Enlisted Patch Notes

Patch 0.7.5.94 June 23, 2026

  • Fixed an issue that made it impossible to apply decals and decorators to vehicles when using a gamepad on PlayStation.
  • Fixed the firing sound of the 20 mm M3 cannon on the F7F-1, now it is louder and more appropriate for the caliber of the weapon.
  • Fixed a bug that caused the Type 1 Ho-Ha (Japan, Premium) to brake sharply and stop when turning at low speed.
  • Fixed the appearance of foam on water.
  • Improved the placement of infantry spawn points in the "Sword beach (Invasion)" and "Sword beach (Confrontation)" missions.
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Patch 0.7.5.88 June 18, 2026

  • Fixed the incorrect display of the Soviet guerrillas' arms.
  • Fixed the poses of the Suomi KP/-31 (Germany, Premium) squad.
  • Fixed the incorrect details of the rewards on the Battle Pass screen.
  • Fixed the inability to apply decals to the B-25J-30.
  • Fixed the prolonged camera shake after artillery explosions.
  • Fixed the endless fire at aircraft crash sites.
  • Fixed a bug that made the bayonet on the KoKo rifle look huge when viewed from a distance.
  • Fixed the inability to launch the game using DirectX 11 on certain Intel graphics cards.
  • Fixed the incorrect hit camera behavior while using the Kugelblitz where the shrapnel caused by its shells remained visible for an extended period of time.
  • Fixed the performance drops that could occur rarely when firing the Kugelblitz.
View full patch notes ↗

