## What changed
- **Shockwave Grenade** — throw distance increased by 20%
- **Mounted Turret** — health increased from 400 to 600
- **Storm damage** — increased in final circles
- **Wall edits** — fixed registration issues on high ping connections
- **Glider redeploy** — fixed activating unintentionally inside buildings
- **Hollow Heights** — new POI added to the map
## Balance
- **Shockwave Grenade** — throw distance increased by 20%
- **Mounted Turret** — health increased from 400 to 600
- **Storm damage** — increased in final circles
## Bug Fixes
- **Wall edits** — no longer fail to register on high ping
- **Glider redeploy** — no longer activates when players are inside buildings
## Overall
Shockwave Grenades and Mounted Turrets received buffs while late-game Storm damage was increased, plus fixes for wall editing and glider redeploy bugs.
## What changed
- **Shotgun spread** — reduced by 10% at close range, improving accuracy and consistency
- **Slurp Juice** — healing over time reduced from 75 to 50 HP
- **Build animations** — fixed stuttering issues on low-end devices
- **Season 34 Chapter 2** — new map changes now live
## Balance
- **Shotguns** — tighter spread pattern makes close-quarters combat more predictable
- **Slurp Juice** — less effective as a sustain item, requiring players to rely more on shield potions
## Bug Fixes
- **Build animations** — eliminated stuttering on lower-spec hardware for smoother gameplay
## New Content
- **Season 34 Chapter 2 map changes** — new areas and landmarks available for exploration
## Overall
Shotguns are now more reliable at close range, Slurp Juice heals less, and performance improvements help low-end device players as Season 34 Chapter 2 begins with updated map geography.
Shotgun spread reduced by 10% at close range
Slurp Juice healing over time reduced from 75 to 50
Fixed build animations stuttering on low-end devices