Overwatch Patch Notes

Patch MAY 14, 2026 May 14, 2026

## What changed **Economy** — Currency gain from healing and damage increased by 7.14% in Jetpack Cat stadium ## Bug Fixes - **Ana's Mythic 'Ra' Skin** — Nano Boost recipients now see the correct visual effects - **Freja's Mini Bola (Lille Fælde)** — Damage reduced to intended values - **Juno's Blink Boosts** — Fixed issue where final charge was constantly triggering On Ability effects - **Backstabber** — No longer grants additional bleed procs on Critical Hit - **Ramattra's Void Barrier** — Toggling no longer triggers On Ability effects ## Overall This patch increases economy rewards in Jetpack Cat stadium and fixes several ability interactions and visual bugs across multiple heroes.
  • Increased currency gain from healing and damage by 7.14% in Jetpack Cat stadium
  • Fixed an issue where recipients of Nano Boost from Ana's Mythic 'Ra' Skin would not see the appropriate visual effects
  • Fixed an issue where Freja's Mini Bola from Lille Fælde was doing more damage than intended
  • Fixed an issue where Juno's Blink Boosts could constantly trigger On Ability effects during the last charge
  • Fixed an issue where Backstabber was granting additional bleed procs on Critical Hit
  • Fixed an issue where toggling Ramattra's Void Barrier would trigger On Ability effects

Patch MAY 12, 2026 May 12, 2026

## What changed - **All heroes** — leveling speed increased - **Competitive Play unlock requirement** — increased from 20 wins to 50 wins - **Default sound settings** — "Play Sound When Teammate Eliminated" and "Play Sound When Enemy Eliminated" now enabled by default - **Advanced Info Panel** — added new "Swap Reloads" keyword - **Post Match Accolades** — adjusted to display underrepresented statistics more frequently ## Balance Changes **Buffs:** - **Brigitte Inspire** — added custom UI showing number of allies currently being healed - **Doomfist Empowered Punch** — added new visual and sound effects when ability is about to time out - **Junker Queen Adrenaline Rush** (5v5 only) — wound damage self-healing multiplier increased from 2.25x to 2.5x - **Freja Rising Winds** — no longer reduces height gained from Updraft - **Freja Updraft** — cooldown reduced from 12 to 10 seconds - **Freja Bounty Hunting** — bonus Ultimate charge increased from 25% to 33% - **Baptiste Regenerative Burst** — instant healing increased from 40 to 50, healing over time increased from 40 to 50, cooldown reduced from 14 to 12 seconds - **Mercy Winged Reach** — new perk granting Guardian Angel 30% increased range - **Mercy Guardian Angel** — launch speed increased by 10% - **Mizuki Kekkai Sanctuary** — now absorbs projectiles from both directions **Nerfs:** - **Initiator Subrole**
  • All heroes now level up faster
  • Changed default setting for 'Play Sound When Teammate Eliminated' and 'Play Sound When Enemy Eliminated' to 'On'
  • Added new keyword 'Swap Reloads' to the Advanced Info Panel
  • Adjusted Post Match Accolades cards to show underrepresented statistics more often
  • Increased requirement to unlock Competitive Play from 20 wins to 50 wins
  • Ramattra Void Barrier: Cooldown is now visible while Nemesis Form is active
  • Brigitte Inspire: Added custom UI element showing how many allies are currently being healed
  • Initiator Subrole: No longer triggers while airborne, now triggers when using specified movement ability
  • Initiator Subrole: Heal amount reduced from 60 to 50
  • D.Va Micro Missiles: Impact damage reduced from 3 to 2
  • Doomfist Seismic Slam: Camera lock and shockwave effects now trigger later to better align with animation
  • Doomfist Empowered Punch: Added new visual and sound effects when about to time out
  • Junker Queen Adrenaline Rush (5v5 only): Wound damage self-healing multiplier increased from 2.25x to 2.5x
  • Emre Siphon Blaster: Healing conversion reduced from 80% to 60%
  • Emre Cyber Frag: Radius of maximum explosion damage reduced from 2 to 1.5 meters
  • Freja Rising Winds: No longer reduces the height gained from Updraft
  • Freja Updraft: Cooldown reduced from 12 to 10 seconds
  • Freja Bounty Hunting: Bonus Ultimate charge increased from 25% to 33%
  • Sierra Helix Rifle: Weapon fire volume reduced
  • Pharah Concussive Force: Damage reduced from 50 to 30
  • Pharah Rocket Salvo: Damage reduced per rocket from 40 to 30
  • Baptiste Regenerative Burst: Instant healing increased from 40 to 50
  • Baptiste Regenerative Burst: Healing over time increased from 40 to 50
  • Baptiste Regenerative Burst: Cooldown reduced from 14 to 12 seconds
  • Illari Solar Rifle: Base projectile size reduced from 0.05 to 0
  • Lúcio Sound Barrier: Overhealth granted reduced from 750 to 625
  • Lúcio Sound Barrier: Duration reduced from 6 to 5 seconds
  • Mercy Divine Momentum: Removed
  • Mercy Winged Reach: New perk - Guardian Angel's range is increased by 30%
  • Mercy Guardian Angel: Launch speed increased by 10%
  • Mizuki Kekkai Sanctuary: Now able to absorb projectiles from both directions
  • Kiriko Protection Suzu: Additional healing after negative status cleanse removed (was 30)

