## What changed
**Market screen** — Added informational pop-ups for icons.
**Pricing App** — Improved UI.
**Gamepad icons** — Added various UI improvements.
**Crate handling and Baker NPCs** — Added optimizations.
**Baker crates** — Fixed an issue.
**Oven products** — Optimization added.
**Store management** — Added new filtering and stock tracking systems for more efficient navigation.
## Bug Fixes
- Various minor bug fixes and stability improvements.
## Overall
This patch focuses on UI improvements and store management features alongside performance optimizations and bug fixes.
Added informational pop-ups for icons on the Market screen.
Improved the UI for the Pricing App.
Added various UI improvements for gamepad icons.
Added optimizations for crate handling and Baker NPCs.
Fixed and issue regarding Baker crates.
Optimization for Oven products.
Various minor bug fixes and stability improvements.
Added new filtering and stock tracking systems to make store management more efficient and easier to navigate.
## What changed
**NPC vending machine interaction** — Fixed an issue where NPCs could use vending machines while in sitting animations.
**Furniture color selection** — Fixed a dropdown menu issue.
**Security antenna placement** — Fixed placement issues.
**Gamepad UI** — Fixed various UI issues for gamepad controls.
**Loan early payoff** — The early payoff option now includes remaining installments in the total amount.
**Snap/Grid placement system** — An additional placement system built on top of existing furniture placement for more precise store organization.
**Filtering and stock tracking** — New systems to make store management more efficient and easier to navigate.
**Store licenses** — Added the ability to enable or disable licenses, allowing traders to create stores focused on specific product categories.
## Overall
Supermarket Simulator received bug fixes for NPCs and UI, new store organization tools with grid placement and inventory management, and expanded customization options through a licensing system.
Fixed an issue where NPCs could use vending machines during sitting animations.
Fixed an issue with the furniture color selection dropdown menu.
The loan early payoff option now includes remaining installments in the total amount.
Fixed an issue with security antenna placement.
Fixed various UI issues for gamepad.
An additional Snap/Grid placement system built on top of the existing furniture placement system for more precise store organization.
New filtering and stock tracking systems to make store management more efficient and easier to navigate.
The ability to enable or disable licenses , allowing traders to create stores focused on specific product categories.
## What changed
**Controls & Features**
- **Key binding support** — Added customizable keyboard and mouse controls
- **Product selection for crates** — Can now select which products go into crates
- **Worker NPC trash management** — Worker NPCs now use the nearest Trash Can furniture
**Audio & Visuals**
- **Ambient sound effects** — Updated background audio
- **Scale placement mode** — Fixed visual display issue
- **Vending Machine UI** — Improved menu interface on the Store PC
## Bug Fixes
**Restocking & Storage**
- **Restocker box placement** — Restockers now drop boxes at their idle position if no rack space is available before taking a new box
- **Rack loading issue** — Fixed problem where certain boxes on racks caused storage racks to load improperly
- **Trash Can blocking** — Fixed issue where Trash Cans blocked restocker paths
**Baker NPC**
- **Baker idle positions** — Fixed incorrect waiting positions
- **Baker baskets** — Fixed baskets not saving properly
- **Baker state reset** — Fixed issue where firing or rehiring the Baker didn't properly reset its state
- **Baker box interactions** — Fixed issue where boxes dropped by Baker weren't interactable for clients
**Physics & Synchronization**
- **Box physics** — Fixed issue where box physics didn't function properly when clients picked up boxes from the loading area
- **Crate product sync** — Fixed issue where products thrown from crates didn't synchronize between clients
- **Bankruptcy trigger** — Fixed issue where money couldn't go negative and therefore wouldn't trigger bankruptcy state
**Experience & Polish**
- **Cleaning XP** — Fixed issue where cleaning dirt and garbage didn't grant experience points
- **Various UI/UX
Added key binding support for keyboard and mouse.
Added product selection for crates.
Worker NPCs can now use the nearest Trash Can furniture.
Updated background ambient sound effects.
Restockers now drop their boxes at their idle position if there is no available rack space before taking a new box.
Fixed an issue where certain boxes on racks caused storage racks to load improperly.
Fixed an issue where the Trash Can could block restocker paths.
Fixed an issue where box physics would not function properly when clients picked up boxes from the loading area.
Fixed baker idle waiting positions.
Fixed a visual issue in scale placement mode.
Fixed an issue where baker baskets would not save properly.
Fixed an issue where firing or rehiring the Baker would not properly reset its state.
Fixed an issue where boxes dropped by the Baker were not interactable for clients.
Fixed an issue where money could not go into negative values and therefore would not trigger the bankruptcy state.
Fixed an issue where products thrown from the crate do not synchronize between clients properly.
Fixed an issue where cleaning dirt and garbage would not grant XP.
Improved the UI for the Vending Machine menu on the Store PC.