## What changed
**Economy** — Currency gain from healing and damage increased by 7.14% in Jetpack Cat stadium
## Bug Fixes
- **Ana's Mythic 'Ra' Skin** — Nano Boost recipients now see the correct visual effects
- **Freja's Mini Bola (Lille Fælde)** — Damage reduced to intended values
- **Juno's Blink Boosts** — Fixed issue where final charge was constantly triggering On Ability effects
- **Backstabber** — No longer grants additional bleed procs on Critical Hit
- **Ramattra's Void Barrier** — Toggling no longer triggers On Ability effects
## Overall
This patch increases economy rewards in Jetpack Cat stadium and fixes several ability interactions and visual bugs across multiple heroes.
Increased currency gain from healing and damage by 7.14% in Jetpack Cat stadium
Fixed an issue where recipients of Nano Boost from Ana's Mythic 'Ra' Skin would not see the appropriate visual effects
Fixed an issue where Freja's Mini Bola from Lille Fælde was doing more damage than intended
Fixed an issue where Juno's Blink Boosts could constantly trigger On Ability effects during the last charge
Fixed an issue where Backstabber was granting additional bleed procs on Critical Hit
Fixed an issue where toggling Ramattra's Void Barrier would trigger On Ability effects
Patch MAY 12, 2026
## What changed
- **All heroes** — leveling speed increased
- **Competitive Play unlock requirement** — increased from 20 wins to 50 wins
- **Default sound settings** — "Play Sound When Teammate Eliminated" and "Play Sound When Enemy Eliminated" now enabled by default
- **Advanced Info Panel** — added new "Swap Reloads" keyword
- **Post Match Accolades** — adjusted to display underrepresented statistics more frequently
## Balance Changes
**Buffs:**
- **Brigitte Inspire** — added custom UI showing number of allies currently being healed
- **Doomfist Empowered Punch** — added new visual and sound effects when ability is about to time out
- **Junker Queen Adrenaline Rush** (5v5 only) — wound damage self-healing multiplier increased from 2.25x to 2.5x
- **Freja Rising Winds** — no longer reduces height gained from Updraft
- **Freja Updraft** — cooldown reduced from 12 to 10 seconds
- **Freja Bounty Hunting** — bonus Ultimate charge increased from 25% to 33%
- **Baptiste Regenerative Burst** — instant healing increased from 40 to 50, healing over time increased from 40 to 50, cooldown reduced from 14 to 12 seconds
- **Mercy Winged Reach** — new perk granting Guardian Angel 30% increased range
- **Mercy Guardian Angel** — launch speed increased by 10%
- **Mizuki Kekkai Sanctuary** — now absorbs projectiles from both directions
**Nerfs:**
- **Initiator Subrole**
All heroes now level up faster
Changed default setting for 'Play Sound When Teammate Eliminated' and 'Play Sound When Enemy Eliminated' to 'On'
Added new keyword 'Swap Reloads' to the Advanced Info Panel
Adjusted Post Match Accolades cards to show underrepresented statistics more often
Increased requirement to unlock Competitive Play from 20 wins to 50 wins
Ramattra Void Barrier: Cooldown is now visible while Nemesis Form is active
Brigitte Inspire: Added custom UI element showing how many allies are currently being healed
Initiator Subrole: No longer triggers while airborne, now triggers when using specified movement ability
Initiator Subrole: Heal amount reduced from 60 to 50
D.Va Micro Missiles: Impact damage reduced from 3 to 2
Doomfist Seismic Slam: Camera lock and shockwave effects now trigger later to better align with animation
Doomfist Empowered Punch: Added new visual and sound effects when about to time out
Junker Queen Adrenaline Rush (5v5 only): Wound damage self-healing multiplier increased from 2.25x to 2.5x
Emre Siphon Blaster: Healing conversion reduced from 80% to 60%
Emre Cyber Frag: Radius of maximum explosion damage reduced from 2 to 1.5 meters
Freja Rising Winds: No longer reduces the height gained from Updraft
Freja Updraft: Cooldown reduced from 12 to 10 seconds
Freja Bounty Hunting: Bonus Ultimate charge increased from 25% to 33%
Sierra Helix Rifle: Weapon fire volume reduced
Pharah Concussive Force: Damage reduced from 50 to 30
Pharah Rocket Salvo: Damage reduced per rocket from 40 to 30
Baptiste Regenerative Burst: Instant healing increased from 40 to 50
Baptiste Regenerative Burst: Healing over time increased from 40 to 50
Baptiste Regenerative Burst: Cooldown reduced from 14 to 12 seconds
Illari Solar Rifle: Base projectile size reduced from 0.05 to 0