Patch 2026-06-16 June 16, 2026

  • ZB-26: Base RoF 750 -> 600
  • Carcano M91 with scope mount: Base RoF 40 -> 50
  • T20, T20E1: ADS speed 0.65 -> 0.8
  • Patchett Mk I: Damage 6.6 -> 6.8
  • Viper No.3: Damage 6.6 -> 6.8
  • Turner SMLE: Reload time 5.6 -> 4.2
  • M1A1 Thompson Para: RoF 690 -> 810
  • Lanchester Model 1: Recoil 22/22 -> 27/16, Recoil control 50% -> 70%
  • Type 2a SMG: Base recoil 10/10 -> 13/7
  • Added new weapons:
  • Suomi KP/-31 (SJR) (Germany, BR V, Research)
  • Type 4 90mm AT (Japan, BR III, Research)
  • LAD: BR V -> IV
  • AVS-36: Reload time 2.7 -> 2.3
  • DT-29: Base RoF 550 -> 600, Recoil 33/19 -> 34/17
  • PPD 1929: Reload time 4.0 -> 3.1
  • PPD-34/38 (Snail drum): Damage 6.4 -> 6.6
  • FG 42, FG 42 with grenade launcher: ADS speed 0.65 -> 0.75
  • FG 42 II: ADS speed 0.65 -> 0.8
  • Gewehr 43 (8mm Kurz): Ammo count 30/60 -> 30/90
  • Gerät 03: Damage 14.4 -> 15.3
  • MP 35/I : Base damage 5.7 -> 6.0
  • Gewehr 41: Base damage 12 -> 12.7
  • Sniper Gewehr 41, Gewehr 41 (M): Damage 14.4 -> 15.3
  • Walther A115 : Reload time 4.4 -> 3.7
  • Mondragón M1908 (10): Reload time 4.8 -> 4.2
  • Erma EMP 44: BR III -> II
  • Sturmpistole: Reload time 6.0 -> 4.0
  • FNAB-43: Base spread 0.88 -> 0.58
  • Type 4 rifle: Fixed the damage falloff at longer ranges (similar to other rifles like the M1 Garand)
  • Type Ko rifle: Reload time 5.4 -> 3.6, Recoil 68/25 -> 49/18
  • Type Otsu rifle: Base recoil 66/34 -> 49/25
  • Type 99 rifle (early): Base RoF 48 -> 60
  • Improved the sprint animations with melee and ranged weapons.
  • Improved the weapon switching animations.
  • Updated the reload animations for multiple weapons: Walther PP, Walther PPK, Mauser C96, MP 43/1, StG 44, StG 44 (S), Sniper StG 44, StG 45(M).
  • Improved the hold and use animations for the detonator of the TNT charge.
  • Added the ability to purchase bayonets and scopes.
  • Fixed a bug where the M1A1 Carbine had no unique reload animation when there was still a round in the chamber.
  • Fixed a bug where the Winchester 1866 ejected the shell casing before the trigger was released.
  • Fixed a bug where there were no rounds in the new magazine when reloading the SVT-40 15.
  • Fixed a bug where the camera would clip into the scope of the Springfield M1903A1 while aiming.
  • Fixed a bug where the chambered round in the VG-2 was not counted for its ammunition.
  • Adjusted the position of the Fedorov Avtomat in first person view.
  • Added 50+ new customization pieces across multiple squads.
  • Disabled the option to purchase bare hands when customizing soldiers. Purchased ones will be refunded with appearance change orders.
  • Added new vehicles:
  • SU-122 (USSR, BR III, Research)
  • Nashorn (Germany, BR IV, Research)
  • R-75 Medical (Germany, BR I, Premium)
  • Kugelblitz (Germany, BR III, Premium)
  • F7F-1 (USA, BR V, Research)
  • Skink (USA, BR III, Premium)
  • Added bomb sight for the Tu-2S, Pe-2-31, Ju 188 A-2, B-25J-30, Potez 633, AP-1, B5N2 and the D4Y1.
  • Bullets fired from small arms now ricochet off armored vehicles.
  • Added working hull machine guns to Tier 4 vehicles.
  • Separated the customization options for Japanese vehicles into "Pacific War / Burma" and "The Far Eastern Front".
  • Reduced the slowdown of wheeled vehicles in water.
  • Improved the physics of blown-off aircraft parts.
  • Adjusted the visuals of the cannon's recoil when firing.
  • Fixed a bug where tank shells couldn't penetrate soldiers.
  • Added a new filter for soldiers in reserve.
  • Added vehicle names to camouflages in the Silver Chest.
  • Weapon attachments now show up correctly on the Battle Pass screen.
  • Added a timer for event tasks.
  • Improved the shape, size and appearance of projectile tracers, depending on the caliber.
  • Improved the explosion effects of bombs, tanks and artillery strikes.
  • Added an explosion effect for aircraft destruction in air.
  • Changed the antialiasing mode on PlayStation 4 to high quality Temporal Hyper Resolution.
  • Changed the antialiasing mode on Xbox One to high quality Temporal Hyper Resolution, upscaling from 720p to 1080p.
  • PlayStation 4 Pro now outputs a 4K image, rendering resolution is the same as before.
  • Motion vectors are now used with all antialiasing modes. This fixes the ghosting on aircraft with high Global Illumination when using FXAA for example.
  • Fixed a bug where tank tracks were missing in BVH.
  • Merged the High Quality Volumetric Clouds and High Quality Volumetric Fog settings into their main settings (Cloud Quality and Fog Quality) as the "Movie" option and added a performance warning to them.
  • Replaced the performance warning popup of the Supersampling Antialiasing with a new inline text.
  • Fixed the shiny artifacts in RTR on the edges where two planes with perpendicular normals met (stairs for example).
  • Improved the CPU performance when using ray tracing.
  • Improved the explosion effects of tanks when their ammunition detonates.
  • Added the ability for turrets to be blown off upon ammunition detonation.
  • Adjusted the placement of flames on torches.
  • Separated the effects of 20-60 mm shells into 20-40 mm and 40-60 mm ranges.
  • Added additional effects when the armor of vehicles is penetrated.
  • Improved the dust effects when hitting rocks.
  • Improved the fire effects, they are now smoother.
  • Added smoke and fire trails for blown-off aircraft parts.
  • Fixed a bug that caused airplane cockpits to be excessively noisy with ray traced reflections.
  • Added a new location: "Omaha".
  • Added new missions: "Omaha beach (Invasion)", Omaha beach (Confrontation), "Sword beach (Invasion)" and Sword beach (Confrontation).
  • Added additional cover in the "Heilongjiang" and "Heilongjiang Airport" missions.
  • Added a new possible "Hangar" capture point in the "Heilongjiang Airport" missions.
  • Reduced the number of positions where tanks had direct line of sight to capture points in the "Heilongjiang" and "Heilongjiang Airport" missions.
  • Improved the battle areas in the "Pokrovskoe City (Conquest)" mission.
  • Improved the placement of the strategic objects in the "Pokrovskoe City (Destruction)" mission.
  • Improved the placement of vehicle spawn points and battle areas in the "Pokrovskoe City (Conquest) Large" mission.
  • Improved the battle areas in the "New Georgia (Destruction)" mission.
  • Improved the placement of spawn points when the first capture point is active in the "River crossing North (Invasion)" mission.
  • Improved the placement of spawn points in the "Tractor Plant East (Invasion)" and "Tractor Plant (Confrontation)" missions.
  • Improved the placement of spawn points in the "Lehrter Bahnhof West (Invasion)" and "Lehrter Bahnhof North (Invasion)" missions.
  • Fixed the floating fire effects in the "Birch Grove" missions.
  • Improved the placement of spawn points when the first set of strategic objects is active in the "Werbig station (Destruction)" mission.
  • Improved the placement of spawn points win the "Königsplatz (Confrontation)" mission.
  • Improved the placement of spawn points in the "Werbig station East (Destruction)" mission.
  • Improved the placement of spawn points when the first capture point is active in "The Kroll Opera House (Assault)" mission.
  • Improved the placement of spawn points when the second capture point is active in the "D-Day North (Invasion)" mission.
  • Improved the placement of spawn points, battle areas and the paratroopers' spawn camera in the "Ministry Garden (Destruction)" mission.
  • Improved the placement of spawn points when the second capture point is active in the "Heilongjiang South (Invasion)" mission.
  • Improved the battle areas in the "Communist street (Destruction)" mission.
  • Improved the placement of spawn points in the "Le Bre West (Invasion)" mission.
  • Improved the placement of spawn points when the third capture point is active in the "Heilongjiang North (Invasion)" mission.
  • Improved the placement of vehicle spawn points when the third objective is active in the "Mountain pass" missions.
  • Improved the placement of spawn points when the second capture point is active in the "Königsplatz West (Invasion)" mission.
  • Improved the placement of the paratroopers' spawn camera in the "Rzhev: Left bank" missions.
  • Improved the placement of spawn points when the second capture point is active in the "Moat East (Invasion)" mission.
  • Improved the placement of spawn points in the "Birch Grove (Assault)" and "Birch Grove (Confrontation)" missions.
  • Improved the placement of spawn points in the "Lehrter Bahnhof West (Invasion)" and "Lehrter Bahnhof North (Invasion)" missions.
  • Improved the battle areas and the position of the respawn camera in the "Guadalcanal Coast" missions.
  • Improved the placement of spawn points in the "Heilongjiang North (Invasion)" and "Heilongjiang South (Invasion)" missions.
  • Updated the churches in Normandy
  • Adjusted the physical materials of trenches in Berlin and Normandy.
  • Added hit marks on ice, soil and snow.
  • Made paddles destructible in the village on the New Georgia location.
  • Adjusted the destructibility of wooden fences on almost all locations.
View full patch notes ↗

