No Man's Sky Patch Notes

Patch 6.36 May 4, 2026

## What changed - **Corvettes** — can now land in Space Stations and the Anomaly - **Corvette decorations** — no longer shift position in multiplayer or when flying - **Corvette decorations in build mode** — placement is now correct when cancelling edits - **Corvette collision** — offset issue for multiplayer passengers fixed - **Mission markers** — now remain visible when unfocused and appear after Target Sweep Mode scans - **Analysis Visor icons** — missing icons restored and duplicate Freighters no longer appear after warping - **Cyclops Scope** — certain icons display correct images - **Loading performance** — reduced initial white screen wait time - **Oxygen plants** — corrected description from "sodium rich" to accurate text ## Bug Fixes - **Switch and Switch 2 offline mode** — connection dialogue no longer repeatedly appears - **Multiplayer visual synchronization** — Corvette decorations and collision data now sync properly across players ## Overall No Man's Sky fixed 13 issues affecting Corvette functionality, mission tracking, UI accuracy, and multiplayer stability.
  • Fixed an issue that prevented Corvettes from landing in the Space Station and the Anomaly
  • Fixed an issue that would cause decoration parts in a Corvette to move around slightly in multiplayer
  • Fixed an issue that caused mission markers to disappear when not in focus
  • Fixed an issue that could cause a connection dialogue to repeatedly appear when playing offline on Switch and Switch 2
  • Fixed an issue that caused certain icons to be missing when viewed through the analysis visor
  • Fixed an issue that caused mission markers not to show up after completing a scan in Target Sweep Mode
  • Fixed an issue where certain icons displayed the incorrect image when viewed through the Cyclops Scope
  • Fixed an issue that caused edited decorations in a Corvette to be placed outside of the Corvette when flying
  • Fixed an issue that would cause Corvette collision to be offset for multiplayer passengers
  • Fixed an issue that could cause a duplicate of the player's Freighter to appear after warping
  • Fixed an issue that would cause Corvette decoration parts to be placed incorrectly when cancelling an edit in build mode
  • Fixed an issue that could cause a longer wait on the initial white screen after the loading screen
  • Fixed a text issue which incorrectly described oxygen plants as "sodium rich" in the Analysis Visor

Patch 6.34 April 21, 2026

## What changed **Holo-Arena XP calculation** — improved experience gain for creatures during battles **Holo-Arena UI and visuals** — fixed widescreen background misalignment, particle effect alignment in creature battles, and incorrect visual effects applied to some creatures **Holo-Arena team selection** — fixed bug displaying wrong creature when selecting battle team **Holo-Arena pet levels** — pets no longer incorrectly show as exceeding max level after battles **Holo-Arena battle log** — fixed issues with log display and unclear messaging when losing without gaining XP **Holo-Arena missions** — improved visibility of active Challenger and Champion missions and allowed multiple instances in mission log **Holo-Arena stability** — fixed soft-lock during battle setup and rare soft-lock when all pets from both players were KO'd **Holo-Arena ability cooldowns** — fixed cooldown-resetting abilities incorrectly resetting their own cooldown **Holo-Arena squad info** — removed creature battle stats from squadron pilot UI **Brood Mother** — fixed multiple issues **Snake creature riding** — improved positioning **Corvette building and markers** — fixed base parts placing incorrectly while flying corvettes and beam marker not showing when loading onto freighter **Settlement construction** — fixed missing construction terminal for large buildings **Ship lasers** — fixed incorrect limiting of ship laser functionality **Ship controls** — added mouse wheel bindings for quick left and quick right actions in ship quick menu **Ship weapon cycling** — fixed double-counted input when cycle weapon shared button with quick menu navigation **Crafting inventory search** — improved checks when searching for crafting materials **Mission navigation** — fixed missions incorrectly directing to galaxy map instead of teleporter for different-galaxy locations and incorrect discovery page
  • Improved XP calculation for creatures during holo-arena battles
  • Fix misaligned background image for the holo-arena on widescreen setups
  • No longer show pets as exceeding max level after finishing a holo-arena battle
  • Fix for badly aligned particle effects in some creature battles
  • Fix a bug that caused some creatures in the holo-arena to have incorrect visual effects applied
  • Fixed an issue which caused the wrong creature to be displayed when selecting the team in the holo-arena
  • Fixed an issue in the holo-arena battle log
  • Improved the visibility of active Challenger and Champion Holo-Arena battle missions and allowed multiple active instances of those missions in the mission Log
  • Fixed unclear messaging when losing a Holo-Arena battle and not gaining any XP
  • Fix for creature battle stats appearing in the squadron pilot info UI
  • Fixed a soft-lock that could occur during holo-arena battle setup
  • Fixed a rare issue which could cause a soft lock when all pets were KO'd from both players
  • Fixed a number of issues affecting the Brood Mother
  • Fixed an issue where markers were being hidden incorrectly
  • Improved snake creature riding position
  • Fixed an issue that prevented the beam aboard corvette marker from showing when loading onboard a freighter
  • Fixed an issue which caused base parts to be placed incorrectly if built while flying in a corvette
  • Fixed an issue that could cause the construction terminal to be missing for large buildings in Settlements
  • Fixed an issue which could incorrectly limit ship lasers
  • Allow mouse wheeling bindings for quick left and quick right actions in the ship quick menu action set
  • Fixed a bug that double counted input if cycle weapon was bound to the same button as quick menu navigation
  • Improved checks when searching inventories for items used during crafting
  • Fixed an issue which could link to an incorrect discovery page
  • Fixed an issue that could cause missions to direct the player to the galaxy map instead of the teleporter when the mission location was in a different galaxy
  • Fix a terrain rendering bug where dark patches are occasionally seen with tessellation enabled
  • Fixed an issue which cause holo-arena abilities which reset cooldowns to reset their own cooldown

