A crafting recipe will be added to upgrade Talandre Ascended Archboss weapons into Snowsoul weapons.
As previously announced, crafting recipes will be added that use new materials to upgrade Ascended Deluzhnoa and Ascended Giant Cordy weapons into Snowsoul weapons.
The new Archboss Ramux is now available.
New Dimensional Trials and Guild Raids have been added.
Peace and Guild-type events for the Ramux Archboss have been added, and the Archboss schedule has been changed. Archboss schedules have been added on Tuesdays and Fridays at 7:00 PM and 10:00 PM.
Explosive Flurry: New specialization \ has been added. Requires 5 points. Reduces Explosive Barrage skill cooldown by 15%, and each Explosive Flurry hit reduces One-Inch Punch's remaining cooldown by 5%.
Scale Lord's Massacre Sword: Fortitude 17, Wisdom 12, Damage Reduction 69, Hit Chance 230 Weapon Skill – Wall of Bitter Cold: Changes Stalwart Bastion to \ and decreases its cooldown by 30%. While the effect lasts, deals damage equal to 150% of Base Damage when attacked from within 1.3x Attack Range (4.3x for Ranged and Magic) and has a 30% chance to apply Weaken: Frost that decreases Movement Speed by 35% for 3s. Affected targets cannot receive Stalwart Bastion from another caster for 45s.
Reverse Scale Tracker's Judgment Crossbows: Dexterity 17, Perception 12, Bonus Damage 69, Critical Damage +9.2% Weapon Skill – Atirat's Flame: Changes Wild Barrage to an instant cast skill and changes the Attack Range to a 60-degree cone. On hit, has an 80% chance to apply a Weaken effect to the target for 9s that deals Defense-ignoring damage equal to 30% of Base Damage + 6 damage per second and decreases all CC Resistances by 20. Stacks up to 25 times.
Reverse Scale Destroyer's Execution Bow: Perception 17, Dexterity 12, Critical Damage +9.2%, Ranged Critical Hit Chance 230 Weapon Skill – Ice Dragon Strike: Changes Flash Wave to Ice Dragon Strike. Depending on charging time, deals Frost Damage equal to Flash Wave boosted by 50% and applies the Frost effect. Frost effect has a 70% chance to apply Bind: Icebound for 3s. Deals bonus damage to Bound or Oppressed targets. When Specialization 3 \ is applied, increases Bind: Icebound duration by 1s.
Winter Storm Wand: Wisdom 17, Fortitude 12, Healing +24%, Cooldown Speed +11% Weapon Skill – Dragon's Blessing: Fountain of Life follows the target and has a 60% chance to apply Fear to enemies within range for 3s.
Storm Lord's Judgment Spear: Strength 17, Perception 12, Attack Speed +15.3%, Range +23% Weapon Skill – Ramux's Judgment: Constricting Tempest always hits and additionally triggers on 2 enemies within a 5m radius of the target. When the chain ends, has a 100% chance to apply Collision: Pull and decreases Heavy Attack Damage Resistance of pulled targets by 15% for 6s. Upon successfully pulling a target, your PvP damage taken decreases by 30% for 6s.
Lightning Orb of Vengeance: Wisdom 17, Perception 12, Cooldown Speed +12.5%, Attack Speed +13.9% Weapon Skill – Stellar Star Destroyer: Boosts Star Destroyer damage by 30% and the Star Destroyer skill changes to \ . Summons 6 Stellar Star Destroyers on the target, each dealing 275% of Base Damage + 225. Damage increases up to 2x proportional to charge time.
Snowfield Destroyer Lightning Gauntlets: Dexterity 17, Strength 12, Cooldown Speed +12%, Melee Heavy Attack Chance 220 Weapon Skill – Last Dragon's Blessing: Increases Threat Boost's Block Chance Boost effect duration by 0.5s and increases Base Damage by 1 for 6s every time Weaken: Bleed is applied. Stacks up to 100 times.
Heavenly Lightning Cloak of Flying: Critical Damage +3.2%~+6.1%, Heavy Attack Damage +4%~+7.6%, Range +8%~+15.2%, Cooldown Speed +4%~+7.6%, Max Health 500~1,040
Stone Grave Cradle has been added to Dimensional Trials.
