## What changed
**Save File Optimization** — Save files reduced from 500MB to 30MB average
**Autosave System** — Now keeps 3 previous versions of each save file for easy rollback
**Steam Cloud Sync** — Save files can now sync across computers via Steam Cloud
**Lot Reversion** — Players can revert lots to their original appearance
**Para Appearance Editing** — Paras can now be edited via mirrors, hospitals, and pharmacies with all Paramaker options except labels, personalities, and lifestages
**Picture Frame Artworks** — About 40 new frame images added
**Custom Image Assets** — Can now add custom images to mugs, rugs, skateboards, curtains, cushions, and flags
**Bathroom Items** — Added 4 new hand and bath towel items
**Baby Presets** — New babies added to the randomizer
**Environmental Bill Reduction** — Water recyclers, wind turbines, and solar panels now reduce household bills
**Relationship Privacy** — Paras in relationships no longer embarrassed using toilets with partners present
**Mods Menu** — Added toggle all on/off button
**Paramaker Music** — Music becomes simpler and softer when zoomed in
## Bug Fixes
- Missing eating animations corrected
- Art Bundle 2 properly fixed with adjusted painting values
- Fire extinguishing issues on certain lots resolved
- Propose and Elope life goal now completes correctly
- Cancelling Go to Work/School no longer requeues every 20 minutes
- Roberto now displays as skill master in town hall
- Unloaded Player Paras issue fixed
- Removed teeth from all baby presets
- Buying lots while sleeping or sitting no longer spawns Pa
Smaller save files: New save files will now be 30MB in average instead of 500MB.
Multiple autosaves: The autosave feature will now keep the 3 last versions of each save file, allowing players to go back to a previous version in the Load Game menu.
Steam Cloud: Save files can now be synced on Steam Cloud to easily continue playing on a different computer.
Lot Changes: Players can now revert lots to their original look.
Paramaker Music: When zoomed-in, the music changes to a simpler, softer version of the track to create a feeling of closeness with your Para.
Edit Appearance: Players will now be able to freely edit their Paras by looking into a mirror or by going to the hospital and pharmacy. This includes all options available in the Paramaker except for labels, personalities, and lifestages.
New picture frame artworks: About 40 new images have been added to frame artwork.
More Custom Image Assets : You can now add custom images to mugs, rugs, skateboards, curtains, cushions and flags.
Hand and Bath Towel Items : Added 4 new items that were sorely needed for bathrooms.
Mods Quality of Life: Added a toggle all on/off button in the mods menu.
Train Paramaker Visual Change : We have removed the panel in favor of a set of curtains to favorise readability.
New baby presets: Added new babies to the randomizer
Updated Label UI: Made light adjustments to the Label UI in the Paramaker
Late to Work: Being late to work (or school) by cancelling the Go To Work action now incurs a performance penalty.
Paras that are in a relationship will no longer become embarrassed when using the toilet while their partner is in the bathroom.
Some missing animations from eating food have been corrected.
Art Bundle 2 is now correctly fixed. We have also lowered the value of the painting needed for the completion of the bundle.
Fixed some more edge cases where fires couldn’t be put out on certain lots.
Water recyclers, wind turbines or solar panels being on your terrain now reduce your bills.
Propose and Elope for the Happy Marriage life goal should now be completed properly.
Cancelling Go to Work/School no longer queues up the action every 20 minutes.
Roberto should now properly show up as the master of most skills in the town hall.
Fixed an issue where some Player Paras ended up being unloaded from the game.
Removed teeth from all baby presets.
Buying a lot while sleeping or sitting will no longer spawn your Paras in these positions.
Para nicknames are now saved when a household is saved in your library.
Grass patches that were impossible to delete have been removed from some lots.
Better Steam Workshop tags for mods: Creators can now choose tags for their mods and custom content to help players browse the Steam Workshop more easily. Modders will need to edit their existing mods, households and lots in-game to select new tags.
The Unpacking-inspired house from the collab trailer is now available in the lot library menu.
