Overall Masteries level cap increased: 1800 → 2200
Per-weapon max Mastery level increased: 200 → 220
New Overall Masteries skills added:
Consumes 4% mana per second. Every 5s, Boss Heavy Attack Hit and Boss Critical Hit increase by 50. Max 3 stacks.
After 10 attack skill hits, fires a Piercing Spear dealing 600% base damage to one target. Stacks once per skill. 12s cooldown. Ignores target's Block Chance. Cannot be used with Demolition Spear mastery skill. Non-applicable skills: Mother Nature's Protest, Umbral Spirit, Thunder Spirit, Ray of Disaster.
Maximum skill level expanded; new \ tier added
Heroic skills grow via "Brilliant Skill Growth Book" and "Brilliant Skill Growth Book: Omniscient"
Previous max: Epic 5 → New max: Heroic 5
When Stun, Shock, Bind, or Collision hits with Greatsword, Heavy Attack Damage increases for 5s.
When blocking Rage/Fury attacks with defense skill, grants beneficial effects to party members within 15m for 3s. 6s cooldown per effect. Melee: All Heavy Attack Hit increase / Ranged: Collision Hit increase / Magic: All Defense increase.
After 10 Flurry hits, Off-hand Weapon Attack Chance is amplified and Off-hand max damage increased for 3s. Duration does not refresh while active.
When attacking enemies with Deadly Marker, Barrage Arrow, or Flash Arrow, party members within 16m gain base damage increase for 3s. Also applies solo.
30% chance on basic attack hit with Crossbow/Longbow to apply Gust effect for 6s. Each hit on a Gust target deals additional damage. 25-stack Gust explosion damage amplified.
When elemental count reaches threshold from Staff attribute skills, Species Damage amplified for 4s and other Staff attribute skill cooldowns reduced. Fire 5: Ice cooldown reduced / Ice 2: Lightning cooldown reduced / Lightning 7: Fire cooldown reduced.
When party members within attack range hit enemies with your curse DoT, 2.35% chance to cast Dark Explosion (doesn't remove curse) after 1s. Damage amplified per stack of your Touch of Despair.
When Spear control skills land Collision, Bind, Stun, or Fear, Melee Heavy Attack and Heavy Attack Damage increase for party within 8m for 6s. If no party within 2m, additional self Heavy Attack Damage increase. 15s cooldown.
When sphere effects trigger from active skills, Skill Healing increases for 5s. Max 5 stacks.
Transcendence Authority: Rainstorm icon changed
In the Nix region, it triggers blizzard visual effect that reduces all players' received Shield HP and Healing by 50% for 10 minutes
Some skills gain Shield HP Ignore effect (PvP only - does not apply vs. monsters): Greatsword: Giant Cordy's Ascended Blade weapon skill \
Defense-ignore damage proportional to target's max HP (PvP only)
Daggers: Deviant Daggers of the Abyss weapon skill \
Javelin Surge spec 3: Changed from "Cooldown Reset" to "Species Damage Amplification" +100 all species damage for 5s on Weaken: Brand hit
Cyclonic Fury / Phoenix Barrage : New effect - if target has Weaken: Brand, cooldown reduced by 6s
Rising Slash / Slaughtering Slash : New effect - if target has Weaken: Brand, cooldown reduced by 5s
Cordy's Warblade of Creeping Doom : Spore Poison no longer triggers on defense skills
Giant Cordy's Ascension Greatsword : PvP defense-ignore DoT reduced from 2.5% → 2% max HP
Onslaught Orb of the Abyss : Monster 60% amplification removed
Ranseur of Murderous Glee : New weapon skill "Scorched Earth" added
Armor Runes have been added, equipped using the Rune Book
Max rune level: 60
Uses separate rune items from weapon/accessory runes
Three types available: Attack, Defense, Support Attack: Boss Bonus Damage, Critical Damage, Skill Damage Boost, Species Damage
Defense: Max Health, Damage Reduction, CC Resistance, Weaken Resistance
Support: Healing Power, Cooldown Reduction, Mana Cost Efficiency, Buff Duration
Armor Chaos Runes: Rare tier only
Rune Synergy bonuses available for each armor piece (Helmet, Chest, Pants, Gloves, Boots, Cloak)
Base capacity increased from 100 to 150
Expandable to 300 total slots
Slot upgrades up to 200 use Sollant, Lucent is used thereafter
Various Skill Cores can now be equipped to Armor
Duplicate Skill Cores equipped provide no additional benefits
Auroral Path and Aethersuit transportation added
Remnants of Nix (4-player anonymized party content) added
2 new Epic Co-Op Dungeons
New Nix Field Bosses + existing boss Ascended/level adjustments
Elite monsters restructured into War/Abyss/Peace types
New transportation system in Nix
Very fast movement with no Stamina consumption
Free lateral exit while riding
Ultra-fast flight morph exclusive to Nix and Remnants of Nix
Accessed via The Aetherion's rapid descent device
No Stamina consumption; reverts to normal morph on landing
25 regular + 5 irregular Field Events across Nix
Can be completed solo or in a party (open-world or instanced)
30-minute reward cooldown after completion
Solo content: Clear maximum stages within a time limit
Earn main weapon skills, sub-weapon skills, and buffs per stage
Requires "Ruins Phantomstone" item available once daily from the General Merchant
Consumable skill items usable only in Nix and Remnants of Nix Categories: Attack, Defense, Support, Toys
Some Frozen Scrolls can be crafted via Skill Researcher Telindra in Border Zone Crafting materials obtained from Field Events, Tumgir Hollow, Purification, etc.
