## What changed
- **Armor Transcendence** — fixed unintended upgrades occurring when the feature was not yet unlocked
- **Seikret Pendants** — fixed pendants becoming unequipped after game restart in save slots 2 and 3
- **Carving Icon** — fixed icon positioning appearing incorrectly during monster carving
- **Cutscene Crashes** — fixed rare crashes during cutscenes when wearing certain equipment
## Bug Fixes
- **Miscellaneous issues** — various other fixes applied
## Overall
This patch resolves save data corruption, UI display errors, and stability issues related to equipment and cutscenes.
Fixed an issue where, under certain conditions, armor could undergo Transcendence even when the upgrade had not yet been unlocked.
Fixed an issue where, in save data for the second and third slots, pendants equipped to the Seikret could sometimes become unequipped after restarting the game.
Fixed an issue where the icon displayed when carving a monster could sometimes appear in an incorrect position.
Fixed an issue where, in rare cases, the game could crash during cutscenes when wearing certain equipment.
## What changed
- **Armor Transcendence** — fixed a bug allowing armor to undergo Transcendence before the upgrade was actually unlocked
- **Seikret Pendants** — fixed an issue where pendants equipped to your Seikret would unequip after restarting the game in save slots 2 and 3
- **Carving Icon** — fixed incorrect positioning of the icon that appears when carving monsters
- **Cutscene Crashes** — fixed rare crashes that occurred during cutscenes when wearing certain equipment
## Bug Fixes
- **Armor upgrade system** — prevented premature Transcendence activation under specific conditions
- **Save data persistence** — restored pendant equipment state across game restarts for secondary save slots
- **UI display** — corrected carving animation icon placement
- **Stability** — eliminated equipment-related cutscene crash triggers
- **Miscellaneous issues** — addressed various other bugs
## Overall
This patch fixes progression exploits in armor upgrades, restores lost equipment in secondary saves, corrects UI positioning, and improves game stability during cutscenes.
Fixed an issue where, under certain conditions, armor could undergo Transcendence even when the upgrade had not yet been unlocked.
Fixed an issue where, in save data for the second and third slots, pendants equipped to the Seikret could sometimes become unequipped after restarting the game.
Fixed an issue where the icon displayed when carving a monster could sometimes appear in an incorrect position.
Fixed an issue where, in rare cases, the game could crash during cutscenes when wearing certain equipment.
## What changed
- **Mutated Armaments melding** — fixed an issue where the "Cannot hold any more" message would incorrectly appear when using the Meld Relics option in the Melding Pot
## Bug Fixes
- **Melding Pot inventory message** — resolved a condition that triggered false "inventory full" warnings for Mutated Armaments, preventing players from melding relics when they actually had space
## Overall
The Melding Pot no longer displays incorrect inventory warnings when melding Mutated Armaments through the Meld Relics option.
Fixed an issue where, under certain conditions, the message "Cannot hold any more." would appear for Mutated Armaments in the Meld Relics option of the Melding Pot.
## What changed
- **Mutated Armaments melding** — fixed a bug where the "Cannot hold any more." error message would incorrectly appear when using the Meld Relics option in the Melding Pot under certain conditions
## Bug Fixes
- **Melding Pot inventory system** — corrected false inventory capacity warnings that prevented players from melding Mutated Armaments despite having available space
## Overall
Players can now successfully meld Mutated Armaments without encountering false "inventory full" errors.
Fixed an issue where, under certain conditions, the message "Cannot hold any more." would appear for Mutated Armaments in the Meld Relics option of the Melding Pot.