The Planet Crafter Patch Notes

Patch 2026-09-14 September 14, 2026

  • Added 2 new music tracks for Skeo
  • Wheat and cocoa seeds can now be used in logistics
  • Fixed Genetic Synthetizer UI window name
  • Fixed Incubator UI window name
  • Fixed Drone T3 icon on map
  • Fixed issue for the loud sound played when coming back to the main menu
  • Fixed field of view being reset when switching planets
  • Fixed Purification fuse not being available in auto crafters before unlocking the quartz craft station
  • Fixed food effects not hidden in photo mode
  • Butterfly farm 1 unlocks a bit sooner and has greater insect output
  • Reduce some fuses loot chance on end game
  • Added the Skeo and Toxicity tracks to the Steam OST
  • Humble : Add a bit more ores near the starting zone
  • Humble : Reduce snow surface on terrains
  • Localization fixes
  • Various environment fixes
  • Various optimizations
  • Follow us on Steam
  • Subscribe to our newsletter
  • follow us on youtube and on twitter
  • Join the official reddit
  • Listen to Planet Crafter soundtrack
View full patch notes ↗

Patch 2.103 September 9, 2026

  • Added 2 new music tracks for Skeo
  • Reduce snow surface on terrain on Humble
  • Wheat and cocoa seeds can now be used in logistics
  • Fixed Genetic Synthetizer UI window name
  • Fixed Incubator UI window name
  • Fixed Drone T3 map icon
  • Fixed issue for the loud sound played when coming back to the main menu
  • Fixed field of view being reset when switching planets
  • Fixed Purification fuse not being available in auto crafters before unlocking the quartz craft station
  • Fixed food effects not hidden in photo mode
  • Butterfly farm 1 unlocks a bit sooner and has greater insect output
  • Reduce some fuses loot chance on end game
  • Localization fixes
  • Various environment fixes
  • Various optimizations
  • (edited) Added the Skeo and Toxicity tracks to the OST
  • Follow us on Steam
  • Subscribe to our newsletter
  • follow us on youtube and on twitter
  • Join the official reddit
  • Listen to Planet Crafter soundtrack
View full patch notes ↗

Patch 2026-09-01 September 1, 2026

  • Follow us on Steam
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  • Join the official reddit
  • Listen to Planet Crafter soundtrack
  • Added the new Skeo moon. You can visit it after you terraform an entire planet, using the interplanetary Travel Rocket. It's not available as a starting planet.
  • Added new "Underground pod" allowing to build a base underground (unlocks on Skeo)
  • New incubator T2 (unlocks on Skeo)
  • New tree planter T3 (unlocks on Skeo)
  • New rocket animals T2 (unlocks on Skeo)
  • Added new "Brojo" tree (unlocks on Skeo)
  • Added new interior lamp (unlocks on Skeo)
  • Magnetar quartz can now be crafted once you unlocked the recipe (unlocks on Skeo)
  • New drone T3 (unlocks via Systi)
  • New rocket oxygen T2 (unlocks via Systi)
  • Added a new animal for Skeo. (explore Skeo to understand how to create it)
  • Added a new spacesuit (find it in the world of Skeo)
  • Added new "animal 10" effigie (find it in portal wrecks)
  • Prime : New wreck in the Cascades sector
  • Prime : Improved the top of the Grand Canyon sector
  • Reworked values of insect / fish / amphibians farms :
  • Changed generation values & inventory size of Amphibians farm, aquariums & fish farms, butterfly farms & dome, animal shelter, tree spreader. We decided to increase the generation values of butterfly/fish/amphibians farms because most of the time, it was easier/quicker to just build tree spreaders, and there was not enough incentives to create living beings (except for mammals).
  • This will speed up a little bit the end game. But coupled with the fact that the pace of the game was slowing down too much by the end of a planet, and that there's now 3 moons to explore, it make sense to us in term of pacing.
  • Add "Slots Number" infos in the details popup, so it will be easier to know how many input you can put on generating machines (like animals farms).
  • Changed the inventory size of farms and aquariums to better correlate the level of the machine and the number of slots they have
  • Completely removed phytoplankton B & C from the game, replace with A (recipes & logistics)
  • Quasar quartz recipe changed, only require one algae now (3 previously)
  • Blazar quartz unlocks sooner
  • Megadome unlocks later
  • Rocket Insects T2 unlocks sooner
  • Increased chance of variant genetic traits to be looted
  • Autocrafter not displaying Toxicity objects anymore in creative if Toxicity is not unlocked, and not displaying quartz craft station before unlocking the station
  • Genetic extractor & synthetizer unlocks a bit later.
  • Fixed environment flickers when moving between pods
  • Added a button in the drone UI to stop all drones
  • Added new Lucia butterfly (unlocks on Skeo)
  • Drones T2 now require drone T1 in recipe,
  • Add generation for flower pot T2 / T3,
  • T2 rockets are now 6000% generation (5000% previously),
  • Rocket reactor T2 unlocks sooner,
  • Tree spreader T1 unlocks sooner,
  • Vegetable grower T2 grows a bit more quickly,
  • OreBreaker T1 consumes less energy. Energy generator requirement comes sooner in humble tutorial,
  • Silk generator now produces insects value,
  • Ore Extractor T3 unlocks a bit sooner,
  • Genetic extractor, manipulator and synthetizer are now in the biomass category in the construction menu,
  • Reduced tree seed creation time in the tree sequencer,
  • Incubator is a bit quicker to incubate,
  • Added sounds on some machines
  • Changed some machine description texts
  • Other various minor changes
  • Consoles : controller buttons can now be remapped in the options
View full patch notes ↗

