Hozy Patch Notes

Patch 1.2.1 July 24, 2026

  • Rugs use special placement rules that allow them to remain under furniture and be stored rolled up. After updating their physics for Sandbox Mode, the new logic was not correctly applied to the first level. Rugs should now remain in their proper positions after loading a save.
  • This was caused by an incorrect configuration value.
  • Previously, progress could fail to save if a player completed a level but left it using the Exit button instead of Finish . Completed levels should now save correctly in both cases.
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Patch 1.2 June 18, 2026

  • Sandbox Mode
  • Game Plus Levels
  • Choose What to Unpack 👀
  • Steam Reviews: Share your Feedback!
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Patch 2026-05-21 May 21, 2026

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Patch 1.1 May 1, 2026

## What changed - **Day/Night switching** — unlocked after completing specific levels, allowing you to switch between day and night modes - **Music remixes** — added remixed versions of existing tracks for five levels - **Alternative level versions** — unlocked after finishing the game for **Attic**, **Workshop**, **Tree House**, **Small Apartment**, and **Bar** ## Balance - **Tree House item throwing** — improved mechanics for throwing items away ## Bug Fixes - **Bar naming system** — input field now properly saves your bar name - **Leaf and card respawning** — fixed bug where these items would respawn as trash when reloading levels - **Blackout podium physics** — podium no longer blocks furniture placement until reload - **Carpet persistence** — carpets no longer disappear after deselecting them with RMB - **Item disappearance on level launch** — fixed most cases where items would vanish when starting a level; also partially fixes rare issues with boxes failing to load, preventing level completion - **Wall item collision** — fixed items getting stuck together on walls - **Workshop music** — music no longer stops when returning to the level via Continue - **Dream level wall painting** — wall painting condition now triggers correctly - **Mac version achievements** — achievements now properly unlock - **Mac version screenshots** — screenshots now save correctly ## Overall This patch adds day/night switching and level remixes after game completion, alongside gameplay improvements to the **Tree House** and fixes for widespread issues with item persistence, physics, and Mac-specific features.
  • After finishing the game for the above-mentioned levels, you will unlock the ability to switch between day and night.
  • Remixes of existing music tracks were added for the five mentioned levels.
  • Fixed the mechanics of naming your Bar - input should now properly behave and save.
  • Fixed a bug where leaves and cards could respawn as trash when loading the level.
  • Fixed Blackout podium physics, which sometimes blocked the ability to put furniture on it until reloading the level.
  • Fixed the carpets disappearing after deselecting them with RMB.
  • Fixed most cases of items disappearing during level launch. This should also at least partially fix rare issues when some boxes are not properly loaded, and you cannot finish the level.
  • Fixed the issue of wall items getting stuck together.
  • Tree House - improved mechanics of throwing items away.
  • Workshop - fixed an issue where returning to the level via Continue could cause music to stop playing.
  • Fixed Dream level wall painting condition not being triggered correctly.
  • Mac version only: Achievements should now be correctly triggered.
  • Mac version only: Screenshots should now save correctly.
  • Added alternative versions for the Attic, Workshop, Tree House, Small Apartment, and Bar. To unlock them, you need to finish the game.
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Patch 2026-03-30 March 30, 2026

  • Locations (and Interactions!) to Discover 🔍
  • Streamlined Unpacking 📦
  • Accessibility Features ✨
  • Quality of Life Improvements 📸
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