## What changed
- **Chunk loading** — performance drastically improved
- **Multiplayer enemy desync** — fixed error causing enemies to display incorrectly between clients
- **Shield blocking** — fixed bug that caused issues when blocking with a shield
- **Cave load screens** — fixed freezes when loading into caves
- **Bear cub spawning** — fixed multiple cubs spawning simultaneously
- **Screenshot mode** — fixed controls not working when entering from edit mode
## Bug Fixes
- Fixed various rare errors that could cause game crashes
## Overall
This patch improves performance and stability by fixing cave loading freezes, shield blocking behavior, multiplayer desync, and screenshot mode controls.
Drastically improved chunk loading performance
Fixed an error that could cause enemies to desync between multiplayer clients
Fixed various rare errors that could cause game crashes
Fixed a bug that could cause issues when blocking with a shield
Fixed load screen freezes when loading into the caves
Fixed multiple bear cubs sometimes spawning
Fixed screenshot mode controls not working when entering from edit mode
Fighting, farming, exploring, and building are always better with friends
Cooperative gameplay that strengthens friendships
Whether your friend gets eaten by a shark or you get electrocuted in a thunderstorm, there's never a dull moment when playing together If you love playing Len's Island and exploring the islands with friends, please vote for us in the Better With Friends award!
## What changed
**Camera zoom** — Now uses smooth scrolling instead of being locked to 3 fixed zoom levels
**Camera sensitivity and zoom sensitivity** — New sliders added to settings for fine-tuned control
**Camera tilt** — Now adjusts automatically to help you see the horizon and into the distance while moving; default behavior inverted to match standard expectations (customizable in settings)
**Camera FOV** — Slightly altered for better visibility
## Balance
- **Enemy loading speed** — Optimized to improve frame rate in dungeons during heavy enemy spawning
## Bug Fixes
- **Interact objects** — Fixed beds, chests, campfires, and similar objects becoming locked and unclickable
- **Critical attack exploit** — Fixed exploit where holding attack input after starting during a tool's crit window would cause all subsequent attacks to be crits
- **Farm plots in edit mode** — Fixed moving farm plots not working correctly
- **Cane Torch** — Fixed improper fading behavior indoors
- **Character data corruption** — Made several changes to prevent save file corruption
- **Camera smoothing and sensitivity** — Adjusted default settings for better feel
## Visual
- **Cave ambiance** — Added distant black fog in caves
Len's Island's patch improves camera controls with smooth zoom and sensitivity sliders, fixes critical attack exploits and interact object bugs, and optimizes dungeon performance.
Added smooth-scrolling to camera zoom so it's not bound by only 3 zoom levels
Changed the smoothing settings and sensitivity levels for the camera
Added new sliders in settings to adjust camera sensitivity and zoom sensitivity
The camera now adjusts when you tilt to look at the horizon, making it easier to see into the distance while moving around.
Slightly altered the FOV of the camera
Fixed interact objects such as beds, chests, campfires, etc, becoming locked and not clickable
Fixed an exploit where holding down the attack input after starting the press during the crit window of a tool would result in all subsequent attacks being crits
Optimised enemy loading speed to improve frames in the dungeons while lots of enemies are spawning
Fixed moving farm plots in edit mode not working correctly
Several changes to help prevent cases where character data can become corrupt
Added distant black fog in the caves
Fixed the Cane Torch not properly fading away in buildings
Inverted the default camera tilt, as it was the opposite of what most people are used to (you can still invert it back in the game settings)