Supermarket Simulator Patch Notes

Patch 1.4.2 June 9, 2026

  • Fixed an issue where the game would freeze while accessing the Licence Management Panel on the in-game PC.
  • An additional Snap/Grid placement system built on top of the existing furniture placement system for more precise store organization.
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Patch 1.4.1 June 5, 2026

  • Fixed an issue where players would lose the ability to interact in Coop mode.
  • Fixed an issue where players where players were unable to save, quit to the menu, or end the day under certain circumstances.
  • An additional Snap/Grid placement system built on top of the existing furniture placement system for more precise store organization.
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Patch 1.4.0 June 4, 2026

## What changed **Market screen** — Added informational pop-ups for icons. **Pricing App** — Improved UI. **Gamepad icons** — Added various UI improvements. **Crate handling and Baker NPCs** — Added optimizations. **Baker crates** — Fixed an issue. **Oven products** — Optimization added. **Store management** — Added new filtering and stock tracking systems for more efficient navigation. ## Bug Fixes - Various minor bug fixes and stability improvements. ## Overall This patch focuses on UI improvements and store management features alongside performance optimizations and bug fixes.
  • Added informational pop-ups for icons on the Market screen.
  • Improved the UI for the Pricing App.
  • Added various UI improvements for gamepad icons.
  • Added optimizations for crate handling and Baker NPCs.
  • Fixed and issue regarding Baker crates.
  • Optimization for Oven products.
  • Various minor bug fixes and stability improvements.
  • Added new filtering and stock tracking systems to make store management more efficient and easier to navigate.
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Patch 1.3.1 May 22, 2026

## What changed **NPC vending machine interaction** — Fixed an issue where NPCs could use vending machines while in sitting animations. **Furniture color selection** — Fixed a dropdown menu issue. **Security antenna placement** — Fixed placement issues. **Gamepad UI** — Fixed various UI issues for gamepad controls. **Loan early payoff** — The early payoff option now includes remaining installments in the total amount. **Snap/Grid placement system** — An additional placement system built on top of existing furniture placement for more precise store organization. **Filtering and stock tracking** — New systems to make store management more efficient and easier to navigate. **Store licenses** — Added the ability to enable or disable licenses, allowing traders to create stores focused on specific product categories. ## Overall Supermarket Simulator received bug fixes for NPCs and UI, new store organization tools with grid placement and inventory management, and expanded customization options through a licensing system.
  • Fixed an issue where NPCs could use vending machines during sitting animations.
  • Fixed an issue with the furniture color selection dropdown menu.
  • The loan early payoff option now includes remaining installments in the total amount.
  • Fixed an issue with security antenna placement.
  • Fixed various UI issues for gamepad.
  • An additional Snap/Grid placement system built on top of the existing furniture placement system for more precise store organization.
  • New filtering and stock tracking systems to make store management more efficient and easier to navigate.
  • The ability to enable or disable licenses , allowing traders to create stores focused on specific product categories.
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Patch 1.3.0 May 20, 2026

## What changed **Controls & Features** - **Key binding support** — Added customizable keyboard and mouse controls - **Product selection for crates** — Can now select which products go into crates - **Worker NPC trash management** — Worker NPCs now use the nearest Trash Can furniture **Audio & Visuals** - **Ambient sound effects** — Updated background audio - **Scale placement mode** — Fixed visual display issue - **Vending Machine UI** — Improved menu interface on the Store PC ## Bug Fixes **Restocking & Storage** - **Restocker box placement** — Restockers now drop boxes at their idle position if no rack space is available before taking a new box - **Rack loading issue** — Fixed problem where certain boxes on racks caused storage racks to load improperly - **Trash Can blocking** — Fixed issue where Trash Cans blocked restocker paths **Baker NPC** - **Baker idle positions** — Fixed incorrect waiting positions - **Baker baskets** — Fixed baskets not saving properly - **Baker state reset** — Fixed issue where firing or rehiring the Baker didn't properly reset its state - **Baker box interactions** — Fixed issue where boxes dropped by Baker weren't interactable for clients **Physics & Synchronization** - **Box physics** — Fixed issue where box physics didn't function properly when clients picked up boxes from the loading area - **Crate product sync** — Fixed issue where products thrown from crates didn't synchronize between clients - **Bankruptcy trigger** — Fixed issue where money couldn't go negative and therefore wouldn't trigger bankruptcy state **Experience & Polish** - **Cleaning XP** — Fixed issue where cleaning dirt and garbage didn't grant experience points - **Various UI/UX
  • Added key binding support for keyboard and mouse.
  • Added product selection for crates.
  • Worker NPCs can now use the nearest Trash Can furniture.
  • Updated background ambient sound effects.
  • Restockers now drop their boxes at their idle position if there is no available rack space before taking a new box.
  • Fixed an issue where certain boxes on racks caused storage racks to load improperly.
  • Fixed an issue where the Trash Can could block restocker paths.
  • Fixed an issue where box physics would not function properly when clients picked up boxes from the loading area.
  • Fixed baker idle waiting positions.
  • Fixed a visual issue in scale placement mode.
  • Fixed an issue where baker baskets would not save properly.
  • Fixed an issue where firing or rehiring the Baker would not properly reset its state.
  • Fixed an issue where boxes dropped by the Baker were not interactable for clients.
  • Fixed an issue where money could not go into negative values and therefore would not trigger the bankruptcy state.
  • Fixed an issue where products thrown from the crate do not synchronize between clients properly.
  • Fixed an issue where cleaning dirt and garbage would not grant XP.
  • Improved the UI for the Vending Machine menu on the Store PC.
  • Various UI/UX fixes and improvements.
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