Escape the Backrooms Patch Notes

Patch 1.3.2 June 15, 2026

  • Fixed an issue that caused the same platform player icons to appear as the cross-platform icon in the lobby.
  • Fixed an issue that prevented an immediate transition into a multiplayer session when joining using the “Enter with Room Code” screen.
  • Resolved an issue that could cause the game to hang temporarily when in a loading screen.
  • Fixed an issue that would occur after being invited to a lobby with all slots occupied, preventing the player from being able to join any other lobby.
  • Fixed an issue that caused a microphone echo when using the push to talk option.
  • Fixed an issue that caused a player to lose the ability to communicate over voice comms after initially loading into the game.
  • Fixed an issue that caused a crash to occur after idling for an extended period of time in the HUB.
  • Fixed an issue that prevented the output of audio in any area when connecting a headset while the game is running.
  • Resolved an issue that caused a crash when selecting “Cancel” whilst joining a multiplayer session that the host left.
  • Fixed an issue that prevented voice chat from functioning for one of the users during active gameplay in a multiplayer session with three players.
  • Fixed an issue that would cause the last player that is eliminated in a session to lose audio after being transitioned back to the lobby.
  • Fixed an issue that caused the host to be unable to see Wretch in Part 2 of Level 9 after level restart, blocking progression.
  • Fixed an issue that allowed player to grab key card from the Wretch's Cage in the MEG Basement when using a controller.
  • Improved performance issues caused by Water VFX in Abandoned Base.
  • Resolved missing translation for critical sanity loss moments in Polish.
  • Temporarily removed the shown “ping” from the lobby list. Dev Note: The ping shown was inaccurate and causing confusion. We have temporarily removed this while we investigate the cause and will reintroduce when we’ve fixed the issue.
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Patch 2026-06-05 June 5, 2026

## What changed **Controller settings** — Added option to invert controller axis for X and Y independently. ## Bug Fixes - **Gameplay performance** — Fixed occasional stuttering during gameplay. - **Voice communications** — Fixed issue causing players to lose voice chat after random time periods or when transitioning between levels. - **Audio output** — Fixed audio not outputting when connecting a headset while the game is running. - **Input gain settings** — Fixed volume being louder than intended and prevented input gain from being set to 0. - **Loading screens** — Fixed game getting stuck on loading screens. - **Cross-platform lobbies** — Fixed softlock when joining an in-progress cross-platform lobby and returning to the lobby. - **Invitations and lobby joining** — Fixed crashes when accepting invites on Xbox and when joining a lobby immediately after creation. - **General stability** — Fixed several other crash causes. - **UI interaction** — Fixed "Enter Save Game Name" option being interactable while "Return to Main Menu" pop-up is active. - **Arcade machine** — Fixed exploit allowing players to trigger final ending without completing all required endings. - **Localization** — Fixed various localization issues. ## Overall This patch adds controller customization and addresses numerous stability, audio, networking, and gameplay exploit issues.
  • Added a setting for inverting controller axis for X and Y.
  • Fixed an issue that caused players to experience occasional stuttering in gameplay.
  • Fixed an issue that caused players to lose voice comms after a random time or when transitioning between levels.
  • Fixed an issue that caused the title to not output audio when connecting a headset while the title is running.
  • Fixed an issue with input gain setting that caused volume to be louder than intended.
  • Fixed an issue with input gain setting that allowed input gain to be set to 0.
  • Fixed an issue that caused the game to get stuck in a loading screen.
  • Fixed a softlock that was caused by joining a cross-platform lobby while it is in-progress and returning to the lobby.
  • Fixed an issue that caused a crash when accepting invites on Xbox platforms.
  • Fixed an issue that caused a crash when joining a lobby immediately after it was created.
  • Fixed several causes of crashing for various other reasons.
  • Fixed an issue that caused the “Enter Save Game Name” option to be possible to interact with while the “Return to Main Menu” pop-up is active.
  • Fixed an issue with the Arcade machine which would allow players to trigger the final ending even if they had not completed all required endings.
  • Fixed some localization issues.
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Patch 2026-05-28 May 28, 2026

