PEAK Patch Notes

Patch 2.5 September 28, 2026

  • Reconnecting players will no longer come back dead in cases where they should still be alive
  • Fixed bug where players loading a save from the Citadel campfire could not earn the Medieval History badge
  • Cloned items with fuel should no longer spontaneously recharge
  • Fixed some visual artifacts with the lava streams in the Kiln
  • Optimized several meshes in the final biome
  • Players attempting to connect to a game in a different part of the world will no longer get stuck on the Loading screen
  • Fixed a case where attempting to join a room code that doesn't exist would break your menu buttons
  • Fixed an issue where reconnecting or loading a save as a skeleton would sometimes instantly kill you
  • Reduced the amount of fall damage a player takes when leaving an anti-sphere
  • Restored original menu music
View full patch notes ↗

Patch 2.4 September 14, 2026

  • Amulets can no longer be cooked.
  • Fixed an issue where the Bookworm Badge would reset its progress at the start of every run
  • Guidebook scrolls should no longer disappear when opened
  • Fixed a case where longer runs would suddenly start lagging out of nowhere
  • Attempting to join a room that doesn't exist should no longer cause the game to get stuck on a loading screen
  • Fixed an issue where the Aeronautics Badge could be acquired by someone else in your lobby performing its requirements.
  • The Daredevil Badge unlock requirement should now work properly.
  • Fixed weight not being updated when placing an item into a backpack that is on the ground.
  • Fixed being able to start climbing when being carried by a condor and teleporting you back to the wall once the condor releases you.
  • The Play Dead emote now locks you from item switching for its duration, preventing an exploit where players could drop from heights and receive no fall damage if they swapped items rapidly in this state.
  • Fixed an issue where lava flows would give you stamina when hitting you, which would let you exploit them for extended climbs with items that grant invincibility.
  • Fixed an issue where other players taking poison damage would not cause them to flash purple.
  • Localization and text UI improvement pass throughout the game.
  • Reduced the intensity of the snowstorm effect in Photosensitive Mode.
  • The crosshair for the Rescue Claw will now turn yellow when hovering over a player as opposed to terrain.
  • The title screen is back to the beach, this is how it's gonna look FOREVER.
View full patch notes ↗

Patch 2.4 September 2, 2026

  • Fixed Render Scales looking REALLY BAD on anything lower than Native
  • Fixed Steam Avatars not showing up at the right spot in the pause menu
View full patch notes ↗

Patch 2.04 September 2, 2026

  • Condors now fly around the CALDERA. Ever wonder why those big nests were around? Don’t get kidnapped!
  • Petrifying rocks have been added to THE KILN
  • Hot rock bridges have been added to THE KILN
  • Added 2 more luggages in the spawner for THE KILN and removed 1 luggage from the statue area at the end of the CALDERA, but made it guaranteed to spawn better luggage.
  • In a lobby, you should see a room code on the pause menu that can be copied and sent to your friends.
  • They can enter that code by hitting “JOIN GAME” on the main menu.
  • Existing ways to invite your friends to games will still work.
  • In the Settings menu, there is an option to hide the room code (for streamers)
  • Fanny Pack is now disabled in solo play.
  • You can no longer duplicate a Scout Effigy with Scout’s Generosity (for real this time)
  • Using the Rescue Claw on a friend will ragdoll them for less time, making it easier for them to grab onto something once the claw completes.
  • Bouncy Mushroom changes: The max velocity you can get from bouncing off a mushroom from high up has been raised. This should make it more consistent to get the Mycoacrobatics Badge.
  • Jump height will decay slightly faster on consecutive bounces.
  • Bouncing onto a mushroom from higher up will now make it less likely for you to bounce at an unpredictable off-angle that could lead to taking fall damage.
  • Dislodging stuck-in arrows will no longer take priority over interacting with other things you might be looking at
  • Fixed “evil bounce mushrooms” having the same coloring as normal ones in the mushroom hell variant of ROOTS.
  • Fixed cooking a Rescue Claw leading to unintended behavior.
  • Fixed Frogs not turning into Frog Legs when getting cooked by environmental situations such as explosions.
  • Fixed an issue introduced in the last patch where Pandora’s Lunchbox would only inflict one type of status.
  • Fixed a case where the host's dropped items would sometimes disappear if they disconnected
  • Rapidly dropping/picking up items in a laggy lobby should no longer have a chance of deleting the item
  • Spike traps that have had terrain generate on top of them will not trigger.
  • Fixed a case where your "Peaks Summitted" stat would get incremented several times when winning, instead of just once
  • There is now a HUD indicator for when you are muted when using PUSH TO TALK/PUSH TO MUTE settings.
  • Your campfire save will now remember all the items you've got around the campfire instead of just what you're carrying on you
  • Citadel's TowerStacker code is no longer obfuscated
View full patch notes ↗

Patch 2.03 August 27, 2026

  • Added a new batch of maps with Gloom/Citadel to the daily rotation. These are just here to keep the maps fresh until we fold Caldera and the Kiln back into the rotation next week!
View full patch notes ↗