The Division 2 Patch Notes

Patch 1.2 May 12, 2026

## What changed ### Event Buffs - **Proximity Damage** — gain up to **200% increased damage** against nearby enemies while the event is active - **Stationary Damage Multiplier** — standing still builds up to **200% damage bonus**; moving causes it to gradually decrease - **Reload Speed** — **+50%** for event duration - **Weapon Swap Speed** — **+50%** for event duration - **Hazard Protection** — **+40%** for event duration - **Movement Speed** — **+20%** for event duration - **Armor on Kill** — **+15%** for event duration - **Season Pass XP** — increased from Priority Objectives, Seasonal Journey, Weekly Projects, Manhunt Scouts, and world activities ### Loot Improvements - **Cache Items** — higher chance of obtaining better rolls - **Core Strength Gear Set** — now drops in **Prototype Quality** as Targeted Loot during **Bank HQ Escalation** mission ## Balance Changes - **Oxpecker Exotic SMG** — reduced damage dealt to deployed **Ballistic Shield** during Assault Global Event (was significantly overtuned) ## Bug Fixes - **Tinkerer Exotic Mask "Abridged" talent** — now works correctly with **Prototype Weapons** - **Prototype Cores** — fixed account-wide sharing between Agents - **Escalation Tiers and Tokens** — fixed account-wide sharing between Agents - **Overdogs Reconfigure Blueprint** — no longer incorrectly requires **Exodus Gloves** - **Richter & Kaiser GmbH Backpacks** — restored missing Gear Mod slots after
  • Items obtained from this cache have a higher chance of getting better rolls.
  • Items obtained from this cache have a higher chance of getting better rolls.
  • While the event is active, you gain increased damage against nearby enemies, with the damage multiplier reaching up to 200%.
  • Staying still builds up a damage multiplier that can also reach up to 200%, while moving causes the bonus to gradually decrease.
  • The following bonuses are active for the duration of the event: +50% Reload Speed
  • +50% Swap Speed
  • +40% Hazard Protection
  • +20% Movement Speed
  • +15% Armor on Kill
  • You will earn increased Season Pass XP from Priority Objectives, the Seasonal Journey, Weekly Projects, Manhunt Scouts, and general world activities.
  • Fixed the issue where Core Strength Gear Set was not dropping in Prototype Quality as Targeted Loot during the Bank HQ Escalation mission. \ TCTD2-3064 ] Compensation: Log in between May 12 and May 26 to receive a one-time grant of 3 Prototype Core Caches in your in-game mailbox.
  • Fixed the issue where the “Abridged” talent of the “Tinkerer” Exotic Mask did not work with Prototype Weapons. \ TCTD2-1405 ]
  • Fixed the issue where Prototype Cores were not shared between Agents account-wide.
  • Fixed the issue where unlocked Escalation Tiers and Escalation Tokens were not shared between Agents account-wide. \ TCTD2-2370 ]
  • Fixed the issue where the Overdogs Reconfigure Blueprint incorrectly required Exodus Gloves. \ TCTD2-244 ]
  • Fixed the issue where all Richter & Kaiser GmbH Backpacks lost their Gear Mod after being upgraded to Prototype.
  • Fixed the issue where the Skill Tier level shown in the Inventory panel did not match the actual Skill Tier level.
  • Fixed the issue where the Oxpecker Exotic SMG dealt significantly more damage than intended to the deployed Ballistic Shield while the Assault Global Event was active.
  • Fixed the issue where the Perfect “Back and Forth” icon was displayed in the HUD when using the regular version of the talent, and vice versa.
  • Fixed the issue when Perfect Strained and Perfect Ranger were using their respective Standard Talent's icon.
  • Fixed the issue where the Pakhan Reconfiguration Blueprint would not be available at Inaya after acquiring the weapon. \ TCTD2-1558 ]
  • Fixed the issue where the Big Alejandro Reconfiguration Blueprint would not be available at Inaya after acquiring the weapon.
  • Fixed the issue where certain Picaro's Holsters would feature 15% Weapon Damage as their Named Attribute.
  • Fixed the issue where both Pentco Fairview Power Plant: General Anderson and United Ironworks: General Anderson Climax Missions appeared as locked in the Legacy Manhunts menu \ TCTD2-2890 ] Fixed the issue where Crossroads Manhunt comms could become stuck at 13/14. \ TCTD2-7 ]
  • Fixed the issue where Classified Assignment Collectibles could still appear as uncollected for another Agent on the same account, even after being unlocked account-wide. \ TCTD2-148 ]
  • Fixed the issue where SFX and VFX were missing from the White Tusk Tank’s Hive.
  • Fixed the issue where Fragile Armor stacks did not disappear after using an Armor Kit if the stack was applied together with a negative status effect. \ TCTD2-16 ]
  • Fixed the issue where Y8S1 Rise Up Caches could not be purchased from the Textile Vendor, Danny Weaver. \ TCTD2-741 ]
  • Fixed the issue where BTSU Firmware was unlocked per character instead of shared account-wide.
View full patch notes ↗

