## What changed
- **Vexis Dash** — targeted nerf applied
- **Repeatable challenges** — now award 1 token per completion with no limit
- **Daily challenges** — new challenge refreshes every day at 23:59 UTC, grants 1 token
- **Weekly challenges** — new challenge set refreshes weekly on Season start day at 23:59 UTC, grants 2+ tokens
- **Goalkeeper pass back rules** — fixed
- **Defensive Abilities** — fixed
- **Extra effort animation** — fixed
- **Stamina values** — nerfed across multiple abilities
## Balance
- **Vexis Dash** — reduced effectiveness
- **Stamina** — several abilities now consume more stamina
## Bug Fixes
- **Goalkeeper pass back rules** — corrected behavior
- **Defensive Abilities** — resolved issues
- **Extra effort animation** — animation now plays correctly
## New Content
- **Repeatable challenge system** — complete 5 matches to earn 1 token, repeat infinitely
- **Daily challenge refresh** — one new challenge per day at 23:59 UTC
- **Weekly challenge refresh** — new set of challenges weekly at 23:59 UTC on Season start day
## Overall
**Vexis Dash** received a nerf while the challenge system expanded with repeatable, daily, and weekly reward tracks offering tokens as progression currency.
A targeted change/nerf to “Vexis Dash”
Repeatable challenge: Play 5 matches to earn 1 token. Once completed, this challenge is repeatable.
Daily challenge: Each day, complete a new challenge to earn 1 token. The daily challenge refreshes at 23:59 UTC.
Weekly challenges: Each week, complete a new set of challenges to earn 2 or more tokens. Weekly challenges refresh on the same weekday the Season started, at 23:59 UTC.
## What Changed
### Gameplay Balance
- **Outfield Dive** — Soft assist added to help players touch the ball better; assist angle heavily reduced for subtlety (may be postponed to Patch 9 pending feedback)
- **Outfield Dive Hitboxes** — Reduced by 20% overall, but vertical hitbox slightly increased following beta feedback
- **Defensive Stance Dives** — Now always deflect the ball in the forward direction
- **Defense Mode Backwards Movement** — Added new animation transition when moving backwards, then releasing and sprinting
### Bug Fixes
- **Ball Interaction After Disconnect** — Fixed issue where players couldn't interact with the ball when opponent disconnected while in possession
- **Defense Mode After Energy Explosion** — Fixed input lock when activating defense mode too quickly after using EE
- **Network Correction** — Fixed rare network correction issue with hindering
- **Ball Control Inputs** — Fixed Push Ball being performed instead of Dribble while controlling the ball
- **Second Dash** — Fixed involuntary cancellation of second dash
- **Pre-Match Movement** — Fixed players being able to move right before game countdown starts
- **Ball Clipping** — Fixed ball going through player on first frame of ball control
- **Sliding Tackle Speed** — Fixed unexpected speed boost after performing sliding tackle
- **Goalkeeper Catch Rotation** — Fixed weird rotation after GK catch in place
- **Locomotion Turns** — Fixed some turns doing unintended 180-degree flips
- **Lockmove Sliding** — Fixed players being able to slide in Lockmove during 180 turns
- **Custom Match Menu** — Fixed empty menu when joining custom match from social panel (no longer requires restart)
- **Login Error
Outfield dive rework (please see more details below, might be postponed to Patch 9 depending on player feedback)
Gameplay Outfield Dive rework Soft assist on the player outfield dive, should help better touch the ball \ Following the Beta player feedback, the assist angle has been heavily reduced and should be much more subtle.
Dive hitboxes have been reduced by 20% for outfield players \ Following the Beta player feedback, the vertical hitbox has been slightly increased.
Dives from the Defensive Stance always deflect the ball in the forward direction
Fixed an issue where players could not interact with the ball after someone is disconnected while in possession.
Fixed an issue where using defense mode quickly after EE could lock the player’s inputs
Fixed rare network correction with hindering
Fixed an issue where a Push Ball will be performed instead of a Dribble while controlling the ball
Fixed an issue where second dash could be involuntarily canceled
Fixed an issue where players were allowed to move right before the start of game countdown
Fixed an issue where the ball can go through the player on the first frame of a ball control
Fixed a bug where bump of speed was observed after a sliding tackle
Fixed weird rotation after a GK catch in place
Added a new animation transition when moving backwards in Defense mode then releasing it and sprinting
Fixed some locomotion turns doing 180 degrees flips
Fixed an issue were players could slide in Lockmove when doing a 180 turn.
Fixed an issue where a player could have an empty menu when joining a custom match from the social panel, requiring a restart.
Fixed error code 27 preventing players from logging in.
Fixed an issue where player soft currency gains after a level up was display as token gain
Adjustment on the field colors of Iceberg VR
Fixed an issue where jitter was visible on camera animation in the prologue
Fixed an issue where some sounds didn't play with some menu buttons
Fixed title "Newbie" missing when entering the custom match lobby for fresh users.
“Total played duration” and the “Goalkeeper played time” stats on career page are now displayed in the same format hh:mm
Fixed an issue where all players in a custom match lobby are shown to have the same Avatar, Banner, and Title as the creator user
The user is removed from an active Match if they accept a Squad Invite after a Match Found prompt is shown in the Main Menu.