Skate Patch Notes

Patch 2026-08-14 August 14, 2026

  • Multiple progression paths: Right off the jump, you'll have multiple paths forward through Missions, Bounties, and Challenges.
  • More mission variety: Rather than a single long mission line, mission progression is now split into multiple mission chains and side missions, giving you more freedom in how you play.
  • Rewards for how you play: As you progress, your focus naturally shifts toward completing Bounties, Spotlight Challenges, and new activities, while late-game players will continue earning rewards through the skate.Pass and seasonal content.
View full patch notes ↗

Patch 2026-08-12 August 12, 2026

  • Removed the pool at Presidium Residences in Hedgemont in Block Party rotations
  • Removed The Promenade in Market Mile
  • Unfortunately, we're unable to address generic Gap Distance challenges for this weekend
  • Fixing issues with actions starting during Get Ready phase
  • Removing Line Score challenges
  • Reducing frequency of score-based challenges
  • Fixing Gap distance challenge
  • Fixing Ollie counts to include Boned Ollies
  • Other various fixes
  • Fixed timing issues with the HUD
  • Adding specific trick challenges
  • Removing generic score-based criteria
  • Reducing overall frequency of score-based criteria
  • Improving challenge descriptions
  • Adding trick-helper
  • Investigating ways to improve fair competition by removing multipliers
  • The Weekly Grind returns (that’s today!)
  • New Weekly Tasks (also today!)
  • X Games San Van Week 4 with Open Access (July 21 - Aug 25)
  • Progression Update: More Ways to Play, Progress, and Earn
  • Meetups Block Parties Weekend Test Round 2 starting Aug 14, 10 AM PT.
  • Road to Season 5: Details Coming Over the Next Few Weeks
  • The Weekly Grind Interviews
  • Fixed an issue where Spread Eagle would sometimes give more score than intended.
  • Fixed an issue where you could end up without the option to invite or join a Party or add a friend when searching for a player with a Skater Code.
  • Some Players are unable to export in MP4 Format. Workaround PC ONLY : Using WebM format when exporting works.
  • Pinned tasks do not remain pinned when the game reconnects after inactivity.
  • Changing the graphics preset doesn’t update the settings shown at the bottom of the Graphics screen as it should.
  • The option to select between 16:9 centered HUD and full-width and height UI is present but non-functional while in Windowed mode.
  • Daily and Mastery Task sections sometimes display a blank screen.
  • Quick Drop radial menu resets temporarily after joining the server.
  • AMD driver 26.6.1 is causing skate. to crash. Workaround: Roll back your drivers to 26.5.2 and restart skate. (We've had reports that the latest AMD driver is also stable.)
  • Tailslides and Noseslides are not correctly detected when approaching a ledge from its end.
  • Friends list sometimes displays multiple entries of the same friend or none at all.
  • Wallride detection often causes skater to flip unnaturally.
  • Smith to Tailslide task often fails to register when done correctly.
  • The wrong item spawns when you use the Quick Drop menu to place something.
  • X-Games Intro Video, Mission, Tasks and Challenges are missing on first login after the 0.31.5 update.
  • Pinned tasks cycle when performing gestures.
  • Players cannot find non-friend accounts using Skater codes.
  • Quick Ollie/Nollie into No-Foot Grab causes leg clipping with board.
  • Performing footplants causes extra one-foot grabs to appear in trick scoring.
  • Replay Editor displays other players' flip trick animations differently.
  • Your Skater’s upper body snaps upright immediately after landing.
View full patch notes ↗

Patch 2026-08-07 August 7, 2026

  • A Roaming, Mass-Player Event: A live-service, social skate contest mode in skate. supporting up to 150 players on a server simultaneously.
  • Part of "Meetups": It is the first iteration of a broader feature category called "Meetups" designed to naturally bring players together across the city.
  • Casual Yet Competitive: Designed with accessible objectives for all skill levels, but built with enough depth, point scaling, and trick-chaining potential for competitive players.
  • Seamless Entry: Features a seamless "drop-in/drop-out" mechanic with no sign-ups, matchmaking queues, or interaction prompts—players simply skate into the event area to participate.
  • Scheduled Intervals: Events trigger every 30 minutes (at :15 and :45 past the hour).
  • Dynamic City Roaming: Each 30-minute event moves across three randomized, connected locations throughout the city (including popular hubs and lesser-known spots), creating a group parade between locations.
  • Varied Objectives: Mixes street, park, and vert challenges with randomized sequences to keep events unique. Late rounds include point multipliers to enable comeback wins.
  • Real-Time Tracking: Uses two distinct leaderboards:
  • Round Leaderboard: Tracks live performance (scores, distance) for the active round.
  • Overall Leaderboard: Tracks combined standings across all rounds in the event.
  • Focused Leaderboard UI: Displays the top overall players alongside the players directly above and below your current placement.
  • Visual Crown System: The player currently in 1st place in a round is visually highlighted with a crown icon above their head, making them visible to all participants.
  • Task-Based Rewards: The event itself does not award direct currency, but players earn rewards by completing Block Party-related tasks.
  • Accessible Goals: Tasks do not require a 1st-place finish, allowing players of all skill levels to earn rewards.
View full patch notes ↗

Patch 0.31.7 August 7, 2026

  • Fixed an issue where you could end up without the option to invite or join a Party or add a friend when searching for a player with a Skater Code.
  • Fixed an issue where Spread Eagle would sometimes give more score than intended.
View full patch notes ↗

Patch 2026-08-04 August 4, 2026

  • The Weekly Grind returns (that’s today!)
  • New Weekly Tasks (also today!)
  • X Games San Van Week 3 with Open Access (July 21 - Aug 25) X Games San Van Challenge Refresh
  • X Games “Best Run” Video Contest (July 31 - Aug 5)
  • Meetups Block Parties start Aug 7, 10 AM PT.
  • Progression Update: More Ways to Play, Progress, and Earn
  • Road to Season 5: Details Coming Over the Next Few Weeks
  • The Weekly Grind Interviews
  • Some Players are unable to export in MP4 Format. Workaround PC ONLY: Using WebM format when exporting works.
  • Pinned tasks do not remain pinned when the game reconnects after inactivity.
  • Changing the graphics preset doesn’t update the settings shown at the bottom of the Graphics screen as it should.
  • The option to select between 16:9 centered HUD and full-width and height UI is present but non-functional while in Windowed mode.
  • Daily and Mastery Task sections sometimes display a blank screen.
  • Quick Drop radial menu resets temporarily after joining the server.
  • AMD driver 26.6.1 is causing skate. to crash. Workaround: Roll back your drivers to 26.5.2 and restart skate.
  • Tailslides and Noseslides are not correctly detected when approaching a ledge from its end.
  • Friends list sometimes displays multiple entries of the same friend or none at all.
  • Wallride detection often causes skater to flip unnaturally.
  • Smith to Tailslide task often fails to register when done correctly.
  • The wrong item spawns when you use the Quick Drop menu to place something.
  • X-Games Intro Video, Mission, Tasks and Challenges are missing on first login after the 0.31.5 update.
  • Pinned tasks cycle when performing gestures.
  • Players cannot find non-friend accounts using Skater codes.
  • Quick Ollie/Nollie into No-Foot Grab causes leg clipping with board.
  • Performing footplants causes extra one-foot grabs to appear in trick scoring.
View full patch notes ↗