Patch 2.102 July 28, 2026

  • Rendering backend back to DX11 as default (DirectX12 can be enabled with the -force-d3d12 command line argument)
  • Added new animal 10 effigie (find it in portal wrecks)
  • Prime : New wreck in the Cascades sector
  • Prime : Improved the top of the Grand Canyon sector
  • Fixed issue with underground pods causing non host players to be teleported under the map when trying to get out
  • Solar & pulsar quartz available again in auto crafters before unlocking the quartz craft station
  • Osmium on Skeo is now collected with ore extractor (not harvester anymore)
  • Reverted animal food T2 recipe back to previous version
  • Portals Generator can't be built on Skeo anymore
  • Terra tokens counts now stored as a unsigned 64bits value
  • Butterfly dome & toxic container now show inventory slots
  • Various environment fixes and optimizations
  • Follow us on Steam
  • Subscribe to our newsletter
  • follow us on youtube and on twitter
  • Join the official reddit
  • Listen to Planet Crafter soundtrack
View full patch notes ↗

Patch 2.101 July 22, 2026

  • Rendering backend updated to Direct X 12
  • Added a new animal for Skeo. (find bones in somes places in the world and put them into the genetic extractor to create it)
  • Added a new spacesuit (find it in the world of Skeo)
  • Added osmium, bacteria & cocoa to harvestable veins on Skeo (check the map)
  • Fixed rocket oxygen T2 producing pressure instead of oxygen
  • Magnetar quartz recipe changed, removed genetic trait
  • T2 animals rocket now require 2 amber and 4 genetic traits
  • Reworked values of insect / fish / amphibians farms :
  • Changed generation values & inventory size of Amphibians farm, aquariums & fish farms, butterfly farms & dome, animal shelter, tree spreader. We decided to increase the generation values of butterfly/fishes/amphibians because most of the time, it was easier/quicker to just build tree spreader, and there was not enough incentives to create living being (except for mammals).
  • This will speed up a little bit the end game. But coupled with the fact that the pace of the game was slowing down too much by the end of a planet, and that there's now 3 moons to explore, make sense to us in term of pacing.
  • Let us know what you think about it.
  • Add "Slots Number" infos in the details popup, so it will be easier to know how many input you can put on generating machines (like animals farms). Activate it for machines generating animals, and containers.
  • Changed the inventory size of farms and aquariums to better correlate the level of the machine and the number of slots they have
  • Completely removed phytoplankton B & C from the game, replace with A (recipes & logistics)
  • Quasar quartz recipe changed, only require one algae now (3 previously)
  • Animal Food T2 recipe changed, requires bee larvae instead of rare larvae
  • Blazar quartz unlocks sooner
  • Megadome unlocks later
  • Drone T3 & Rocket Insects T2 unlocks sooner
  • Increased chance of variant genetic traits to be looted
  • Autocrafter not displaying Toxicity objects anymore in creative if Toxicity is not unlocked, and not displaying quartz craft station before unlocking the station
  • Genetic extractor & synthetizer unlocks a bit later.
  • New butterfly can be crafted in incubator
  • Magnetar can now be crafted in quartz crafting station
  • Skeo planet viewer fixed with the correct planet
  • Fixed environment flickers when moving between pods
  • Fixed delivery depot UI cropping new objects
  • Can't deconstruct underground pod anymore if linked to other base modules
  • Living compartment with dome can now be built underground. Improved underground building.
  • Environment fixes and other minor improvements
  • Follow us on Steam
  • Subscribe to our newsletter
  • follow us on youtube and on twitter
  • Join the official reddit
  • Listen to Planet Crafter soundtrack
View full patch notes ↗