Dota 2 Patch Notes

Patch 2026-07-01 July 1, 2026

## What changed **Progression & Rewards** - **Scrap tickets** — Regular games now award 2 Scrap, Turbo games award 1 Scrap. Every 6 Scrap can be traded for a Hero ticket of your choice. Scrap is earned regardless of win or loss. - **Seeing Stones** — Can now be earned by playing Co-op Bot Matches on Hard and Unfair difficulties. **UI & Quality of Life** - **Candyworks** — Now displays whether an offered item is already owned. - **Dark Carnival Hero Filter** — Button now shows a tooltip displaying the ticket requirement for the next reward. - **Soul Ring mana bar** — Temporary mana now displays as a separate segment in the mana bar while available. - **Innate abilities with AoE** — Now correctly display their range in the world when hovering over the ability. **Role Queue** - **High-demand role selection** — Solo players now only need to select at least one high-demand role to avoid spending a Role Queue Game, instead of requiring both roles. ## Balance - **Primal Beast Onslaught** — Fixed being able to damage enemies twice when queuing Onslaught and stop commands after forced movement during Pulverize. - **Shadow Fiend Feast of Souls** — Fixed infinite soul stacking with Octarine Core. - **Sniper Keen Scope** — Fixed not being disabled by Break. - **Multiple hero and item fixes** — Numerous adjustments to ability interactions, stat calculations, and Aghanim's upgrades across the hero roster. ## Bug Fixes Over 50 bugs fixed including: Ticket Trader functionality, Ability Draft and bot matches not
  • Playing Regular and Turbo games now reward Scrap tickets. 6 Scrap can be traded for a Hero ticket of your choice. Regular games reward 2, Turbo games reward 1. Scrap is rewarded regardless of winning or losing.
  • Seeing Stones can now be earned by playing Co-op Bot Matches on Hard and Unfair difficulties
  • Candyworks now displays if an offered item is already owned
  • The Dark Carnival Hero Filter button now shows a tooltip displaying the ticket requirement for the next reward
  • Fixed the Ticket Trader not working after being unlocked for some players
  • Fixed Ability Draft and cooperative bot matches not granting Tickets
  • Fixed Candy Shop Rerolls granted from the Fortune Teller being capped by the weekly maximum
  • Fixed Pick the Lock area gameplay changing with FPS
  • Fixed Automaton Personas having the wrong hero chat wheel lines
  • Fixed Primal Beast being able to damage enemies with Onslaught twice when queuing the Onslaught and stop commands after a forced movement during Pulverize
  • Fixed Razor's Storm Surge Aghanim's Shard upgrade not always correctly applying
  • Fixed Rubick not spawning an urnaconda when stealing it from Shadow Shaman
  • Fixed Shadow Fiend being able to stack infinite souls using Feast of Souls with an Octarine Core
  • Fixed Slardar's Corrosive Haze remaining duration being reduced when re-applied by Slithereen Crush with Aghanim's Shard upgrade
  • Fixed Sniper's Keen Scope not being disabled by Break
  • Innate abilities with an Area of Effect now correctly display their range in the world when hovering over the ability
  • Fixed being able to enter the game without a hero in Captain's Mode if your team has picked a hero that is not available for random selection and no one has selected that hero at the end of the picking phase
  • Fixed bots going after items near or under enemy towers
  • Fixed bots getting stuck while dewarding
  • Fixed being unable to close the in-game Coach dialog
  • Fixed various server and client crashes
  • Fixed being unable to spectate league matches
  • Fixed a bug that would sometimes cause ability charges to get stuck for abilities with an Aghanim's Scepter upgrade when repeatedly dropping and picking up the Aghanim's Scepter
  • Fixed recipes in stash automatically combining when receiving a shard from killing Tormentor
  • Fixed Tower Glyph of Fortification Multishot attacks incorrectly having True Strike
  • Fixed Dark Carnival Pies showing which hero is the real one versus an illusion
  • Fixed sources of cleave benefitting from spell lifesteal
  • Fixed Granite Golem healing more than expected with its aura
  • Fixed Prowler's Shaman Desecrate decreasing more than the intended amount of base amor
  • Fixed Wildwing Ripper's Toughness Aura not functioning as an aura
  • Soul Ring's temporary mana now displays as a separate segment in the mana bar while it's available