Patch 1.1 April 20, 2026

  • Cherry Blossom Event
  • Creator Collaboration
  • Stats And Resources Multiplier Events
  • Improvements and Fixes
  • Shared Health Link means damage dealt to one enemy is spread across the group.
  • Their tech isn’t fully stable, occasional malfunctions will shock individual enemies and break the link.
  • When that happens, that’s your window to isolate and take them out.
  • Solo Agents will face one Ronin.
  • Groups will be dealing with both Fox Ronin and Red Ronin at the same time.
  • Fox Ronin – Drone, Turret.
  • Red Ronin – Hive, Seeker Mine.
  • Nearby enemies are more likely to ambush you.
  • Pink petals begin to fall, signaling the encounter.
  • Each interaction contributes to your overall progress.
  • Taking down Kitsunebi squads.
  • Defeating the Ronin.
  • Interacting with cherry blossom decorations.
  • Horned Oni Outfit (gloves, shoes, shirt, pants, mask)
  • Kitsune Outfit (pants, mask, shirt, gloves, boots)
  • Tiger Boxer (mask, jacket, gloves, pants, backpack, boots)
  • Autumn Tiger Boxer (mask, jacket, gloves, pants, backpack, boots)
  • Winter Tiger Boxer (mask, jacket, gloves, pants, backpack, boots)
  • Kintsugi Fox Mask
  • Iron Fox Mask
  • Rare chance to obtain Prototype Gear Set and Prototype Seasonal Named items.
  • Special Named Gear Lexington
  • Shield Splinterer
  • Hunter-Killer
  • Seasonal Named Gear The Harvest
  • First Sight
  • Festive Delivery
  • Snow Machine
  • Bell Ringer
  • General Pool Exotics
  • 1M Keys – Ronin Outfit
  • 3M Keys – Ronin Gloves
  • 5M Keys – Ronin Mask
  • 10 Keys – Sakura Arm Patch
  • 20 Keys – Koi Arm Patch
  • 40 Keys – Great Wave Arm Patch
  • 80 Keys – Bamboo Arm Patch
  • Named Item Caches
  • Exotic Components
  • Recalibration Caches
  • Optimization Caches
  • An exclusive backpack themed after that creator.
  • Apr 21 - May 5
  • Earn double Optimization Materials from all available sources throughout the event, making it the perfect time to fine tune your build
  • April 28 – May 12
  • Earn triple Conflict XP from playing Conflict, making it easier to rank up and unlock rewards.
  • Increased Prototype item drop rates across all Escalation tiers, excluding Tier 1 .
  • Added Prototype items to the Targeted Loot daily rotation in Escalation. Enemies tied to the daily rotating Targeted Loot pool now have a chance to drop Prototype versions of those items.
  • This applies only to the daily Targeted Loot rotation and does not apply to selectable Targeted Loot sources such as Countdown or Summit.
  • The chance for Prototype targeted loot drops increases with higher Escalation tiers.
  • Added a warning message to clarify that Matchmaking in Escalation is based on selected Tier rather than Mission.
  • Added a warning message to clarify that once an Escalation Tier has been confirmed, Matchmaking becomes unavailable for that run.
  • Disabled certain Matchmaking and Call for Backup options during active Escalation runs to reduce cases where players could be moved into unintended sessions or lose tokens after confirming a Tier \ TCTD2-1274 ]
  • Prototype items with Skill Tier cores now grant 1.5 Skill Tier per item.
  • Each item contributes more than a standard Skill Tier, and multiple Prototype items can combine into higher total values.
  • This allows players to reach higher Skill Tier levels with fewer equipped items. For example: 1 Prototype item provides +1 Skill Tier
  • 2 Prototype items provide +3 Skill Tier
  • 3 Prototype items provide +4 Skill Tier
  • 4 Prototype items provide +6 Skill Tier
  • This change applies retroactively, meaning previously acquired Prototype items will automatically benefit from the increased Skill Tier values.
  • Fixed an issue where Prototype items could be lost when upgrading while the inventory was at maximum capacity. \ TCTD2-1351 ]
  • Fixed an issue where items with mods equipped could incorrectly appear to have reduced or altered Talents and Attributes after being upgraded to Prototype quality. \ TCTD2-267 ]
  • Fixed an issue where Daily and Weekly project objectives requiring Named enemy eliminations or faction bounties would not progress if a Level 3 Retaliation for that faction was active. \ TCTD2-1350 ]
  • Fixed an issue where the “Abridge” Talent did not function with Prototype weapons. \ TCTD2-1405 ]
  • Fixed an issue where optimized attributes would revert to their original values in Raids and Incursions. \ TCTD2-1401 ]
  • Fixed an issue where only items of the same type could be compared in the inventory. \ TCTD2-1403 ]
  • Fixed an issue where players were unable to redeem rewards for the “Summit Combat Mastery Merit”. \ TCTD2-43 ] This fix is not retroactive, players will need to replay the Summit activity to receive the reward.
  • Fixed an issue where the Ruin Mask loot drop from the Pentco Fairview Power Plant mission displayed an incorrect Exotic rarity indicator. \ TCTD2-162 ]
  • Fixed an issue where the “Quickstep” Pistol would not receive a Terminal attribute after being upgraded to Prototype quality.
  • Fixed an issue where the Recombinant Global Modifier description incorrectly listed the base value as 10 stacks instead of 8.
  • Fixed an issue where the Agitator Exotic weapon was missing a Skin Slot.
  • 1 x Prototype Core Cache
  • 1 x Optimization Cache
View full patch notes ↗

