Marathon Patch Notes

Patch 2026-06-23 June 23, 2026

  • Mid-Season Begins July 21
  • Season 3 Begins September 22
View full patch notes ↗

Patch 1.1.0.3 June 23, 2026

  • Fixed an issue where barter options were not populating for the Compiler Ganglion.
  • Swapped Arachne and Sekiguchi VIP upgrade costs so Synapse Cubes can be used for certain upgrades instead of the previous prestige salvage.
  • Adjusted MIDA’s final Capstone to now grant ANTI_VIRUS.EXE, providing 2 minutes of Anti-Virus protection at the beginning of a run. Previously was providing Cardio Kick that did not stack with the Dexterity track perk.
  • Fixed an issue where the KKV-9SD would cease firing while holding down the trigger on certain controllers.
  • Fixed an issue where stickers were not correctly showing up on the Retro_Remix WSTR Shotgun style.
  • Fixed an issue where Solo queue was selectable on Ranked. Developer Note: The intention for players queueing into Ranked is the same as Season 1, which is that crews of all sizes enter the same match. It was not intended that players could select Solo queue in Ranked, and this did not function as players expected.
  • Fixed an issue that was preventing Reverbs from spawning consistently on standard Night Marsh.
  • Fixed an issue where the Cryo Archive sponsored kit could not be taken into Cryo Archive.
  • Fixed a few server stability issues.
View full patch notes ↗

Patch 2026-06-17 June 17, 2026

  • There’s an issue causing higher rarity loot to be more prevalent throughout the game than we see internally. This isn’t something we’ve seen in our internal playtests, and we’re still unravelling the source.
  • There were various bugs and other issues we’ve fixed in recent updates, such as guaranteed gold drops in places that shouldn’t have them.
  • While not the main cause, the influx of Sponsored Kits at the start of the season bolstered progression speeds.
  • While also not the main cause, the Sponsored Survival grind combined with an issue with the Complex Control chest also contributed to bloated Vaults.
  • The combination of these things has led to increased progression across the board, including with the Cradle.
View full patch notes ↗