Some materials drop as tradeable and can be sold on the Auction House
A hidden Frozen Scroll merchant may appear on an airship at night in Border Zone Each NPC sells different items
Life-Reaping Counterweight: Deals damage proportional to a percentage of the enemy's max HP
Unrequited Love Potion: Target becomes incapacitated and follows the caster
Vampire Fang: Deals continuous damage to the target over time; heals the caster for the same amount
Tracking Chain Scythe: Summons a scythe that chases hostile targets and deals damage for a duration
Invisible Hand: Forces the target to drop their Shemir Redfrost items to the ground
Twisted Shackles of Friendship: Enters a phased world with the target for a duration. If the target moves too far from the caster, they are stunned and ejected from the phase
Vigilante's Flashbang: Fires a strong light at the enemy, blinding and stunning them
Ancient Shaman's Guardian Statue: Summons a healable guardian statue for a duration. Players within its radius regenerate HP
Shepherd Boy's Pan Flute: Transforms the target into a sheep for a duration
Mafrion's Endurance: A magic circle appears on the ground. You can hide beneath it. Moving up or when the duration ends will reveal you
Turning Tide Signal Flare: After casting, the next attack received triggers an explosion. The explosion deals fixed damage and knocks back the attacker; the caster takes no damage and is pushed back
Einar's Blessing: While within the designated area, HP cannot drop below a certain threshold
Ventius's Breath: Lifts the caster to a certain height above their current position
Forgotten Scout Summon Ticket: Summons a tracker that pursues nearby hostile targets, reveals their location, and reduces their movement speed
Black Market Appraiser's Loupe: Shows the highest tier of sealed Redfrost items the target is carrying
Dimensional Portal Pass: Upon casting, enter a phased space
Portable Armillary Summoning Parchment: Deploys a portable Armillary Sphere for Purification use
Goblin Leyline Detector: Used to find hidden treasure chests buried in the ground in Nix and Remnants of Nix
Novice Acrobat's Barrel: Stand on top of the summoned barrel; pressing the required button at the correct timing prevents falling off
Warning: Do Not Open: Summons a box at a designated location that anyone can open. Unlucky players may trigger an explosion causing stun
Fonsine's Melody: Pull out a flute and play. Songs that can be played with this flute are recorded in the Nix Collection Codex
Flamakan's Gesture: Pull out a torch for use. Used to open Ice Cocoon hidden treasure chests
Mining: Goblin Leyline Detector
Musical Notes: Fonsine's Melody
Ice Cocoons: Flamakan's Gesture
Collect unidentified Redfrost items → escape via Escape Port → purify at Shemir's Armillary Sphere
Requires Flames of Purification to purify items
Max session duration: 30 minutes
Enemy players are anonymized, similar to Sieges
4-player max party
Danger/High-danger zones offer better rewards but harder monsters
Lawless area - all non-party players are hostile
Bushes placed around the map can be used to cloak yourself against enemies
Frostbreath Cave : Epic tier, minimum Combat Power 7,000
Stone Grave Cradle : Epic tier, minimum Combat Power 7,000
Porfos added to Frozen Nightlands
Thuban added to Border Zone
New Nix Field Boss events: Guild type: spawns in field
Peace/Faction type: accessible via Dimensional Portal
Talandre Field Bosses now have level 60 Ascended variants
Ascended Archboss level raised to 60
Normal Archbosses no longer spawn
Schedule changed to Wednesday / Saturday
Elite enemies have been changed to challenging open-world bosses that can spawn with 3 different variants War Type : Level 60. When spawned, the surrounding area becomes a war zone (PvP enabled)
Abyss Type : Spawns in dungeons. Day/night cycle determines whether the area is war or peace
Peace Type : Spawns at the zone's base level. Area remains a peace zone (no PvP)
Laslan/Stonegard/Talandre normal Field Bosses removed from Guild Raids
Talandre Ascended bosses have been added, unlocked via Milestones
The "Eternal Tundra" Milestone will start after maintenance
Redfrost items drop exclusively in Nix - purify them to obtain new equipment.