Options menu: Added a button to reset each setting to its default value.
Improved the save system to reduce chances of having save files that can no longer be loaded.
When launching the game and playing with mods, a “Loading mods…” screen will now be displayed. Previously, the game would just freeze for a few seconds when reaching the main menu after booting the game.
Cooking: To prevent meals from disappearing when finishing cooking them, the food will be sent to the inventory if no empty counters are available to place the meal on. Other similar issues are still being looked into.
Cooking: Fixed an issue where two Parafolks would sometimes fail to grab a portion from the same group meal when doing the interaction as a group.
Cooking: Fixed an issue where using the oven would sometimes bug and interrupt cooking if the oven was in a tight space.
Fixed a bug where the Armoire clothes shop was already loaded as if the player had visited it when starting a new game.
Fixed an issue where flushing toilets would use too much water, raising the costs on bank statements. Other issues relating to water bills are still being investigated.
Performing an interaction with a Para that is currently using the stairs will no longer be possible to prevent bugs where Parafolks get stuck in the stairs.
Eyebags and wrinkles are no longer added to a Parafolk when randomizing outfits.
Parafolks will now show their teeth when editing them in the Paramaker.
Parafolks will no longer keep the Exclusive Lovers label after breaking up.
Fixed a bug that prevented Parafolks from practicing the triangle.
Camera edge scrolling will now stop when moving the cursor to a different monitor.
The Community Center food bundle now requires group portions for cooked recipes instead of a single portion to make it easier to complete.
“Try for baby” will now correctly only be available if one Parafolk can get pregnant and the other can get others pregnant. Also, the want to try for baby will no longer appear for non applicable couples and they will instead get a want to adopt a baby.
The Wall-mounted TV will no longer hide when wall visibility is toggled off.
Fixed an issue where the default underwear would change color by themselves.
Fixed a bug where toddlers would sometimes play kid animations when idle which would deform their face.
Fixed a pathfinding issue preventing Parafolks from entering the train tunnel shortcut in the industrial district.
Fixed a bug where a Para could get a want to propose to a Para they are already engaged with or a want to be in a relationship with a Para who is already their lover.
When turning off 24 hour display mode, 12:00am is now correctly displayed. It was previously shown as 0:00am.
Adult Parafolks will now wait for toddlers to finish their interaction when picking them up from the high chair to prevent animation issues. Other similar issues are still being investigated.
Fixed a bug where build mode furniture and items would no longer be interactable after having them in the inventory.
Fixed a bug where paintings would lose their sell value when stored in the inventory, making it impossible for players to complete the “Art Bundle 2” Community Center bundle.
In rare cases, save files can become corrupted. We have fixed many issues around that since the release of the game but it could still happen.
We are working on a system that will keep multiple autosaves so that players can go back to a previous save.
Glitches can sometimes make the screen flash. We have fixed such glitches since the release but more could exist.
Players with photosensitivity should take caution.
## What changed
### New Features & Improvements
- **Teen romance** — Teenagers can now flirt and be in romantic relationships with other teenagers
- **Group eating** — Each Para will now grab and eat a portion when doing the group eat interaction
- **Telescope** — Using the telescope now increases the astronomy skill
- **Fun needs** — More interactions now increase Fun: Play Meli Melo, hopscotch, build sandcastle, play with plushies, draw on floor, dance, slow dance, get intimate, check social media, read book, read newspaper, play video games, watch TV, and vandalize
- **Building fade effect** — Buildings now fade out instead of disappearing suddenly when blocking the view
- **Accessibility** — Added option to change fade-out speed for trees and buildings to help players with photosensitivity
- **Modding support** — In-game font now displays more characters, allowing translations in more languages
- **Firefighter autonomy** — Firefighters now execute actions immediately instead of waiting 10 in-game minutes between interactions
- **Beach cleanup** — Trash bags spawn immediately after accepting the "Clean the beach" Townie request and are always visible even when zoomed out
### Balance & Bug Fixes
- **Save system** — Improved to reduce save file corruption
- **Child/pre-teen voices** — Fixed issue where their voices couldn't be heard
- **Water bills** — Fixed bug that made bills extremely expensive
- **Townie requests** — Will now automatically fail if the townie passes away
- **Work teleportation** — Parafolks no longer teleport when cancelling "Go to work"
- **Mod compatibility** — Fixed issue preventing play with more than 50 Steam Workshop mods
- **Train doors** — Fixed doors
Eat as a group: Each Para will now grab and eat a portion when doing this interaction as a group.
