New single-player mode! Select between different difficulty presents or customize the game settings, and survive Arrakis on your own, your way.
New character-centric experience: Create and browse through your characters from the main menu and choose where to bring them each time you play.
Major performance improvements and optimizations.
Combat balancing pass, with improvements to melee, NPC balancing and much more.
Restructured the way difficulty and reward scaling works in overland dungeon maps to make the overall experience more rewarding for the amount of effort invested.
Improvements to the tutorialization and new player onboarding.
Improvements to UI, gamepad support and rumble haptics!
Two new face tattoos are now available for your character: Sandworm's Eye and The Maker's Markings. These tattoos were designed thanks to the input of our community during our First Anniversary livestream.
Fixed a major portion of the issues causing the Static Compactor to sometimes fail to unearth objects during the Convergence and Sample Recovery Landsraad missions.
Fixed an issue where some players on the Harmony World had a Sub-Fief Console on the closed Deep Desert server, causing the Sub-Fief to count toward their total land-claim limit. We also cleared all vehicles that remained on the closed DD servers across all worlds.
## What changed
**PSO caching** — Improved coverage to reduce shader compilation stutters during gameplay.
**Static Compactor targeting** — Fixed an issue where it could fail to correctly target the area around the Fremen relic in the Convergence Landsraad Mission.
**Vehicle inputs** — Fixed a rare issue that could cause vehicles to boost and Carrier Ornithopters to pick up or drop cargo without player input.
**Construction Tool sprint** — Fixed an issue where players would stop sprinting when unholstering the Construction Tool.
**Suspensor Belt** — Fixed an issue where it remained active after the player unholstered the Construction Tool.
## Bug Fixes
- **Shader compilation** — Reduced stutters with improved PSO caching coverage
- **Static Compactor** — Now correctly targets the Fremen relic area in Convergence Landsraad Mission
- **Vehicle automation** — Prevented unintended boosting and cargo handling
- **Sprint mechanics** — Sprinting no longer interrupts when drawing the Construction Tool
- **Suspensor Belt** — No longer stays active after switching away from the Construction Tool
## Overall
This patch eliminates several gameplay bugs affecting vehicle controls, tool switching, and mission objectives while improving performance during shader compilation.
Improved PSO caching coverage to reduce shader compilation stutters during gameplay.
Fixed an issue where the Static Compactor could sometimes fail to correctly target the area around the Fremen relic in the Convergence Landsraad Mission.
Fixed a rare issue that could cause vehicles to boost and Carrier Ornithopters to pick up or drop cargo without player input.
Fixed an issue where the players would stop sprinting when they unholstered the Construction Tool.
Fixed an issue where the Suspensor Belt remained active after the player unholstered the Construction Tool.
## What changed
- **Generator and Wind Turbine UI Display** — Fixed an issue where the UI failed to show doubled uptime values for generators, wind turbines, and their consumables during the double uptime event
## Bug Fixes
- **Double Uptime Event Display** — UI now correctly displays doubled uptime values for generators, wind turbines, and related consumables during the July 1 – August 31 event period
## Overall
The UI now properly displays doubled uptime values for generators and wind turbines during the active double uptime event.
Fixed an issue where the UI failed to display the doubled uptime values for generators and wind turbines, and their consumables, during the double uptime event (July 1 – August 31).