Adjusted Zeek/Animal detection and attacking issues (like attacking the rabbit)
Added vaulting checks from lower to higher terrain so you don’t get stuck any longer
Shower now fills up with water via rain and snow and can be filled up with bottles from the player or NPC
Adjusted door interaction points
Adjusted NPC fire rate on pump shotgun and pistols
Consolidated NPCs complaints/wants/needs in chat
Dropped backpacks now clean up via server timer check
Adjusted climbing from crouched positions through windows and over fences to remain crouched
Added more keybinds for controller to aid in pie menu and emote/commands usage (please review keybinds)
Small increase to tire durability/less degradation over time
Removed MnK and gamepad UI keybinds to only show what is currently used
Increased Trivar Asteroid fuel tank access interface
Fixed scrap vehicles from respawning within respawn point covered areas
Keybind Issue with Num4 tool button not working
Hardcoded Keybind Issue Num6
Landmines killing NPCs
Dead NPCs Returning to Life (admin spawned NPCs)
Scarf deletes beards
Large Gate when upgraded with sheet metal causing damage to players and NPCs as if it had barbed wire affixed
Controller not allowing multiple items to be selected for quest turn-in
Creating a new game with the same name as old importing old character data instead of new character
Can't repair fishing rod with Duct Tape
Recruitable NPCS Dysnc in HMP
Horse inventory can no longer be accessed by other players in PvE
Weapons spawning double mesh images
Fixed item duplication on USE function from containers
Fixed 0kg weight items allowing duplication
Fixed not being able to split items in containers
Fixed exploiting trader inventory to acquire all items
Fixed ammunition duplication using attachments exploit
Fixed “You Don’t Own This” issue in Single and Hosted Multiplayer
Fixed “Must Be Owner” when adding locks to things
Pie menu on controller no longer stroking out when trying to issue NPC commands or Emotes
Fixed Hosted Multiplayer visual desync of sleeping NPCs
Split Stack UI should no longer remain on screen when splitting things to traders and walking away
Fixed a quest bug when you take a quest and coop player adds resources and it does not account visually for both players (ex: BigMac’s farm plot quest)
Fixed crafting bench residual UI icons from appearing on other crafting benches (Ex: bear pelt showing up in firepit UI)
Fixed an issue where NPCs doing logging tasks would bring home fish
Highlighting of multiple items for quest turn-in fixed
Fixed exploit allowing people to steal other owned vehicles by clipping into them
Fixed fuel can not changing to empty fuel can in certain circumstances
Fixed Nail Gun taking 9mm ammo
Fixed NPCs sitting or lying in bed at beginning of day
Fixed NPCs sitting around when returning from a task
Fixed decayed base resources remaining
Fixed placed/dropped backpacks cleanup
Adjusted size of community shower
Fixed icepick tooltip
Fixed flashlight placement on ZM7 and G-Loc
Fixed player character’s weight not changing when equipping NPCs
Fixed Mr. Money UI overlay issue
NPCs can no longer be stuffed with logs
Fixed current active schedules of NPCs all showing blue text
Fixed NPCs following at night only saying they’re trying to rest when interacting
Fixed Roger’s nameplate from showing woman (question mark for now)
Fixed picking up dismantled items upon exiting build UI
Fixed Companion UI overlay when in build mode
Fixed weapons spawning double images
Characters should no longer get stuck in terrain when vaulting from lower to higher terrain
Fixed torch particle effects not showing
Fixed HAZMAT explosion location desync issue
Fixed NPC Equip UI incorrect prompt
Improved Trader pathing when near barbed wire
Fixed controller sliding blueprint or placed item functionality
Trader window UI no longer shows both controller and MnK icons
Can now click the ESC button in trader inventories to exit menu
CB Traders no longer get on your horse with you
Fixed Radio Receiver spawn placement in Music Store
Fixed some items from having/not having snow decal on them when appropriate
Fixed Hosted Multiplayer replication of fuel UI and interactions
Reported map and terrain related issues fixed
Fixed accessing other people’s horses in PvE server (will NOT be implemented until 1.1 full release)