialist's Array or Hydra's Breath.
  • Fixed Ancient Apparition's Bone Chill with Aghanim's Scepter not updating to the Scepter values until the Bone Chill per hero level interval was achieved
  • Fixed Axe's Battle Hunger with Level 10 Talent sometimes permanently granting Axe bonus movement speed
  • Fixed Bristleback being able to use Quill Spray while channeling if it is on Autocast
  • Fixed Centaur Warrunner's Hoof Stomp not being treated as an ability cast by other abilities (Pugna's Nether Ward, Silencer's Last Word, etc.)
  • Fixed Chaos Knight's innate not being duplicated to his illusions
  • Fixed Clinkz losing health when tread swapping while having bonus health from Death Pact
  • Fixed Clockwerk's allies sometimes getting stuck inside his cogs
  • Fixed Dark Willow's Bedlam displaying a cast range
  • Fixed Dragon Knight gaining flying movement with Aghanim's Scepter before level 4 Dragon Form
  • Fixed Earth Spirit's Enchant Remnant not being affected by cooldown reduction when cast on a stone remnant.
  • Fixed Enigma's Eidolons not having +-4 damage spread
  • Fixed Kazurai Katana being affected by status resistance
  • Fixed some instances where Kazurai Katana could unexpectedly fail
  • Fixed Kunkka's Admiral's Rum having the incorrect hangover duration when applied from Kunkka's Ghostship
  • Fixed Lich's Frost Shield healing Lich's Ice Spire past its max health
  • Fixed Lone Druid's Spirit Bear counting as a Creep when attacking Undying's Tombstone
  • Fixed Lone Druid's Inscribed Gem "Entangling Claws Duration" not tracking properly
  • Fixed Enchanter's Bauble not working on Lone Druid's Spirit Bear
  • Fixed Lone Druid's Spirit Bear being able to move items to stash while dead by manually dragging items into the stash
  • Fixed Mars trying to block the ground if targeting his own position with Bulwark
  • Fixed Mars God's Rebuke not having its targeting reticule match the actual area of effect
  • Fixed Meepo clones not properly syncing cooldown of multiple copies of the same item
  • Fixed Meepo clones being able to use Megameepo
  • Fixed Meepo's Divided We Stand being able to clone Roshan's Banner
  • Fixed Mirana's Celestial Quiver not appearing in damage breakdowns or appearing to update its damage in regards to spell amplification
  • Fixed being able to track Monkey King through Changing of the Guard with pings or click commands.
  • Fixed Muerta's Spectral Slug debuff incorrectly visually appearing to be applying ethereal to debuff immune heroes when they are not ethereal
  • Fixed Muerta's Supernatural stacks lost upon Death rounding up instead of down
  • Fixed Outworld Destroyer's Astral Imprisonment hiding a debuff immune hero's health bar
  • Fixed Phoenix's Dying Light not having increased radius with certain AoE increasing items
  • Fixed Rubick not gaining Faceless Void's Reverse Time Walk even when he have scepter
  • Fix Slark's Shadow Dance not displaying the duration of the buff in the buff bar
  • Fixed Sniper's Headshot not slowing while Take Aim is active
  • Fixed Sven's Warcry showing a "Warcry Aura" on nearby allies that doesn't do anything when he has Aghanim's Shard
  • Fixed crash when Tidehunter eats a fish with a completely full inventory
  • Fix Tidehunter's Leviathan's Catch not working if Tidehunter ate a fish while stunned.
  • Fixed heroes gaining health after Tinker's laser with Aghanim's Scepter expires
  • Fixed Treant Protector being able to maintain Nature's Guise invisibility when casting Nature's Guise and leaving the trees in the same frame
  • (Ability Draft) Fixed Undying being able to refresh Ceaseless Dirge with Tinker's Rearm
  • Fixed Ursa's Enrage visual effects lingering longer than the ability duration
  • Fixed Venomancer's Snakebite dealing damage multiple times on triggered attacks
  • Fixed Winter Wyvern's Winter's Curse causing targets with Chipped Vest to damage Winter Wyvern during the curse
  • Fixed Winter Wyvern's Winter's Curse causing all Blade Mails to stop working during the duration of the cast
  • Fixed Winter Wyvern's Winter's Curse not increasing its duration when enemy illusions enter the area or an enemy entered the curse very close to the time it was created
  • Fixed being able to sometimes use some items during Winter Wyvern's Winter's Curse if the duration was extended
  • Fixed Winter's Curse status labels not updating appropriately if the duration was extended
  • Fixed Zeus's Nimbus visually showing the incorrect number of pips for how many hero hits it takes to destroy.