Cursed by Archmage Shemir; Redfrost Items must be purified at the Armillary Sphere
Redfrost Items cannot be equipped before purification
Obtained from Field Events, Remnants of Nix, and field objects
Redfrost items disappear on: Death in Nix
Leaving Nix
Logging out
Redfrost items drop when: A player dies in Remnants of Nix
A player is hit by the "Invisible Hand" scroll
22 slots total, including 1 safe slot
Safe bag items are preserved on death/movement but NOT on leaving Nix or when logging out
Davinci's Favor bonus: +1 safe slot
One per zone in Nix (disabled during certain Field Events)
Register Redfrost items and purify each to obtain rewards
Purification is interrupted by enemy attack
Required resource for purification, earned from Nix content: Nix Contracts: 5,000 each
Defeating enemies in Remnants of Nix: 2–9 per kill
Field Events: 15–200 per Event
Weekly cap: 8,000 (hunting/gathering only; contracts and item sources are exempt)
Uncommon: 25,000 Sollant / 250 Flames of Purification
Rare: 75,000 Sollant / 750 Flames of Purification
Epic: 202,000 Sollant / 2,000 Flames of Purification
Epic, Special: 404,000 Sollant / 3,000 Flames of Purification
Uncommon: 12,500 Sollant / 150 Flames of Purification
Rare: 37,500 Sollant / 300 Flames of Purification
Epic: 75,000 Sollant / 1,000 Flames of Purification
Special: 150,000 Sollant / 1,500 Flames of Purification
Uncommon: 10,000 Sollant / 100 Flames of Purification
Enhancement UI removed; Enhancement menu previously accessible from item tooltips is no longer available.
Stat Conversion function (previously within Enhancement UI) is now available at "Mafrion's Recombinator" (formerly the Skill Core device). Located in Herba Village and Nix Border Zone.
Inventory sort by Enhancement Level has been changed to sort by Item Level.
Per first Sync slot opened: 1 Solisium's Blessing (12h)
Per second Sync slot opened: 100 Ornate Coins
Heroic Enhancement removal compensation (Chaos Prism): Heroic equipment Stat Conversion materials changed to "Stat Conversion Scroll".
Stat Conversion Scroll can be crafted in Crafting > Miscellaneous > Materials.
Chaos Prisms can be used as an alternative material for Stat Conversion.
Unlockstone cost reduced from 800 to 500.
New Unlockstone (250) can be used as a substitute.
5 new weapons added per type (50 total across 10 weapons)
Added 4 new Plate, Leather, and Cloth armor sets, plus 3 new Cloaks
Added 6 of each Accessory, and 12 Rings
No new Brooches have been added
New equipment has a higher Item Level growth cap than existing gear
Base traits removed from gear on drop and are unlocked via Trait Unlockstones instead (3 traits per piece)
Grow traits via Trait Enhancement Stones which have their own item level determining gear they can be used on
Heroic gear uses Heroic versions of both stones
Added an Adventure Coin → Unlockstone recipe available until July 16, 08:00 UTC only
Open Trait Resonance slots with Trait Resonance Stones
Increased Trait Resonance effects are granted through 4 different growth stages
Trait Resonance is now a chance-based upgrade system using 4 different slots that can be rolled up to a max of 10 each, determining an overall score and providing a bracketed Trait Resonance effect
Potential Skills now have a chance of being added to equipment when obtained, granting skill enhancements or stat boosts
Potential Skills are preserved via Sealing and are tradeable on the Auction House
Potential Skills are inheritable, allowing them to be transferred to other gear pieces Limited uses, requires Inheritance Stones for cross-type transfers
Replaces the Lithograph system for making gear tradeable
Sealed gear cannot be equipped until unsealed
Unsealing makes it untradeable
Requires Seal Key + Sollant to re-seal equipment
All existing Auction House equipment listings have been returned to storage
Combat Coins → Honor Coins across all Battlegrounds
Honor Coin Shop replaces the Combat Coin Shop
New Nix gear added to reward boxes
Armor Chaos Rune added to the drop table
Score and ranking rewards updated with new materials
Reward pool updated with new materials and Trait stones
Deathless Queen's Lair : Trait Enhancement Stones, Inheritance Stones
Existing Dungeons : Updated enemy drop tables with new materials
New Skill Cores added to reward pool
Trait stones added to rewards
Inheritance Stone added (daily/weekly limits adjusted)
Trait Unlockstone added (new material exchange recipes)
Trait Enhancement Stone added (Nix-specific materials)
Seal Key added (old Enhancement materials removed)
Armor Rune Boxes added
Flames of Purification added
Updated with new materials and equipment boxes
Some legacy items removed
Restructured into 3 stages: Stage 1: Basic materials
Stage 2: Intermediate materials
Stage 3: Advanced materials (Nix-tier)
Old Mystic Keys deleted from all inventories
New higher-value keys introduced
Upgraded Mystic Globe and Mystic Portal rewards: Trait stones
Purification materials
Monster level raised to 60
New rewards added (Nix-tier materials and equipment)
Monster level raised to 60
Minimum Combat Power requirement adjusted to 7,500
Honor Coins replace Combat Coins as the primary reward currency
Reward pool updated with new equipment and materials
The names of various existing weapons have been adjusted
A new section containing 34 new missions available across 2 stages has been added
Players who have been enjoying TL continuously, new players, and returning players can progress the new stages simultaneously with the existing 5 stages.
