## What changed
- **Guidance steering course generation** — improved accuracy and reliability
- **Slurry distributor tools** — enhanced working behavior and performance
- **BKT LG306 tires** — added as new tire option
- **Sowing machines** — added option to set a default fruit type
- **Alarm sound triggers** — added optional direction attribute to trigger only during filling or unloading
- **Particle effects** — added speedScale attribute for customization
## Balance & Improvements
- **Tramline generation** — small or overlapping segments are now excluded for cleaner field layouts
- **UI performance** — improved speed for buying fields, selling fields, yield map reset, and tramline changes
- **Harvesting and mowing** — fixed performance issues during these operations
- **Case IH Patriot 4450** — added stars and stripes design configuration option
## Bug Fixes
- **Intel macOS water rendering** — fixed black square artifacts appearing on distant water planes
- **Mower work areas** — corrected detection for mowers without a defined drop area
- **pH field values** — fixed invisible pH display and adjusted pH reduction at high levels
- **Merged field tramlines** — resolved issues when multiple fields are combined
- **Wienhoff slurry tank colors** — fixed configuration not applying correctly
- **Multiplayer bales** — fixed bales becoming invisible when joining sessions
- **Dashboard gear display** — restored broken gear number visibility
- **Mod fill types** — prevented partial overwriting of fill type data by mods
- **Tool sounds** — fixed sound playback for tools using useParentFoldingState
- **Dual01 rim XML path** — corrected file path reference
## Overall
Farming Simulator 25 received performance
Improved guidance steering course generation
Improved working behavior of slurry distributor tools
Fixed an issue on Intel macOS causing black square artifacts when looking at distant water planes
Added BKT LG306 tires
Added option to define a default fruit type for sowing machines
Added optional direction attribute for alarm sound triggers (allows triggering only during filling or unloading)
Added speedScale attribute for particle effects
Fixed dual01 rim XML path
Fixed mower work areas for mowers without a defined drop area
Fixed invisible pH values on fields and adjusted pH reduction when levels are high
Fixed issues with tramlines when multiple fields are merged together
Fixed performance issues during harvesting and mowing
Fixed Wienhoff slurry tank color configuration not applying correctly
Improved performance for several UI actions (buying fields, selling fields, yield map reset, tramline changes)
Improved tramline generation (small or overlapping segments are now excluded)
Added stars and stripes design configuration to Case IH Patriot 4450
Fixed an issue causing some bales to be invisible when joining multiplayer
Fixed broken gear number display on dashboards
Fixed partial overwriting of fill types by mods
Fixed sound playback for tools using useParentFoldingState
## What changed
- **Laforge EZ 1700 fast coupler** — now configurable on John Deere 6R Series (230-250)
- **Ambient lighting transition** — adjusted to eliminate hard cuts between day and night cycles
- **Interior camera height** — now consistent regardless of camera suspension setting
- **Grape and olive orchards** — fixed alignment to terrain
- **Large spruce trees on Highlands Fishing Kinlaig** — now compatible with harvesters
- **Lely Vector feeding robot** — fixed animation in multiplayer
## Bug Fixes
- **Meadow amount at pastures** — corrected calculation in some cases, including Highlands Fishing pre-placed cow pastures
- **DLSS brightness** — fixed overall game brightness being too high
- **Fence gates on contract fields** — players can now open them in multiplayer
- **Dalbo Powerchain** — fixed side markers
- **Hörmann cowbarn unloading area** — now opens correctly after feeding robot placement
- **Custom fillType loading** — mods can now properly load custom spray types
- **Boat motor** — fixed automatic shutdown with automatic motor start disabled
- **New Holland T8000 Series** — fixed fender visuals
- **Fish lake placeable** — fish now visible
- **Onion harvest missions** — now work correctly when reloading saves with active missions
- **Storage extension placement** — fixed issues when placing next to bulk hall
- **Traffic vehicle physics** — eliminated visible jumping based on distance to player
- **Terrain deformation** — removed underground objects that blocked construction
## New Content & Features
- **"ROOTCROP_BELT" fillTypeCategory** — added for auger wagons to support onions with Highlands
Configurable fast coupler for Laforge EZ 1700 on John Deere 6R Series (230-250)
Adjusted ambient lighting to avoid hard cut when transitioning between day and night
Fixed consistency of interior camera height independent of camera suspension setting
Fixed grape- and olive-orchards not being aligned to the terrain
Fixed large spruce trees on Highlands Fishing Kinlaig to work with a harvester
Fixed Lely Vector feeding robot animation in multiplayer
Fixed meadow amount at pastures not being determined correctly in some cases (such as Highlands Fishing pre-placed cow pasture)
Fixed overall game brightness being too high when using DLSS
Fixed players not being able to open fence gates for fields part of a contract in multiplayer
Fixed side markers on Dalbo Powerchain
Fixed unloading area at Hormann cowbarn with feeding robot not being opened after placement
Added "ROOTCROP_BELT" fillTypeCategory for use in auger wagons to support onions with Highlands Fishing present
Fixed loading of custom fillTypes in mods to allow for custom spray types
Added Ropa Keiler 2 to onion category as well
Added support for basegame vehicles Grimme RH 2460 and Hawe KUW 2000 to load onions
Fixed boat turning off automatically with automatic motor start setting turned off
Fixed fenders on New Holland T8000 Series
Fixed fishes in fish lake placeable not being visible
Fixed onion harvest missions not working anymore after reloading a savegame with the mission already active
Fixed problem when placing storage extensions next to bulk hall
Fixed traffic vehicles visibly jumping up/down depending on distance to player
Improved steering modes on JCB Fastrac 2000 Series
Improved working behavior on Väderstad Proceed V 24
Removed some objects below the terrain preventing deformation/construction