View the player list directly from the in game menu
Hosts can kick and ban players from their sessions
Updated multiplayer UI for crossplay
Added Lost Cargo drops that can appear during regular gameplay
Lost Cargo can contain items such as the Big Chest, Roof Solar Panel, Wall Foliage, In Game Radio and Snap Connector
Added map markers, messages and sound effects for Lost Cargo
Reworked the chest system to support different storage sizes and names
Added storage to nightstands, commodes and crates
Added a new UI Scaling option to the settings • UI scaling is now supported across several major interfaces • Nintendo Switch 2 and Steam Deck now default to the Large UI settin
Removed the non shared worlds feature
Added collectible postcards and a Postcard Pinboard to display your collection
Added decorative flower patches, vines, ivy and glowing plants
Added Sakura and Jacaranda trees
Added an In Game Radio that plays the main menu soundtrack
Added a new larger chest with increased storage capacity
Added roof mounted solar panels
Added connector holders for pillars and walls
Added new fishing loot across different locations
Increased the chance of fishing up cotton on the Starter Island
Renamed the Algae Drone to Fishing Drone
Fixed thunderstorms getting stuck in a loop for some players
Fixed the Electrical Research Station not closing correctly with E or Tab
Fixed the outdoor candle displaying the wrong state
Fixed the Wooden Pillar in Glass Ring incorrectly requiring glass to build
Fixed several typos
Fixed save file names
Fixed Character Editor settings not being reflected in the airship
Added fallback achievement unlocking when loading a world
Fixed the offset of the standing torch
Fixed the Dock partly blocking placement of objects on itself
Adjusted the Food Basket to unlock later, when it can actually be crafted
Removed decorative pans from the Kitchen crafting recipe
Added a system that automatically grants research unlocks players may have missed due to previous game updates
Added a previously missing Alpha Backer credit
Improved sign editor behavior and visuals
Added an error message when kicking players fails
Improved hover effects on the world type selector during world creation
View the player list directly from the in game menu
Hosts can kick and ban players from their sessions
Updated multiplayer UI for crossplay
Added Lost Cargo drops that can appear during regular gameplay
Lost Cargo can contain items such as the Big Chest, Roof Solar Panel, Wall Foliage, In Game Radio and Snap Connector
Added map markers, messages and sound effects for Lost Cargo
Reworked the chest system to support different storage sizes and names
Added storage to nightstands, commodes and crates
The Character Editor has received a major expansion with plenty of new customization options, giving you more freedom to create a character that feels uniquely yours
Added a new UI Scaling option to the settings
UI scaling is now supported across several major interfaces
Nintendo Switch 2 and Steamdeck now defaults to the Large UI setting
Removed non-shared worlds feature
Added collectible postcards and a Postcard Pinboard to display your collection
Added decorative flower patches, vines, ivy and glowing plants
Added Sakura and Jacaranda trees
Added an In Game Radio that plays the main menu soundtrack
Added a new larger chest with increased storage capacity
Added roof mounted solar panels
Added connector holders for pillars and walls
Added new fishing loot across different locations
Increased the chance of fishing up cotton on the Starter Island
Renamed the Algae Drone to Fishing Drone
Fixed thunderstorms getting stuck in a loop for some players
Fixed the Electrical Research Station not closing correctly with E or Tab
Fixed the outdoor candle displaying the wrong state
Fixed the Wooden Pillar in Glass Ring incorrectly requiring glass to build
Fixed several typos
Fixed savefile names
Fixed character editor settings not reflected in airship
Added fallback achievement unlocking when loading a world
Fixed offset of standing torch
Fixed Dock partly blocking placement of objects on itself
Adjusted the Food Basket to unlock later, when it can actually be crafted
Removed decorative pans from the Kitchen crafting recipe
Added a system that automatically grants research unlocks that players may have missed due to previous game updates
Added a previously missing Alpha Backer credit
Improved sign editor behavior and visuals
Added error message when kicking players fails
Improved hover effects on world type selector during world creation
## What changed
### Bug Fixes
- **Uncrafter duplication glitch** — fixed a duplication exploit involving cables and sticks
- **Furnace audio** — attempted fix for audio issues
- **Ghost saves** — resolved an issue where old save games could create multiple ghost saves, particularly on PS5
- **Gamepad inventory shift-clicking** — fixed items being shift-clickable without holding the right trigger after deselecting a slot
- **Item slot movement** — fixed some item slots not being movable when the hotbar was full
- **Inventory backpack toggle** — fixed soft-lock when switching backpack view and closing the UI immediately
- **Animated inventory input** — fixed broken input state when closing and reopening animated inventory UIs
- **Auto Feeder UI focus** — fixed focus state after a backpack upgrade
### Improvements
- **Recycler performance** — improved overall performance
- **World name characters** — allowed more characters to be used when creating new worlds
## Overall
This patch primarily addresses inventory and save file issues on console and PC while making minor quality-of-life improvements.
Fixed an Uncrafter duplication glitch with cables and sticks.
Improved Recycler performance.
Attempted to fix an audio issue with furnaces.
Allowed more characters to be used for new world names.
Fixed an issue where old save games could create multiple “ghost” saves, most prominently on PS5.
Fixed an issue where items in the inventory could be shift-clicked even without holding the right trigger on gamepad after previously deselecting a slot while holding the right trigger.
Fixed some item slots not being movable when the hotbar was full.
Fixed inventory UIs with toggleable backpack view soft-locking when switching view and closing the UI immediately.
Fixed broken input state when closing and immediately reopening animated inventory UIs.
Fixed the Auto Feeder UI focus state after a backpack upgrade.