  • Fixed Conjurer's Catalyst not working if acquired while dead
  • Fixed Conjurer's Catalyst Spellover not being affected by Area of Effect bonuses
  • Fixed Gem of True Sight radius not updating dynamically with Area of Effect changing values
  • Fixed Hand of Midas proccing Conjurer's Catalyst's Spellover
  • Fixed Harmonizer not considering abilities with charges on cooldown
  • Fixed Ironwood Nut giving the wrong primary stat bonus for certain heroes
  • Fixed Ironwood Nut's bonus stats sometimes not displaying properly
  • Fixed Alchemist's Unstable Concoction not interacting correctly with Grimstoke's Soulbind
  • Fixed Arc Warden Tempest Double not copying Ironwood Nut permanent bonus stats
  • Fixed Arc Warden's Flux with Aghanim's Scepter having a brief window where the target is no longer silenced if one Flux ends on the target while a second Flux is still active on the target
  • Fixed Arc Warden's Runic Infusion sometimes not immediately calculating the bonus stats when activating a Power Rune
  • Fixed Bane permanently losing Nightmare if he casts the ability on a debuff immune unit that then attacks a unit that has been Nightmared by Rubick
  • Fixed Bane's Enfeeble affecting multiple enemies if the enemies were right on top of each other
  • Fixed Centaur Warrunner's Hoof Stomp triggering magic stick before the ability has finished casting
  • Fixed Centaur's Retaliate working on reflected damage
  • Fixed Crystal Maiden's Glacier Guard triggering when using the Twin Gates
  • Fixed Doom's Devour Aghanim's Shard upgrade not correctly granting the +15% Area of Effect bonuses to stolen creep abilities
  • Fixed Ember Spirit's Fire Remnant's Shard Upgrade tooltip not specifying a Fire Remnant is spawned when Ember Spirit dies
  • Fixed Faceless Void's level 20 talent displaying the wrong value for the bonus attack speed given during Chronosphere
  • Fixed Hoodwink's Bushwhack not always applying the correct amount of total damage
  • Fixed Invoker's Quas and Exort Shard upgrades not correctly applying on Rubick
  • Fixed Io's level 15 talent "+50% Spirits Damage" having incorrect text in the talent tree
  • Fixed Kunkka's level 10 talent slowing enemies via sources of cleave other than Tidebringer
  • Fixed Lina gaining Fiery Soul Stacks when proccing Maelstrom or Mjollnir under Largo's Croak of Genius buff
  • Fixed Lone Druid's Spirit Bear immediately dying when resummoned while a wraith due to Wraith King's Aghanim's Scepter
  • Fixed Disgraced Regalia appearing in Spirit Bear's backpack instead of neutral slot when dying with Divine Regalia
  • Fixed Spirit Bear getting his Divine Regalia back if he dies independent of Lone Druid
  • Fixed Monkey King's Changing of the Guard being usable while Taunted
  • Fixed Muerta's Supernatural having the incorrect number of max stacks
  • Fixed Necrophos's Reaper Scythe gaining permanent stacks when killing illusions
  • Fixed Oracle's False Promise Damage Indicator visual effects not properly calculating lethal damage
  • Fixed Oracle's False Promise Damage Indicator visual effects not properly showing the heal visual effects if the target is going to be healed when the effect ends
  • Fixed Oracle's level 25 talent "Fortune's End constantly Dispels" incorrectly piercing Debuff Immunity when affecting enemies
  • Fixed Phantom Lancer Juxtapose Shard blocking creep camps permanently
  • Fixed Storm Spirit's Overload ability with Aghanim's Shard applying 6 sources of damage instead of 3 if activating while already having an Overload buff
  • Fixed Tinker's Keen Conveyance at level 3 sometimes targeting friendly heroes instead of the fountain when the ability was self cast
  • Fixed Vengeful Spirit's Vengeance Aura self-bonus sometimes getting lost after using Manta Style
  • Fixed Warlock's level 15 talent "+8 Upheaval Attack Speed per second on Allies" causing Eldritch Summoning to create Imps when allies die
  • Fixed Winter Wyvern's Cold Embrace with Aghanim's Shard casting a Splinter Blast on enemies if the enemies were right on top of each other
  • Fixed Wraith King's Vampiric Spirit not turning Wraith King into a wraith if he levels up at the same time as dying
  • Players no longer need to select both high-demand roles in order to not spend a Role Queue Game for Ranked Roles. Instead, solo players need to select at least one of the high-demand roles in order to not spend a Role Queue Game.