Lúcio Sound Barrier: Overhealth granted reduced from 750 to 625
Lúcio Sound Barrier: Duration reduced from 6 to 5 seconds
Mercy Divine Momentum: Removed
Mercy Winged Reach: New perk - Guardian Angel's range is increased by 30%
Mercy Guardian Angel: Launch speed increased by 10%
Mizuki Kekkai Sanctuary: Now able to absorb projectiles from both directions
Kiriko Protection Suzu: Additional healing after negative status cleanse removed (was 30)
Patch May 12, 2026
## What changed
- **Play Sound When Teammate Eliminated** and **Play Sound When Enemy Eliminated** — default setting changed to On
- **Initiator Subrole** — no longer triggers while airborne, heal amount reduced from 60 to 50
- **All heroes** — leveling speed increased
- **Competitive Play unlock requirement** — increased from 20 wins to 50 wins
- **Advanced Info Panel** — added new keyword "Swap Reloads"
- **Post Match Accolades cards** — adjusted to show underrepresented statistics more frequently
## Character adjustments
**Mercy**
- **Divine Momentum Minor Perk** — removed
- **Winged Reach Minor Perk** — added, increases Guardian Angel range by 30%
- **Guardian Angel** — launch speed increased by 10%
**Brigitte**
- **Inspire** — added custom UI element showing allies being healed
**D.Va**
- **Micro Missiles** — impact damage reduced from 3 to 2
**Doomfist**
- **Seismic Slam** — camera lock and shockwave effects now trigger later to align with animation
- **Empowered Punch** — added new visual and sound effects when about to time out
**Junker Queen**
- **Adrenaline Rush** — wound damage self-healing multiplier increased from 2.25x to 2.5x (5v5 only)
**Emre**
- **Siphon Blaster** — healing conversion reduced from 80% to 60%
- **Cyber Frag** — radius of maximum explosion damage reduced from 2 to 1.5 meters
**Freja
Changed default setting for 'Play Sound When Teammate Eliminated' and 'Play Sound When Enemy Eliminated' to 'On'
Initiator Subrole: No longer triggers while airborne, heal amount reduced from 60 to 50
Mercy: Divine Momentum Minor Perk removed, Winged Reach Minor Perk added increasing Guardian Angel range by 30%
All heroes now level up faster
Added new keyword 'Swap Reloads' to Advanced Info Panel
Adjusted Post Match Accolades cards to show underrepresented statistics more often
Increased requirement to unlock Competitive Play from 20 wins to 50 wins
Brigitte: Added custom UI element showing allies being healed by Inspire
D.Va Micro Missiles: Impact damage reduced from 3 to 2
Doomfist Seismic Slam: Camera lock and shockwave effects now trigger later to align with animation
Doomfist Empowered Punch: Added new visual and sound effects when about to time out
Junker Queen Adrenaline Rush: Wound damage self-healing multiplier increased from 2.25x to 2.5x (5v5 only)
Emre Siphon Blaster: Healing conversion reduced from 80% to 60%
Emre Cyber Frag: Radius of maximum explosion damage reduced from 2 to 1.5 meters
Freja Rising Winds: No longer reduces height gained from Updraft
Freja Updraft: Cooldown reduced from 12 to 10 seconds
Freja Bounty Hunting: Bonus Ultimate charge increased from 25% to 33%
Sierra Helix Rifle: Weapon fire volume reduced
Pharah Concussive Force: Damage reduced from 50 to 30
Pharah Rocket Salvo: Damage reduced per rocket from 40 to 30
Illari Solar Rifle: Base projectile size reduced from 0.05 to 0
Kiriko Protection Suzu: Additional healing after negative status cleanse removed (was 30)
Mercy Guardian Angel: Launch speed increased by 10%
Ramattra: Void Barrier cooldown now visible while Nemesis Form is active
Baptiste Regenerative Burst: Instant healing increased from 40 to 50, healing over time increased from 40 to 50, cooldown reduced from 14 to 12 seconds
Mizuki Kekkai Sanctuary: Now absorbs projectiles from both directions, healing and duration reduced to offset additional defensive value
Lúcio Sound Barrier: Overhealth granted reduced from 750 to 625, duration reduced from 6 to 5 seconds
Patch January 20, 2026
## What changed
- **Brigitte** — fixed a bug where she would lose her abilities under certain conditions
- **Spawn defense turret** — increased damage from 25% to 50%
## Bug Fixes
- **Brigitte** — resolved an issue causing her to lose her abilities under certain conditions
## Balance
- **Spawn defense turret** — damage increased from 25% to 50%
## Overall
Brigitte received a stability fix while spawn defense turrets now deal significantly more damage.
