Supermarket Simulator Patch Notes

Patch 1.2.9 May 6, 2026

## What changed - **Customer logic** — optimized to reduce performance issues during multiplayer sessions - **CPU performance** — improved for larger store configurations - **Customer spawning** — adjusted to better balance the number of customers inside the store - **Placement mode input** — added a small delay to prevent issues caused by rapid input/spamming ## Bug Fixes - **Online orders** — fixed an issue where using them could cause problems for all players during multiplayer sessions - **Customer walking speed** — fixed slowdown that occurred after the first in-game day - **Oven contents** — fixed desynchronization between host and clients - **Baker settings** — made accessible when using a gamepad - **Flying boxes** — fixed an issue occurring when clients moved storage racks - **Storage racks** — fixed functionality issues after being boxed and unboxed by clients - **Placement mode furniture** — fixed host inputs affecting client-owned furniture - **Rack furniture positioning** — fixed slight shifts when the client who placed it left the session - **Controller support** — fixed issues in restocker and baker submenus - **Ice Cream Helper spawning** — fixed spawning on the player if hired while the ice cream stand was occupied - **Field of View (FOV)** — fixed resetting when joining a multiplayer session - **Box interactions** — fixed becoming disabled when placed near pavement curbs - **Cashier spawning** — fixed cashier not appearing if hired while the checkout was occupied by the player - **Box restocking** — fixed clients being able to take boxes from restockers immediately after joining - **Host saving** — fixed being blocked for the host player - **Localization** — fixed various localization issues ## Overall This patch primarily addresses multiplayer synchronization problems,
  • Optimized customer logic to reduce performance issues during multiplayer sessions.
  • Improved CPU performance for larger store configurations.
  • Adjusted customer spawning to better balance the number of customers inside the store.
  • Added a small delay to placement mode to prevent issues caused by rapid input/spamming.
  • Fixed an issue where using online orders could cause problems for all players during multiplayer sessions.
  • Fixed an issue where customer walking speed would slow down after the first in-game day.
  • Fixed an issue where oven contents could become desynchronized between the host and clients.
  • Fixed an issue where Baker settings were not accessible when using a gamepad.
  • Fixed an issue where flying boxes could occur when clients moved storage racks.
  • Fixed an issue where storage racks could stop functioning properly after being boxed and unboxed by clients.
  • Fixed an issue where some furniture in placement mode would respond to host inputs even when owned by the client.
  • Fixed an issue where rack furniture could slightly shift from its position when the client who placed it left the session.
  • Fixed controller issues in restocker and baker submenus.
  • Fixed an issue where the Ice Cream Helper would spawn on the player if hired while the ice cream stand was occupied.
  • Fixed an issue where the FOV would reset when joining a multiplayer session.
  • Fixed an issue where box interactions could become disabled when placed near pavement curbs.
  • Fixed an issue where a cashier would not spawn if hired while the checkout was occupied by the player.
  • Fixed an issue where clients could take boxes from restockers immediately after joining a session.
  • Fixed an issue where saving could be blocked for the host player.
  • Fixed various localization issues.
View full patch notes ↗

Patch 1.2.8 April 21, 2026

# Supermarket Simulator Patch Notes ## What Changed - **Restocker System** — completely rewritten to fix getting stuck, flying boxes, and erratic behavior - **Quick Save** — new functionality added (hotkey: **F5**) - **Baker NPC** — baking behavior optimized - **Restockers** — now automatically open vehicle trunks when collecting boxes ## Bug Fixes - **Checkout and scale screens** — optimized for low-resolution displays to improve language support - **Minimap** — fixed appearing inside the store - **Green groceries from local market** — now properly trigger vegetable mission requirements - **Online order paper bags** — no longer disappear if left in trunk after client leaves - **Shoplifter Tutorial NPC** — fixed animation issues - **Boxed category signs** — fixed causing infinite loading screens on save load - **Restockers** — fixed not collecting boxes from vehicles after loading saves - **Purchased boxes** — fixed becoming uninteractable immediately after purchase - **Vehicle-collected boxes** — fixed incorrect scaling when picked up by restockers - **Market Cart screen** — fixed product names disappearing after loading saves - **Trunk boxes** — fixed becoming uninteractable - **Vending machine icons** — fixed not removing from minimap when moved - **Freezers** — fixed not rendering with selected color - **Empty boxes in trunk** — fixed playing open animation during sorting - **Boxed ice cream stands** — fixed resetting after loading saves - **Park trees** — fixed floating above ground - **Restaurant NPCs** — fixed not visiting the restaurant ## New Features - **Steam initialization warning screen** — alerts players to connection problems - **High latency warning** — displays during
  • Rewrote the restocker system from the ground up to address issues such as getting stuck, flying boxes, and other behavior-related problems.
  • Added Quick Save functionality (Key: F5).
  • Optimized the Baker NPC’s baking behavior.
  • Optimized checkout and scale screens for low resolutions to better support selected languages.
  • Restockers now open vehicle trunks when collecting boxes.
  • Added a warning screen for Steam initialization problems.
  • Added high latency warning messages for online sessions.
  • Fixed an issue where the minimap could become visible inside the store.
  • Fixed an issue where purchasing green groceries from the local market did not trigger vegetable mission requirements.
  • Fixed an issue where online order paper bags placed by a client would disappear if left in the trunk after the client left the game.
  • Fixed animation issues with the Shoplifter Tutorial NPC.
  • Fixed an issue where an infinite loading screen could occur if a boxed category sign existed in the save file.
  • Fixed an issue where restockers did not collect boxes from vehicles after loading a save.
  • Fixed an issue where some boxes became uninteractable immediately after purchase.
  • Fixed an issue where boxes collected from vehicles by restockers could have incorrect scaling.
  • Fixed an issue where product names could disappear on the Market Cart screen after loading a save file.
  • Fixed an issue where boxes in the vehicle trunk could become uninteractable.
  • Fixed an issue where moving a vending machine would not properly remove its icon from the minimap.
  • Fixed an issue where freezers did not render with the selected color.
  • Fixed an issue where empty boxes in the vehicle trunk would play the open box animation during sorting.
  • Fixed an issue where boxed ice cream stands would reset after loading a save file.
  • Fixed an issue where trees in the park appeared to float above the ground.
  • Fixed an issue where NPCs would not visit the restaurant.
View full patch notes ↗