Two new Guild Raids have been added, available at Guild Level 30. Thuban
A new Life > Furniture achievement category has been added.
Ten Ramux Archboss weapon crafting recipes requiring Thundercloud Scales as the main material have been added.
Ten Ramux Archboss weapon crafting recipes requiring Skill Cores as materials have been added.
Various other crafting recipes have also been added.
Thundercloud Scale x90
Precious Rubrix / Precious Rubrix Ore x260
Precious Magic Powder x1,000
Noble Polishing Crystal x576
Fee: 17,387,846 Sollant
Crafting the new Archboss Weapons using their respective Skill Cores has the following costs: Thundercloud Scale x20
5,163,600 Sollant
Note that Archboss Weapons crafted using Skill Cores do not have a chance to receive Potential Abilities.
Unlockstone Bundle: Fortitude: Grants 5 Unlockstones when opened — Adventure Coin: Fortitude x10 — Fee: 10,000 Sollant
Talandre Ascended Archboss Weapon levels have been increased from 70 to 80. The level of weapons already owned will also be adjusted.
Crafting recipes and crafting materials used to upgrade Ascended Talandre Archboss weapons will be added on August 26. Accordingly, the number of scorched materials provided from Deluzhnoa and Giant Cordy part destruction and drop rewards has been increased.
Inject Venom: Additional-use skill effect changed. Previous: When an attack succeeds against a target with 20 Poison stacks, consumes 10 Poison stacks and increases Heavy Attack Damage by 20% for 6 seconds.
Updated: When an attack hits a target with 20 Poison stacks, increases Heavy Attack Damage by 20% for 6 seconds.
Inject Venom Specialization 1 \ : Additional-use skill effect changed. Previous: When an attack succeeds against a target with 20 Thundercloud stacks, consumes 10 Thundercloud stacks and increases Critical Damage by 15% for 6 seconds.
Updated: When an attack succeeds against a target with 20 Thundercloud stacks, increases Critical Damage by 15% for 6 sec.
Weapon Mastery \ : Fixed an issue where attack power increase effects equivalent to base damage were not applied to Venomous Edge skill damage.
Skill Core: Support Fire: The 30% PvP damage reduction effect has been removed from Quick Fire, Recoil Shot, Wave Shot, and Explosive Arrow.
Chain Strike - \ : Hit range increased from 4m to 5m. An effect has been added so Chain Strike – Smash Down can be used while using the Earthquake skill.
Mobility Strike Specialization 2 \ : Specialization name changed to \ . Required points reduced from 5 to 3. The effect of the Specialization has been adjusted: Previous: Mobility Strike - Can now charge while moving. Afterimage - Attack range increases by 20%.
Updated: Afterimage - Attack range increases by 20%. Mobility Strike can now be charged while moving by default, without the need for a specific Specialization.
Sweep Specialization 3 \ : Movement Speed bonus has increased from 25% to 50%.
Explosive Flurry Specialization 2 \ : Required points reduced from 5 to 3.
Consecutive Claws: Improved so the skill can be used while jumping.
Skill Core: Fear Erosion: Fixed an issue where the movement speed and defense reduction values were applied incorrectly when Fear Erosion was active, and the values in the effect tooltip were incorrect.
Flash Arrow Specialization 1 \ : Fixed an issue where the effect was occasionally not applied to the caster when moving backwards or used from an elevated location.
Skill Core: Torrent, Eye of Ventius: Monster Damage Amplification value now grows with the respective Skill level. Fixed an issue where the stated damage increase against Monsters was displayed as a sum which included the original skill's monster damage amplification. Torrent: The damage increase value displayed has been reduced from 185% to 50%.
Eye of Ventius: The damage increase value displayed has been reduced from 260% to 50%.
Skill Core: Gale Arrow: Fixed an issue causing Gale Arrow to share a cooldown with Flash Arrow.
Blitz Specialization 1 \ : Fixed an issue causing the DoT effect from Decisive Sniping to ignore Defense and Evasion when enhanced with Limit Break.
Inner Peace: Fixed an issue where the description for Specialization 1 \ was incorrectly applied to \ .
Skill Core: Thunder's Shadow: Damage increased from 60% to 120%.