Completing only the Adventure Codex missions in the new section will provide sufficient gear, Weapon Mastery, and Runes to enjoy the new Nix region.
Nebula Island and Arena missions have been removed.
New Nix-related missions are now available.
Rewards have been updated with new materials.
129 new gear entries have been added, including 6 new Gauntlet entries
9 new Elite Stone entries added, requiring materials obtained from Elite enemies in each region.
New Lithograph Book entries can provide materials needed for Trait unlocking and Resonance unlocking/growth.
Newly added Lithograph Book entries operate on a seasonal basis and will end after a set period.
Existing equipment Lithograph Book entries will no longer be available as on July 16, 2026 at 08:00 UTC.
Cooking and Fishing Lithograph Books will continue.
Unclaimed reward items will not be provided separately after the end date.
Levels 56~60 Leveling Log missions and rewards have been added.
New missions are completable through Nix gameplay.
A new Level 56~60 Leveling Log Pass is now available for purchase in the Shop.
13 Gauntlet recipes are now available.
280 Nix equipment recipes added.
Shemir's Weapon/Armor/Accessory Ember item recipes added Materials of which are obtained from the Purification system.
Nix equipment can be crafted via Weapon, Armor, and Accessory crafters in Nix's Border Zone village. Required quantities vary by equipment type, Nix equipment can be crafted deterministically.
Equipment from the Epic tier can be crafted deterministically.
Nix-exclusive items can be crafted via crafters in Nix's Border Zone village.
Brilliant Skill Growth Book and Brilliant Skill Growth Book: Omniscient can be crafted via the Skill Crafter in Border Zone village.
Frozen Scrolls can be crafted via the Skill Crafter in Border Zone village.
As these two items are no longer in use, limited-time recipes have been added to convert them into other useful items. Available in Miscellaneous > Limited-Time Event Crafting category until July 16, 2026 at 08:00 UTC.
Recipes involving Lithographs and other items that no longer have a use have been removed.
Existing Mystic Keys have been deleted.
1x Mystic Key Probability Box will be provided per key owned.
Existing Mystic Keys can no longer be obtained. Where they previously dropped, new Mystic Keys or Mystic Key Probability Boxes are now available.
Where 5 old Mystic Keys were previously given, 1 new Mystic Key is given instead.
Guild Contracts now give "Mystic Chance Chest: Guild" chests instead of old Mystic Keys.
New Mystic Keys can be purchased for 75 Contract Coins (5 per week).
Due to increased value of new Mystic Keys, Mystic Globe and Mystic Portal rewards across all areas have been significantly upgraded.
Nix region Mystic Portals can drop "Snowman Fairy" morph item and "Frost Fishing Rod" as rare drops.
Mystic Globes and Mystic Portals can now very rarely drop "Amitoi Selection Chest: Mystic" and "Morph Selection Chest: Mystic." These boxes allow selection from Amitoi and Morphs obtainable from Mystic Globes / Portals / Co-Op Dungeons, and can be listed on the Auction House.
Material Transmutation has been restructured into 3 stages instead of 5 with adjusted requirements.
Per-stage probability rewards and base rewards changed.
Trait Resonance Stones are no longer supplied via Material Transmutation and can instead be obtained through various content instead.
Monster level raised to 60.
Equipment reward list has been updated
Minimum Combat Power requirements changed: Normal 5,000 / Expert 6,500 / Extreme 8,000.
Monster level raised to 60.
Conquest: Floating Elf Garden and Giant's City minimum Combat Power changed to 7,500.
"Weakness Exposed" effect applied during capture attempts has been strengthened.
Combat Coins replaced with Honor Coins across all Battlegrounds.
Equipment box rewards have been updated with new gear and Skill Cores
Fish habitats have been expanded to the Nix region.
New habitat achievement rewards have been added.
10 new Guild Emblems added.
Abyss Territory Events have been removed
Equipment previously obtained through these events can now be obtained from different content
You can pre-set skills registered to the Quick Slot as Chain Skills for sequential activation.
When a skill with Chain Skill settings is used, the next skill in the chain can be activated via the designated hotkey.
Charge skills used as Chain Skills fire at minimum charge time.
Up to 5 skills can be registered per chain (duplicates allowed).
Skills not registered to Quick Slots cannot be used as Chain Skills.
Chain Skill settings are saved per preset slot.
Default hotkey is \ on PC.
No default hotkey is assigned for controller users, but can be changed in the Settings menu.
"Control Mode Switch" default hotkey changed to \ .
"Voice Input" default hotkey has been removed.
You can now view other players' weapon, armor, accessory, artifact, and rune information.
Click the weapon icon on the target player's character card to view their equipment info.
The \ setting has been removed due to the introduction of this system.
When applying combat settings, the resulting Combat Power is now recorded and displayed.
