REMATCH Patch Notes

Patch 3.0 March 25, 2026

## What changed - **Vexis Dash** — targeted nerf applied - **Repeatable challenges** — now award 1 token per completion with no limit - **Daily challenges** — new challenge refreshes every day at 23:59 UTC, grants 1 token - **Weekly challenges** — new challenge set refreshes weekly on Season start day at 23:59 UTC, grants 2+ tokens - **Goalkeeper pass back rules** — fixed - **Defensive Abilities** — fixed - **Extra effort animation** — fixed - **Stamina values** — nerfed across multiple abilities ## Balance - **Vexis Dash** — reduced effectiveness - **Stamina** — several abilities now consume more stamina ## Bug Fixes - **Goalkeeper pass back rules** — corrected behavior - **Defensive Abilities** — resolved issues - **Extra effort animation** — animation now plays correctly ## New Content - **Repeatable challenge system** — complete 5 matches to earn 1 token, repeat infinitely - **Daily challenge refresh** — one new challenge per day at 23:59 UTC - **Weekly challenge refresh** — new set of challenges weekly at 23:59 UTC on Season start day ## Overall **Vexis Dash** received a nerf while the challenge system expanded with repeatable, daily, and weekly reward tracks offering tokens as progression currency.
  • A targeted change/nerf to “Vexis Dash”
  • Repeatable challenge: Play 5 matches to earn 1 token. Once completed, this challenge is repeatable.
  • Daily challenge: Each day, complete a new challenge to earn 1 token. The daily challenge refreshes at 23:59 UTC.
  • Weekly challenges: Each week, complete a new set of challenges to earn 2 or more tokens. Weekly challenges refresh on the same weekday the Season started, at 23:59 UTC.
  • Goalkeeper pass back rules
  • Defensive Abilities
  • Extra effort animation
  • A few stamina values
View full patch notes ↗

Patch 2026-01-16 January 16, 2026

  • Season 2 Highlights
  • Patch 7 Feedback
  • Community Spotlight
  • Discord Breakout Hit
  • Esports
  • Patch 8 Beta is now live!
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Patch 1.202.100 January 16, 2026

## What Changed ### Gameplay Balance - **Outfield Dive** — Soft assist added to help players touch the ball better; assist angle heavily reduced for subtlety (may be postponed to Patch 9 pending feedback) - **Outfield Dive Hitboxes** — Reduced by 20% overall, but vertical hitbox slightly increased following beta feedback - **Defensive Stance Dives** — Now always deflect the ball in the forward direction - **Defense Mode Backwards Movement** — Added new animation transition when moving backwards, then releasing and sprinting ### Bug Fixes - **Ball Interaction After Disconnect** — Fixed issue where players couldn't interact with the ball when opponent disconnected while in possession - **Defense Mode After Energy Explosion** — Fixed input lock when activating defense mode too quickly after using EE - **Network Correction** — Fixed rare network correction issue with hindering - **Ball Control Inputs** — Fixed Push Ball being performed instead of Dribble while controlling the ball - **Second Dash** — Fixed involuntary cancellation of second dash - **Pre-Match Movement** — Fixed players being able to move right before game countdown starts - **Ball Clipping** — Fixed ball going through player on first frame of ball control - **Sliding Tackle Speed** — Fixed unexpected speed boost after performing sliding tackle - **Goalkeeper Catch Rotation** — Fixed weird rotation after GK catch in place - **Locomotion Turns** — Fixed some turns doing unintended 180-degree flips - **Lockmove Sliding** — Fixed players being able to slide in Lockmove during 180 turns - **Custom Match Menu** — Fixed empty menu when joining custom match from social panel (no longer requires restart) - **Login Error
  • Outfield dive rework (please see more details below, might be postponed to Patch 9 depending on player feedback)
  • Gameplay Outfield Dive rework Soft assist on the player outfield dive, should help better touch the ball \ Following the Beta player feedback, the assist angle has been heavily reduced and should be much more subtle.
  • Dive hitboxes have been reduced by 20% for outfield players \ Following the Beta player feedback, the vertical hitbox has been slightly increased.
  • Dives from the Defensive Stance always deflect the ball in the forward direction
  • Fixed an issue where players could not interact with the ball after someone is disconnected while in possession.
  • Fixed an issue where using defense mode quickly after EE could lock the player’s inputs
  • Fixed rare network correction with hindering
  • Fixed an issue where a Push Ball will be performed instead of a Dribble while controlling the ball
  • Fixed an issue where second dash could be involuntarily canceled
  • Fixed an issue where players were allowed to move right before the start of game countdown
  • Fixed an issue where the ball can go through the player on the first frame of a ball control
  • Fixed a bug where bump of speed was observed after a sliding tackle
  • Fixed weird rotation after a GK catch in place
  • Added a new animation transition when moving backwards in Defense mode then releasing it and sprinting
  • Fixed some locomotion turns doing 180 degrees flips
  • Fixed an issue were players could slide in Lockmove when doing a 180 turn.
  • Fixed an issue where a player could have an empty menu when joining a custom match from the social panel, requiring a restart.
  • Fixed error code 27 preventing players from logging in.
  • Fixed an issue where player soft currency gains after a level up was display as token gain
  • Adjustment on the field colors of Iceberg VR
  • Fixed an issue where jitter was visible on camera animation in the prologue
  • Fixed an issue where some sounds didn't play with some menu buttons
  • Fixed title "Newbie" missing when entering the custom match lobby for fresh users.
  • “Total played duration” and the “Goalkeeper played time” stats on career page are now displayed in the same format hh:mm
  • Fixed an issue where all players in a custom match lobby are shown to have the same Avatar, Banner, and Title as the creator user
  • The user is removed from an active Match if they accept a Squad Invite after a Match Found prompt is shown in the Main Menu.
View full patch notes ↗