Skill Core: Lightning Condensation: Damage increased from 90% to 180%. Growth values per skill level have been adjusted to match \ .
Skill Core: Thunderclouds Explosion: Damage increased from 60% to 120%. Fixed an issue where the stated PvP damage reduction effect was not applied. Monster Damage Amplification display changed from 50% to 150%. Growth values per skill level have been adjusted to match \ .
Skill Core: Absolute Zero: Frost Smokescreen's cooldown is now properly reduced based on the skill's level while the Absolute Zero Skill Core is equipped.
Mastery \ : Description has been updated to include Nightmare Melody in the list of skills that trigger the effect.
Skill Core: Magic Circle Expansion: Fixed an issue where the cooldown reduction value was displayed as seconds instead of a percentage.
Skill Core: Nightmare Melody: Added sleep duration increase effect when leveling the respective skill.
Rising Slash / Cross Cut Specialization 4 \ : Fixed an issue where, when the final attack of \ or an attack from \ hit a target with Weaken: Brand, the skill cooldown was reduced by up to 15 sec based on stacks of Weaken: Burst, Ignite, and Shock.
Crimson Snow Annihilation Greatsword, Azure Snow Dragon Greatsword - \ : Damage amplification of Guillotine Blade against monsters at 50% Health or lower increased from 50% to 80%.
Stone Grave Executioner's Greatsword - \ : Fixed an issue where entering and leaving water reset the cooldown of Precision Dash.
Flash of Justice Crossbows - \ : Fixed an issue where the Weaken effect duration shown in the tooltip differed from the actual duration.
Crimson Snow Tracking Crossbows, Azure Snow Crystal Crossbows - \ : Fixed an issue where entering and leaving water reset the cooldown of the Explosive Trap skill.
Frozen Inferno Longbow, Frozen Comet Longbow - \ : Skill effect has been adjusted. Previous: Area of effect: 3m radius, number of targets: 6.
Updated: Area of effect: Radius equal to 25% of the player's Range, number of targets: 3.
Fixed an issue causing the effect to be applied to allies, instead of just party members.
Updated the skill description to clarify that the effect applies to 3 party members, excluding the caster.
Coldblooded Commander Magic Staff - \ : Fixed an issue where the Icebound Spike effect was not properly applied. Adjusted so the charge gauge is displayed when using the skill.
Coldblooded Wand - \ : Fixed an issue where Prismatic Beam could be summoned without limit.
Frigid Melody 4-set effect: Health recovery value when applying a shield changed from 160% of base damage + 600 to a flat value of 750.
Probabilities have been adjusted so attempting Resonance Enhancement will no longer result in a lower number than before.
The number of gems required for Inheritance has been reduced to 50% of the previous amount.
The difference in Gems already spent for previous Inheritance will be refunded via Mail within 48 hours of the update.
The existing recipes that used Adventure Coin: Fortitude to craft previous Unlockstones have been removed, and new recipes that craft the new variant of Unlockstones have been added.
The number of Adventure Coin: Fortitude required for the new recipes was set based on the conversion ratio from previous Unlockstones to new Unlockstones.
Heroic Equipment can now have Potential Abilities. Upon being obtained, Heroic Equipment may have a Potential Ability available:
Weapons have an 8.3% chance to receive a Potential Ability.
Armor and Accessories have a 5% chance to receive a Potential Ability.
Potential Abilities can now be transferred onto and off of Heroic Equipment.
Removed the shield pattern used by Dragaryle when reaching 50% HP on Normal difficulty.
On Difficult/Nightmare difficulty, Dragaryle will no longer interrupt special patterns upon reaching 50% HP.
Fixed an issue where some floors and staircases were invisible while using low graphics settings.
Movement skills can no longer be used while carrying a relic. Exception: Players morphed into Air Raid or Blitz (Disruptor) can still use movement skills regardless of relic possession.
Fixed an issue where the "Defeat Vulcanus without taking damage from Fury or Wrath attacks" Exploration quest was not achievable.
Fixed an issue where pillars would not collapse when a power source spawned at certain locations during the boss fight.
Nightmare Conductor's attack power has been reduced.
The minimum number of participants required for Guild Portals has been adjusted from 36 to 24.
