## What changed
- **Ruble rewards** — reduced by 25% in Assault on the Reichstag
- **Tank destruction points** — reduced from 250 to 50
- **Tank damage points** — increased by 3x
- **Weapon part conversion** — non-transferable weapon parts can now be transformed into bound parts via right-click menu (irreversible; bound parts cannot be sold)
- **Tangled signal detection** — fixed ability to detect incomplete signals
- **Tangled signal spawn locations** — reduced distance between signal points to prevent all bags spawning in the same location
## Balance
- Tank kills are now worth significantly less, but sustained damage dealing is heavily rewarded
- Overall ruble income from the event decreased substantially
## Bug Fixes
- Incomplete signals in Tangled signal mode now register properly
- Bag spawn distribution fixed to prevent clustering at single locations
## Overall
Assault on the Reichstag now emphasizes sustained damage over eliminations while reducing overall rewards and fixing spawn distribution issues.
Assault on the Reichstag adjustments
Event balance changes
Reduced the amount of rubles earned by 25%.
Reduced the amount of points for destroying a tank from 250 to 50.
Increased points for dealing damage to a tank by ×3.
Added conversion of temporarily non-transferable weapon parts into bound ones. To transform parts, RMB on a part → Transform . Please note: after transformation, non-transferable parts become permanently bound and can no longer be sold.
Fixed the ability to detect incomplete signals in the Tangled signal.
The distance between Tangled signal points has been reduced. This should resolve the issue causing all bags to spawn at the same location.
## What changed
**Assault on the Reichstag event** — fixed issues and rebalanced the event
**Session points rewards** — increased x1.6 on EU server and x1.2 on NA server; NEA and SEA servers unchanged
**Respawn protection** — reduced from 2 seconds to 1.5 seconds
**Class leveling XP requirement** — reduced by 30%, with the difference compensated as Free XP to all players
**"Kill players while playing different classes" task** — increased required kills from 5 to 10
## Balance Changes
### Weapon Nerfs
- **Horizontal recoil** — increased to 0.45 (from 0.3)
- **Sway** — increased to 2 (from 0.65)
- **Aiming time** — increased to 0.4 (from 0.3)
- **Recoil** — increased to 1.9 (from 1.5)
- **Horizontal recoil** — increased to 0.4 (from 0.3)
- **Sway** — increased to 2 (from 0.65)
- **Aiming time** — increased to 0.35 (from 0.3)
- **Minimum damage** — reduced to 60 (from 80)
- **Damage reduction end** — increased to 44 (from 40)
### Weapon Buffs
- **Aiming time** — reduced to 0.25 (from 0.3)
- **Aiming time** — reduced to 0.4 (from 0.3)
- **Damage reduction start** — reduced to 30
Assault on the Reichstag event fixes
Event balance changes
Increased the total amount of session points, which is divided among all participants at the end of the match: x1.6 for EU server; x1.2 for NA server. NEA and SEA remain unchanged. The multiplier varies by regions based on the event’s maximum player count.
Reduced respawn protection time to 1.5 seconds.
Increased the required number of kills in the “Kill players while playing different classes” task from 5 to 10.
Reduced the amount of XP required to level up classes by 30%. The compensated difference will be given back to players as Free XP.
Horizontal recoil: 0.3 → 0.45
Sway: 0.65 → 2
Aiming time: 0.3 → 0.4
Recoil: 1.5 → 1.9
Horizontal recoil: 0.3 → 0.4
Aiming time: 0.3 → 0.4
Sway: 0.65 → 2
Damage reduction start: 40 → 30
Horizontal recoil: 0.15 → 0.13
Damage reduction start: 40 → 30
Aiming time: 0.3 → 0.25
Damage reduction end: 40 → 44
Aiming time: 0.3 → 0.35
Minimum damage: 80 → 60
Fuse time: 3.5 → 2.50
Shell fragment radius increased by 1/3
Added a sight for PzB 38 obtained with parts;
Added the ability to paint STG-44 obtained with parts;
Broken NVG and Aww Scary NVG are now banned in Subdivision Battles.
The main room of the Hideout was updated, and large windows facing the outside were added.
A new cosmetic system called Hideout Style is now available in the game, which changes the visual style, sound effects, and adds unique events.