  • Fixed Progressive Refinement not working for SFM
View full patch notes ↗

Patch 2026-03-31 March 31, 2026

## What changed **Meepo** — multiple fixes addressing item interactions including **Abyssal Blade**, **Disperser**, **Divine Rapier**, and **Radiance** not working properly with clones; fixed ability to create duplicate **Dust of Appearance** through item manipulation; fixed **Hand of Midas** deletion on clones; fixed potion duplication exploit; fixed **Divided We Stand** penalties always applying at maximum **Spirit Breaker** — **Greater Bash** is now properly purgable when **Aghanim's Scepter** is equipped; fixed repeated bashing occurring more than intended with **Aghanim's Scepter** **Tiny** — **Tree Volley** damage reduced when thrown trees hit multiple units **Nyx Assassin** — **Mind Flare** now correctly triggers **Phylactery**/**Khanda** on targets with **Linken's Sphere**; fixed crash when casting **Unburrow** **Invoker** — **Alacrity** talent no longer grants excessive damage and attack speed **Viper** — **Corrosive Skin** **Aghanim's Scepter** upgrade now applies magic resistance correctly **Kunkka** — **Ghost Ship** now applies **Admiral's Rum** when stolen by **Rubick** **Bane** — **Fiend's Grip** now interacts correctly with **Linken's Sphere** and **Lotus Orb** simultaneously **Windranger** — **Focus Fire** now triggers **Specialist Array** and **Hydra's Breath** at proper frequency while moving **Arc Warden** — **Tempest Double** no longer starts with **Mjollnir**
  • Fixed Meepo clones not benefitting Abyssal Blade or Disperser
  • Fixed Meepo and Divine Rapier interaction
  • Fixed Meepo and Radiance interaction
  • Fixed Megameepo always having full Divided We Stand penalties
  • Fixed Spirit Breaker's Greater Bash not being purgable when Spirit Breaker has Aghanim's Scepter
  • Fixed Spirit Breaker's Aghanim's Scepter repeatedly bashing units more than intended.
  • Fixed Tiny's Tree Volley doing more damage than intended when thrown trees are hitting multiple units.
  • Fixed Nyx Assassin's Mind Flare not always triggering Phylactery/Khanda on a target if the initial target had a Linken's Sphere
  • Fixed Meepo being able to create potions (and other stackable, nonshareable items)
  • Fixed Meepo deleting his Hand of Midas when using the last charge on a clone
  • Fixed Meepo being able to duplicate Dusts of Appearance by buying a Dust of Appearance on their courier, dropping that dust on the ground, picking that dust up by Meepo, right clicking on the single Dust of Apperance and sending it to the stash, repeating that process 6 times to fill the stash with Dusts of Appearance, buying multiple Dusts of Appearance on the courier, dropping that stack on the ground, picking it up, and then using Dust of Appearance on a Meepo clone.
  • Fixed Chaos Knight being able to get the Hulking enchantment from his innate ability
  • Fixed crash when spreading Enchantress' Little Friends debuff with Venomancer's Noxious Plague
  • Fixed crash when casting Nyx Assassin's Unburrow
  • Fixed Desolator adding its particle effect to attacks when it actually won't apply.
  • Fixed Bristleback's Prickly not using the correct values as Bristleback levels up
  • Fixed Kunkka's Ghost Ship not applying Admiral's Rum when stolen by Rubick
  • Fixed Bane's Fiend's Grip not interacting with Linken's Sphere and Lotus Orb correctly when both are on the cast target
  • Fixed Invoker's Alacrity talent giving more damage and attack speed than intended
  • Fixed Viper's Corrosive Skin Aghanim's Scepter Upgrade not applying the additional magic resistance correctly
  • Fixed Shadow Shaman's Urnaconda not being bindable in the settings
  • Fixed Windranger's Focus Fire not triggering Specialist Array and Hydra's Breath as frequently as they should when moving around.
  • Fixed Arc Warden's Tempest Double starting with Mjollnir on cooldown if Arc Warden's Mjollnir was on cooldown.
  • Primal Beast's high priority selection box has been slightly decreased in size
  • Fixed Marci's Rebound stunning targets in a larger radius than intended when taking the target ally with her
  • Fixed Elder Titan's Astral Spirit movement speed updating with Elder Titan's own movement speed
  • Fixed a large visual artifact appearing when exporting a video from a replay if the client is set to the "Fastest" rendering settings and the video export uses the "High Quality Rendering" setting
View full patch notes ↗

Patch 7.41a March 27, 2026

## What changed **Client and server crashes** — fixed miscellaneous crashes affecting stability **Spectator and hotkey settings for Facets** — removed spectator options and hotkey customization for Facets **Heal amplification stacking** — fixed high amounts of incoming heal amplification not stacking correctly with high amounts of health restoration **Dire fountain area** — fixed a spot near Dire fountain that could be teleported to but not exited without cutting trees **Conjurer's Catalyst** — fixed infinite damage reaction loop when the item reacted to damage from itself **Mage Slayer** — fixed being incorrectly mitigated by innate physical block on melee heroes **Shiva's Guard** — fixed not piercing debuff immunity **Anti-Mage Aghanim's Scepter** — fixed Mana Break Max Mana Burned bonuses sometimes not applying **Arc Warden's Tempest Double** — fixed receiving copies of foraged items ## Character and Ability Fixes **Bloodseeker's Blood Rite** — reduced damage to intended amount **Bloodseeker Aghanim's Shard** — fixed not piercing BKB **Chaos Knight** — fixed being able to obtain the Nimble enchantment **Chen's Holy Persuasion** — fixed reduced cooldown not applying when cast on already-persuaded creeps, fixed lowering Zealot HP in some scenarios, fixed Zealots sometimes dying during the ability, and fixed unsummoned Zealots not respawning until Chen dies **Granite Golem and Chen's Holy Persuasion** — fixed bad interaction causing creeps to have escalating HP amounts **Dragon Knight** — fixed Wyrm's Wrath applying damage twice
  • Fixed a number of miscellaneous client and server crashes