Porfos: Fixed an issue where the Ice Prison was instantly destroyed by player attacks, preventing players from responding to the follow-up attack. Fixed an issue where, if the Ice Prison was destroyed quickly, distant players were hit by the follow-up attack projectile. Some regional background elements have been adjusted.
Thuban: Fixed an issue where Thuban did not attack players when they were positioned against outer structures.
Ascended Ahzreil: Fixed an issue causing Ahzreil's Flying Strike Gauntlets to not appear in the Ahzreil Equipment Selection Chest.
Fixed an issue where the region name was displayed abnormally when entering Pakilo Naru's Guild Raid instance.
The display range for system messages when monsters appear has been changed. When an event occurs in Laslan, Stonegard, or Talandre, a notification message will be displayed across the entire region.
When an event occurs in Nix, a notification message will be displayed while inside Nix.
Fixed an issue in Scarlet Dream where the boss soul did not use skills.
Fixed an issue in Scarlet Dream where the boss could continue to be summoned even after the boss soul owner died.
Fixed an issue causing reward availability cooldowns to be shared across characters on an account.
Pitons have been added in Stillreach and an entry pathway leading to Ramux has been opened.
Removed a floating Piton in Tumgir Hollow.
Fixed an issue causing some players to be stuck with no contracts being displayed at the Nix Contract Manager.
Fixed an issue in \ - \ where the field boss event activation text for Porfos and Thuban was not displayed.
Fixed an issue preventing Remnants of Nix from being accessed on Enforcer, the PS5-only server.
Fixed an issue causing some Guild Distribution settings to appear editable by players that did not have the respective permissions.
Fixed an issue where, when using Guild Distribution, the guild member list did not refresh properly according to the sale method settings.
Gems dropped by bosses can no longer be distributed through Guild Distribution.
Fixed an issue where the red dot did not appear or did not disappear in Mirror Boutique when acquiring some items.
Fixed an issue where some equipment appearance names were applied incorrectly. Appearance: Northern Wind's Roaring Staff has been changed to Appearance: Coldblooded Commander Magic Staff.
Appearance: Endless Winter's Lightning Staff has been changed to Appearance: Endless Winter's Lightning Staff.
Fixed an issue where, when a female character equipped the Sunswell Drifter Headpiece together with certain outfits, the Sunswell Drifter Headpiece changed to a different appearance.
Weapon icons related to a Skill Core's respective ability have been added to the Skill Core title.
Fixed an issue where item level, stats, and Trait Resonance values were not reflected correctly when linking items in chat.
Changed so the tooltip explaining acquisition rates is no longer displayed when linking an item with no Potential Ability assigned in chat.
Fixed damage that ignores Defense stats granted by monsters can no longer be reduced by the Species Damage Resistance stat.
Unlockstones have been removed from Fishing Sacks, and the remaining rewards have had their drop rate adjusted respectively.
Existing Fishing Sacks will no longer drop Unlockstones.
Unlockstones have been removed from Expedition Pouches, and the remaining rewards have had their drop rate adjusted respectively.
Existing Expedition Pouches will no longer drop Unlockstones.
The quantity of Magic Powder obtained when dissolving gear with Traits has been changed.
Extraction Stones can now be sold to shops as they are no longer used.
Changed so the auto-acquisition grade filter option for Redfrost items can be selected from All, Rare or Higher, and Epic or Higher.
Available for 2 weeks, 4x Ascended Archbosses will spawn during each event instead of just 2.
A new Battlegrounds mode, "Seal Battle: Frostbite Fortress," has been added, and Battlegrounds Regular Season 2 begins.
A new Battlegrounds mode with relic transport and sealing mechanics has been added, and different Battlegrounds will be active depending on the day of the week.
Frostbreath Cave has been added to Dimensional Trials, and 4 new Guild Raids have been unlocked.
Additional rewards can be earned when playing Co-Op Dungeons and Raids with New/Returning characters.
A new 12 vs 12 matchmade Battlegrounds mode.
The objective is to transport relics to the enemy team's altar and seal them.
The first team to seal relics 2 times wins.
The base match time is 10 minutes; if no winner is determined, a 5-minute overtime period begins.
2 new Disruptors have been added: Air Raid: Appears with a certain probability when a relic is obtained.
Blitz: Appears near the center of the Battleground at regular intervals after the round starts.
