NARAKA: BLADEPOINT Patch Notes

Patch 2026-08-12 August 12, 2026

  • Players fight in turn; the winner stays to continue.
  • Each win grants a Buff to teammates in Team Battle.
  • 1v2 and 1v3 victories award bonus points.
  • After Arena Match ends, join the Team Battle for the final clash.
  • Players revive infinitely; eliminating enemies earns points.
  • Consecutive eliminations / eliminating Bounty target grant bonus points.
  • The Spirit Well appears at intervals; capturing it grants generous rewards.
  • Each match randomly assigns a weakness to the final Enchanted Boss (weak to Melee/Element/Ranged). Plan your route based on your spawn location, the Boss's weakness, and the resource stronghold drop tendencies for that match.
  • Clear an entire resource stronghold or defeat an Elite/Boss monster to obtain Souljades from stronghold chests. These Souljades apply to your in-match gear.
  • Defeat monsters to gain EXP and raise your team Level. Each resource stronghold has a recommended Level, attacking one above your team Level will be extremely difficult.
  • The Realm of Eclipse appears after a set time each match. Challenge the boss inside for generous rewards! If you fail, well... there's always the next run!
  • In the late game, a Nexus Gate leading to the final Enchanted Boss appears within the safe zone. Watch the timer and head there. As Shadow Corruption spreads, the area will be affected as well.
  • There are also some surprise items in the scene waiting to be discovered!
  • Complete matches or quests to earn "Calamity Crystals", used in the Skyfall Fateboard system to unlock fateboards and boost strength.
  • Defeating monsters may also yield "Lingering Artifacts". One artifact can be activated per match for powerful extra effects.
View full patch notes ↗

Patch 2026-07-30 July 30, 2026

  • A Fast, Unpredictable New Fighter
  • NARAKA’s First Transforming Weapon
  • A Five-Year Legacy of "Unfettered" Spirit
View full patch notes ↗

Patch 2026-07-29 July 29, 2026

  • Defeating monsters in The Boundless rewards different amounts of score based on monster type.
  • During the preparation phase, you can customize the Omens activated for the match. Each Omen provides a score multiplier bonus—higher-quality Omens grant higher bonuses, and bonuses from different Omens are multiplicative.
  • The Boundless quests have been added to Season Challenges, completing which unlocks more new Omens.
  • The Boundless is divided into two modes—Solo and Trios. Each mode contains three stages: Celestra, Shadowjade Mine, and Shipwreck Expanse. Your final score is the sum of your scores across all three stages.
  • Across the three stages of a mode with the same player count, reusing a Hero, Souljade, or Curio will incur a score deduction penalty each time (Souljades or Curios that share a name but are separate instances are not counted as repeats). Please try to bring different loadouts into battle.
  • Trios mode does not automatically fill the party, so please pre-make a team before starting the challenge.
  • Based on your all-time highest total score across the three stages in Solo or Trios mode, you can unlock deluxe rewards such as an exclusive Showdown Profile Background and Aura Effects.
  • Each week, The Boundless leaderboard will also rank players based on their total Solo and Trios scores and the time they reached the leaderboard, granting limited-time Title rewards to players ranked in the Top 500, Top 100, and Top 10.
  • The attribute values of Souljades produced in dungeons will be fixed within a set range, so attributes at or near the maximum cap will no longer appear. There is also a certain chance to produce Jade Essence.
  • When recasting with "Jade Essence," if an attribute value would exceed its cap, a corresponding amount of progression items will be refunded based on the excess as compensation.
View full patch notes ↗

Patch 2026-07-02 July 2, 2026

View full patch notes ↗

Patch 2026-06-03 June 3, 2026

## What changed ### Balance - **Black Tortoise Block** — now consumes 20% Rage when triggered - **Counterattack** — now consumes 20% Rage - **Unnamed effect** — duration increased by 3 seconds; grants +10% Skill and Ultimate damage while active; Elbow Strike and Knee Strike restore damage dealt as Health or Armor for 5 seconds while active - **Celestia equipment** — Forged attributes become invalid if brought into match with depleted Toughness or picked up in-match with zero Toughness ### Bug Fixes - **Celestia equipment** — Forged attributes now properly remain active when Toughness is depleted during normal combat in-match ### Other - **Match replays** — only replays from the last 7 days can be downloaded; replays expire after version updates - **Replay accuracy** — replays may not fully match actual gameplay due to network and device factors ## Overall Rage management for defensive mechanics has been tightened while Celestia equipment durability now more significantly impacts its effectiveness.
  • Each Black Tortoise Block now consumes 20% Rage when triggered.
  • Using a counterattack consumes 20% Rage.
  • New Effect: Increases \ duration by 3 sec.
  • New Effect: While \ is active, Skill and Ultimate damage +10%
  • New Effect: While \ is active, using Elbow Strike or Knee Strike restores damage dealt as Health or Armor for 5 seconds.
  • Only match replays within 7 days can be downloaded and viewed. After each game version update, old version match replays will expire and cannot be played.
  • Replays are affected by network fluctuations and device specifics, and may not fully match the actual situation.
  • When a Celestia equipment is brought into the match with depleted Toughness, its Forged attributes will become invalid.
  • Zero-Toughness Celestia equipment picked up in the match also has its Forged attributes invalid.
  • Celestia equipment that has its Toughness depleted during normal combat in the match is not affected, and its attributes still take effect.
View full patch notes ↗