Dune Awakening Patch Notes

Patch 2026-09-25 September 25, 2026

  • Milestone 1 - 20 Million NPC Kills — [/p][p]Reach 20 million cumulative NPC kills to unlock:
  • Milestone 2 - 40 Million NPC Kills — [/p][p]Reach 40 million cumulative NPC kills to unlock:
  • Milestone 3 - 60 Million NPC Kills — [/p][p]Reach 60 million cumulative NPC kills to unlock:
  • Milestone 4 - 80 Million NPC Kills — [/p][p]Reach the final milestone of 80 million cumulative NPC kills to unlock:
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Patch 1.5.3.4 September 24, 2026

  • Server and client stability fixes.
  • Fixed 7X3 errors seen on live after the full console launch on September 22.
  • Added more logging to help Microsoft identify and resolve the issue where a few players could not log into the platform servers on consoles.
  • Fixed the "Failed to save database: IO operation failed with error code 0x000497" error on Windows/Steam caused by external file locks on the save database.
  • Fixed an issue on XBOX where suspending the title during startup caused a UserDataStorage initialization failure on resume, leaving saves unavailable until the game was restarted.
  • Fixed an issue where DLCs were not available through PlayStation Family Sharing.
  • Fixed an issue where custom settings in ServerCustomSettings.ini on self-hosted servers were not applied because the file was missing DifficultyLevel=Custom We also made sure updated servers receive the corrected file.
  • Unblocked characters who were stuck after cross-realm transfers on private servers.
  • Fixed an issue where Sentinel and Caladan Palace building set pieces were missing from the construction menu after Update 1.5.3.0 in multiplayer. A fix for this issue in single-player will come in a future hotfix or patch.
  • Fixed an issue where, after a server restart, the origin marker for a backed-up base could sometimes be offset.
  • Fixed an issue where players could fail to exit the buggy's turret.
  • Fixed an issue where walk mode would get dismissed automatically after several seconds.
  • Fixed an issue where map markers could randomly fail to persist if there were other players in the area who discovered the same markers at the same time as the player did.
  • Fixed an issue where Placeable Swatch rewards were missing from the House info cards and the reward dialogue in the Landsraad.
  • Fixed an issue where the NPC in the Tutorial area could fail to attack the player, which made progression at the Tutorial’s parry step difficult.
  • Fixed an issue where Trainer journeys would not auto-complete after a version upgrade for the players who had already completed the relevant trainer contracts.
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Patch 2026-09-22 September 22, 2026

  • The Funcom Team
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Patch 1.5.3.3 September 22, 2026

  • Added a fallback where for issue where QTE inputs were sometimes not registered in the Awakening cinematic during Forty Fears, where it auto-completes after 10 seconds.
  • Removed the legacy "Balanced" Graphics Mode option that was still visible in the Display settings on PS5 after the mode was removed. It was later replaced by Quality.
  • Improved server and client stability.
  • Fixed an issue that could lead to progression loss for some players.
  • Fixed an issue where failing to join a server would display the wrong character data in the Characters tab, which could lead to players deleting or joining the wrong character.
  • Fixed an issue where the Base Reconstruction Tool could leave some pieces in the incorrect positions.
  • Fixed an issue where entering any Overland map, reconnecting or respawning fully restored HP and reset Power to 0.
  • Fixed an issue where the "Place your backed up base" journey step sometimes failed to complete after placing the base.
  • Fixed and issue where ping would not show correctly on Consoles.
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Patch 2026-09-21 September 21, 2026

  • Atreides Battle Rifle Skin
  • Maula Pistol Richese Skin
  • Atreides Warship Carving Wall Decoration
  • A Memory of Pain Mural
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