The Landsraad: Instead of relying on a server database, the Landsraad now runs locally on the client. We simulate the progress of the Minor Houses in the background to authentically emulate the ongoing competition between the factions to give players a feel of being a part of a large political conflict.
Arrakeen and Harkonnen Social Hubs: You will still be able to visit these locations as normal to experience the atmosphere of Arrakis. However, we have removed the Exchange from these areas, as a player-to-player market simply doesn't serve a purpose in a solo journey.
Resource harvesting rate
Crafting and building costs
Loot and resource respawn speed
Damage dealt, enemy health, and enemy respawn speed
Item durability settings
Experience gains from various sources
Dehydration, sun exposure, and heat buildup
Toggle to enable or disable sandstorms and sandworms.
Items dropped upon death, including what is lost when killed by a sandworm
Area building restrictions, building stability, and sub-fief expansion limits
Five new Landsraad missions across Hagga Basin and Smuggler’s Run!
Improved visibility during Coriolis build-up in Hagga Basin. Wind particles were removed, and the buildup duration was increased. For the final hour of the storm build-up, the fog density was decreased.
Made the cargo container heavier so that it is not easily pushed around by other vehicles.
Players are now pushed off ornithopters at higher speeds. Standing on a flying vehicle enabled unintended combat tactics, particularly in PvP. You can still stand on ornithopters at lower speeds.
The UNSTUCK menu feature will now work differently inside Overland map dungeons by teleporting the player to the start location. Outside of overland map dungeons the behavior will be the same as before - it will attempt to find the closest valid spot and teleport the player to that location.
## What changed
**Main Menu** — New notification added to highlight Anniversary Event information.
**Self-Hosted Server IP Settings** — Can now change static IP or DHCP settings after initial setup, and set the IP that battlegroups advertise to players. Public IP options will auto-refresh on battlegroup start/restart.
**Battlegroup Operations** — Improved polling so stop operations only finish when the battlegroup is fully stopped, and start operations only fire after all services are ready. This supports VM reboots required for IP changes.
**Battlegroup Director Options** — Directors can now adjust settings like "Minimum Servers" per map from the battlegroup edit menu, with changes persisting through restarts.
## Bug Fixes
**DHCP IP Conflict** — Fixed an issue where DHCP would change the IP even when a VM was set to static IP, breaking connections.
**Event Notifications** — Fixed in-game event notifications to display players' correct local time zone, and stopped them from triggering on map change and login.
## Overall
Self-hosted servers now support flexible IP configuration with improved operational reliability, while event notifications display correct timing and trigger less frequently.
Implemented a new main menu notification to highlight Anniversary Event information.
Self-hosted server improvements: Added an option to change the static IP or DHCP setting after setup.
Added proper polling for Start/Stop battlegroup operations, so now stop only finishes when the battlegroup is fully stopped, and start only fires after all services are ready. This is needed as the IP change requires a VM reboot, and a proper battlegroup shutdown is required.
You can now set the IP Battlegroups to advertise for players to join. Before, it was only available during setup. If a public IP option is picked, the IP will also be auto-refreshed across battlegroup start/restart.
Added an option to change the battlegroup's broadcasted IP after setup, and moved the logic inside the VM for usage within Linux.
Fixed an issue where sometimes DHCP would update the IP to a different one, even when a VM used a static IP, breaking connections.
The battlegroup edit has now options for the director so that users can adjust settings like "Minimum Servers" for each map, and the adjusted settings will persist with battlegroup restarts.
Fixed in-game event notifications to correctly display players' local time zone.
In-game event notifications are no longer triggered on map change and on every login.