Patch 1.2.7 April 7, 2026

## What changed - **Storage rack loading** — added additional checks to better handle edge-case store configurations - **Janitor AI** — fixed issue where janitor could get stuck when a day change occurred during cleaning dirt - **Mac/Windows cross-platform play** — fixed connection errors between Mac and Windows versions ## Bug Fixes - **Janitor pathfinding** — janitor no longer gets stuck if day transitions happen while they're actively cleaning dirt - **Cross-platform networking** — resolved connection errors that occurred between Mac and Windows player instances - **Storage rack system** — improved stability when loading racks in unusual store layouts ## Overall This patch addresses janitor AI pathfinding issues, cross-platform connectivity problems, and improves storage rack stability for edge-case store configurations.
  • Added additional checks for storage rack loading to better handle edge-case store configurations.
  • Fixed an issue where the janitor could get stuck if a day change occurred while cleaning dirt.
  • Fixed an issue where connection errors could occur between Mac and Windows versions.
View full patch notes ↗

Patch 1.2.6 April 6, 2026

## What changed - **Essentials DLC** — fixed initialization failure during game loading - **Storage racks** — fixed disappearing during loading sequences - **Multiplayer loading** — fixed infinite loading when joining sessions - **Host/client data synchronization** — refactored to prevent data loss during multiplayer play - **Save/load system** — refactored to reduce data loss and corruption - **NPC hair rendering** — fixed Baker's hair color changing at distance - **Baker dialogue visibility** — fixed speech text not appearing to clients in multiplayer - **Baker item placement** — fixed ability to place vegetable peeler in the oven - **Mouse cursor** — now confined to game window for better control - **Trash can interaction** — players can now jump while standing on trash cans ## Bug Fixes - **Essentials DLC initialization** — no longer fails during load - **Storage racks** — persist through loading without disappearing - **Multiplayer sessions** — eliminated infinite loading screens when joining - **Data synchronization** — host and client data now properly synced to prevent loss - **Save file integrity** — improved stability when loading saved games - **Baker NPC appearance** — hair color no longer shifts based on camera distance - **Baker multiplayer communication** — dialogue text now displays correctly to all players - **Baker cooking logic** — vegetable peeler can no longer be placed in ovens ## Quality of Life - **Mouse cursor behavior** — restricted to game window to prevent accidental clicks outside - **Trash can physics** — jump action now available while standing on trash cans ## Overall Supermarket Simulator received critical stability fixes for multiplayer data synchronization, save system integrity, and NPC behavior, plus quality-of-life improvements to cursor handling and trash can jumping
  • Fixed an issue with Essentials DLC initialization during loading.
  • Fixed an issue where storage racks could disappear during loading.
  • Fixed an issue causing infinite loading when joining multiplayer sessions.
  • Refactored the data synchronization system between host and client to prevent data loss during multiplayer sessions.
  • Refactored the save/load system to reduce data loss and corruption when loading save files.
  • Fixed an issue where a specific NPC’s hair color would change at a distance.
  • Fixed an issue where the Baker’s speech text was not visible to clients in multiplayer.
  • Fixed an issue where the Baker could place a vegetable peeler in the oven.
  • Mouse cursor is now confined to the game window.
  • Players can now jump while standing on the trash can.
View full patch notes ↗

Patch 1.2.5 April 1, 2026

## What changed - **Mouse cursor visibility** — Fixed an issue where the cursor would disappear when playing with keyboard and mouse controls ## Bug Fixes - **Input method compatibility** — Mouse cursor now properly displays during keyboard and mouse gameplay sessions ## Overall Mouse cursor visibility has been restored for keyboard and mouse players in Supermarket Simulator.
  • Fixed an issue where the mouse cursor was missing when using keyboard and mouse.
View full patch notes ↗