Combat Power displayed does not update from changes not made through Combat Settings (e.g., rune level up, equipment swap).
Search function added to Achievements. Use this to search reward items, achievement names, and achievement descriptions.
New Nix-related achievements have been added.
Combat Power and Level achievements expanded.
Item Inheritance, Seal, and Resonance achievements added with the item system overhaul.
Legacy category added.
Achievements no longer achievable (equipment enhancement, Sync, Nebula Island, etc.) have been removed.
Previously completed achievements moved to Special Achievements > Legacy category.
Housing purchase/relocation conditions have been eased.
Laslan Housing Purchase Ticket and Stonegard Housing Purchase Ticket unified into "Housing Purchase Permit."
All existing tickets have been converted to an equal quantity of the unified tickets and sent via mail.
Furniture Tickets deleted.
Furniture Ticket requirement removed from relocation conditions.
Existing Furniture Tickets converted to 1 Life Coin each via mail.
Housing management UI: Housing Move and Set as Primary button positions swapped.
Laslan and Stonegard gathering clusters can now grant all tiers of gatherables.
Gatherable interaction level restriction removed, and the interaction is now reduced as the respective gathering level grows.
Deluzhnoa furniture set added: Bed, Lamp, Table, Chair, Cabinet, Mirror
Redfrost Bag receives 1 additional safe slot
The bonus Sync slot has been removed
Nebula Island content is being prepared for restructuring; season ended and removed from Lawless Wilds menu.
Arena season has ended; only 3v3 Friendly Matches are available.
Prologue: Added progress marker near the door in "Help Benny open the door and leave" step.
Part 1, Act 1 (The Tragedy of the Casill Family): Added step to enter Kastleton Village and ask the "Warehouse Manager" about Martinay.
Part 1, Act 7 (The Sandstorm Overlord): Moved Glenn's location to Vienta Sanctum in Vienta Village.
Some equipment-related Appendix Codex entries removed due to item system overhaul.
New replacement codex entries added; players who previously completed similar content will be auto-completed.
New: How to Polish Equipment / How to Unlock Equipment Traits / How to Enhance Equipment Traits
New: Steps Toward Greater Power / How to Inherit Equipment
"Appendix: About Guilds" prerequisite changed to "Appendix: The Guardian and the Guardian's Pledge."
Adventure Codex Part 3, Act 6 complete
Dimensional Circle 15 clears
Field Event participation rewards ×10
Abyssal Contract Token 10,000 used
Field Boss 10 kills
Weekly reward claimed ×1
Level 60 achieved
Dimensional Circle 20 clears
Field Event participation rewards ×20
Abyssal Contract Token 40,000 used
Field Boss 20 kills
Resistance Contracts 100 complete
Fixed an issue where the first match of a season used the previous season's final score instead of the base score.
When ranking data has not yet been aggregated, "No rankings have been compiled yet" message now displays instead of a blank.
Fixed: When auto-registration option is active, Amitoi now auto-registers based on previously set quantities even when moving between areas within a Dominion.
Fixed: Minus sign (-) appearing before some item quantities when crafting consumes storage items.
Fixed: Some guild members who joined via invitation could not participate in Profit Distribution despite meeting conditions.
Fixed: Some Adventure Codex achievements were not marked as completed; these are now properly completed.
Piton sensitivity has been improved, making it more reliable to use.
Fixed: Players teleport to the middle of the map when using the Escape option
Reduced instances of falling through terrain immediately after teleporting.
Reduced instances of unintended death while gliding at low HP.
New shader optimization occurs on game launch to render Nix region's diverse materials efficiently.
Steam: The size of Throne and Liberty has been reduced from ~140GB to ~80GB. Note that this may result in an increased download size being required alongside the release of Nix.
Fixed: Difficulty viewing all schedules when many events share the same time slot on the daily timetable.
All players: 12h of Davinci's Favor
Per 1st Sync slot unlocked: 12h of Davinci's Favor
Per 2nd Sync slot unlocked: 100 Ornate Coins
Heroic Lv. 1: 2 Chaos Prisms
Heroic Lv. 2: 6 Chaos Prisms
Heroic Lv. 3: 13 Chaos Prisms
Heroic Lv. 4: 23 Chaos Prisms
Heroic Lv. 5: 37 Chaos Prisms
Heroic Lv. 6: 53 Chaos Prisms
Heroic Lv. 7: 79 Chaos Prisms
Heroic Lv. 8: 109 Chaos Prisms
Heroic Lv. 9: 142 Chaos Prisms
Heroic Lv. 10: 179 Chaos Prisms
Heroic Lv. 11: 220 Chaos Prisms
Heroic Lv. 12: 264 Chaos Prisms
1 Skill Core granted per Heroic Armor or Accessory owned via mail Armor: Skill Core: Dark Wing's Bulwark
Accessories: Skill Core: Dark Wing's Power
Existing Mystic Keys will be deleted; 1x Mystic Key Probability Chest sent via mail per key owned
Laslan and Stonegard Housing Purchase Permits have been combined into "Housing Purchase Permit"
All previously owned permits will be removed and 1x new Housing Purchase Permit sent via mail for each
1x Life Coin sent via mail for each Furniture Ticket owned
Solisium Summer Festa: Celebrate the start of summer with this new event including the return of the Amitoi Water Balloon Arena, Attendance event, and Oremong's awaiting rescue. Keep an eye out for falling stars in all major cities for some unique rewards as well!