New Achievements for Seal Battle: "Frostbite Fortress" have been added.
With the addition of the new Battleground "Frostbite Fortress," Regular Season 1 has ended and Regular Season 2 begins.
In Season 2, the Battleground mode changes depending on the day of the week. Sunday - Tuesday: Conquest (Giant's City / Floating Elf Garden)
Wednesday - Saturday: Seal Battle (Frostbite Fortress)
A game rules guide has been added in the Battlegrounds menu so players can review the rules of each mode.
Frostbreath Cave has been added to Dimensional Trials.
Ascended Daigon
Ascended Leviathan
Ascended Pakilo Naru
Ascended Manticus
Available upon reaching Guild Level 30.
Additional rewards are provided when completing Co-Op Dungeons and Raids with New/Returning characters and claiming rewards.
Additional rewards can be obtained from the chest that appears after defeating the boss.
Achievements for Temple of Slaughter and Frostbreath Cave have been added.
Skill mechanics have been adjusted to prevent excessive damage accumulation and shield stacking, and Heavy Attack and Bonus Damage values have been adjusted per weapon.
A new "Weaken: Shock" effect has been added to the Spear, and Gauntlets' Eclipse of Blood now gains additional Bonus Damage and Damage Reduction per skill level.
Skill Core effects from previous Heroic armor and accessories have been incorporated into equipment options.
Precision Dash Specialization 5 \ Effect now only applies the damage increase in PvE
Death Blow Specialization 2 \ Fixed an issue where the effect would activate even without the Specialization being active.
Death Blow Specialization 3 \ Fixed an issue where the damage amplification effect was not applying to some Collision: Knockdown effects.
Suppressing Strike Heavy Attack Damage that increases when Stun, Bind, or Collision is applied to a target has been reduced from 28% to 14% at Heroic Level 5.
Skill Core: Roaring Shackles Effect now applies when using the Weaken: Taunt effect from Provoking Roar or Roar of Rage and has a 3 second reactivation cooldown.
Skill Core: Victory Strike 5% damage amplification effect for A Shot at Victory, Annihilation Blade, and Earth Strike has been added.
Controlling Rake, Controlling Rake Specialization 1 \ Fixed an issue where skill use range was abnormally applied at Heroic Level 1 and above.
Inject Venom The additional use skill of Inject Venom no longer consumes Weaken: Thunderclouds stacks, and Critical Damage no longer increases.
Inject Venom Specialization 1 \ The additional use skill of Lightning Infusion no longer consumes Weaken: Poison stacks, and Heavy Attack Damage no longer increases.
Skill Core: Foretold Agony The Foretold Agony effect has been changed to the following: On landing a melee attack, has a 15% chance to activate Venomous Edge. This damage ignores the target's Defense and Evasion. Upon equipping the Creeping Death or Venomous Swamp core, summons a Poison Cloud that deals damage ignoring the target's Defense and Evasion each time Venomous Edge is activated.
Skill Core: Support Fire Fixed an issue where the PvP damage dealt reduction effect of Quick Fire was not applying to targets affected by Weaken effects.
Skill Core: Focused Barrage Added a 30% monster damage amplification effect for Merciless Barrage, Annihilation Barrage Shot, and Unrelenting Annihilation.
Decisive Sniping Updated so that the DoT effect of Decisive Sniping, when enhanced by Limit Break, ignores shields.
Decisive Sniping Specialization 5 \ Fixed the damage timing to match the arrow projectile hit timing.
Skill Core: Pierce Shot Fixed the DoT effect to ignore shields.
Icebound Tomb Specialization 1 \ Changed the self-Petrification: Freeze duration to 1 second.
Skill Core: Blue Flash The maximum obtainable number of Shock Charges has been changed to 5.
New effects have been added to Thunder Javelin and Chain Lightning Slash.
Weaken: Shock When Lightning Javelin and Explosive Lightning Javelin damage lands as a Critical Hit, it applies the Weaken: Shock effect. Weaken: Shock lasts for 6 seconds and stacks up to 5 times. At 5 stacks, deals 340% + 150 damage to the target and is removed.
Skill Core: Piercing Thunder Added a 10% damage amplification effect for the Javelin Inferno skill.
