Soulmask Patch Notes

Patch 1.0 September 17, 2026

  • Fixed an issue where Barbarian invaders and monster drops could fall underground
  • Fixed an issue where the Desert Overlord could sometimes not use basic attacks after breaking free from crowd control
  • Fixed an issue where Life Sense could not scan special ores
  • Fixed an issue where zipline supports could not be repaired
  • Fixed an issue where ship engines were counted toward the portal limit
  • Optimized placement requirements for pillars
  • Optimized lighting parameters for wall torches and wall-mounted oil lamps
  • Fixed an issue where the Central Core caused abnormal combat behavior when an invalid AI level was set
  • Fixed an issue where combat could not continue when Central Core summons fell to the bottom of an area
  • Dye Balls are no longer affected by the Talent 「Multiple Throw」
  • Fixed an issue where portals could not be used in certain situations
  • Fixed an issue where clicking Profession Skill icons in the Specialization Skill interface displayed incorrectly
  • Added a cooldown when repeatedly using Enforcer - Escape Mode on PVP servers
  • Fixed an issue where Barbarians could have duplicate Talents or multiple Talents at the same level
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Patch 1.0 September 10, 2026

  • Added Quick Deploy. Store selected tribesmen as data within the mask, edit their equipment, weapon preferences, and combat tactics, then to switch the selected tribesman between physical and data forms.
  • Reduced the levels of summons from the Central Core at low AI levels.
  • Optimized death package drop locations during battles with the Central Core.
  • Optimized Central Core sound effects.
  • Optimized camera issues during Central Core battles.
  • Sand Bandit event squads in the Red Dunes now have a chance to drop the Hymn of Radiance Module.
  • Sand Bandit event squads in the Blackstone Cliffs dungeon previously had a chance to drop the Hymn of Radiance Module. This has been changed to a chance to drop the Desert Overlord Module.
  • Fixed an issue where using the sorting function while selecting trainees at the Training Ground could include tribesmen belonging to other players.
  • Fixed an issue where assigning tribesmen at the Training Ground could sometimes fail.
  • Fixed an issue where not all materials were returned when dismantling floating foundations.
  • Corrected the Central Core's vision range in the Floating Island Ruins.
  • Fixed an issue preventing the use of Phase Anchors in the Ancient Dungeon exploration point in the Burning Highlands.
  • Fixed display issues in the Expedition Outpost interface.
  • Fixed an issue where Guardians would not attack enemies.
  • Fixed issues with Turret defense structures and parrot alert distance settings.
  • Building pillars now ignores collisions with walls.
  • Optimized the Desert Overlord's Sandstorm Impact effects and reduced its sound volume.
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Patch 1.0 September 4, 2026

  • Added per-player and per-Tribe limits for Collection Yards, Logging Yards, and Excavation Pits (maximum 20 of each type).
  • Fixed server lag caused by hibernation calculations for Collection Yards, Logging Yards, and Excavation Pits.
  • Fixed an issue where the Tribesman list could not be scrolled on the Mysterious Stone Table registration screen.
  • Fixed an issue where the material selection control overlapped with the Hosting button on the Power Ropeway Supply screen.
  • Fixed an issue where the Pre-built Construction series was missing from Infinite Construction Mode.
  • Fixed incorrect Exploration Point descriptions in Burning Highland.
  • Updated the demonstration animations for Spear - Heavy Strike and Hammer - Light Strike on the Weapon Info screen.
  • Fixed an issue where the Hammer basic attack combo could not be executed properly at very high Attack Speed.
  • Floating Foundations will now decay when outside Bonfire range.
  • Fixed an issue where Sandstone Stair Corners could not snap to the sides of stairs.
  • Fixed an issue where Nature Enlightenment's Nature's Heart effect behaved abnormally under certain conditions.
  • Fixed an issue where pillar-type buildings could incorrectly snap to the center of Mechanical Hatch (Horizontal).
  • Corrected the item category of the Unified Dye Ball to Others.
  • Fixed an issue where no animation played when using the whip to accelerate while mounted.
  • Fixed ownership issues that could occur when a player without a Tribe joined one across servers.
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Patch 1.0 August 31, 2026

  • Added a new area to Shifting Sands: the Burning Highlands.
  • Added an Ancient Dungeon in the Burning Highlands.
  • Added Holy Ruins in the Burning Highlands.
  • Added Floating Island Ruins.
  • Added Pyramid Ruins in the Burning Highlands.
  • Added Floating Foundation (no power required). Cannot be used in War Mode.
  • Added the Mist Collector.
  • Added a Ruins Dungeon to the Pyramid Ruins in the Burning Highlands.
  • Added a Ruins Dungeon to the Pyramid Ruins in Star Plain.
  • Added the Ruler of the Barren Sands Mask to the drop pool for the Star Plain Pyramid.
  • Added the Shadow Hunter Mask to the drop pool for the Burning Highlands Pyramid.
  • Added Restrictive Module (Ruler of the Barren Sands) to the drop pool for the Blackstone Cliff Ruins Dungeon.
  • Added Restrictive Module (Shadow Hunter) to the drop pool for the Burning Highlands Holy Ruins.
  • Added the Enforcer Mask and Restrictive Module (Enforcer) to the drop pool for the Burning Highlands Holy Ruins.
  • Added an exploration point progress display for each map region.
  • Added three new Masks: Enforcer, Shadow Hunter, and Ruler of the Barren Sands.
  • Added an Irreparable Equipment category to the Dismantling Bench.
  • Added official prebuilt blueprints, which can be selected in Building Mode.
  • Added a new boss to Floating Island: Central Core.
  • Added a new Sand Bandit boss: Sand Bandit Shadow of Slaughter - Uncrowned.
  • Added a new Sand Bandit boss: Sand Bandit King of Fiery Flames - Soulflamer.
  • Added a new Sand Bandit boss: Sand Bandit King of Fiery Flames - Bone Scorcher.
  • Hammer basic attacks are now combo attacks.
  • Updated the animation for Spear Mastery - Overturn.
  • Added the "Gene Recovery" ability (default key: X). When the player-controlled character is Severely Injured or in Feign Death, this ability can be used to restore all HP. Cooldown: 60 seconds. (Cannot be used in War Mode.)
  • Moved the drop location for Restrictive Module (Radiant Battle Hymn) from the Blackstone Cliff Ruins Dungeon to the Red Dunes Ruins.
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Patch 2026-08-28 August 28, 2026

  • New Region: Burning Highland
  • New Dungeon: Burning Highland Holy Ruins
  • Three New Masks
  • The Origin of It All
  • What Else Is There?
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