Patch 2026-04-01 April 1, 2026

  • Prototype Gear
  • Retaliation
  • Gear, Weapons, Talents
  • Master Climax Mission
  • Classified Assignments
  • Season Pass
  • One Time Offer
  • Harvester - When dealing damage, this enemy regenerates Armor and Health by a percentage of your maximum Armor. Can overheal.
  • Suppressor - When damaged, this enemy charges an EMP blast and releases it once fully charged, disrupting everything nearby.
  • Aid Specialist – Repairs the armor of nearby allies when they are heavily damaged.
  • Anchor - Gains damage resistance and uses incendiary ammo while allies are still alive.
  • Hot Foot - Staying in one spot builds up a charge. Once full, you are shocked and take damage.
  • Unyielding - Enemies become immune to crowd control effects while heavily damaged.
  • The item must be Level 40
  • At maximum Expertise level
  • Quantum - Provides a small chance to become temporarily immune to damage.
  • Echo - Each bullet fired has a chance to deal its damage a second time.
  • Atomize - Increases grenade radius and damage.
  • Amalgam - Each bullet hit has a chance to apply a random status effect.
  • Trapper - Increases the duration of status effects you apply.
  • Entropy - Increases your Health based on a percentage of your total Armor.
  • Anomaly - Skills restore a portion of the damage they deal as healing.
  • Paradox - Provides a chance to refill part of your magazine while firing.
  • Synesthesia - Bullet hits have a chance to slightly reduce skill cooldowns.
  • Blackout Pulse - Releases an EMP pulse that disrupts enemy electronics and applies shock to enemies within range. Each level up raises your base stacks across all modules , and at the highest level the EMP will also pulse enemies hit by the blast.
  • Cloud Armor – Instantly restores armor to allies within range. Each level up raises your base stacks across all modules , and at the highest level the cloud also blinds enemies caught in the effect.
  • Optimize / Overload - Enhances skill performance by reducing cooldowns. Each level up raises your base stacks across all modules , and at the highest level it also Overcharges your skills for a short duration.
  • System Drain - Each hit temporarily reduces your module stacks.
  • Inversion Field - Enemies create a polarity field that reverses the effects of your strongest module while you remain inside it. Taking them out grants temporary protection from these fields.
  • Obstructor Virus - Defeating affected enemies temporarily disables one of your Passive Modifiers, unless you eliminate them with a headshot.
  • 2 Prestige Arm Patches
  • The Black Tusk Drone Skill VFX
  • The Black Tusk Kill Squad – Clean Hands Outfit
  • The Black Tusk Kill Squad – Stitch Outfit
  • 1 Extra Copy of the Agitator Exotic Weapon
  • The Constellation Exotic Weapon Skin
  • 10 Gear Dyes
  • 10 Universal Weapon Skins
  • 400 Premium Credits
  • 3 Arm Patches
  • The Black Tusk Seeker Mine Skill VFX
  • The Black Tusk Kill Squad - Car Bomb Outfit
  • The Agitator Exotic Weapon
  • The Investor Exotic Mask
  • The Star Sign Universal Weapon Skin
  • 2 Named Weapons
  • 2 Named Gear
  • 1 Brand Set
View full patch notes ↗

Patch 2026-03-31 March 31, 2026

  • Explore a massive open world built for mobile
  • Recover vital resources and support vulnerable settlements
  • Experience a storyline that expands on the events of The Division 1
View full patch notes ↗

Patch 2026-03-03 March 3, 2026

  • Jubilee Hat
  • Commemorative Hoodie
  • Ten More Years Hoodie
  • Mission Shirt
  • Tetractys Arm Patch
  • What Remains Weapon Skin
  • Ten More Years Weapon Skin
  • Commemorative Weapon Skin
  • Nimble Holster
  • Exodus Gloves
  • Bittersweet
  • Harrier Pride
  • Big Alejandro
  • Ambush: March 3 – March 10
  • Assault: March 10 – March 17
  • Ambush: March 17 – March 24
  • Assault: March 24 – March 31
  • As the Stash is not available in Realism Mode, players who purchase the One Time Offer or Anniversary Bundle while using a Realism character will need to switch to a non-Realism character to access Vanity and gameplay rewards stored in the Stash. Items are not lost and remain accessible once switching characters.
  • Newly dropped or crafted instances of the Lockdown Named Shotgun have incorrect attributes and Total Damage values.
  • The Military Mk17 deals less damage than intended.
  • Certain cinematics may not play if the player has previously completed the WONY campaign on a non-Realism character.
  • "Share items" hints may appear on Item Preview screens within the Inventory when acquiring items while grouped.
View full patch notes ↗