Patch 1.1.0.2 June 16, 2026

  • Fixed an issue where Folding Stocks stat bonuses were reversed based on their configuration.
  • ONI is now announcing the return of C.A.R.R.I., the CyberAcme Runner Reinforcement Initiative. This Initiative returns with following changes and additions: CyberAcme Commendations: A new material which is awarded to Runners that promote C.A.R.R.I. values For Crews: Earn commendations (+4) for each contract objective you assist your crewmate in completing
  • For Solos (Non-Rook): Earn commendations (+6) for each contract objective you complete. Bonus commendations (+5) can be earned if you exfil with other players.
  • For Rooks: Earn commendations (+5) for successful exfils. Bonus commendations (+5) can be earned if you exfil with other players.
  • All commendations rewards will be sent directly to your vault after completing any of the actions listed above
  • C.A.R.R.I. Armory: Exchange commendations for special offers in CyberAcme’s armory. Weapon Showcase: Each week, C.A.R.R.I. will feature a new weapon. An enhanced weapon will be given for free, but runners will have the opportunity to kit up their own and even buy a unique, deluxe variant.
  • Reputation Packs: Can only be bought from the C.A.R.R.I. Armory. Purchasing one will automatically grant reputation for the associated faction.
  • Special Offers: In addition, C.A.R.R.I. will provide an assortment of useful items and equipment. Keep an eye on offers as the season progresses.
  • Fixed an issue where the previous selected zone would reset after each run.
  • Fixed an issue where your crew fill settings did not persist between runs.
  • Fixed an issue where Rooks were able to queue as a Duo.
  • Fixed an issue that prevented Crew members from readying up after swapping from Trios to Duos.
  • Fixed an issue where a Duo may be unable to matchmake if the leader changes the activity to a non-Duos zone.
  • Fixed an issue where a crew error would display if Crew-fill was enabled while on Duos.
  • Added weekly login rewards beneath the "today's sponsors” section in the Armory.
  • Slightly reduced loot quality and increased item pool in Cert containers in Night Marsh.
  • Slightly reduced Prestige drops from pinnacle containers found in Prestige locked rooms.
  • Fixed an issue where combatant reinforcements in Night Marsh were able to roll more loot than intended over the course of the run.
  • Minor rebalancing of Folio and Trunk rewards across item types.
  • Fixed an issue where UESC Sponsored Kits could spawn with Cryo keys.
  • Reduced XP value of “Bluenique” (deluxe unique weapons) from 1,500 to 700.
  • Reduces XP value of Superior and Prestige weapon mods: Superior: 2,500 to 1,000
  • Prestige: 7,500 to 3,750
  • Fixed an issue with Bully Twitch sub drop style’s magazine not matching the promotional artwork.
  • Fixed an issue where the Lockout Muzzle Break Prestige mod was not suppressing the weapon audio for the user. (Audio was properly suppressed for other Runners.)
  • Fixed an issue where firing the V22 Volt Thrower could be inaudible to crewmates and other Runners.
  • Errors in the Ready Up screen will now more clearly display which crew mate has an error. Hovering over the error will display a tooltip explaining how to resolve the it. Crew errors (such as too many/not enough Runners) will display only near the ready button.
  • Fixed an issue where some weapon mod tooltips would flash or not show when comparing with another compatible mod.
  • Fixed an issue where Thief could say the wrong voice lines in the Runner select or when damaged in-run while equipped with the Kasha Yokai shell style.
  • Fixed an issue where the wrong art was being displayed on the “Story & Rewards” side of certain limited contracts.
  • Fixed an issue that could prevent some limited Cryo contracts from appearing correctly after weekly reset.
  • Fixed an issue with Capstone 2 where patch kits and shield charges were not being awarded upon completing standard contracts.
  • Fixed an issue that prevented anti-virus packs from being available in the Armory, even after unlocking them in the Faction upgrades.
  • Fixed an issue with entry “One man’s treasure” where it would complete without needing to convert a Prestige rarity item in the Cradle.
  • Updated tooltip description for Bungie Reward entries that rewards are available for purchase after claiming.
  • Fixed an issue where some “Early Bird VIP” entries from Season 1 were not unlocking correctly in Season 2.
  • Fixed an issue that allowed Runners to loot certain containers in the Bioresearch locked room without the proper key.
  • Fixed an issue where a non-final exfil's timer could be extended beyond the final exfil's timer, resulting in Runners dying to the timer even while standing in an exfil.
  • Fixed an issue causing a few containers to float on top of Greenhouse.
  • Fixed an issue in Upper Complex where a door hack device was hidden behind a cabinet.
  • Fixed an issue where other Runners' flashlights wouldn't appear if they were turned on before entering your sight range .
  • Fixed an issue where the second wave of exfils were failing to spawn.
View full patch notes ↗