  • Spectator options and hotkey settings for Facets have been removed
  • Fixed incorrect notification message when messaging who got gold for an assist
  • Fixed high amounts of incoming heal amplification not stacking correctly with high amounts of health restoration
  • Fixed a spot near the Dire fountain that could be teleported to but not exited from without cutting trees
  • Fixed Conjurer's Catalyst reacting to damage that is reacting to damage from Conjurer's Catalyst
  • Fixed Mage Slayer being mitigated by innate physical block on melee heroes
  • Fixed Shiva's Guard not piercing debuff immunity
  • Fixed Anti-Mage's scepter bonuses for Mana Break Max Mana Burned sometimes not being applied
  • Fixed Arc Warden's Tempest Double receiving copies of foraged items
  • Fixed Bloodseeker's Blood Rite dealing more damage than intended
  • Fixed Bloodseeker Aghanim's Shard not piercing BKB
  • Fixed Chaos Knight being able to get the Nimble enchantment
  • Fixed bad interaction between Granite Golem and Chen's Holy Persuasion causing creeps to have escalating amounts of HP
  • Fixed Chen's Holy Persuasion not having a reduced cooldown when cast on a persuaded creep
  • Fixed Chen's Holy Persuasion lowering the Zealot's HP in some scenarios
  • Fixed Chen unsummoning a Zealot causing it to not respawn until Chen died
  • Fixed Chen's Zealots sometimes dying when using Holy Persuasion
  • Fixed Dragon Knight applying Wyrm's Wrath damage twice in Dragon Form
  • Fixed Elder Dragon Form frost breath not piercing debuff immunity
  • Fixed Drow Ranger's Marksmanship triggering on Specialist's Array or Hydra's Breath attacks
  • Fixed Elder Titan's Move Spirit ability not updating its keybinding when set in the settings
  • Fixed Elder Titan Split Earth being cast in the wrong direction if the move spirit command was issued before the Split Earth went off
  • Fixed Grimstroke's Dark Portrait Illusions not having 95% magic resistance
  • Fixed Grimstroke's Ink Trail not always applying
  • Fixed Grimstroke's Ink Trail visual stopping early when the debuff is still applied
  • Fixed Jakiro Liquid Fire not benefitting from AoE increases. Jakiro's Liquid Fire Area of Effect can now be visualized when casting
  • Fixed Lich losing all of his mana when casting Sinister Gaze on a Huskar who has recently been attacked by Silencer's Glaives of Wisdom
  • Fixed Legion Commander's Duel not ending when winning against an illusion or reincarnating hero
  • Fixed Legion Commander being able to move during Duel with specific order combinations
  • Fixed Mars being able to create immobile spears
  • Fixed active item shared cooldown not being shared across Meepos if he has multiple items with the same shared cooldown in his inventory
  • Fixed Meepo being able to crash the server with two armlets
  • Fixed Meepo being able to crash the server with observer/sentry wards
  • Fixed Meepo being able to use many Hands of Midas
  • Fixed Meepo clones being able to receive sentry and observer wards
  • Fixed several exploits with Meepo having multiple copies of the same item
  • Fixed Monkey King not having his untransform ability after using Mischief
  • Fixed Morphling Replicate not replicating the innate ability of the target
  • Fixed Morphling having incorrect hotkeys when replicating
  • Fixed Muerta losing Supernatural stacks when respawning with Aegis
  • Fixed Night Stalker not refreshing basic abilities with Aghanim's Scepter when killing Spirit Bear
  • Fixed Ogre's Fireblast and Unrefined Fireblast not multicasting correctly if there is an existing multicasting Fireblast already occurring
  • Fixed Omniknight's +75% Hammer of Purity Bonus Base Damage giving +80 AoE bonus to Purification
  • Fixed Primal Beast getting moved if his Pulverize was reflected by Lotus Orb
  • Fixed Primal Beast Pulverize not ending correctly if he targets a Soulbound hero, if his secondary target is out of world
  • Fixed Rubick abilities getting removed when stealing Largo Amphibian Rhapsody and Monkey King's Wukong's Command at the same time
  • Added a tooltip for Spirit Breaker's scepter specifying it increases Nether Strike's knockback as well
  • Fixed Tiny's Tree Volley dealing different amounts of damage if he was holding a tree or not after buying Aghanim's Shard
  • Fixed some values not incrementing correctly when using Eldwurm's Edda in Ability Draft
  • Fixed an issue with Winter Wyvern Winter's Curse kill sometimes counting as a deny if a previously unaffected enemy entered the effect of the winters curse after it initially started
  • Fixed Zeus's Lightning Hands not starting in the toggle on state when acquiring acquiring a shard while dead
  • Option for displaying Hero Facet Names above health bar has been removed
View full patch notes ↗