Ascended Archboss Raid Event: Available until the start of maintenance on July 16, twice as many Ascended Archbosses will spawn during each cycle compared to normal.
Character Boost: Instantly boost your new character to level 55, see more details in the article here – Character Boost
Celebration Packs: Check out the new Nix Celebration Packs available for a limited time.
Legacy Weapon Skins: Gauntlet weapon skins from various past concepts are available for purchase.
Housing Furniture: Deluzhnoa and Giant Cordy wallpaper, flooring, curtains, and rug sales begin.
Mileage Shop & Ornate Coin Shop: New offers have been added to the Ornate Coin and Mileage sections.
Event Pass: The Frozen Divide: A new Event Pass is available celebrating the release of Nix.
Nix Leveling Pass Lv 56 ~ 60: A new Leveling Pass unlocking additional rewards for each level between 56 ~ 60 is now available.
Progress rewards: All adventurers who contribute to the smaller-scale objectives receive rewards directly in their inventory.
Victory loot: If the final objective of defeating Vegamor is completed, those who directly participated will have a chance to obtain special loot exclusive to Vegamor.
## What changed
**New Archboss Encounter** — A new Archboss boss fight added with associated Codex content and powerful gear rewards.
**New Colossus Encounter** — An entirely new Colossus encounter introduced with related Codex content and unique rewards.
**Dimensional Trials Expansion** — Dimensional Trials support added for Cursed Wasteland and Frostbreath Valley.
**New Battleground Mode** — An entirely new Battleground mode featuring new rules, objectives, and a new battlefield.
**Castle Siege Improvements** — Balance and quality-of-life improvements made to Castle Siege.
**Tax Delivery Event Updates** — Updates made to the Tax Delivery event experience.
## Overall
Throne and Liberty adds two major endgame encounters, expands Dimensional Trials to new regions, and introduces a new Battleground mode alongside various system improvements.
A new Archboss encounter
Dimensional Trials support for Cursed Wasteland and Frostbreath Valley.
An entirely new Battleground mode featuring new rules, objectives, and a new battlefield
A new Colossus encounter unlike anything seen before in Throne and Liberty
New Archboss-related Codex content and powerful Archboss gear
New Colossus-related Codex content and powerful rewards tied to the encounter
## What changed
- **Starry Memory** — New permanent stat-boosting items obtainable from Adventure Codex, Exploration Codex, Traces of Spacetime, Rift Rebellions, and Relic Fishing Locations; automatically consumed when obtained and apply to each character
- **Stellar Journey** — New menu system added after completing Adventure Codex Prologue Prelude, containing Adventure Codex, Exploration Codex, and Traces of Spacetime with integrated navigation
- **Traces of Spacetime** — New daily objectives in each dominion region; completing all Traces grants Special Resistance Medals with 2 random Rift Rebellions and 1 Relic Fishing Location spawning daily at 100% completion
- **Rift Rebellions** — New portal-based encounters added to each region in all dominions that grant Starry Memory upon completion
- **Relic Fishing Locations** — New fishing spots added to regions across dominions where you can obtain Starry Memory; fish from pouches cannot be registered in Codex
- **Record of Stars** — New feature to view maximum Starry Memory stat increases and current progress
- **Adventure Codex** — Improved UI for easier identification of active/completed entries; changed to sequential progression for some previously parallel entries; Appendix separated as viewable item; classifications further divided
- **Exploration Codex** — Reorganized by dominion and region map; displays whether Starry Memory and linked stats are obtained; Syleus's Abyss entries (1F-2F, 3F-4F, 5F-6F) merged into single entry with players receiving merged reward once if previously obtained final reward
- **Arena Season 6** — Begins with only
Stat increases from "Starry Memory" are applied to each character that obtains it.
Starry Memory is not provided from Nebula Island in the Exploration Codex, or from the raids "Altar of Calanthia" and "Altar of Calanthia (Nightmare)."
You can check the maximum Stats that can be increased through "Starry Memory" and the Stats obtained so far through "Record of Stars."
Selecting each item in the "Stellar Journey" menu, such as Adventure Codex, Exploration Codex, or Traces of Spacetime, opens the corresponding menu.
When entering "Stellar Journey," a cutscene plays. You can skip it using the "Don't show cutscenes again" button in the lower-right corner.
In \ -\ -\ , you can separately view Stat increases from "Starry Memory."
Rift Rebellions and Relic Fishing Locations have been added to each region in each dominion. The Traces of Spacetime in each region can be viewed after activating that region's Waypoint.