Patch May 12, 2026 May 12, 2026

## What changed - **Play Sound When Teammate Eliminated** and **Play Sound When Enemy Eliminated** — default setting changed to On - **Initiator Subrole** — no longer triggers while airborne, heal amount reduced from 60 to 50 - **All heroes** — leveling speed increased - **Competitive Play unlock requirement** — increased from 20 wins to 50 wins - **Advanced Info Panel** — added new keyword "Swap Reloads" - **Post Match Accolades cards** — adjusted to show underrepresented statistics more frequently ## Character adjustments **Mercy** - **Divine Momentum Minor Perk** — removed - **Winged Reach Minor Perk** — added, increases Guardian Angel range by 30% - **Guardian Angel** — launch speed increased by 10% **Brigitte** - **Inspire** — added custom UI element showing allies being healed **D.Va** - **Micro Missiles** — impact damage reduced from 3 to 2 **Doomfist** - **Seismic Slam** — camera lock and shockwave effects now trigger later to align with animation - **Empowered Punch** — added new visual and sound effects when about to time out **Junker Queen** - **Adrenaline Rush** — wound damage self-healing multiplier increased from 2.25x to 2.5x (5v5 only) **Emre** - **Siphon Blaster** — healing conversion reduced from 80% to 60% - **Cyber Frag** — radius of maximum explosion damage reduced from 2 to 1.5 meters **Freja
  • Changed default setting for 'Play Sound When Teammate Eliminated' and 'Play Sound When Enemy Eliminated' to 'On'
  • Initiator Subrole: No longer triggers while airborne, heal amount reduced from 60 to 50
  • Mercy: Divine Momentum Minor Perk removed, Winged Reach Minor Perk added increasing Guardian Angel range by 30%
  • All heroes now level up faster
  • Added new keyword 'Swap Reloads' to Advanced Info Panel
  • Adjusted Post Match Accolades cards to show underrepresented statistics more often
  • Increased requirement to unlock Competitive Play from 20 wins to 50 wins
  • Brigitte: Added custom UI element showing allies being healed by Inspire
  • D.Va Micro Missiles: Impact damage reduced from 3 to 2
  • Doomfist Seismic Slam: Camera lock and shockwave effects now trigger later to align with animation
  • Doomfist Empowered Punch: Added new visual and sound effects when about to time out
  • Junker Queen Adrenaline Rush: Wound damage self-healing multiplier increased from 2.25x to 2.5x (5v5 only)
  • Emre Siphon Blaster: Healing conversion reduced from 80% to 60%
  • Emre Cyber Frag: Radius of maximum explosion damage reduced from 2 to 1.5 meters
  • Freja Rising Winds: No longer reduces height gained from Updraft
  • Freja Updraft: Cooldown reduced from 12 to 10 seconds
  • Freja Bounty Hunting: Bonus Ultimate charge increased from 25% to 33%
  • Sierra Helix Rifle: Weapon fire volume reduced
  • Pharah Concussive Force: Damage reduced from 50 to 30
  • Pharah Rocket Salvo: Damage reduced per rocket from 40 to 30
  • Illari Solar Rifle: Base projectile size reduced from 0.05 to 0
  • Kiriko Protection Suzu: Additional healing after negative status cleanse removed (was 30)
  • Mercy Guardian Angel: Launch speed increased by 10%
  • Ramattra: Void Barrier cooldown now visible while Nemesis Form is active
  • Baptiste Regenerative Burst: Instant healing increased from 40 to 50, healing over time increased from 40 to 50, cooldown reduced from 14 to 12 seconds
  • Mizuki Kekkai Sanctuary: Now absorbs projectiles from both directions, healing and duration reduced to offset additional defensive value
  • Lúcio Sound Barrier: Overhealth granted reduced from 750 to 625, duration reduced from 6 to 5 seconds

