Added manual light control over vehicle lights (see below).
Added filter and search functionality to storage (see below).
Controller: When selecting a save game, you can just press (A) to jump to the load button, without needing to go through the whole list of save games anymore.
Fixed that vehicles sometimes float when a workstation was placed on a specific spot.
After interacting with all signal towers in a biome, the frequency of signals to appear is much higher now.
Fixed the second ladder at the windmill (was very difficult to use).
Fixed dog companion material depositing could lead to a buggy state of the storage UI.
Fixed flash light icon showing while driving.
Fixed flash light being usable while in a UI.
Multiplayer: Fixed a bug that bee hives or water catchers sometimes became unusable.
## What changed
- **Achievements** — now awarded to all connected players simultaneously with the host in multiplayer
- **Elevators** — fixed occasional bugs occurring in multiplayer sessions
- **Fall damage** — prevented immediate damage when joining a game in progress
- **Multiplayer errors** — UI now displays error codes to help with troubleshooting reports
- **Steam Deck license plates** — blocked invalid character input that caused save corruption
- **Dog companion deposit UI** — corrected error message to display "nothing to deposit" instead of "out of range"
- **Dog companion deposits** — added automatic material deposit feature
## Bug Fixes
- **Multiplayer achievement timing** — achievements now sync properly with host
- **Multiplayer elevators** — eliminated elevator malfunctions in multiplayer
- **Join-in fall damage** — removed unintended damage when entering active games
- **Steam Deck license plates** — prevented invalid characters from breaking saves
- **Dog companion error text** — fixed misleading deposit error messages
## New Features
- **Dog companion auto-deposit** — materials now deposit automatically
## Overall
Multiplayer stability and dog companion interactions have been improved, with better error reporting for troubleshooting multiplayer issues.
Fixed that achievement are given to connected players in multiplayer at the right time (together with the host).
Fixed elevators sometimes being bugged in multiplayer.
Prevent immediate fall damage when joining a game.
When encountering a multiplayer error, the UI now also shows an error code. If you are encountering a multiplayer error, please include that code in your report.
Steam Deck: Fixed that it is no longer possible to add invalid characters to licence plate, which lead to save issues.
Dog companion UI now shows the correct error text when depositing materials is not possible ("nothing to deposit" instead "out of range").
Added automatic material deposit for dog companion (see below).
## What changed
- **Multiplayer stability** — improved overall stability and fixed numerous connection issues
- **Host visibility** — fixed bug where the hosting player would become invisible to other players
- **Biome indicator** — added to the map for easier navigation
- **Smelter placement** — fixed issue where building a Smelter inside the vehicle prevented it from driving
- **Vehicle exit** — fixed bug where players were not properly leaving vehicles
- **Multiplayer region selection** — added option to select your region to improve connection time, ping, and reduce errors
- **Resource balancing** — adjusted distribution and balance of resources
- **UI/UX improvements** — fixed various interface and user experience issues
## Balance
- **Resource distribution** — rebalanced resource drops and availability
## Bug Fixes
- **Hosting player disappearing** — no longer invisible during multiplayer sessions
- **Smelter vehicle collision** — building a Smelter inside a vehicle no longer blocks driving
- **Vehicle exit** — players now properly leave vehicles instead of getting stuck
- **Multiplayer stability** — general improvements to connection reliability
## Overall
Multiplayer reliability has been significantly improved through stability fixes, region selection, and critical bug corrections affecting host visibility and vehicle mechanics.
Improved multiplayer stability
Fixed the issue where the hosting player would disappear/become invisible
Added a biome indicator to the map!
Fixed an issue where Smelter being built inside the vehicle prevented it from driving properly
General stability of multiplayer.
Option to select multiplayer region to improve connection time and ping and to reduce errors.
Multiplayer bug fixes, e.g. players not properly leaving the vehicle.