Resolved an issue with Brigitte that caused her to lose her abilities under certain conditions
Increased spawn defense turret damage from 25% to 50%
Patch January 8, 2026
## What changed
**Damage adjustments** — Multiple heroes received either buffs or nerfs to their primary weapons and abilities, with some receiving changes to cooldowns and costs.
**Map changes** — Spawn Defense Turrets added outside spawn rooms on Payload Race, Control, and Clash maps.
**Bug fixes** — Several unintended mechanics and targeting issues resolved across multiple heroes.
## Balance Changes
**Freja**
- **Take Aim** — Impact damage increased from 30 to 35
- **Revdraw Crossbow primary fire** — Maximum spread reduced from 2 to 1.5 degrees
**Doomfist**
- **Rocket Punch** — Empowered punch now deteriorates after 20 seconds
- **Power Matrix perk** — Projectile absorption area scaled down
**D.Va**
- **Extended Boosters perk** — Additional Booster damage reduced from 100% to 40%
**Roadhog**
- **Whole Hog** — Damage per pellet increased from 6 to 7
**Ashe**
- **Viper's Sting perk** — Ammo gained reduced from 2 to 1
- **The Viper secondary fire** — Falloff range reduced from 40-60 meters to 35-55 meters
**Bastion**
- **Configuration Recon** — Damage reduced from 25 to 23
**Genji**
- **Shuriken** — Ammo increased from 24 to 30
**Symmetra**
- **Photon Projector secondary fire** — Base projectile size reduced from 0.5 to 0.4 meters
- **
Freja Take Aim - Impact damage increased from 30 to 35
Doomfist Rocket Punch - Empowered punch now deteriorates after 20 seconds
Doomfist Power Matrix perk - Projectile absorption area scaled down
D.Va Extended Boosters perk - Additional Booster damage reduced from 100% to 40%
Roadhog Whole Hog - Damage per pellet increased from 6 to 7
Ashe Viper's Sting perk - Ammo gained reduced from 2 to 1
Ashe The Viper - Secondary fire falloff range reduced from 40-60 meters to 35-55 meters
Bastion Configuration Recon - Damage reduced from 25 to 23
Freja Revdraw Crossbow primary fire - Maximum spread reduced from 2 to 1.5 degrees
Genji Shuriken - Ammo increased from 24 to 30
Symmetra Photon Projector Secondary fire - Base projectile size reduced from 0.5 to 0.4 meters
Symmetra Teleporter - Base shield health reduced from 250 to 200
Vendetta Projected Edge - Damage reduced from 80 to 70
Vendetta Soaring Slice - Now starts on cooldown when respawning
Vendetta Whirlwind Dash - Damage reduced from 80 to 70
Vendetta Raging Storm perk - Damage reduced from 40 to 35 per spin
Venture Drill Dash - Radius reduced from 2.4 to 2.0 meters
Illari Solar Rifle - Maximum damage increased from 70 to 75
Illari Solar Rifle - Minimum damage increased from 20 to 25
Lucio Soundwave - Cooldown increased from 4 to 5 seconds
Moira Ultimate cost reduced by 7%
Zenyatta Discord Orb - Damage amplification increased from 25% to 30%
Added Spawn Defense Turrets outside spawn rooms for Payload Race, Control and Clash maps
Fixed an issue where D.Va's Precision Fusion perk incorrectly applied to Micro Missiles
Fixed an issue where Cassidy could not ping enemies through walls during Deadeye
Fixed an issue where aim assist would trigger on friendly pets and deployables
Fixed an issue where Moira's Biotic Grasp would not target Lifeweaver's Petal Platform
Fixed a bug that allowed Vendetta to temporarily store her Palatine Fang's overhead slash