You can obtain "Starry Memory" which grants Stats from Rift Rebellions and Relic Fishing Locations in each region.
Relic Fishing Locations have been added to some regions of each dominion. You can obtain "Starry Memory" by fishing at these locations.
The Adventure and Exploration Codex have been improved so that currently active or completed entries can be identified more easily.
The Adventure Codex has been changed so that "Appendix" can be viewed as a separate item.
Only information for completed or in-progress "Chapters" are displayed.
With the addition of classifications, Adventure Codex names have been changed as follows:
Arena, Lawless Wilds, Battlegrounds, and Co-op Dungeon Entrance Stones have been added.
Statues of top-ranked players in Arena Team Matches, Individual Matches, Battlegrounds, and Dimensional Trials have been added. They will be displayed based on rankings at the end of the season.
For Dimensional Trials' ranked players, a random character will be displayed as the representative.
Combat Coin Merchant, Nebula Stone Merchant, Arena Sundries Merchant, and Resistance Goods Merchant have been moved to the Plaza of Tenacity.
PvP Combat, which was previously available throughout the entire "Start – In Progress – Complete" sequence for Dynamic Events, Field Bosses, Archbosses, and the Tax Delivery Event, has been changed so that it is only available during an event's "In Progress" phase. This change is intended to reduce cases where players die due to events starting unexpectedly while they are hunting, and to help groups that want to engage in PvP Combat secure positions before the event begins.
The number of skill chains for certain Epic Weapons has been increased.
Issues with certain skills have been fixed, and missing tooltip information has been added.
Some Adventure Codex entries that could previously be progressed in parallel have been changed to sequential progression. Some missions may be marked as complete according to your existing progression order.
Exploration Codex entries are now displayed according to each dominion and region map, making it easier to identify where they can be completed.
Through the UI, you can check whether you have obtained the Starry Memory and Stats linked to the Exploration Codex for that region.
The following Laslan region Exploration Codex entries have been merged. Syleus's Abyss 1F-2F, 3F-4F, and 5F-6F have been merged into a single entry: Syleus's Abyss
The content of the Exploration Codex remains the same, and clear-related records will also be maintained.
Players who previously obtained the final reward related to Syleus's Abyss can obtain the merged reward 1 additional time.
A new season of the Arena and Battlegrounds begins, and ranking-based honor rewards have been added.
Statues of the top-ranked players have been added to Herba Village: Plaza of Tenacity.
PvP has been adjusted so that it is only available during the active phase of PvP contents.
Arena Season 6 begins.
Only Ranked Matchmaking is available in Arena Season 6.
Battlegrounds Season 1 begins.
Battlegrounds Season 1 will be held as Ranked Matches.
After matching, 1 Battlegrounds stage will be selected at random between Giant's Cityscape and Floating Elf Garden.
The following items have been added to the Battlegrounds Shop.
All items can only be purchased after achieving the required daily seasonal ranking.
Ambidexterity — Fixed an issue where the Critical Hit Chance increase applied when attacking with an off-hand weapon differed from the tooltip.
Temporal Leap — Fixed an issue where the effect that reduces the cooldowns of attack and control skills while active was being applied to the wrong type of skill. Affected: Wand Blessed Barrier Specialization 2 \ , \ , Fountain of Life Specialization 2 \
Lightning Speed — Added missing text to the skill tooltip. "The chain lightning trigger effect can be applied up to 10 times per second."
Wind Blades — The number of additional Spiral Slash uses granted by the Wind Blades weapon skill has been changed.
When Spiral Slash lands as a heavy attack, Spiral Slash is used 1 additional time. | When Spiral Slash lands as a heavy attack, Spiral Slash is used 1 additional time. (Max 1 time)
Spiral Assault — The number of additional Spiral Slash uses granted by the Spiral Assault weapon skill has been changed.
Boosts Culling Arc and Flaming Arc damage by 20%, and grants 2 extra Spiral Slash uses. | Boosts Culling Arc and Flaming Arc damage by 20%, and grants 4 extra Spiral Slash uses.
An auto-registration option has been added to the Amitoi Expedition, and Expedition status is now displayed.
Adventure Coins have been consolidated into a single currency.
Special Events will only appear in the Quick Menu while they are active.
An option has been added that automatically assigns Amitoi based on the number sent on the previous Expedition. When the auto-registration option is enabled, Amitoi are automatically assigned based on the number sent on the previous Expedition.
The Dominion tab has been improved to display the current Expedition status. The Dominion tab now displays Expedition in Progress, Expedition Complete, and Expedition Standby statuses.
A notice has been added stating that fish obtained from pouches in fishing-type regions cannot be registered in the Codex.
Adventure Coin: Fighting Spirit and Adventure Coin: Loyalty will no longer appear in the Token tab of the inventory window when the amount owned is 0.
Adventure Coin: Fighting Spirit and Adventure Coin: Loyalty owned before the regular maintenance will be converted into Adventure Coin: Fortitude. 2 Adventure Coin: Fighting Spirit will be converted into 1 Adventure Coin: Fortitude. If 1 remains after conversion, it will be converted into 1 Adventure Coin: Fortitude.