Patch 1.1.0.1 June 9, 2026

## What changed ### Balance - **Prestige Weapon Mods** — slightly reduced chance to appear in all sources - **Prestige Shield** — slightly reduced chance to appear in all sources - **Riposte challenge** — increased time allowed to defeat a target after an interception - **Night Marsh preview** — added missing Zone Status Effect "it's Dark" ### Bug Fixes - **D54 Battle Pistol Prestige mod "Daredevil Stock"** — fixed spam clicking extending super burst for full magazine duration - **Aftershock perk** — fixed expiring too quickly after taking explosive damage - **Weapon mod dragging** — fixed incorrect incompatibility display when moving mods between equipped weapons - **Vigilante Arata Vectus skin** — fixed missing first-person heal VFX - **Push-to-Talk** — fixed failing while in prepare screen - **Streamer Mode** — fixed inconsistent HUD names when toggled mid-run - **Traxus Prestige mod "Triple Barrel"** — fixed cost display (now correctly shows 1 Synapse Cube instead of 3 Reflex Coils) - **Cryo Maintenance key description** — fixed incorrect unlock steps listing - **Season 2 Premium Rewards Pass** — fixed purchase screen displaying LUX icon instead of Rewards Pass Voucher icon - **Rewards Pass navigation** — fixed inability to select items when navigating from "Vox Nocturna" Knife Style - **Capstone 6** — fixed inability to claim after unlocking all required upgrades - **Contract rewards** — fixed duplicate notifications popup - **Returning Runners** — fixed "Contracts Depleted" error
  • Slightly reduced the chance for Prestige Weapon Mods to appear in all sources.
  • Fixed an issue where dragging a weapon mod from one equipped weapon to another could incorrectly show the mod as incompatible, even when it was valid for both weapons.
  • Fixed an issue with the D54 Battle Pistol Prestige mod perk “Daredevil Stock” where spam clicking could extend the super burst for the full duration of the magazine.
  • Fixed an issue where the Aftershock perk was expiring too quickly after taking explosive damage.
  • Fixed an issue where the Vigilante Arata Vectus skin was missing some first-person heal VFX while healing.
  • Fixed an issue where Push-to-Talk would fail while in the prepare screen.
  • Updated item tooltip to not include certain actions while the multi-select is active in lobby.
  • Fixed an issue with the Cryo Maintenance (Cryo Archive 01) key description incorrectly listing the unlock steps.
  • Slightly reduced the chance for Prestige Shield to appear in all sources.
  • Fixed an issue where turning on Streamer Mode mid-run would display inconsistent names on the HUD.
  • Fixed an issue where the Season 2 Premium Rewards Pass purchase screen would display a LUX icon instead of a Rewards Pass Voucher icon.
  • Fixed an issue where Rewards Pass items couldn’t be selected when navigating from the “Vox Nocturna” Knife Style to Rewards Pass using the source link.
  • Fixed an issue where Capstone 6 could not be claimed after unlocking all the required upgrades.
  • Fixed an issue where claiming rewards from certain Contracts could cause the a duplicate rewards notification popup.
  • Fixed an issue where returning Runners, upon reaching Runner Level 25 and unlocking Cryo Archive, could still result in a “Contracts Depleted” error.
  • Fixed an issue where the Standard contract “CyAc Guidance: Complex Control” displayed an Enhanced (green) Hardline PR instead of a Deluxe (blue) version in the reward preview.
  • Fixed an issue in Expose/Extinguish where the Gantry’s voice could fail to play after completing the terminal hacking step.
  • Fixed an issue with the “Nightstalker > Spacebucks” entry, only counting singular runs as progress instead of Certs spent.
  • Fixed an issue where the Anomalous Husk entry displayed placeholder text instead of its proper name.
  • Fixed an issue where backing out of the inspect screen for Bungie Rewards items would result in an empty menu.
  • Fixed an issue where “Information Economy” could not be completed after meeting the requirements.
  • Increased the time allowed to defeat a target after an interception for the “Riposte” challenge.
  • Fixed a tooltip that would advise purchasing ammo and healing items that weren’t present.
  • Fixed an issue where the Traxus Prestige mod “Triple Barrel” showed the wrong cost, requiring 3 Reflex Coils instead of 1 Synapse Cube.
  • Fixed an issue that prevented the Night Marsh Sponsored Kit from appearing in the Armory if under Runner Level 3.
  • Fixed an issue where the NuCaloric Armored Barter was showing the incorrect upgrade icon.
  • Fixed an issue where the Enhanced Duck and Cover Schema did not provide an Armory offer after exfil.
  • Fixed an issue that prevented some landmarks from showing up on the mini-map.
  • Fixed an issue in Maintenance where certain Cert containers could be opened without spending any Certs.
  • Fixed various crashes that could occur when selecting nodes in the faction upgrades screens.
  • Fixed various spelling and grammar issues for the multi-select tooltips.
  • Fixed an issue where Thief’s voice over lines could duplicate while using the Russian language.
  • Fixed various issues where Schemas granted more or fewer Credits than their listed value upon exfil.
  • Added missing Zone Status Effect “it’s Dark” on the Night Marsh preview.
  • Fixed an issue that caused ghosting/artificating in the Lobby while using AMD FSR with the resolution scaling set to quality or lower.
View full patch notes ↗