## What changed
- **Window closing during boot** — fixed crash when closing the game window during startup
- **Friends list refresh** — applied potential crashfix for backend crash when refreshing the friends list
- **Game joining** — applied potential crashfix for backend crash when joining a game
- **PSO shader cache (DX12)** — added small cache to compile shaders during startup instead of during gameplay to prevent crashes for users with slow drives when traveling to maps
- **Portuguese localization** — updated to current version
## Overall
**RV There Yet?** received stability improvements targeting startup crashes, friends list/matchmaking backend issues, and shader compilation performance for DX12 players with slower storage devices.
Fixed crash when closing the window during boot
Potential crashfix for crash seen on sentry backend when refreshing friends list
Potential crashfix for crash seen on sentry backend when joining a game
Added a small PSO cache to compile shaders for DX12 users during startup instead of during gameplay. This is to see if this helps users with slow drives crashing when traveling to the map
## What changed
- **VOIP system** — fixed crash occurring during extended voice chat sessions
- **Scene Capture Components** — fixed two bugs introduced in patch 1.2.16785 affecting mirror rendering
- **Bathroom Mirror** — no longer displays when **Disable Scene Capture** option is enabled
- **Cosmetic Achievements** — fixed retroactive application failing to award previously earned cosmetics
- **Gear Shifting** — reduced client-side jitter when shifting gears
- **Hardware Benchmark** — players who crash during startup can now launch again and skip benchmarks, automatically starting on Low or Mid settings
## Bug Fixes
- **VOIP crash** — extended voice chat sessions no longer cause crashes
- **Mirror rendering on low-end hardware** — scene capture mirror bugs resolved
- **Bathroom mirror visibility** — respects the Disable Scene Capture setting
- **Cosmetic achievement retroactivity** — properly applies earned cosmetics from previous patches
- **Startup crash recovery** — hardware benchmark now optional after initial crash, defaulting to playable settings
## Balance
- **Gear shifting smoothness** — jitter reduced on client during transmission shifts
## Overall
This patch fixes VOIP stability, mirror rendering bugs, cosmetic achievement retroactivity, gear shifting smoothness, and startup crash recovery for hardware benchmark failures.
Fixed crash when people where using VOIP for a long time
Fixed 2 bugs introduced in 1.2.16785 with scene capture components Mirrors stopped working on low
The mirror in the bathroom was enabled even when Disable Scene Capture was checked
Fix bug where cosmetic achievements that were supposed to be applied retroactively were not applied
Reduced jitter when shifting gears on client
Fixed so that people who was crashing during startup during hardware benchmark can just start the game again, and it will startup on Low/Mid settings without running any hardware benchmarks
## What changed
- **Water rendering** — fixed bug where water became invisible when Global Illumination was set to Low
- **Player audio** — fixed bug where reconnecting players who had quit to main menu couldn't be heard by other players
- **Cosmetic achievements** — fixed bug where players who collected all cosmetics in a level would now receive the achievement upon booting the game
- **Public games list** — now refreshes automatically when you visit the view instead of requiring manual refresh
- **Server browser controls** — refresh now uses **F5** in addition to the existing **R** key
## Bug Fixes
- **Water visibility on Low Global Illumination** — water no longer disappears
- **Reconnection audio bug** — players rejoining after returning to main menu are now audible to others
- **Cosmetic achievement tracking** — achievements properly unlock on next game launch after collecting all cosmetics
## Quality of Life
- **Public games view** — automatically updates without player input
- **Server browser refresh** — F5 now works as primary refresh button (R still supported)
## Overall
This patch fixes audio and rendering issues, ensures cosmetic achievements unlock properly, and adds automatic refreshing to the public games list with F5 as the new refresh hotkey.
Fixed bug where water became invisible on Low Global Illumination
Fixed bug where a client that has quit to main menu and reconnect wouldn’t be heard by other players
If a player collected all cosmetics in a level the corresponding achievement will be given when booting the game
Now Public games view is refreshed automatically when visited
Refresh in server browser now uses F5 (R still works)
## What changed
- **Server Browser** — added new feature to browse and join servers
- **Achievements** — added achievement system to the game
- **Graphics options menu** — restructured for better organization
## New Features
- **Server Browser** — players can now browse available servers before joining
- **Achievements** — gameplay achievements are now available
## Balance Changes
- **Frame rate limiter** — now defaults to 1.25× your monitor's refresh rate instead of a fixed 120 FPS
## Bug Fixes
- **DLSS option** — fixed bug where setting was not applying correctly
- **VOIP option** — fixed audio settings page incorrectly pulling UI values instead of audio values
- **Auto-detect settings** — computers with integrated Intel GPUs now correctly detect to **Low** settings instead of Ultra
- **Mirror rendering** — optimized performance by rendering only one mirror per frame instead of 2-3
- **Player mute status** — fixed bug where players were unmuted when rejoining after returning to main menu
- **Left side window interaction** — fixed bug preventing interaction with left window while holding an item
- **Epipen revives** — fixed bug where client used two epipens on the same player from a single revive command
- **Graphics options menu** — disabled unavailable options (like resolution when using Borderless Fullscreen) to prevent confusion
- **Localization fonts** — fixed font rendering issues for multiple languages (localization still in progress)
## Overall
**RV There Yet?** added a Server Browser and Achievements while fixing critical bugs with VOIP settings, mirror performance, player muting, and epipen revive behavior.
Added Server Browser
Added Achievements
Fixed bugged out DLSS option
Fixed bugged out VOIP option that got the value of UI when visiting the audio page
Fixed autodetect settings, so that computers with integrated Intel GPUs don’t get Ultra, but Low instead
Optimized rendering of mirrors. Only render one mirror each frame instead of 2-3 mirrors
Fixed bug where if a player exits to the main menu, when rejoining the game, the other players isn’t muted anymore
Fix bug where left side window couldn't be interacted with while holding item.
Fix bug where client used two epipens on the same player when only pressing revive once.
Restructured options graphics menu
Disabled options under graphics that didn’t make any changes when other options was in use (like resolution under Borderless Fullscreen)
Now framerate limit defaults to 1.25 * screen Hz instead of 120
Some font fixes for different languages (localization is still work in progress)
## What changed
- **Friend join infinite spinner** — fixed infinite loading spinner when attempting to join a friend's game with a different game version; now displays an error message instead
- **VOIP crash on exit** — fixed game crash that occurred during shutdown due to improper VOIP talker unregistration
- **Relay message typo** — corrected typo in relay-related messages
- **Ban button** — added ban functionality to remove disruptive players (bans persist until game shutdown)
## Bug Fixes
- **VOIP talker unregistration** — resolved crash caused by incorrect unregistration process during game exit
- **Version mismatch messaging** — replaced infinite spinner with clear error message when joining friends with incompatible game versions
## New Features
- **Player ban button** — introduced ban feature to manage trolls and disruptive players within your session
## Overall
This patch fixes critical crashes, improves multiplayer join feedback, and adds moderation tools to manage disruptive players during gameplay.
Fixed infinite spinner when trying to join a friends game that have a different game version, and added error message about it
Fixed crash on shutdown/exit game due to how we unregistered VOIP talkers
Fixed typo in messages about relay
Added ban button to ban those trolls. The ban is in effect until you shut down the game.