Skill Core: Night of Thunderstorms Added a 10% damage amplification effect for the Explosive Fury Damage skill.
Added a 30% damage amplification effect for Weaken: Electrocution 5-stack detonation.
Rising Slash, Rising Slash Specialization 4 \ Changed so that the final hit of Rising Slash and Slaughtering Slash can consume and detonate self-applied Weaken: Shock stacks.
Skill Core: Hour of Judgment Decreased the PvP Melee Heavy Attack Chance granted from 300 to 200.
Summon Constellation Specialization 1 \ Fixed an issue where the cooldown reduction effect for all skills was abnormally applied when using Specialization 3 \ combined with Crossbow \ effect.
Skill Core: Redemptive Star Added a 5% HP recovery amplification effect for Purifying Star.
Skill Core: Star of Rest Effect is now provided when using either Healing Star or Purifying Star.
Skill Core: Nebula's Pulsation Added a 5% HP recovery amplification effect for Restoring Constellation.
Skill Core: Nebula's Echo Added a 5% HP recovery amplification effect for Restoring Constellation.
Fixed an issue where the base damage reduction effect was applied when the Nebula Resonance skill effect was re-applied while already active.
Mirror Boutique \ Fixed an issue where effects and sounds were not playing during Gauntlets and Claw basic attacks.
Explosive Flurry Fixed an issue where the effect could be repeatedly applied in certain situations after activating Specialization 3 \ .
One-Inch Punch Damage is now increased by 80% against monsters at Heroic level 5.
Bloodstorm Specialization 4 \ Fixed an issue where the number of targets that could be damaged within range was abnormally applied when using Blood Talon skill.
Eclipse of Blood Improved an issue where rapidly pressing the Eclipse of Blood skill button would cause the effect to be immediately removed after activation.
Added a 1-second restriction time before Composure can be used.
Bloodlust Effect has been adjusted as follows On attack or taking damage, consumes 12% of Mana to increase Boss Heavy Attack Chance and Boss Critical Hit Chance by 150. Cooldown: 5s
The Dark Wing's Power and Dark Wing's Bulwark Skill Cores have been added as options on the respective Heroic equipment, and the Skill Cores have been removed The Skill Cores will be removed from Raid rewards and Item Exchange NPCs.
Compensation will be provided for previously held Skill Core items as follows. All held Skill Cores will be compensated with 20 Entropy Shard: Calanthia
Destroyed Skill Cores will not receive compensation.
Compensation will be delivered via Mail within 48 hours of the update.
Chaos Witch's Comet Fists Main weapon and off-hand weapon damage values have been adjusted from 195 ~ 268 to 128 ~ 335
Frost Lord's Black Scale Gloves, Frost Lord's Black Scale Boots Hit Chance has been changed to PvP Hit Chance
Hex of Ingenuity Greaves Fixed an issue causing the incorrect Max Stamina values to be provided. At Item Level 51, Max Stamina has decreased from 160 to 13.
Deckman's Ascended Wand Fixed an issue causing the Corruption Magic Circle effect to not apply correctly.
Arctic Roar Sniping Bow Fixed an issue where Rock Arrow stacks would accumulate on targets stunned by the skill effect.
Revised the skill description to be more detailed.
Frost Comet Longbow, Frozen Inferno Longbow Adjusted the Purifying Cry description to be more clear
Weaken Duration Changed to allow reduction up to a maximum of -60%.
Trait and Resonance growth difficulty has been eased, and gem crafting recipes and Skill Core-based Archboss weapon crafting recipes have been added.
Archboss weapons crafted using Skill Cores will not receive Potential options, and existing crafted equipment Potential options will be removed and refunded.
Changed the number of Unlockstones required for Trait unlocking. Trait Unlockstone: 200 -> 100
Heroic Trait Unlockstone: 50 -> 25
Materials consumed for unlocking Traits before this release will be refunded via Mail within 48 hours of the update.
Adjusted the number of fragments required to craft Trait Enchantment Stones and Trait Resonance Stones: Trait Enchantment Stone: 5 -> 3 Includes the Refined Trait Enchantment Stone Chest
Trait Resonance Stone: 5 -> 3
Materials consumed before this release will be refunded via Mail within 48 hours of the update.