Patch 6.33 April 15, 2026

## What changed **Holo-Arena NPC opponents** — now have more appropriate creature affinities and improved AI reactions during battles **Holo-Arena battle mechanics** — ramping damage can now be dispelled, stunned pets no longer take bonus turns, and NPCs will no longer use moves that would knock out their final pet **Holo-Arena turn timer** — now activates properly for Fireteam members during matches **Holo-Arena physics** — players are no longer thrown around during storms on planets while battling **Holo-Arena availability** — no longer appears in Abandoned systems **Holo-Arena matchmaking** — fixed repeated battles against the same NPC when using invites from Oceanus **Creature status effects** — no longer trigger on knocked out creatures **Robotic creatures** — now lay eggs with robotic shells instead of organic shells, and robotic eggs can now be picked up **Squid creatures** — fixed texture issues and improved movement animations **Creature feeding** — pets now properly deposit faecium after being fed **Analysis Visor** — creature scanning mode now appears after adopting your first pet instead of requiring a second pet ## Bug Fixes - **Holo-Arena disconnection** — fixed inability to start new battles after server disconnection - **Holo-Arena spectating** — fixed rare crash when joining a match near its end - **Holo-Arena sync** — fixed out-of-sync battle issues - **Holo-Arena UI** — fixed overlapping UI on win/lose screens, chat messages appearing during battles, and quick disappearance of results for joining players - **Holo-Arena VR** — fixed incorrect camera framing for left-handed players - **Holo-Arena audio
  • During NPC holo-arena battles, opposing creatures will now have more appropriate affinities
  • Fixed an issue which prevented ramping damage from being dispellable during holo-arena battles
  • Fixed an issue that could cause stunned pets to still take bonus turns
  • NPC Holo-Arena opponents will no longer use a move that would cause their final pet to be knocked out
  • Fixed an issue that prevented the turn timer activating for Fireteam members during Holo-Arena matches
  • Improved NPC reactions during holo-arena matches
  • Holo-arena NPC opponents will now return to facing the table if they become distracted
  • Fixed an issue that caused Holo-Arenas to appear in Abandoned systems
  • Fixed an issue which could repeatedly send players to battle same NPC when using an invite from Oceanus
  • Fixed an issue which caused players to be thrown around during a holo-arena battle while in a storm on a planet
  • Fixed a rare issue that could occur if you started spectating a holo-arena battle at the end of a match
  • Fixed an issue that would cause status effects to trigger on knocked out creatures
  • Fixed an issue that could cause Holo-Arena battles to go out of sync
  • Fixed an issue that prevented starting new Holo-Arena battles after experiencing a disconnection from the server
  • Added audio to accompany a knock out at a Holo-Arena
  • Added audio to accompany a win result at a Holo-Arena
  • Show level up progress for creatures after a holo-arena battle
  • Fixed an issue that could cause overlapping UI when losing or winning a match at a Holo-Arena
  • Fixed an issue that would display chat messages during Holo-Arena battles
  • Fixed an issue that caused the win/lose screen to disappear quickly for the player who joined a Holo-Arena battle
  • Fixed an issue that caused camera framing to be incorrect for left handed players in VR during holo-arena battles
  • The collection of Arena League reward companions now display a thumbnail of the creature in Oceanus' shop interface
  • Fixed an issue that would cause the helix upgrade icon to appear erroneously in the companion register
  • Summoned pets are now hidden when starting a battle at a Holo-Arena
  • Fixed an issue that caused some robotic creatures to lay eggs with organic shells
  • Fixed an issue that prevented robotic eggs from being picked up
  • Fixed a texture issue with squid creatures
  • Improved squid creature movement
  • Fixed an issue that prevented creatures from depositing faecium after being fed
  • Fixed an issue that prevented the Analysis Visor scanning mode for creature stats to appear until you adopted a 2nd pet
  • Updated icons for creature traits displayed when using the Analysis Visor
  • Fixed an issue that prevented the starship from being automatically repaired at the end of the Remnant expedition if some milestones had been left incomplete
  • Fixed an issue that could cause the camera to behave erratically when the player was sitting
  • Fixed an issue when attempting to transfer a stack of items from a chest to another inventory
  • Fixed several missing text strings
  • Fixed an issue which could prevent markers from rendering
  • Upgrade OpenVR to version 2.15.6
  • Fixed an issue that caused gaps in the terrain with some graphics settings when using an integrated Intel GPU
  • Fixed a crash when attempting to mutate a max level creature
  • Fixed a crash that could occasionally occur during load
  • Fixed a crash in the particles system on Switch
  • Optimised memory usage on PS4

