Fixed 'respawn' button not visible in a multiplayer session with only 1 player present.
Fixed forward/backward rebinding not applying to vehicles and skateboard input.
Fixed non-host clients being damaged twice by NPC melee attacks.
Fixed payphones not working a second time if the first call is exited before completion.
Fixed NPC LOD bounds not refreshing properly if their ragdoll is moved far away from where they died.
Fixed employee tutorial quests not updating at 4AM.
Fixed a physics bug in which a particular liquid drum in the warehouse would fall through the floor. After about 9000 seconds its position would cause a floating-point error, resulting in an internal physics bounding box calculation error, which would then cause Manny and Igor's conversation prompt to not display (this was a fun one to track down...).
Fixed Uncle Nelson dialogue error in the prologue.
Fixed 'respawn' button not visible in a multiplayer session with only 1 player present.
Fixed forward/backward rebinding not applying to vehicles and skateboard input.
Fixed non-host clients being damaged twice by NPC melee attacks.
Fixed payphones not working a second time if the first call is exited before completion.
Fixed NPC LOD bounds not refreshing properly if their ragdoll is moved far away from where they died.
Fixed employee tutorial quests not updating at 4AM.
Fixed a physics bug in which a particular liquid drum in the warehouse would fall through the floor. After about 9000 seconds its position would cause a floating-point error, resulting in an internal physics bounding box calculation error, which would then cause Manny and Igor's conversation prompt to not display (this was a fun one to track down...).
Fixed Uncle Nelson dialogue error in the prologue.
Fixed a security vulnerability in which users could join a multiplayer game without being friends with the host. Big shoutout to ifBars for his excellent write-up on this issue.
Fixed packaging station button text wrapping.
Fixed main menu info popup sometimes not displaying.
Fixed quest UI layouts sometimes not refreshing properly.
Fixed a security vulnerability in which users could join a multiplayer game without being friends with the host. Big shoutout to ifBars for his excellent write-up on this issue.
Fixed packaging station button text wrapping.
Fixed main menu info popup sometimes not displaying.
Fixed quest UI layouts sometimes not refreshing properly.
## What changed
- **Community vote panel** — added choice descriptions so players can see details before voting
- **Big sprinkler** — now available for purchase at Oscar's store
## Overall
Players can now make more informed voting decisions, and the Big sprinkler is more accessible through Oscar's store.
Added choice descriptions to the community vote panel.