How to Fish Patch Notes
Patch 1.1.3
- Now displays name of bait to catch the fish in the fishipedia (shown after you've killed it once)
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Patch 1.1.2
- Added rebinding for reload
- Added 2 new skins for the bow
- Increased new bait spawn on the new mini island: 2 -> 3
- Made shiny fishing rod skins more shiny
- Adjusted pricing for wishbone upgrades
- Increased size of mini island dots on the radar
- Added the option to downgrade to ironsight again
- Fixed Tench not being able to spawn from the new bait
- Fixed triangles facing the wrong direction on the new mini-boss
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Patch 1.1.0
- Added a bundle with PEAK!
- Added a new weapon
- Added multiple mini islands
- Added more creatures
- Added a new mini-boss
- Added more items
- Added a new bait
- Added a new NPC
- Added new achievements
- Added a new outfit
- Adjusted the volume for some sound effects
- Adjusted the distance between each island
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Patch 1.0.12
- Save files are now stored through Steam Cloud . Play and exit How to Fish on the pc you've saved them on once to upload them to the cloud
- Rebalanced piranha
- Nerfed tuna slightly
- Limited velocity on items, hopefully making items harder to lose
- Updated MetaVoice to 4.3, hopefully fixing some bugs in voice chat (Thank you Connor Myers (Metater)!)
- FishNet no longer overrides your max fps when joining a lobby
- Now preloads music so that it doesn't lagspike when buying the first radio
- Final boss should now take damage from explosives even when landing on its tail
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Patch 1.0.11
- How to Fish is now playable through Geforce NOW
- How to Fish is now fully Steam Deck Verified
- Added option to use toggle for aiming
- Added option to use toggle for sprinting
- Added option to hold to attack
- Added option to toggle nametags
- Save files are now always checked that they're not corrupt before loading
- Save files now have backups in case of becoming corrupt
- Slightly moved roulette table on island 6 as it was a bit annoying to bet in that position
- Changed color for item dots to make dropped weapons easier to find (weapons are now orange and dead players are turquoise)
- You will now die from your own explosives even with friendly fire disabled
- Removed iron sight as a purchasable since players only ever bought them by mistake, removing their expensive attachments
- You can no longer downgrade from suppressor to compensator
- Hopefully fixed inventory bug on join, making players invisible
- Fixed so that items need to have been held once before selling
- Fixed drip parrotfish not being cooked
- Fixed hands sometimes teleporting instead of moving smoothly to a picked up item
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