Teen romance: Teenagers can now flirt and be in a romantic relationship with other teenagers.
Made improvements to the save system to reduce the chances of save files getting corrupted.
Fixed an issue where we couldn’t hear the voices of children and pre-teen Parafolks.
Fixed a bug that made bills very expensive because of the water consumption.
Using the telescope now increases the astronomy skill.
Townie requests will now automatically fail if the townie passes away.
Parafolks will no longer teleport when cancelling their “Go to work” interaction.
The in-game font is now able to display more characters, allowing modders to create mods that translate the game in more languages.
Fixed an issue that prevented playing with more than 50 mods from the Steam Workshop.
Since patch 0.1.2, the train doors were always opened and it was hiding the height slider ruler in the Paramaker. This has been fixed.
Fixed an issue with the “Need ignored” interface flickering on and off when there’s a fire.
Some ovens were not accessible for cooking if they were in a tight space. This has been fixed.
Fixed a pathfinding issue in Anisa’s apartment that prevented Parafolks from walking down the stairs from the top floor.
Fixed a pathfinding issue with the hairdresser which prevented Parafolks from using one of the entrances.
Floor graffitis seen across town no longer block players from opening the interaction menu when clicking on the floor.
Fixed an issue where moving a painting from an easel in build mode would get the mouse cursor stuck.
Buildings will now fade out instead of disappearing suddenly when they are blocking the view.
Fixed glitches and flickering issues when cooking frozen pizza with an NPC.
Small flag items will no longer appear when using vending machines and doing other interactions.
The empty bar shelves at the Story Nook will no longer have the “Read book” interaction.
Parafolks could not sit on the lip-shaped bench and it has now been fixed.
Accessibility option: Added an option to change the speed at which items like trees and buildings fade out when blocking the view to help players with photosensitivity.
More interactions now increase the Fun needs: Play Meli Melo, hopscotch, build sandcastle, play with plushies, draw on floor, dance, slow dance, get intimate, check social media, read book, read newspaper, play video games on phone or computer, watch TV, vandalize.
Fixed an issue where the camera would jump around when using the height slider in the Paramaker.
Parafolks will now correctly sit on nearby couches when doing the Watch TV interaction.
Fixed a bug that happened when duplicating the same save file too many times. Its name would become too long, causing issues when attempting to load the save file.
In imperial units, decimals are now displayed properly as inches: 5’11” instead of 5.98ft.
Fixed an error with the lot surface calculation when playing with imperial units.
Fire: It will no longer spread to areas of a house that are not accessible to Parafolks, ensuring fire can always be extinguished.
Fire: The smoke detector will now correctly make firefighters come to your house when there’s a fire.
Fire: Fixed an issue where many many firefighters could come to your house at the same time.
Fire: Fixed a bug where firefighters didn’t always have their firefighter outfit on.
Fire: Firefighters now execute their autonomy right away instead of waiting 10 in-game minutes between each interaction.
In the Town Hall building, the hall of fame wall now correctly shows Townies with high skills that your Paras can beat in order to get their photo there as the master in a given skill.
“Clean the beach” Townie request: Trash bags immediately spawn on the beach after accepting the request instead of having to wait the next day and the request can now be completed. Also, these trash bags are now always visible even when zoomed out with the low object rendering distance video option.
The Modino wall sink is now functional.
Corrupted save files: In rare cases, save files can become corrupted and players will get stuck on the loading screen when trying to load them. We are sorry about these issues and we are investigating them to prevent this from happening in the future.