Patch January 20, 2026 January 20, 2026

## What changed - **Brigitte** — fixed a bug where she would lose her abilities under certain conditions - **Spawn defense turret** — increased damage from 25% to 50% ## Bug Fixes - **Brigitte** — resolved an issue causing her to lose her abilities under certain conditions ## Balance - **Spawn defense turret** — damage increased from 25% to 50% ## Overall Brigitte received a stability fix while spawn defense turrets now deal significantly more damage.
  • Resolved an issue with Brigitte that caused her to lose her abilities under certain conditions
  • Increased spawn defense turret damage from 25% to 50%

Patch January 8, 2026 January 8, 2026

## What changed **Damage adjustments** — Multiple heroes received either buffs or nerfs to their primary weapons and abilities, with some receiving changes to cooldowns and costs. **Map changes** — Spawn Defense Turrets added outside spawn rooms on Payload Race, Control, and Clash maps. **Bug fixes** — Several unintended mechanics and targeting issues resolved across multiple heroes. ## Balance Changes **Freja** - **Take Aim** — Impact damage increased from 30 to 35 - **Revdraw Crossbow primary fire** — Maximum spread reduced from 2 to 1.5 degrees **Doomfist** - **Rocket Punch** — Empowered punch now deteriorates after 20 seconds - **Power Matrix perk** — Projectile absorption area scaled down **D.Va** - **Extended Boosters perk** — Additional Booster damage reduced from 100% to 40% **Roadhog** - **Whole Hog** — Damage per pellet increased from 6 to 7 **Ashe** - **Viper's Sting perk** — Ammo gained reduced from 2 to 1 - **The Viper secondary fire** — Falloff range reduced from 40-60 meters to 35-55 meters **Bastion** - **Configuration Recon** — Damage reduced from 25 to 23 **Genji** - **Shuriken** — Ammo increased from 24 to 30 **Symmetra** - **Photon Projector secondary fire** — Base projectile size reduced from 0.5 to 0.4 meters - **
  • Freja Take Aim - Impact damage increased from 30 to 35
  • Doomfist Rocket Punch - Empowered punch now deteriorates after 20 seconds
  • Doomfist Power Matrix perk - Projectile absorption area scaled down
  • D.Va Extended Boosters perk - Additional Booster damage reduced from 100% to 40%
  • Roadhog Whole Hog - Damage per pellet increased from 6 to 7
  • Ashe Viper's Sting perk - Ammo gained reduced from 2 to 1
  • Ashe The Viper - Secondary fire falloff range reduced from 40-60 meters to 35-55 meters
  • Bastion Configuration Recon - Damage reduced from 25 to 23
  • Freja Revdraw Crossbow primary fire - Maximum spread reduced from 2 to 1.5 degrees
  • Genji Shuriken - Ammo increased from 24 to 30
  • Symmetra Photon Projector Secondary fire - Base projectile size reduced from 0.5 to 0.4 meters
  • Symmetra Teleporter - Base shield health reduced from 250 to 200
  • Vendetta Projected Edge - Damage reduced from 80 to 70
  • Vendetta Soaring Slice - Now starts on cooldown when respawning
  • Vendetta Whirlwind Dash - Damage reduced from 80 to 70
  • Vendetta Raging Storm perk - Damage reduced from 40 to 35 per spin
  • Venture Drill Dash - Radius reduced from 2.4 to 2.0 meters
  • Illari Solar Rifle - Maximum damage increased from 70 to 75
  • Illari Solar Rifle - Minimum damage increased from 20 to 25
  • Lucio Soundwave - Cooldown increased from 4 to 5 seconds
  • Moira Ultimate cost reduced by 7%
  • Zenyatta Discord Orb - Damage amplification increased from 25% to 30%
  • Added Spawn Defense Turrets outside spawn rooms for Payload Race, Control and Clash maps
  • Fixed an issue where D.Va's Precision Fusion perk incorrectly applied to Micro Missiles
  • Fixed an issue where Cassidy could not ping enemies through walls during Deadeye
  • Fixed an issue where aim assist would trigger on friendly pets and deployables
  • Fixed an issue where Moira's Biotic Grasp would not target Lifeweaver's Petal Platform
  • Fixed a bug that allowed Vendetta to temporarily store her Palatine Fang's overhead slash