## What changed
- **Silk Soar** — now passes through top scene exits
- **Magma Bell** — expanded to protect against all fire-type explosions (previously only specific types)
- **Savage Beastfly's minions** — now die when the boss is defeated
- **Far Fields Savage Beastfly** — now enters a stunned state when hit by the hanging bomb rock
- **Pale Lake bench** — added a new bench before the Flea Caravan's arrival
## Balance
- **Last Judge's death explosion** — reduced from 3 damage to 2 damage, and now properly reduced by **Magma Bell**
## Bug Fixes
- **Enemy pathfinding** — fixed multiple instances of enemies (including **Thread Rakers**, **Lace (Cradle)**, and **Shrine Guardian Seth**) getting stuck out of bounds or pushing Hornet through walls
- **Hornet positioning** — fixed multiple instances of enemies pulling Hornet out of bounds
- **Snitch Pick** — fixed the 3rd hit of damage not occurring during memory sequences
- **Wood Wasp** — fixed colliders lingering longer than intended or failing to reactivate on respawn
- **Border Caves bounce-pods** — fixed unintended **Silk & Health** drops when using certain Crests
- **Lavalugs** — fixed rare instances of enemies freezing in place
- **Shell Satchel** — fixed tool quantity not updating correctly when unequipping
- **Fast travel** — fixed unintentionally clearing Hunter focus
- **Choruses (Underworks)** — fixed missing full Needolin text
- **Tool mechanics** — fixed certain tools being unintentionally bounce-able in specific scenarios
Allowed Silk Soar through top scene exits.
Fixed various instances of specific enemies being able to get stuck out of bounds.
Fixed various instances of Hornet being able to be pulled out of bounds by enemies.
Fixed Last Judge's death explosion doing 3 damage (now 2), and not being reduced by Magma Bell.
Magma Bell now protects against all fire-type explosions.
Fixed another instance of Shrine Guardian Seth being able to push Hornet through a wall.
Fixed an instance of Lace (Cradle) getting out of bounds. Also various small fixes to prevent some rare, odd behaviours during the fight.
Fixed certain tools unintentionally being down-bounceable in specific instances.
Fixed Border Caves bounce-pods giving Silk & Health for certain Crests.
Fixed Snitch Pick not doing its 3rd hit of damage when in a memory.
Fixed issues with Wood Wasp colliders sometimes lingering longer than intended or not reactivating on respawn.
Fixed Choruses in Underworks not playing their full Needolin text.
Fixed an instance of Thread Rakers being able to get stuck out of bounds.
Savage Beastfly's summoned minions now die when the boss is killed.
Far Fields Savage Beastfly is now stunned when hit by the hanging bomb rock.
Fixed an instance of tool quantity not updating correctly when unequipping Shell Satchel.
Fixed a rare instance of Lavalugs getting frozen in place.
Fixed fast travel unintentionally clearing Hunter focus.
Added a bench beside Pale Lake, before the Flea Caravan’s arrival.