Reduced the Sollant fees required for Trait Resonance Stone crafting and Resonance unlocking, converting, and enhancing. Trait Resonance Stone Crafting Cost: 100,000 -> 20,000
Resonance Open & Conversion Cost (Normal Weapon): 6,000,000 -> 3,000,000
Resonance Open & Conversion Cost (Normal Armor/Accessory): 3,000,000 -> 1,500,000
Resonance Open & Conversion Cost (Archboss Weapon): 12,000,000 -> 6,000,000
Sollant consumed before the update will be refunded the difference via Mail within 48 hours of the update.
Supply of Trait Unlockstones, Enchantment Stones, and Resonance Stones has been increased.
Trait Unlockstone Fragments have been added to Material Transmutation rewards.
Trait Enchantment Stones and Refined Trait Enchantment Stone Chests can now be dropped by Elite enemies in Abyss Dungeons.
The quantity of Refining Catalysts available from the Contract Coin Merchant has been decreased from 100 to 20 weekly.
The maximum listable quantity of Refined Trait and Heroic Trait Enchantment Stones has been adjusted to 2. This adjustment aims to ensure smooth circulation and a stable trading environment following the Trait material supply changes.
Crafting recipes using Skill Cores as materials have been re-added. When using Skill Cores as materials, the result will NOT receive Potential abilities.
Added rewards for defeating the Contaminated Mitran Chief.
Potential abilities previously obtained by repeatedly crafting Archboss weapons using existing Skill Cores will be removed in bulk. All materials used in crafting will be refunded.
Skill Core and Seal Key acquisition sources have been expanded.
Seal Key and Skill Core supply sources have been expanded, and selectable Skill Core crafting recipes have been added.
1 Seal Key can now be purchased for 800 coins from the Honor Coin Shop, available once per week.
Seal Keys have been added to Dimensional Trials Accumulated Point rewards.
Some Skill Cores can now be obtained when consuming Abyss Points in Nix.
The setting has been changed so that Skill Core items dropped by PvP Elite Monsters can be distributed via Guild Distribution.
Resin Cores are not eligible for Guild Distribution.
Rubrix and Marind Resin Flowers have been added to crafting.
Rubrix Resin Flowers cost 1.5x more than existing Resin Flowers but allows you to select weapon-specific Skill Cores. All Skill Cores obtained from this are untradeable.
Marind Resin Flowers have the same crafting cost as existing Resin Flowers. However, it allows selection from a narrower range of weapon-specific Skill Cores compared to Rubrix Resin Flower. All Skill Cores obtained from this are untradeable.
Precious Marind, Emeret, Rubrix, and Stalon can be used to craft their respective untradeable ore variants.
Material Transmutation convenience has been improved with Trait Unlock item exclusion option and level filter settings.
A level threshold option has been added to Guild Distribution, and item detail view convenience has been improved.
A match confirmation alert sound setting option has been added to Settings.
Equipment with enhanced Traits can now be used for Material Transmutation.
A level adjustment filter has been added for batch item insertion, allowing you to set a maximum level. When adjusted, equipment at or below the specified level will be included.
An option to exclude items with unlocked Traits from the material selection list has been added.
The auto Material Transmutation option in Settings and the Material Transmutation menu, which were previously synced, have been changed to save independently.
An option to include equipment above a specified level has been added. Items are stored based on the equipment item's maximum level.
The Detailed View function has been changed to operate as a toggle.
When switching to Detailed View mode using the respective shortcut, the state is maintained until switching back to Simplified View.
A UI element showing the current character's equipment level has been added to the Character Info window.
Equipment level is determined based on the average of the highest obtained levels across Weapon, Armor, and Accessory categories.
For equipment whose item level is not fixed, a display has been added to the item slot and level indicator.
An Inheritance button has been added to the item context menu. Selecting it opens the Inheritance UI with that item registered as the receiving item.
Context menu options for materials within the Trait menu (acquisition source/usage) can now be accessed.
Equipment with at least 1 unlocked Trait can no longer be sealed.
Portals for quick travel to the Breezeline Station, Abundance Street, and Hammer Clang Street in Herba Village have been added.
Improved Waypoints in Nix to teleport players onto the Star Beacon rather than the ground.
The Star Beacon teleportation icon has been changed.
