Improved server player limit handling, including support for up to 254 players and administrator access when servers are full
Fixed an issue that would cause the client to hang on "Loading Map" forever
Addressed multiple causes of a memory leak that could lead to performance degradation and crashes over time
If you continue to encounter an out of memory error in a new save, please submit a bug report with your logs and profiler video from debug so the team can investigate
Implemented several memory optimisations
Reduced instances of black and gray boxes appearing when travelling quickly through the world
Additional causes of this issue are still being investigated and will be addressed in a future update
Fixed issues that could cause errors during lighting updates.
A temporary workaround was implemented to allow both methods of processing, however mod makers should update their mods to use %% to display % characters going forward as this workaround will be removed in a future unstable update
Error logs will be populated highlighting the error so mod makers can see what needs to be updated going forward
Fixed quick tips displaying % as %%
Added memory debug-information when showing fps debug info
Improved Lua checksum validation for multiplayer anti-cheat
Fixed an issue that caused significant performance problems with chunk unloading on multiplayer servers
This should fix most of the bugs players were getting on high-pop servers due to server lag
Fixed errors and crashes that could occur when selecting Multiplayer while certain languages were selected
Fixed an issue where vehicles could temporarily disappear for players after another player disconnected
Fixed an issue that would allow broken B41 worlds to be hosted on B42 servers
Fixed an issue where players switching from b41 to B42 could be met with a missing menu
Improved memory usage by reusing discarded world data
Fixed a memory leak that could lead to performance degradation and crashes over time
If you continue to encounter an out of memory error in a new save, please submit a bug report with your logs and profiler video from debug so the team can investigate
Fixed a rare exception that could occur during exploration
Added the ability for mods to write .json files
Fixed percent symbol handling in translation files
Mod translations should use %% to display % characters