Gray Zone Warfare Patch Notes

Patch 0.4.7.1 July 29, 2026

  • Fixed an issue where players could not transition directly from crouch to sprint
  • Fixed an issue where the Helo Sunset Morale Patch displayed a wrong texture when equipped
  • Fixed a server crash that occurred when players joined custom servers
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Patch 2026-07-28 July 28, 2026

  • Fixed an issue related to the new tutorial that caused the user interface to lock
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Patch 0.4.7.0 July 27, 2026

  • Fixed an issue where players could not quickly transition from sprint to prone
  • Fixed an issue where the character's pose broke after vaulting a high obstacle and remaining stationary
  • Fixed an issue where a grenade became stuck in the player's hand after pulling the pin and then opening and closing the game menu
  • Fixed an issue where the character's hand was in an incorrect position if the player performed the sit emote while aiming down sights with Press to Toggle enabled
  • Fixed an issue where the bolt release animation was missing after replacing an empty internal magazine in the SKS with a full one
  • Fixed an issue where an incorrect animation transition was used for NPCs when entering combat
  • Fixed an issue where the character's eyebrows reacted excessively to the wind
  • Fixed an issue where the Vietnam US Army trousers reacted excessively to the wind
  • Fixed an issue where the character could become unresponsive to controls after vaulting two obstacles in a row
  • Fixed an issue where players became vulnerable to friendly fire in the base camp while vaulting
  • Fixed an issue where some stims could not be placed into med kit containers
  • Fixed an issue where boss Yen's fire rate did not match his equipped M700 bolt-action rifle
  • Fixed an issue where miscellaneous items could be placed inside a wallet, a tactical wallet, or a Kombat Folder
  • Fixed an issue where players could place an item currently being repaired into their equipment under specific circumstances
  • Fixed an issue where the Loot option was displayed for friendly corpses in PvE
  • Fixed an issue where players could pick up thrown grenades and prevent them from exploding
  • Fixed an issue where shot impact effects appeared in incorrect positions while players were flying in a helicopter
  • Fixed an issue where the marker for the "Voices from the Stars" task disappeared after accepting it
  • Fixed an issue where the "Line in the Sand" task had incorrect objective text
  • Fixed an issue where enemy kills in Savanpha Village did not count toward the "Free Real Estate" task
  • Fixed an issue where reputation rewards for selected long-term contracts could show decimal numbers
  • Fixed an issue where the final objective of the "Rat's Nest" task did not unlock if players started the task before updating to version 0.4.6.0
  • Fixed an issue where the map waypoint did not lead directly to the task item for the "First Recon" task
  • Fixed an issue where the combat waypoint for selected tutorial missions disappeared after redeployment
  • Fixed an issue where opening the map using F1 from the messenger pop-up did not work during tutorial tasks
  • Fixed an issue where interacting with the "First Recon" task item before accepting the task blocked UI interactions
  • Fixed an issue where the tutorial hints did not restart after reconnecting
  • Updated the "Secret Compassion" task during the tutorial to contain only one subobjective
  • Updated task attachments for selected tasks to present the objectives more clearly
  • Implemented a new tutorial tooltip overlay with explanations
  • Improved the tutorial areas by adding more cover, simplifying objectives, and adjusting enemy placement for a smoother playthrough
  • Added additional ammo spawn locations to the "Little Bird Down" task areas
  • Added a notification informing DLC owners that they will receive their rewards at the end of the tutorial
  • Added a tutorial introduction screen
  • Added new hints to explain how the task panel works
  • Fixed an issue that prevented a squad leader from promoting another squad member to leader while in the main menu
  • Fixed an issue where players were displayed as offline in the squad panel
  • Fixed an issue where connection problems could cause squad status desynchronization
  • Fixed an issue where players could receive duplicate notifications about a friend coming online
  • Fixed an issue where the Faction Chat and Twitch Chat channels did not remain pinned to the top of the messenger after restarting the game
  • Fixed an issue where actions selected in the player detail menu did not work while in a helicopter