Patch 6.32 April 10, 2026

## What changed - **NPC responsiveness near game tables** — fixed unresponsive NPCs appearing at gaming stations - **underwater graphics** — eliminated flickering visual glitches while submerged - **Corvette technology** — prevented technology from being removed during warp jumps - **inventory duplication** — stopped unintended creation of duplicate items in player inventories - **Anomaly performance on PS5** — resolved framerate and performance degradation on PlayStation 5 - **networking stability** — patched a rare crash caused by network connections ## Bug Fixes - **Game table NPCs** — now respond properly when near gaming stations - **underwater rendering** — graphics no longer flicker below the surface - **warping mechanics** — Corvette technology remains equipped after jumping systems - **item duplication** — inventory system no longer creates unexpected duplicate stacks - **PS5 Anomaly** — performance restored when visiting the Anomaly station - **network connections** — eliminated an uncommon crash related to online connectivity ## Overall This patch fixes critical inventory corruption, stability issues on PS5, and several systems that were losing player progress or functionality.
  • Fixed an issue which could cause unresponsive NPCs to appear near game tables
  • Fixed an issue which could cause flickering graphics while underwater
  • Fixed an issue that caused Corvette technology to be removed when warping
  • Fixed an issue that could cause many duplicate items to be created in inventories
  • Fixed an issue that caused performance issues when on the Anomaly on PS5
  • Fixed a rare networking crash

Patch 6.31 April 9, 2026

## What changed - **Network optimisation** — improved server communication efficiency - **Charge popup crash** — fixed a crash that occurred when moving technology while the charge popup menu was open ## Bug Fixes - **Technology management** — players can now safely move tech without triggering crashes during charge popup interactions ## Overall This patch resolves a specific crash when managing technology inventory during charging interactions and improves network performance.
  • Network optimisation
  • Fixed a crash that could be caused when moving tech while the charge popup is active