1 Adventure Coin: Loyalty will be converted into 1 Adventure Coin: Fortitude.
Adventure Coin: Fighting Spirit and Loyalty included in chest rewards owned before maintenance will also be converted to Fortitude. 2 Fighting Spirit → 1 Fortitude. If the amount is odd, the remainder converts to 1 Fortitude.
1 Loyalty → 1 Fortitude.
Chest names will be changed for chests containing Adventure Coin: Fighting Spirit or Loyalty.
Special Events have been removed from the Main Menu and will only be displayed in the Quick Menu next to the map while active.
When entering an area near a Boss Gate, the duration for each gate will now be displayed in the alert. If your party has applied to participate in a gate, the participation application status will be displayed first.
The effect displayed on the player's body when lifting a Relic in the Tower of Greed has been removed.
The UI has been updated so that the current floor can be identified while progressing through the Tower of Greed.
1 new Side Story Codex has been added.
It seems there's a problem with the seawater purification facility of the Liberta Caravan, which cultivates, processes, and distributes grapes — a specialty of Vienta Village. Adventurers, please help ensure grape production continues without disruption.
Trouble at the Liberta Caravan | Part 1 Chapter 4 Appendix "Mysterious Lithograph Book" complete, Part 1 Chapter 5 Appendix "Equipment Inheritance" complete, Part 1 Chapter 6 complete, Exploration > Black Cry Plains > "Ghost Stories of the Kastleton Inn" complete
Lucien — When the Blood Stone is destroyed during the Pursuing Scythe pattern, all scythes will now disappear. Dimensional Trials remain unchanged.
Chimadeus — The hook can now be pulled to drop water without needing to purify the statue via water droplets.
Ignite and Poison damage reduced by 50%.
Fixed an issue where the game would not progress past the logo screen when launching with NVIDIA GTX 10 Series and 900 Series graphics cards (GTX 1080, 1060, 970, etc.) while using the latest drivers.
Fixed an issue where NVIDIA DLSS Frame Generation would sometimes turn off on NVIDIA RTX 40 and 50 Series graphics cards.
Improved controls so that the S key works while moving with both left and right mouse buttons pressed.
A new "Minimum" setting has been added for HUD UI size in the Edit HUD window.
Fixed an issue where the Ring Menu was obscured by existing pop-up windows when opened.
Fixed a bug where Server Transfer was unavailable when all character slots were full.
Fixed an issue where dye settings were not applied to the Boutique character preview when adjusting decoration options while dye was applied.
Console controls in Help have been changed from virtual cursor controls to focused controls.
Fixed an issue where Help did not reflect terminology changes from Furniture Workshop to Workshop, and Furniture Crafting to Crafting.
Improved the system so that furniture can no longer be placed outside houses, to reduce an issue where certain furniture disappeared when placed outside.
Fixed an issue where wallpaper could not be applied to some non-replaceable walls.
The crafting recipes for Common Unlockstone Bundle and Unlockstone Bundle: Emergency have been removed from the crafting list.
Improved sorting rules so that materials with quantities are moved to the top of the list even when only part of the required quantity is owned.
Fixed an issue where some lines in the Adventurer's Answers during Adventure Codex progression did not match the actual dialogue flow.
Fixed an issue where equipment effects, equipment special skills, and weapon mastery effects were not maintained while lifting a Relic in the Tower of Greed.
Fixed an issue where a party kick proposal also applied to players who did not propose the party kick.
Fixed an issue where it appeared possible to propose expelling a member of another party while in a vanguard.
Fixed an issue where no system message was displayed when creating a vanguard pin failed due to prohibited words.
Improved the Milestone window so that it closes when moving while the window is open after interacting with a Milestone Stele.
When a character is wearing a Staff equipment illusion at the time a statue is created, it may intermittently appear enlarged.
Dimensional Trials top-ranked player statues are not being generated.
When the camera movement speed is adjusted to MIN while spectating, the speed may not increase with the "]" key.
The Adventure Codex UI and usability have been improved.
The \ menu has been added to \ -\ . Stellar Journey becomes available after completing Adventure Codex > Prologue > Prelude. The Star-Born.
When you reach 100% completion in Stellar Journey - Traces of Spacetime, 2 random Rift Rebellions and 1 Relic Fishing Location appear each day across all dominions. Completing each objective grants a Special Resistance Medal, and progress resets daily at 10:00.
The Adventure Codex classifications have been further divided into detailed classifications.
You can obtain "Starry Memory" from content such as the Adventure Codex, Exploration Codex, and Traces of Spacetime, and each Starry Memory permanently increases your Stats. When "Starry Memory" is obtained in your inventory, it is used automatically.
Rift Rebellion portals have been added to each region in each dominion. You can obtain "Starry Memory" by completing objectives for each Rift Rebellion after entering them via the portal.