View full patch notes ↗

Patch 7.41d June 5, 2026

## What changed ## Bug Fixes - **Greevils** — fixed equipped effects not spawning - **Earthshaker's Planetfall Arcana** — fixed combo tracking and combo damage not working properly - **Dota Labs Overlay Map** — fixed right click not working when "Auto-Repeat Right Mouse" is enabled - **Bottle** — fixed stored Runes being movable in and out of backpack - **Harmonizer** — fixed not considering abilities with charges on cooldown - **Elder Titan's Astral Spirit** — fixed movement speed not accounting for Wind Lace - **Elder Titan's Echo Stomp shard** — fixed not swapping places with Astral Spirit when moved by another ability during stomp - **Invoker and Alchemist interaction** — fixed multiple issues with Aghanim's Blessing transfer when inventory is full, including duplicate blessings and incorrect refunds - **Spirit Bear** — fixed permanently consumed items not counting toward Lone Druid's net worth - **Spirit Breaker** — fixed permanently changing teams through specific Lotus Orb reflection and Planar Pocket interaction with Venomancer's Noxious Plague - **Venomancer** — fixed being able to Transmute Spirit Breaker via Hand of Midas through the same process - **Wraith King's Vampiric Spirit** — fixed not turning Wraith King into a wraith when leveling up simultaneously with dying - **Ability Draft** — fixed Forge Spirit starting at too high a level and Brewmaster's old Aghanim's Scepter being available ## Overall This patch fixes multiple hero ability interactions, inventory system bugs, and balance issues across Dota 2 and Ability Draft
  • Fixed Greevils not spawning their equipped effects
  • Fixed Earthshaker's Planetfall Arcana not tracking combos and combo damage properly
  • Fixed right click on Dota Labs Overlay Map not working when "Auto-Repeat Right Mouse" is enabled
  • Fixed Bottle with a stored Rune being able to be moved in and out of the backpack
  • Fixed Harmonizer not considering abilities with charges on cooldown
  • Fixed Elder Titan's Astral Spirit's movement speed not taking Wind Lace into account
  • Fixed Elder Titan's Echo Stomp shard not swapping places with Astral Spirit if he is being moved by another ability when the stomp goes off
  • Fixed Invoker not receiving an Aghanim's Blessing from Alchemist if Alchemist casts Aghanim's Scepter on Invoker when his main inventory is full but the backpack had space
  • Fixed Alchemist being able to repeatedly give Invoker Aghanim's Blessings if Invoker hasn't chosen his Aghanim's Scepter upgrade
  • Fixed Invoker not correctly being refunded for his Aghanim's Blessing if Invoker has not selected an Aghanim's Scepter upgrade and Alchemist casts Aghanim's Scepter on him
  • Fixed Spirit Bear's permanently consumed items not counting towards Lone Druid's net worth
  • Fixed Spirit Breaker permanently changing teams when he reflects Venomancer's Noxious Plague with Lotus Orb and then casts Planar Pocket on Venomancer before Noxious Plague spreads, then after it spreads to a neutral creep Venomancer uses Helm of the Dominator on that creep
  • Fixed Venomancer being able to Transmute Spirit Breaker with Hand of Midas through the same process
  • Fixed Wraith King's Vampiric Spirit not turning Wraith King into a wraith if he levels up at the same time as dying
  • Ability Draft: Fixed Forge Spirit starting at too high a level
  • Ability Draft: Fixed Brewmaster's old Aghanim's Scepter being available
View full patch notes ↗

Patch 7.41c May 6, 2026

## What changed **Items** - **Bloodstone** — removed superfluous stack counter from Bloodpact - **Conjurer's Catalyst** — fixed state where it never triggers - **Consecrated Wraps** — fixed sell cost varying based on active charges - **Crella's Crozier** — now works on health regeneration - **Crella's Crozier** — no longer works on overheals - **Crella's Crozier** — fixed Rite of Rumusque healing for more than intended when redirecting heals from targets with other restoration sources - **Jidi Pollen Bag** — tooltip no longer overstates damage dealt - **Kazurai Katana** — no longer affected by status resistance - **Kazurai Katana** — fixed unexpected failure instances - **Refresher Shard** — mana cost now displays on item icon - **Refresher Orb and Refresher Shard** — now properly share cooldown - **Enchanter's Bauble** — now works on Lone Druid's Spirit Bear - **Neutral item enchantments** — illusions now duplicate the correct level **Heroes** - **Abaddon's Withering Mist** — no longer creates particles when a unit dies - **Ancient Apparition's Chilling Touch** — no longer consumes extra mana when triggering Specialist's Array or Hydra's Breath - **Ancient Apparition's Bone Chill** — with Aghanim's Scepter, now updates to Scepter values immediately instead of waiting for per-hero level interval - **Axe's Battle Hunger** — Level 10 Talent
  • Fixed Bloodstone's Bloodpact having a superfluous stack counter