You can backup your saves from time to time by duplicating them in the Load Game menu.
You can save your household and your lots to the library to keep a backup and be able to use them in future save files.
We have created this page which can help you fix your save file yourself, in some cases:
## What changed
**Bug Fixes**
- **Interface windows** — Fixed inability to close some windows
- **Fire spread** — Flames no longer spread outside your lot; stairs can no longer catch fire
- **Firefighter response** — Fixed issues preventing firefighters from extinguishing fires effectively
- **Chinese localization** — Players can now type Chinese characters for Para names and in other text fields
- **Paramaker** — Fixed Parafolks becoming naked when randomizing characters; fixed lips turning white with mouth preset changes
- **Item duplication** — Fixed bug where items duplicated when changing swatches and couldn't be deleted
- **Vending machines** — Parafolks no longer refuse to purchase snacks when very hungry
- **Long chairs** — Parafolks no longer refuse to sleep in long chairs when exhausted
- **Telescopes** — Fixed Parafolks continuing to use telescopes after astronomy club events end
- **Loading** — Eliminated "App is not responding" popup during main menu load (now 20% faster); improved memory management to reduce crashes
- **Save system** — Improved to reduce corrupted save files
- **Train intro** — Fixed Relationship panel remaining open and blocking progression
- **Emotions** — Parafolks no longer become embarrassed when sleeping or using toilets outside
- **Personality leveling** — Fixed Parafolks leveling personality extremely fast with infinite notifications
- **Localization** — Fixed various missing English strings
- **Performance** — Optimized pathfinding to reduce lag spikes from Townie calculations
**Balance Changes**
- **Fire autonomy** — Parafolks now have a chance to autonomously extinguish fires instead of always panicking or fleeing
- **Fire response** — Calling firefighters or extinguishing
Fixed a bug where some interface windows could not be closed.
Fire: Parafolks now have a chance to autonomously extinguish items on fire instead of always panicking or fleeing.
Fire: Stairs can no longer catch on fire because it caused pathfinding issues when trying to extinguish them.
Fire: Fixed a bug where flames could spread outside of your lot.
Fire: Fixed some of the issues around firefighters not extinguishing fires.
Chinese localization: Players should now be able to type Chinese characters for their Paras’ name in the Paramaker and in the other text fields as well.
In a new save file, players will now correctly receive an in-game letter from the devs.
Fixed the default angle of the grid on certain empty lots to make sure it's aligned with the street (this fix will only be applied to new save files).
Added a divider to cover the windows in the train to reduce motion sickness while in the Paramaker.
Fixed an issue where Parafolks could become naked when randomizing the character in the Paramaker.
Parafolks will no longer become embarrassed when sleeping or using the toilet outside. It was disabled for now since Paras sometimes thought they were outside but were not, causing these emotions in the wrong moment.
Fixed a bug where items would get duplicated when changing swatches and the copy could not be deleted.
Optimized one aspect of the pathfinding code to reduce lag spikes when Townie Parafolks calculate their path in the town.
Fixed various missing English localized strings.
Parafolks will no longer refuse to purchase a snack from a vending machine when too hungry.
Parafolks will no longer refuse to sleep in long chairs when too tired.
Fixed a bug where Parafolks will continue using the telescope even after astronomy club town events have ended and the telescopes have disappeared.
The operating system will no longer show the “App is not responding” popup when the game is loading to the main menu. Also, this initial loading screen now takes up to 20% less time.
Made improvements to memory management to eliminate a memory leak and reduce crashes.
Fire: Calling firefighters or extinguishing fires can now be done more easily without being always cancelled by Parafolks panicking.
Made improvements to the save system to reduce occurrences of corrupted save files.
Fixed an issue where the Relationship editing panel would remain open in the train intro, preventing players from finishing the train ride.
Fixed a bug where lips would become white when trying different mouth presets.
Fixed a bug where Parafolks were leveling their personality extremely fast resulting in infinite notifications.