Forza Horizon 6 Patch Notes

Patch 2026-07-20 July 20, 2026

  • Steam : 403.798
  • Fixed an issue with Manual w/Clutch which prevented players from being able to clutch kick whilst drifting (Bug 4481213).
  • Fixed an issue where some Horizon Drifting Sessions would end abruptly after starting (Bug 4418123).
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Patch 2026-07-13 July 13, 2026

## What changed ### Bug Fixes - **AI collisions** — reduced excessive collisions on corner entries - **Speech Volume** — fixed issue where changing it also affected GPS Voice - **Music rotation** — improved track rotation on radio - **1995 Toyota MR2 GT** — fixed kerbs causing dead stop - **Treasure Cars** — fixed issue where they could be removed from My Cars - **Auction House Credit cap** — corrected improper application to non-Auto Show cars - **Free Drive Rewind** — restored ability to rewind in Free Drive - **EventLab exploit** — fixed ability to duplicate other players' creations - **PR Stunt exploit** — fixed locked tune removal allowing unrealistic scores in lower Car Classes - **Monthly Rivals** — fixed black screen when starting through Test Drive - **LINK Clean Sweep Skill** — fixed not registering in Collection Journal - **Convoy message** — fixed persistent notification after completing events - **Head-To-Head Requests** — fixed disabling them in session also disabling in The Eliminator - **Hide & Seek** — fixed players not receiving Level XP - **Exhaust visual effects** — fixed vapour not matching exhaust location - **Chrome car paint** — fixed flat finish when applied over plastic - **Manufacturer Preset colours** — fixed incorrect appearance when liveries applied - **Rivals Leaderboards** — reset due to unrealistic entries ### Other Changes - **2016 Alfa Romeo Giulia** — new stock exhaust audio - **2022 Ferrari 296 GTB** — new race exhaust audio - **1998 Subaru Impreza 22B-STi Version** — price adjusted to reflect value - **The
  • Performance and stability fixes.
  • Improvements have been made to reduce excessive AI collisions on corner entries (Bug 4388349).
  • Improvements to audio performance.
  • Fixed an issue where changing Speech Volume would also affect GPS Voice (Bug 4356829).
  • Improvements to music track rotation on the radio (Bug 4327383).
  • New stock exhaust audio for the 2016 Alfa Romeo Giulia.
  • New race exhaust audio for the 2022 Ferrari 296 GTB.
  • Fixed an issue with the 1995 Toyota MR2 GT where kerbs could cause a dead stop (Bug 4426504).
  • Fixed an issue where Treasure Cars could be removed from My Cars (Bug 4425400). If you have removed these by accident, please submit a ticket to Forza Support .
  • Made a change where the Credit cap was being incorrectly applied to non-Auto Show cars in the Auction House (Bug 4403320).
  • The price of the 1998 Subaru Impreza 22B-STi Version has been adjusted to better reflect the value of the car (Bug 4388342).
  • Fixed an issue where players were unable to Rewind in Free Drive (Bug 4377375).
  • Fixed an exploit where players were able to duplicate other players’ EventLab creations (Bug 4460100).
  • Fixed an exploit where removing a locked tune during a PR Stunt would allow players to keep their speed to achieve unrealistic scores in a lower Car Class (Bug 4390806).
  • Fixed an issue where players could be presented with a black screen when starting a Monthly Rivals through the Test Drive feature (Bug 4395847).
  • Fixed an issue where the LINK Clean Sweep Skill was not registering in the Collection Journal (Bug 4402867).
  • Fixed an issue where the ‘Convoy leader registered your Convoy for an event’ message does not disappear, even after completing the Event and returning to Free Roam (Bug 4376387).
  • Fixed an issue where disabling Head-To-Head Requests in your session also disabled them in The Eliminator (Bug 4447380).
  • Fixed an issue with Hide & Seek where players were not being awarded Level XP (Bug 4372539).
  • Swapped the 2021 Alumicraft #122 Class 1 Buggy for the 1993 Toyota #1 T100 Baja Truck in The Eliminator (Bug 4378156).
  • Fixed an issue where exhaust vapour would not always match the location of the exhaust (Bug 4425411).
  • Fixed an issue where using chrome car paint over plastic resulted in a flat finish (Bug 4380657).
  • Fixed an issue where Manufacturer Preset colours would not appear correctly when a livery was applied (Bug 4379802).
  • Improvements to visual issues when combining certain items of clothing, such as clipping.
  • Reset all Rivals Leaderboards due to the presence of unrealistic entries (Bug 4443235). Developers Notes:
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Patch 2026-06-23 June 23, 2026

