\ EA Forums ] Thank you to everyone who shared save files. While this patch doesn't include additional changes for this issue, testing on player-submitted saves confirmed that Memory Boost resolves a memory-related crash that could occur when traveling after loading a save, though longer load times may still occur and similar but separate issues continue to be investigated in their own threads.
The Save Reminder Frequency Default is now set to be “Every 2 Hours” instead of “Off.”
There is now more consistent visual feedback that an Autosave is occurring when exiting Build Mode or Traveling.
We’ve addressed some issues where Autosave and Save Reminder timers would reset when traveling, causing them to not match the selected timing option.
\ EA Forums ] We addressed an issue where manual saves could inadvertently override each other. This was happening when loading an Autosave Slot of a previously played manual save and then manually saving in the new save, because it would always save against the last manually saved manual save slot - even if it was a different save slot than the one currently loaded.
Fixed an issue that could cause Discover menu tabs to misalign and show empty sections.
A “Something Went Wrong” error should no longer appear when transitioning from the Gallery to a Marketplace page of a Kit or Pack that is no longer available.
Fixed a Japanese text issue for PlayStation Simmers.
\ EA Forums ] The countdown timer for Careers, School, and After School Activities is fixed and no longer stuck showing 0 minutes.
This update contains a fix for crashes relating to caching.
\ EA Forums ] We rebuilt thumbnails, which should address an issue for unentered premade houses on the map screen that were still showing roof edges from the previously fixed roof issue . This can still be addressed for all other lots by loading into the lot and leaving - we unfortunately aren’t able to force a thumbnail update for these lots since the data is saved locally.
\ EA Forums ] Lot Taxes are no longer missing for Residential Rentals on Bills.
\ ] We’ve resolved an issue where parts of a roof, or entire roof sections, could disappear when viewing upper floors in Build Mode. Roof pieces should now remain visible and render correctly regardless of the selected floor level.
\ ] We addressed a crash that could occur after playing for a few Sim hours relating to caching.
We fixed a game crash that could occur after interacting with a Sim that was a member of the active Household.
Last patch, we added new Festival Notification toggles in the Options menu. In this patch, we’ve added a new toggle for Nordhaven Hobby Meetups.
\ EA Forums ] We’ve resolved an issue where parts of a roof, or entire roof sections, could disappear when viewing upper floors in Build Mode. Roof pieces should now remain visible and render correctly regardless of the selected floor level.
\ EA Forums ] We tested reports of corrupted lots appearing in saves with many Residential Rentals. With Memory Boost now available and enabled for all players, we can no longer reproduce this issue in any of the affected saves we collected.
## What changed
**Notification System** — Players now have more control over live-mode notifications and can customize which festival alerts appear, reducing repetitive phone calls and unnecessary interruptions while improving story-relevant social interactions.
**Bug Fixes** — Twelve of the most player-voted issues have been addressed.
**Mac Performance** — Infinite Load issues and graphical flickering have been improved.
**Occult Content** — Visual and crashing issues affecting occults across three packs have been fixed.
## Overall
This patch gives players better control over notifications while addressing a variety of stability and performance issues, particularly for Mac users and occult-related content.
Clearing the noise: Players now have more control over live-mode notifications. They can set the festival alerts they want to see. There are fewer repetitive phone calls, fewer unnecessary interruptions, and more relevant social interactions that make more sense story-wise.
We've implemented bug fixes for twelve of the most player-voted issues
Mac users will enjoy changes addressing Infinite Load issues and graphical flickering
This patch is working magic with fixes for visual and crashing issues with occults in three packs
## What changed
**Bridgerton House Gazebo** — new item for intimate moments
**Bridgerton House Piano** — new item for romantic declarations
**Bundle of Joy Bassinet** — new item for growing families
**Limited-time login event** — masquerade festivities begin May 12, with new content phases on May 19, May 26, and June 2
## Overall
The Sims 4 is adding Bridgerton-themed furniture and a month-long seasonal event with phased activities starting May 12.
The Bridgerton House Gazebo, for clandestine encounters worthy of Benedict and Sophie
The Bridgerton House Piano, for tender declarations that might stir even Francesca…
And for those with dreams of a growing household, a Bundle of Joy Bassinet, like one you may see for Penelope and Colin
May 12 marks the beginning of the masquerade festivities, with a limited-time login event.
On May 19, the game is afoot! Ton shall gather to revel in the latest trends.
Then, by May 26, it is time to prepare for the evening, as the season’s finery comes fully into view.
June 2nd, host the event of the season, meet all the most eligible of the ton, and make sure you wear your heart on your sleeve.