## What changed ### Multiplayer & Social - **Cross-platform matchmaking** — Added via Epic Online Services without requiring an Epic account sign-in, with option to disable in settings - **Lobby codes** — New system for joining private and public lobbies with option to hide codes to prevent unwanted joins - **Platform indicators** — Cross-platform players display a logo beside their username - **Player management** — Added ability to mute, kick, block, and report players; mute options include voice chat and text chat (PC only) - **Blocked player list** — Accessible in main menu or lobby to remove players at any time - **Warning system** — Alert displayed when cross-platform matchmaking is enabled - **Voice chat** — Now functional across all platforms and correctly respects settings when disabled ### Settings & Interface - **Player scoreboard** — Moved into settings menu - **Controller improvements** — Added 'Restore Defaults' button and D-pad navigation for 'Show Game Chat' option - **Settings persistence** — Visual state of settings now correctly reverts when closing menu without applying changes - **Hub Area readability** — Improved screen readability on low graphics settings ### Content & Localization - **Auto-save system** — Icon and messages display at game start and level transitions to indicate save points - **Profanity filter** — Now active in text chat and player names - **Translation updates** — Level names and descriptions updated for Traditional Chinese, Polish, and Brazilian Portuguese ### Bug Fixes - Fixed Cave System level progression issue on low graphics (missing shadows) - Fixed Settings 'Apply' and 'Keep Old' options functionality - Fixed resolution reset when using 'Restore Defaults' - Fixed clients being kicked unable to rejoin lobbies - Fixed clients unable to leave
  • Added cross-platform matchmaking via Epic Online Services (EOS) without the need to sign into an Epic account.
  • Added new lobby codes to allow players to join lobbies for both private and public lobbies.
  • Option added to hide the lobby code, to avoid unwanted party members joining.
  • Cross-platform matchmaking can be disabled in the settings.
  • Cross-platform players will have a logo beside their username to indicate their platform.
  • A warning is displayed alerting players if cross-platform matchmaking is enabled
  • Voice chat is functional on all platforms.
  • You can now select a player to mute voice chat, text chat (PC only), kick, block, or report them.
  • Player scoreboard has now moved into the settings.
  • Players can be muted, kicked, blocked, or reported in the settings.
  • Added the ability to block and report players in case of spamming/griefing, etc.
  • A blocked player list is accessible within the main menu or lobby, allowing players to be removed from the list at any time.
  • An auto save icon message will display at the start of the game, alerting players to the icon.
  • The auto save will appear between level transitions or certain respawn points in a level, alerting a player to where they can resume from.
  • Profanity filters now occur in text chat and player names.
  • Due to a bug in its functionality, the HDR setting has been removed. We are investigating a fix and will re-enable this functionality when the issue has been resolved.
  • Updated translations for level names and descriptions in Traditional Chinese, Polish, and Brazilian Portuguese.
  • Fixed an issue that prevented players progressing in the second part of the “Cave System” level on low graphics settings due to missing shadows.
  • The ‘Apply' or ‘Keep Old’ settings option after making a settings change now functions as expected.
  • The ’Show Game Chat’ setting can now be selected when navigating up or down with the D-pad.
  • A button has been added for a controller user to use the 'Restore Defaults' option.
  • The resolution will now reset to the default resolution when using the ‘Restore Defaults’ button.
  • An error message will now occur if the host of a lobby disconnects from the internet.
  • Clients that are kicked can no longer rejoin a lobby.
  • The correct messaging will now be displayed when the game host leaves a session.
  • Improved readability on the screens in Hub Area when graphic settings are set to low.
  • Fixed an issue preventing clients from leaving a lobby if the Ready button wasn’t highlighted when using a controller.
  • Audio settings are correctly applied after changing them, no longer requiring the game to be restarted.
  • The initial visual state of some settings is correctly reverted after closing the settings menu without applying the settings.
  • The ‘Show Body' setting can now be re-enabled if previously disabled.
  • Players are now informed that the lobby is full when they fail to join.
  • The ‘Apply' button now correctly appears when editing settings in the Controls or Game tab in the settings menu.
  • Fixed an issue in Russian where the added XP value was shown incorrectly.
  • Voice chat is now correctly off in both lobby and in-game if turned off in the settings.
  • Fixed an issue preventing the correct code from triggering the Security Terminal.
  • Fixed a rare issue where the ‘quit game' module loses focus with joysticks.
  • Fixed an issue where The Hub displayed difficulty information rather than a level description for the host when initially creating a lobby.
  • The ’Enter Save Game Name’ option can no longer be interacted with while the ‘Return to Main Menu?’ pop-up is active.
  • The Arcade ending can no longer be obtained by players who have not completed the other endings when using a controller.
  • The ‘Show Event Content’ option is not automatically set to ‘Enabled’ upon restarting the game.
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