Humanitz Patch Notes

Patch 1.09 June 27, 2026

  • Small fix for auto save implemented
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Patch 2026-06-25 June 25, 2026

  • Fixed server save file conflicts resulting in server data rollbacks
  • Fixed save file bloating issue regarding pickup cleanup timers
  • Fix for mead crafting causing disconnects on dedicated servers
  • Swamps Scenario fix for dismantling furniture coming back upon loading in
  • Fixed Doc not remaining at camp after rescuing him
  • Quest icons now clear on their own
  • Adjusted multiple quests in the same location from overlapping
  • Fixed zombie dogs from biting you inside a vehicle
  • Fixed F6 invite function in FIXED camera mode
  • Auto save turned OFF will no longer conduct auto saves
  • Fixed auto-save upon dying issue
  • Fixed various reported map/topography issues
  • Fixed various reported issues of zeeks/bandits/animals spawning in or on things
  • Fixed refueling of vehicles interaction on servers (latency issues not applicable)
  • Fixed shooting and throwables issue when in towers…be mindful there is still a roof
  • Fixed picking up a Bear Trap causing camera issues
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Patch 1.09 June 25, 2026

  • Fixed server save file conflicts resulting in server data rollbacks
  • Fixed save file bloating issue regarding pickup cleanup timers
  • Fixed mead crafting causing disconnects on dedicated servers
  • Fixed dismantled furniture returning after loading in on the Swamps Scenario
  • Fixed Doc not remaining at camp after rescuing him
  • Quest icons now clear correctly on their own
  • Adjusted multiple quests in the same location to prevent overlapping
  • Fixed zombie dogs biting players inside vehicles
  • Fixed the F6 invite function in Fixed Camera mode
  • Auto Save turned OFF will no longer perform auto saves
  • Fixed auto save triggering upon death
  • Fixed various reported map and terrain issues
  • Fixed various reported issues with Zeeks, Bandits, and Animals spawning in or on objects
  • Fixed vehicle refuelling interaction on servers (latency related issues still apply)
  • Fixed shooting and throwables while inside towers (please note the roof still blocks projectiles)
  • Fixed picking up a Bear Trap causing camera issues
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Patch 1.05 June 5, 2026

  • Fixed old saves losing horses
  • Fixed old saves causing issues with horse inventory
  • Fixed zombie respawn set to "Never" not respecting old saves
  • Horse pie menu fixes
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Patch 1.05 June 4, 2026

## What changed **Server stability** — Fixed compounding saved data causing server instability and server disconnects while driving **Save system** — Fixed instances where saves no longer appear in the save list; save files added to the save folder are now automatically detected **Fuel UI** — Potential fix for fuel UI interaction not working on servers **Exploit fixes** — Fixed exploit allowing players to place vicinity items into character slots (e.g., grenade launcher ammo on shirt slot); fixed bandaging on horseback to use only one bandage instead of multiple **Item and resource handling** — Fixed resources reappearing when dismantling items and leaving the area or logging out; fixed reported items unable to be dismantled **Traps and hazards** — Fixed barbed wire traps not causing damage and allowing players to walk through them (pre-built assets may need dismantling and rebuilding) **Vehicle and container issues** — Fixed getting stuck in containers when pressing jump during interaction; fixed scrap cars returning on roadways after dismantling; fixed Auto-Sort overlap when adding roof storage to vehicles; fixed UI overlap with auto sort button in all containers **Horseback mechanics** — Fixed sway and muzzle rise of weapons while on horseback; fixed getting stuck when trying to emote while climbing onto horse; fixed reloading on horseback **UI and visual** — Fixed character crafting UI to update in real-time; fixed backpack UI cutting off bottom two rows with Deep Pockets perk when talking to traders; fixed reticle not changing when going from pause menu back to game or on horseback **Building and permissions** — Fixed Single Player and Hosted Multiplayer access and permission issues preventing building or ownership claims; fixed Sleeping Bags, Beds, and Containers showing OCCUPIED after player logout or crash (30-second unload
  • Fixed compounding saved data causing server instability,
  • Fixed server disconnects while driving.
  • Potential fix for fuel UI interaction not working on servers.
  • Fixed instances where a save no longer shows up in the save list. Furthermore save files added to the save folder will automatically be detected .
  • Fixed various typos/UI discrepancies,
  • Fixed various reported map issues,
  • Fixed exploit allowing players to put vicinity items into character slots (i.e. grenade launcher ammo on shirt slot),
  • Fixed resources from reappearing when dismantling items and leaving the area/logging out,
  • Fixed reported items not being able to be dismantled,
  • Fixed barbed wire trap not causing damage and allowing people to walk on them (may need to dismantle and rebuild for changes to take effect on pre-built assets),
  • Fixed bandaging on a horse exploit to not use multiple bandages and acquiring all healing at once,
  • Fixed getting stuck in containers when pressing jump key during interaction,
  • Fixed Halloween Van spawn command,
  • Fixed zombies stopping all movement when climbing above sightlines,
  • Fixed house generators still working with alternator at 0%,
  • Fixed Auto-Sort overlap when adding roof storage to vehicles,
  • Fixed character crafting UI to update in real-time,
  • Fixed sway and muzzle rise of weapons while on horseback,
  • Fixed getting stuck when trying to emote while climbing on to the horse,
  • Fixed backpack UI cutting off bottom two rows when having Deep Pockets perk and talking to a trader,
  • Fixed scrap cars from returning on roadways after being dismantled
  • Fixed reloading on horse issue
  • Fixed UI overlap issue with auto sort button in all containers
  • Fixed reticle not changing when going from pause menu back to the game (and on horse)
  • Fixed berry bushes completely disappearing without harvesting.
  • Fixed Single Player/Hosted Multiplayer access and permission issues (Not able to build or you dont own this issues)
  • Fixed Sleeping Bags/Beds/Containers saying OCCUPIED when someone logs out or crashes when using them (takes 30 seconds for player data to unload to access)
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