  • Fixed an issue where the weapon detail window highlighted a weapon part slot as compatible while dragging an incompatible part
  • Fixed an issue where the weapon attachment durability icon in the Quick Access Menu did not accurately reflect the attachment's durability
  • Fixed an issue where the mortar countdown timer did not update properly
  • Fixed an issue where the order of vendors on the Statistics screen was inconsistent between the main menu and while deployed
  • Fixed an issue where players could dismiss the post-wipe warning message by pressing the Escape key
  • Fixed an issue where the "Complete" button in the task details window became inactive after switching between tasks
  • Fixed an issue where the task area markers sometimes incorrectly displayed the status as Completed
  • Added a loot panel notification informing players that they do not have enough space to pick up an item
  • Adjusted the default map controls so pressing M opens the map and holding M opens the minimap
  • Fixed an issue where players could be visible through a closed window at the Winchester COP when viewed from long distances
  • Fixed an issue where the weapon model could disappear if a player tabbed out during a healing animation in full-screen mode
  • Fixed an issue where the grenade model might become invisible after canceling a healing animation
  • Fixed an issue where vegetation looked pixelated when viewed at high zoom from long distances
  • Fixed an issue where all color variations of the Leo Vented gloves used the same black texture
  • Adjusted the smoke from the crashed helicopter to make it more visible from a distance
  • Fixed an issue where players could not fire from the hip while moving forward, leaning, and holding the sprint key
  • Fixed an issue where players were unable to perform a magazine check with the weapon in a low-ready position
  • Fixed an issue where aiming a canted weapon with NVGs equipped moved the weapon to an incorrect position
  • Fixed an issue where the scope could clip into the camera when transitioning between aiming down sights and sprinting
  • Fixed an issue where the minimum zoom level was set incorrectly for the Nightforce ATACR scope
  • Fixed an issue where the fire rate value in the weapon detail window changed unintentionally while attaching a magnifier
  • Fixed an issue where the SA Vz. 58 Zendl had an incorrect weight
  • Fixed an issue where FDE variants of several weapon base parts could not be placed into the Weapon Parts Crate
  • Fixed an issue where players could fall off the map after exiting the helicopter if their connection was unstable
  • Fixed an issue where players could climb the mountains around the Mithras base camp and snipe players or guards inside the camp
  • Fixed an issue where a code-protected door in YBL-1 could be kicked open without entering the code
  • Fixed an issue where random loot sometimes spawned twice at the Wildcat COP
  • Fixed an issue where a loot point was placed incorrectly at the Eagle COP
  • Fixed an issue where mortar shells exploded too high above the surface near waterfalls in Midnight Sapphire
  • Fixed an issue where some light switches did not control any lights in the Midnight Sapphire Office
  • Fixed an issue where a car was embedded too deeply in the terrain near Midnight Sapphire
  • Fixed an issue where bullets could pass through some floors in Midnight Sapphire
  • Fixed various crashes
  • Updated the recommended NVIDIA driver version to 610.62
  • Re-enabled the DLSS sharpness slider in the graphics menu
  • Adjusted the default equipment arrangement to give players more inventory space for ammo
  • Inside the Kapu Boat Rental building (209, 122)
  • Between a rock and a tree near the Japanese bunker (203, 121)
  • Between logs at the Xiong Family Farm (146, 130)
  • Between logs and a tree in the Sawmill compound (138, 143)
  • In the outdoor area at the LLA Camp Seliphab (129, 151)
  • In a small gap between rocks near the criminal hideout
  • In a prone position after vaulting a fence near the Municipal Office Building (199, 129)
  • In the ground at the Storage Entrance, potentially causing players to fall underground (142, 122)
  • Under a house at Secluded Farm (169, 130)
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Patch 0.4.6.0 July 7, 2026

  • Reworked onboarding experience for new players
  • Fixed an issue where the UNLRA Headquarters building failed to render correctly when viewed from longer distances
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Patch 0.4.5.2 July 2, 2026

  • Fixed an issue where players killed by a landing helicopter could become stuck in a coma and, after restarting the game, lose their character appearance and secure container
  • Fixed three types of server crashes
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