Patch 0.7.4.19 April 2, 2026

## What changed ### Events Mode Balance - **Stationary machine guns** — increased durability - **Tankgewehr M1918 anti-tank rifles** — can now be picked up unlimited times instead of being single-use - **Vehicle limit** — increased from 2 to 5 - **Spawn points** — added new locations - **Artillery strikes** — reduced radius - **Artillery cooldown** — increased from 60 to 180 seconds ### Events Mode Soldier Perks (New) - **Sprint speed** — +15% - **Stamina regeneration** — +100% - **Movement speed while crawling or crouching** — +20% - **Medpack usage speed** — +25% - **Total stamina** — +100% - **Health regeneration amount out of combat** — +20% - **Health regeneration speed out of combat** — +10% ### Events Mode Daily Tasks - **Battle score requirement** — reduced from 7500 to 5000 - **Enemies killed requirement** — reduced from 150 to 120 - **Capture point requirement** — reduced from 5 to 3 ### Events Mode Resources - **Reinforcement points** — increased availability in battle ## Overall Events mode received substantial buffs to soldier survivability and progression while making artillery strikes less frequent and powerful.
  • Events mode: Increased the durability of stationary machine guns.
  • Events mode: Changed the pre-placed Tankgewehr M1918 anti-tank rifles. Now they can be picked up unlimited times.
  • Events mode: Increased the vehicle limit from 2 to 5.
  • Events mode: Added new spawn points.
  • Events mode: Reduced the radius of artillery strikes.
  • Events mode: Added additional perks for soldiers:
  • +15% sprint speed
  • +100% stamina regeneration speed
  • +20% movement speed while crawling or crouching
  • +25% medpack usage speed
  • +100% stamina
  • +20% health regeneration amount out of combat
  • +10% health regeneration speed out of combat
  • Events mode: Reduced the battle score requirement of the daily task from 7500 to 5000.
  • Events mode: Reduced the enemies killed requirement of the daily task from 150 to 120.
  • Events mode: Increased the cooldown of artillery calls from 60 to 180 seconds.
  • Events mode: Increased the reinforcement points available in the battle.
  • Events mode: Reduced the capture point requirement of the daily task from 5 to 3.
View full patch notes ↗

Patch 0.7.3.71 March 30, 2026

  • Fixed a bug where switching to DirectX 12 did not work.
  • Fixed the absence of XeSS on GeForce GTX 10 series cards.
  • Fire can now burn the ivy on buildings in Normandy.
  • Fixed the placement of spawn points and strategic objects in the "Lehrter Bahnhof (Destruction)" mission.
View full patch notes ↗