  • Fixed Conjurer's Catalyst getting into a state where it never triggers
  • Fixed Consecrated Wraps having varying sell cost based on how many charges are active
  • Fixed Crella's Crozier not working on health regeneration
  • Fixed Crella's Crozier working on overheals
  • Fixed Jidi Pollen Bag's tooltip overstating the damage it deals
  • Fixed Refresher Shard's mana cost not showing on the item icon
  • Fixed illusions not duplicating the correct level of neutral item enchantment
  • Fixed Crella's Crozier Rite of Rumusque healing for more than intended when redirecting heal from targets with other sources of health restoration
  • Fixed Refresher Orb and Refresher Shard sometimes not sharing a cooldown
  • Fixed Abaddon's Withering Mist creating particles when a unit dies
  • Fixed Ancient Apparition's Chilling Touch consuming more mana when triggering Specialist's Array or Hydra's Breath.
  • Fixed Ancient Apparition's Bone Chill with Aghanim's Scepter not updating to the Scepter values until the Bone Chill per hero level interval was achieved
  • Fixed Axe's Battle Hunger with Level 10 Talent sometimes permanently granting Axe bonus movement speed
  • Fixed Bristleback being able to use Quill Spray while channeling if it is on Autocast
  • Fixed Centaur Warrunner's Hoof Stomp not being treated as an ability cast by other abilities (Pugna's Nether Ward, Silencer's Last Word, etc.)
  • Fixed Chaos Knight's innate not being duplicated to his illusions
  • Fixed Clinkz losing health when tread swapping while having bonus health from Death Pact
  • Fixed Clockwerk's allies sometimes getting stuck inside his cogs
  • Fixed Dark Willow's Bedlam displaying a cast range
  • Fixed Dragon Knight gaining flying movement with Aghanim's Scepter before level 4 Dragon Form
  • Fixed Earth Spirit's Enchant Remnant not being affected by cooldown reduction when cast on a stone remnant.
  • Fixed Enigma's Eidolons not having +-4 damage spread
  • Fixed Kazurai Katana being affected by status resistance
  • Fixed some instances where Kazurai Katana could unexpectedly fail
  • Fixed Kunkka's Admiral's Rum having the incorrect hangover duration when applied from Kunkka's Ghostship
  • Fixed Lich's Frost Shield healing Lich's Ice Spire past its max health
  • Fixed Lone Druid's Spirit Bear counting as a Creep when attacking Undying's Tombstone
  • Fixed Lone Druid's Inscribed Gem "Entangling Claws Duration" not tracking properly
  • Fixed Enchanter's Bauble not working on Lone Druid's Spirit Bear
  • Fixed Lone Druid's Spirit Bear being able to move items to stash while dead by manually dragging items into the stash
  • Fixed Mars trying to block the ground if targeting his own position with Bulwark
  • Fixed Mars God's Rebuke not having its targeting reticule match the actual area of effect
  • Fixed Meepo clones not properly syncing cooldown of multiple copies of the same item
  • Fixed Meepo clones being able to use Megameepo
  • Fixed Meepo's Divided We Stand being able to clone Roshan's Banner
  • Fixed Mirana's Celestial Quiver not appearing in damage breakdowns or appearing to update its damage in regards to spell amplification
  • Fixed being able to track Monkey King through Changing of the Guard with pings or click commands.
  • Fixed Muerta's Spectral Slug debuff incorrectly visually appearing to be applying ethereal to debuff immune heroes when they are not ethereal
  • Fixed Muerta's Supernatural stacks lost upon Death rounding up instead of down
  • Fixed Outworld Destroyer's Astral Imprisonment hiding a debuff immune hero's health bar
  • Fixed Phoenix's Dying Light not having increased radius with certain AoE increasing items
  • Fixed Rubick not gaining Faceless Void's Reverse Time Walk even when he have scepter
  • Fix Slark's Shadow Dance not displaying the duration of the buff in the buff bar
  • Fixed Sniper's Headshot not slowing while Take Aim is active
  • Fixed Sven's Warcry showing a "Warcry Aura" on nearby allies that doesn't do anything when he has Aghanim's Shard
  • Fixed crash when Tidehunter eats a fish with a completely full inventory
  • Fix Tidehunter's Leviathan's Catch not working if Tidehunter ate a fish while stunned.