The first Scars of War thematic style was added, bound to the Assault on the Reichstag event.
Visual changes: burned-out tanks and an abandoned battlefield outside the window, ash in the air, and gloomy weather.
Sound effects: the distant sound of battle in the background.
Random events: recurrent artillery shelling, walls shaking, dust, and the sound of warning sirens.
Animation: airplanes flying over the Hideout's window.
Manual start of events: You can start events within your Hideout manually by clicking the button on the central screen.
Removed artefacts as a possible reward from signals on South;
Added Anomalous Dust as a possible reward from signals on North;
Added data blocks as a possible reward from Signal Dungeons.
Added a new major barter item — Relay Stations. A Relay Station has a small chance to drop from signals, granting trackers.
Adjusted the contents and drop rates of items in stashes at the following locations: Serpentine, Black Detour, Mines, Institute, Forge-11, Barrier, Reflection, Inflow, Temple Swamp, Labyrinth, Lyubech-3, Stillwaters, Uranus Mill, and Red Forest.
Adjusted stash loot value to better match the location difficulty.
Improved faction crate contents — updated the item pool, their quantity, and drop rates.
The average value of faction crates has been increased.
All items that were sold for Act Tickets and located in the Gear tab are now available in the separate Act Tickets shop tab. Act Tickets items have also been removed from the Other tab.
The Act Tickets shop can now only be accessed through the season pass window, by pressing the Act Tickets button in the top‑right corner, in the currency section.
Fixed an issue where it was not possible to view player statistics from the friends list if they were not among the top players
Fixed an issue where a negative clearance was incorrectly displayed in the player statistics window
Fixed an issue where it was not possible to view the statistics for the top 250 players
Fixed the filtering of the best runs for each of the Operations
Fixed the filter size for viewing the best runs for each Operation
Rank: Newbie -> Stalker
Increased durability and repair costs
Damage and minimum damage: 70 -> 91
Rank: Newbie -> Stalker
Increased durability and repair costs
Damage: 24.6 → 31.5
Minimum damage: 18.3 → 25
Passcode — a static 6-digit sequence
Code from the authenticator app
When you enter the game from the character selection menu, if the “Require code on login” option has been enabled in the game settings.
The first action that could harm the player character if a hacker gains access to it.
trading with other players;
interacting with the auction;
using in-game mail;
selling items to the season vendor;
any actions involving artefacts and other valuable items;
any actions involving subdivision;
attempting to leave a faction;
trading operations with the gear merchant.
Reduced player count requirements for all session-based maps on global servers.
For NA, SEA, NEA regions: temporarily removed no shotguns Moria House version from the session map pool.
Added a new screen mode: “Borderless Window” or compatibility mode. In this mode, Windows optimisations for full-screen mode are disabled. This may help with compatibility issues with HDR monitors or with “screen tearing”.
Increased priority for the mini-map radar sound when players appear nearby. It shouldn’t be lost in the mix of other sounds anymore.
Most weapon LODs have been updated — the models rendered at low levels of detail and from a distance.
Added a separate setting to adjust the volume of the record player.
Added new sound setting — anomaly alerts.
The setting can be found in the sound settings tab.
The closer the player is to the anomaly, the higher the pitch of the sound produced.
If this setting is disabled, the player will not hear an audio notification when near an anomaly.
Added the ability to toggle the setting using “;” hotkey.
You can find the hotkey setting in the sound settings tab, next to the sound notification setting.
The setting can be found in the Sound settings tab.
Fixed an issue where the size of the smoke grenade cloud would change when adjusting the graphics settings.
Fixed the “Primary mouse button” toggle in Windows settings (option for left-handed users).
## What changed
- **Ruble earnings** — increased by 150%
- **Case rewards** — rubles removed from cases
- **Class progression bonuses** — ruble bonus reduced to 5% per branch
## Balance
- **Ruble earnings** — increased by 150%
- **Rubles in cases** — removed
- **Class progression ruble bonuses** — reduced to 5% for each branch
## Overall
Ruble income has been substantially increased through direct earnings but reduced through removal from cases and class progression rewards.
The amount of rubles earned has been increased by 150%.
Rubles have been removed from cases.
For each class progression branch, the ruble bonus has been reduced to 5%.