## What changed
**Server stability** — Fixed compounding saved data causing server instability and server disconnects while driving
**Save system** — Fixed instances where saves no longer appear in the save list; save files added to the save folder are now automatically detected
**Fuel UI** — Potential fix for fuel UI interaction not working on servers
**Exploit fixes** — Fixed exploit allowing players to place vicinity items into character slots (e.g., grenade launcher ammo on shirt slot); fixed bandaging on horseback to use only one bandage instead of multiple
**Item and resource handling** — Fixed resources reappearing when dismantling items and leaving the area or logging out; fixed reported items unable to be dismantled
**Traps and hazards** — Fixed barbed wire traps not causing damage and allowing players to walk through them (pre-built assets may need dismantling and rebuilding)
**Vehicle and container issues** — Fixed getting stuck in containers when pressing jump during interaction; fixed scrap cars returning on roadways after dismantling; fixed Auto-Sort overlap when adding roof storage to vehicles; fixed UI overlap with auto sort button in all containers
**Horseback mechanics** — Fixed sway and muzzle rise of weapons while on horseback; fixed getting stuck when trying to emote while climbing onto horse; fixed reloading on horseback
**UI and visual** — Fixed character crafting UI to update in real-time; fixed backpack UI cutting off bottom two rows with Deep Pockets perk when talking to traders; fixed reticle not changing when going from pause menu back to game or on horseback
**Building and permissions** — Fixed Single Player and Hosted Multiplayer access and permission issues preventing building or ownership claims; fixed Sleeping Bags, Beds, and Containers showing OCCUPIED after player logout or crash (30-second unload
Fixed compounding saved data causing server instability,
Fixed server disconnects while driving.
Potential fix for fuel UI interaction not working on servers.
Fixed instances where a save no longer shows up in the save list. Furthermore save files added to the save folder will automatically be detected .
Fixed various typos/UI discrepancies,
Fixed various reported map issues,
Fixed exploit allowing players to put vicinity items into character slots (i.e. grenade launcher ammo on shirt slot),
Fixed resources from reappearing when dismantling items and leaving the area/logging out,
Fixed reported items not being able to be dismantled,
Fixed barbed wire trap not causing damage and allowing people to walk on them (may need to dismantle and rebuild for changes to take effect on pre-built assets),
Fixed bandaging on a horse exploit to not use multiple bandages and acquiring all healing at once,
Fixed getting stuck in containers when pressing jump key during interaction,
Fixed Halloween Van spawn command,
Fixed zombies stopping all movement when climbing above sightlines,
Fixed house generators still working with alternator at 0%,
Fixed Auto-Sort overlap when adding roof storage to vehicles,
Fixed character crafting UI to update in real-time,
Fixed sway and muzzle rise of weapons while on horseback,
Fixed getting stuck when trying to emote while climbing on to the horse,
Fixed backpack UI cutting off bottom two rows when having Deep Pockets perk and talking to a trader,
Fixed scrap cars from returning on roadways after being dismantled
Fixed reloading on horse issue
Fixed UI overlap issue with auto sort button in all containers
Fixed reticle not changing when going from pause menu back to the game (and on horse)
Fixed berry bushes completely disappearing without harvesting.
Fixed Single Player/Hosted Multiplayer access and permission issues (Not able to build or you dont own this issues)
Fixed Sleeping Bags/Beds/Containers saying OCCUPIED when someone logs out or crashes when using them (takes 30 seconds for player data to unload to access)