  • Fixed heroes gaining health after Tinker's laser with Aghanim's Scepter expires
  • Fixed Treant Protector being able to maintain Nature's Guise invisibility when casting Nature's Guise and leaving the trees in the same frame
  • (Ability Draft) Fixed Undying being able to refresh Ceaseless Dirge with Tinker's Rearm
  • Fixed Ursa's Enrage visual effects lingering longer than the ability duration
  • Fixed Venomancer's Snakebite dealing damage multiple times on triggered attacks
  • Fixed Winter Wyvern's Winter's Curse causing targets with Chipped Vest to damage Winter Wyvern during the curse
  • Fixed Winter Wyvern's Winter's Curse causing all Blade Mails to stop working during the duration of the cast
  • Fixed Winter Wyvern's Winter's Curse not increasing its duration when enemy illusions enter the area or an enemy entered the curse very close to the time it was created
  • Fixed being able to sometimes use some items during Winter Wyvern's Winter's Curse if the duration was extended
  • Fixed Winter's Curse status labels not updating appropriately if the duration was extended
  • Fixed Zeus's Nimbus visually showing the incorrect number of pips for how many hero hits it takes to destroy.
  • Fixed Progressive Refinement not working for SFM
View full patch notes ↗

Patch 7.41 May 6, 2026

## What changed **Neutral Items** - **Illusions** — now duplicate the correct level of neutral item enchantment - **Bloodstone's Bloodpact** — removed superfluous stack counter display - **Conjurer's Catalyst** — fixed state where it never triggers - **Consecrated Wraps** — sell cost now consistent regardless of active charges - **Crella's Crozier** — fixed heal redirect calculation to not exceed intended values, now works on health regeneration, no longer triggers on overheals - **Jidi Pollen Bag** — tooltip corrected to match actual damage dealt - **Refresher Shard** — mana cost now displays on item icon - **Refresher Orb and Refresher Shard** — cooldowns now properly share - **Kazurai Katana** — no longer affected by status resistance, fixed unexpected failure instances - **Enchanter's Bauble** — now works on Lone Druid's Spirit Bear **Hero Abilities** - **Abaddon's Withering Mist** — no longer creates particles when units die - **Ancient Apparition's Chilling Touch** — fixed mana consumption with Specialist's Array or Hydra's Breath - **Ancient Apparition's Bone Chill** — Aghanim's Scepter values now update immediately instead of waiting for level interval - **Axe's Battle Hunger Level 10 Talent** — no longer permanently grants bonus movement speed - **Bristleback's Quill Spray** — can no longer be used while channeling even on Autocast - **Centaur Warrunner's Hoof Stomp** — now properly triggers ability-
  • Fixed illusions not duplicating the correct level of neutral item enchantment
  • Fixed Bloodstone's Bloodpact having a superfluous stack counter
  • Fixed Conjurer's Catalyst getting into a state where it never triggers
  • Fixed Consecrated Wraps having varying sell cost based on how many charges are active
  • Fixed Crella's Crozier Rite of Rumusque healing for more than intended when redirecting heal from targets with other sources of health restoration
  • Fixed Crella's Crozier not working on health regeneration
  • Fixed Crella's Crozier working on overheals
  • Fixed Jidi Pollen Bag's tooltip overstating the damage it deals
  • Fixed Refresher Shard's mana cost not showing on the item icon
  • Fixed Refresher Orb and Refresher Shard sometimes not sharing a cooldown
  • Fixed Abaddon's Withering Mist creating particles when a unit dies
  • Fixed Ancient Apparition's Chilling Touch consuming more mana when triggering Specialist's Array or Hydra's Breath.
  • Fixed Ancient Apparition's Bone Chill with Aghanim's Scepter not updating to the Scepter values until the Bone Chill per hero level interval was achieved
  • Fixed Axe's Battle Hunger with Level 10 Talent sometimes permanently granting Axe bonus movement speed
  • Fixed Bristleback being able to use Quill Spray while channeling if it is on Autocast
  • Fixed Centaur Warrunner's Hoof Stomp not being treated as an ability cast by other abilities (Pugna's Nether Ward, Silencer's Last Word, etc.)
