Dune Awakening Patch Notes

Patch 1.5.1.0 August 13, 2026

  • New single-player mode! Select between different difficulty presents or customize the game settings, and survive Arrakis on your own, your way.
  • New character-centric experience: Create and browse through your characters from the main menu and choose where to bring them each time you play.
  • Major performance improvements and optimizations.
  • Combat balancing pass, with improvements to melee, NPC balancing and much more.
  • Restructured the way difficulty and reward scaling works in overland dungeon maps to make the overall experience more rewarding for the amount of effort invested.
  • Improvements to the tutorialization and new player onboarding.
  • Improvements to UI, gamepad support and rumble haptics!
  • Two new face tattoos are now available for your character: Sandworm's Eye and The Maker's Markings. These tattoos were designed thanks to the input of our community during our First Anniversary livestream.
View full patch notes ↗

Patch 1.4.10.5 August 12, 2026

  • Fixed a major portion of the issues causing the Static Compactor to sometimes fail to unearth objects during the Convergence and Sample Recovery Landsraad missions.
  • Fixed an issue where some players on the Harmony World had a Sub-Fief Console on the closed Deep Desert server, causing the Sub-Fief to count toward their total land-claim limit. We also cleared all vehicles that remained on the closed DD servers across all worlds.
View full patch notes ↗

Patch 1.4.10.4 July 23, 2026

  • Fixed an issue where some players had their cargo containers teleported out of their bases on server start.
  • Fixed an issue where a cargo container could, in rare cases, fall under terrain.
  • Fixed an issue where Error Code V62 could occur during travel between maps.
View full patch notes ↗

Patch 1.4.10.3 July 14, 2026

## What changed **PSO caching** — Improved coverage to reduce shader compilation stutters during gameplay. **Static Compactor targeting** — Fixed an issue where it could fail to correctly target the area around the Fremen relic in the Convergence Landsraad Mission. **Vehicle inputs** — Fixed a rare issue that could cause vehicles to boost and Carrier Ornithopters to pick up or drop cargo without player input. **Construction Tool sprint** — Fixed an issue where players would stop sprinting when unholstering the Construction Tool. **Suspensor Belt** — Fixed an issue where it remained active after the player unholstered the Construction Tool. ## Bug Fixes - **Shader compilation** — Reduced stutters with improved PSO caching coverage - **Static Compactor** — Now correctly targets the Fremen relic area in Convergence Landsraad Mission - **Vehicle automation** — Prevented unintended boosting and cargo handling - **Sprint mechanics** — Sprinting no longer interrupts when drawing the Construction Tool - **Suspensor Belt** — No longer stays active after switching away from the Construction Tool ## Overall This patch eliminates several gameplay bugs affecting vehicle controls, tool switching, and mission objectives while improving performance during shader compilation.
  • Improved PSO caching coverage to reduce shader compilation stutters during gameplay.
  • Fixed an issue where the Static Compactor could sometimes fail to correctly target the area around the Fremen relic in the Convergence Landsraad Mission.
  • Fixed a rare issue that could cause vehicles to boost and Carrier Ornithopters to pick up or drop cargo without player input.
  • Fixed an issue where the players would stop sprinting when they unholstered the Construction Tool.
  • Fixed an issue where the Suspensor Belt remained active after the player unholstered the Construction Tool.
View full patch notes ↗

Patch 1.4.10.2 July 3, 2026

## What changed - **Generator and Wind Turbine UI Display** — Fixed an issue where the UI failed to show doubled uptime values for generators, wind turbines, and their consumables during the double uptime event ## Bug Fixes - **Double Uptime Event Display** — UI now correctly displays doubled uptime values for generators, wind turbines, and related consumables during the July 1 – August 31 event period ## Overall The UI now properly displays doubled uptime values for generators and wind turbines during the active double uptime event.
  • Fixed an issue where the UI failed to display the doubled uptime values for generators and wind turbines, and their consumables, during the double uptime event (July 1 – August 31).
View full patch notes ↗