  • Steam : 382.893
  • Performance and Stability fixes.
  • Fixed an issue where "High Five!", "Flying High" and "How Many Drifts!?" badges were not getting unlocked despite meeting their respective conditions.
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Patch 2026-06-15 June 15, 2026

  • Steam : 375.327
  • Performance and stability fixes.
  • Fixed an issue where launching the game after running Benchmark Mode would take longer than expected.
  • Improvements to difficulty balancing.
  • Fixed an issue with Drivatar race start behaviour.
  • Improvements to audio performance on lower specification devices.
  • Adjusted the volume of the air vents on the 2010 Lamborghini Murciélago LP 670-4 SV.
  • Fixed an issue with the Screechy Clean Badge where progress would only count during a Touge Event.
  • Fixed an issue where the Leaderboards would sometimes display the wrong drivetrain.
  • Fixed an issue with Convoy Leaderboards where times may not appear consistently for all players in the Convoy at Drag Meets and Time Attack Circuits.
  • Fixed an issue where some Daily Challenges and a Seasonal Job could be completed ahead of time.
  • Fixed an issue where completed Weekly Challenges in a previous Season would be missing the Completed label.
  • Fixed an issue where various Daily Challenges across the Seasons did not unlock for some players.
  • Developer Notes: All Daily Challenge Points in Series 1 will be retroactively rewarded to players for each Season they participated in. To claim these, players must visit Series 1 in their Playlist History.
  • Fixed an issue where some players did not unlock Level 12 in Horizon Play until they entered another race Event.
  • Adjustments have been made to the amount of XP required between Level 26 and Level 100 in Horizon Play. This will significantly reduce the time required to earn the ‘Maxed Out’ Achievement.
  • Developer Notes: Players who have already made significant progress in Horizon Play (Level 25 and above) will see their level jump significantly and unlock new Badges, and players who have already reached Level 32 will jump to Level 100, unlock Badges and the ‘Maxed Out’ Achievement.
  • Added a Roads Driven percentage to the Region Overview.
  • Fixed an issue where two road nodes would never be marked as Undiscovered.
  • Fixed inconsistencies in Road Discovery between the Mini Map and World Map.
  • Fixed a motion blur artefact appearing along the rear of the 2001 Mitsubishi Lancer Evo VI GSR TM Edition.
  • Fixed an issue with inconsistent lighting that occurred when switching between times of day in Photo Mode.
  • Fixed an issue where green artefacts could be seen when trying to take a photo through a metal mesh fence.
  • Fixed an issue where rain particles were disabled in the ‘High’ Graphics Preset on PC.
  • Improvements to the pixelated red smoke appearing in Street Races when using upscaling.
  • Adjustments have been made to the physics of Drag Tires to align them more with their expected behaviour.
  • Developer Notes: The team noticed that Drag tires were reducing Performance Index (PI) significantly while still providing enough lateral grip to work effectively as a tire choice for several event types outside of Drag Racing. This is not the expected behaviour or use case for Drag Tires. To alleviate this issue, we have made some adjustments that ensure Drag Tires are no longer the optimal tire choice outside of drag racing events.
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Patch 2026-05-27 May 27, 2026

  • Performance and stability fixes
  • Fixed an issue where the Photography Section of Discover Japan could not be completed, which prevented players from reaching Master Explorer.
  • Further optimizations have been applied to PC audio performance, including adjustments to "Low" and "Very Low" Audio Quality settings. We recommend using these settings within the Graphics & Performance section of the Settings menu if you are experiencing audio crackling.
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