  • Fixed Chaos Knight's innate not being duplicated to his illusions
  • Fixed Clinkz losing health when tread swapping while having bonus health from Death Pact
  • Fixed Clockwerk's allies sometimes getting stuck inside his cogs
  • Fixed Dark Willow's Bedlam displaying a cast range
  • Fixed Dragon Knight gaining flying movement with Aghanim's Scepter before level 4 Dragon Form
  • Fixed Earth Spirit's Enchant Remnant not being affected by cooldown reduction when cast on a stone remnant.
  • Fixed Enigma's Eidolons not having +-4 damage spread
  • Fixed Kazurai Katana being affected by status resistance
  • Fixed some instances where Kazurai Katana could unexpectedly fail
  • Fixed Kunkka's Admiral's Rum having the incorrect hangover duration when applied from Kunkka's Ghostship
  • Fixed Lich's Frost Shield healing Lich's Ice Spire past its max health
  • Fixed Lone Druid's Spirit Bear counting as a Creep when attacking Undying's Tombstone
  • Fixed Lone Druid's Inscribed Gem "Entangling Claws Duration" not tracking properly
  • Fixed Enchanter's Bauble not working on Lone Druid's Spirit Bear
  • Fixed Lone Druid's Spirit Bear being able to move items to stash while dead by manually dragging items into the stash
  • Fixed Mars trying to block the ground if targeting his own position with Bulwark
  • Fixed Mars God's Rebuke not having its targeting reticule match the actual area of effect
  • Fixed Meepo clones not properly syncing cooldown of multiple copies of the same item
  • Fixed Meepo clones being able to use Megameepo
  • Fixed Meepo's Divided We Stand being able to clone Roshan's Banner
  • Fixed Mirana's Celestial Quiver not appearing in damage breakdowns or appearing to update its damage in regards to spell amplification
  • Fixed being able to track Monkey King through Changing of the Guard with pings or click commands.
  • Fixed Muerta's Spectral Slug debuff incorrectly visually appearing to be applying ethereal to debuff immune heroes when they are not ethereal
  • Fixed Muerta's Supernatural stacks lost upon Death rounding up instead of down
  • Fixed Outworld Destroyer's Astral Imprisonment hiding a debuff immune hero's health bar
  • Fixed Phoenix's Dying Light not having increased radius with certain AoE increasing items
  • Fixed Rubick not gaining Faceless Void's Reverse Time Walk even when he have scepter
  • Fix Slark's Shadow Dance not displaying the duration of the buff in the buff bar
  • Fixed Sniper's Headshot not slowing while Take Aim is active
  • Fixed Sven's Warcry showing a "Warcry Aura" on nearby allies that doesn't do anything when he has Aghanim's Shard
  • Fixed crash when Tidehunter eats a fish with a completely full inventory
  • Fix Tidehunter's Leviathan's Catch not working if Tidehunter ate a fish while stunned.
  • Fixed heroes gaining health after Tinker's laser with Aghanim's Scepter expires
  • Fixed Treant Protector being able to maintain Nature's Guise invisibility when casting Nature's Guise and leaving the trees in the same frame
  • (Ability Draft) Fixed Undying being able to refresh Ceaseless Dirge with Tinker's Rearm
  • Fixed Ursa's Enrage visual effects lingering longer than the ability duration
  • Fixed Venomancer's Snakebite dealing damage multiple times on triggered attacks
  • Fixed Winter Wyvern's Winter's Curse causing targets with Chipped Vest to damage Winter Wyvern during the curse
  • Fixed Winter Wyvern's Winter's Curse causing all Blade Mails to stop working during the duration of the cast
  • Fixed Winter Wyvern's Winter's Curse not increasing its duration when enemy illusions enter the area or an enemy entered the curse very close to the time it was created
  • Fixed being able to sometimes use some items during Winter Wyvern's Winter's Curse if the duration was extended
  • Fixed Winter's Curse status labels not updating appropriately if the duration was extended
  • Fixed Zeus's Nimbus visually showing the incorrect number of pips for how many hero hits it takes to destroy.
