Farever Patch Notes

Patch 2026-06-23 June 23, 2026

  • Select Properties → Betas.
  • Choose the Public Test Branch.
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Patch 2026-06-18 June 18, 2026

  • Select Properties → Betas .
  • Choose the Public Beta Branch .
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Patch 2026-06-12 June 12, 2026

  • Farever Team https://store.steampowered.com/app/3672400/Farever/
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Patch 2026-06-04 June 4, 2026

  • Community Highlight
  • Sneak Peek
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Patch 2026-05-29 May 29, 2026

## What changed **Bug Fixes** - **Shields** (like Spark Shield) now correctly provide their full value when refreshed - **Gamepad map navigation** fixed - **Gameplay popups** no longer display incorrectly - **Boss adds** now spawn with proper aggro - **Life current** now correctly regenerates 2 spark points **Balance Changes - Buffs** - **Fighting Spirit** — Critical chance increased from 1/2% to 2/4% - **Master-at-arms** — Critical damage increased from 10/20% to 15/30% - **Red Tempo** — Weapon skill cooldown reduction increased from 0.5s to 1s on trigger - **Zealous Fighter** — Critical chance increased from 3/6% to 4/8% - **Spark regeneration** — Increased from 12% to 18%, now ticks every 0.25s instead of 0.5s - **Intellect damage ratio** — Increased from 100% to 200% - **Conduit: Shard** — Intellect ratio damage increased from 25% to 30% - **Spark Shield** — Spark cost removed - **Static Nova** — Intellect damage ratio increased from 90% to 150%, cooldown reduced from 12s to 10s - **Conduit: Spark Explosion** — Intellect ratio damage increased from 20% to 25% - **Conduit: Lifebolt** — Intellect ratio healing increased from 20% to 25% - **Infinite Resources** — Spark point regeneration increased from 2 to 3 per 3s to 2s - **
  • All shields (like Spark Shield) should now be correctly providing their full value when refreshed.
  • Fixed gamepad map navigation
  • Remove gameplay popups incorrectly showing off.
  • Fix Boss adds spawning without aggro
  • Added several weapons to the merchant in Valley of Eternal Autumn
  • Fighting Spirit - Critical chance increased from 1/2% -> 2/4%
  • Master-at-arms - Critical damage from attacks increased from 10/20% -> 15/30%
  • Red Tempo - On trigger, reduces the cooldown of all your weapon skills by 0.5s -> 1s
  • Zealous Fighter - Critical chance from attacks increased from 3/6% -> 4/8%
  • Spark regeneration increased from 12% -> 18%
  • Tick every 0.25s instead of 0.5s
  • Intellect damage ratio increased from 100% -> 200% Conduit: Shard - Intellect ratio damage increased from 25% -> 30%
  • Spark Shield - Spark Cost has been removed.
  • Static Nova - Intellect damage ratio increased from 90% -> 150%
  • Cooldown reduced from 12s -> 10s
  • Amplification - Critical damage from attacks reduced from 10/20% -> 15/30%
  • Conduit: Spark Explosion - Intellect ratio damage increased from 20% -> 25%
  • Conduit: Lifebolt - Intellect ratio healing increased from 20% -> 25%
  • Life current - Now correctly regenerates 2 spark points
  • Infinite Resources - Regenerates 2 -> 3 spark points every 3s-> 2s
  • Temporal Compression - On trigger, reduces the cooldown of all your weapon skills by 0.5s -> 1s
  • Conduit Residues - Triggering Conduits has a 15% -> 25% chance to regenerate 5 Spark points
  • Flowing Vitality - Healing increased from 2/4% -> 3/6%
  • Concentrated Power - Magic Penetration increased from 3/6% -> 5/10%
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