  • Fixed Progressive Refinement not working for SFM
View full patch notes ↗

Patch 2026-03-31 March 31, 2026

## What changed **Meepo** — multiple fixes addressing item interactions including **Abyssal Blade**, **Disperser**, **Divine Rapier**, and **Radiance** not working properly with clones; fixed ability to create duplicate **Dust of Appearance** through item manipulation; fixed **Hand of Midas** deletion on clones; fixed potion duplication exploit; fixed **Divided We Stand** penalties always applying at maximum **Spirit Breaker** — **Greater Bash** is now properly purgable when **Aghanim's Scepter** is equipped; fixed repeated bashing occurring more than intended with **Aghanim's Scepter** **Tiny** — **Tree Volley** damage reduced when thrown trees hit multiple units **Nyx Assassin** — **Mind Flare** now correctly triggers **Phylactery**/**Khanda** on targets with **Linken's Sphere**; fixed crash when casting **Unburrow** **Invoker** — **Alacrity** talent no longer grants excessive damage and attack speed **Viper** — **Corrosive Skin** **Aghanim's Scepter** upgrade now applies magic resistance correctly **Kunkka** — **Ghost Ship** now applies **Admiral's Rum** when stolen by **Rubick** **Bane** — **Fiend's Grip** now interacts correctly with **Linken's Sphere** and **Lotus Orb** simultaneously **Windranger** — **Focus Fire** now triggers **Specialist Array** and **Hydra's Breath** at proper frequency while moving **Arc Warden** — **Tempest Double** no longer starts with **Mjollnir**
  • Fixed Meepo clones not benefitting Abyssal Blade or Disperser
  • Fixed Meepo and Divine Rapier interaction
  • Fixed Meepo and Radiance interaction
  • Fixed Megameepo always having full Divided We Stand penalties
  • Fixed Spirit Breaker's Greater Bash not being purgable when Spirit Breaker has Aghanim's Scepter
  • Fixed Spirit Breaker's Aghanim's Scepter repeatedly bashing units more than intended.
  • Fixed Tiny's Tree Volley doing more damage than intended when thrown trees are hitting multiple units.
  • Fixed Nyx Assassin's Mind Flare not always triggering Phylactery/Khanda on a target if the initial target had a Linken's Sphere
  • Fixed Meepo being able to create potions (and other stackable, nonshareable items)
  • Fixed Meepo deleting his Hand of Midas when using the last charge on a clone
  • Fixed Meepo being able to duplicate Dusts of Appearance by buying a Dust of Appearance on their courier, dropping that dust on the ground, picking that dust up by Meepo, right clicking on the single Dust of Apperance and sending it to the stash, repeating that process 6 times to fill the stash with Dusts of Appearance, buying multiple Dusts of Appearance on the courier, dropping that stack on the ground, picking it up, and then using Dust of Appearance on a Meepo clone.
  • Fixed Chaos Knight being able to get the Hulking enchantment from his innate ability
  • Fixed crash when spreading Enchantress' Little Friends debuff with Venomancer's Noxious Plague
  • Fixed crash when casting Nyx Assassin's Unburrow
  • Fixed Desolator adding its particle effect to attacks when it actually won't apply.
  • Fixed Bristleback's Prickly not using the correct values as Bristleback levels up
  • Fixed Kunkka's Ghost Ship not applying Admiral's Rum when stolen by Rubick
  • Fixed Bane's Fiend's Grip not interacting with Linken's Sphere and Lotus Orb correctly when both are on the cast target
  • Fixed Invoker's Alacrity talent giving more damage and attack speed than intended
  • Fixed Viper's Corrosive Skin Aghanim's Scepter Upgrade not applying the additional magic resistance correctly
  • Fixed Shadow Shaman's Urnaconda not being bindable in the settings
  • Fixed Windranger's Focus Fire not triggering Specialist Array and Hydra's Breath as frequently as they should when moving around.
  • Fixed Arc Warden's Tempest Double starting with Mjollnir on cooldown if Arc Warden's Mjollnir was on cooldown.
  • Primal Beast's high priority selection box has been slightly decreased in size
  • Fixed Marci's Rebound stunning targets in a larger radius than intended when taking the target ally with her
  • Fixed Elder Titan's Astral Spirit movement speed updating with Elder Titan's own movement speed
  • Fixed a large visual artifact appearing when exporting a video from a replay if the client is set to the "Fastest" rendering settings and the video export uses the "High Quality Rendering" setting
View full patch notes ↗