Improved so that search results are not reset when changing categories while results are displayed. When changing categories while results are displayed, items within the changed category are re-filtered.
The existing behavior of resetting search results when changing the top-level tab (owned status or weapon/armor) remains the same.
The Dimensional Circle dungeon list has been reorganized to display in order of highest Combat Power among enterable dungeons first. This display order applies to Co-Op Dungeons, Party Board, and Party Matching.
The match confirmation alert sound can now be changed by the user in Settings instead of using only the default sound. Available under Settings - Notifications - Content - Match Confirmation Notification.
Three different alert sound options are available, and background alert settings can also be configured.
A confirmation popup has been added when pressing the Trait Conversion button in Trait Resonance.
Tumgir Vault has been changed to a hunting ground that consumes Abyss Points.
The number of monsters appearing in Tumgir Vault has been increased, paired with an increase to the required number of enemies that must be defeated on each floor.
Fixed an issue where incorrect progress text was displayed during Part 3 Chapter 1: The Forbidden Tome of the Order, Part 3 Chapter 2: Another Casill, and Part 3 Chapter 5: The Snowfield of Dogs and Wolves instanced spaces.
Added supplementary dialogue after viewing the cutscene about the twins' past in the Ring of Spacetime at the lighthouse on the Windy Hill Coast during Part 3 Chapter 2: Another Casill.
Added dialogue for NPC's in the Sanctum of Purification during Part 3 Chapter 2: Another Casill.
Made some player dialogue sound more natural during conversations in Part 3 Chapter 2: Another Casill.
Enhanced some cutscenes for entering the Forbidden Book subspace during Part 3 Chapter 2: Another Casill.
Extra NPCs have been placed in Part 3 Chapter 2: Another Casill > Purelight Tower instance.
Fixed a cutscene playing twice during Part 3 Chapter 3: Spreading Red Fog > New Swamp Cave.
Fixed some unnatural dialogue from Theodor during Part 3 Chapter 3: The Spreading Red Fog.
Made departure notification messages more detailed during Part 3 Chapter 3: The Spreading Red Fog > Purelight Tower (Upper/Lower).
Fixed an issue where bosses would appear late in the Cursed Wasteland.
Fixed an issue where progress was impossible after skipping a cutscene during Part 3 Chapter 4: Wings Beyond Dimensions > The Resistance's Secret Weapon.
Fixed an issue where progress was impossible when dismounting the elevator midway during Part 3 Chapter 4: Wings Beyond Dimensions > The Aetherion Sets Sails.
Enhanced some cutscenes upon entering Frozen Nightlands during Part 3 Chapter 5: The Snowfield of Dogs and Wolves.
Fixed Iska's Wild Transformation cutscene during Part 3 Chapter 5: The Snowfield of Dogs and Wolves > Frozen Nightlands.
Made some edits to Iska's dialogue during Part 3 Chapter 5: The Snowfield of Dogs and Wolves > Frozen Nightlands.
Changed NPC levels for enemies in Part 3 Chapter 5: The Snowfield of Dogs and Wolves > Frozen Nightlands.
Enhanced some cutscenes during Part 3 Chapter 5: The Snowfield of Dogs and Wolves > Sword of the Border Zone.
Enhanced some cutscenes during Part 3 Chapter 6: The Crimson-Stained Wasteland > Shemir's Tower.
Fixed an issue where guide messages did not match the progress stage during Part 3 Chapter 6: The Crimson-Stained Wasteland > Shemir's Tower.
Fixed an issue where images for "Shemir's Tower" and "Fallen Zenith" Codex entries were displayed in reverse during Part 3 Chapter 6: The Crimson-Stained Wasteland.
Fixed an issue where DaVinci and other NPCs would not speak in the Aetherion and Border Zone upon completing Part 3 Chapter 6: The Crimson-Stained Wasteland.
Fixed hint messages for Elite Monster kill objectives in the Exploration Codex to match the actual situation.
Changed the condition for Path of Ascension > Beginner Missions > Stage 3 first mission as follows: Craft 1 Trait Unlockstone, Trait Enchantment Stone, or Trait Resonance Stone through a Sundries Crafter in Kastleton, Vienta Village, Herba Village, or other towns (regardless of Heroic)
Added messaging in some Field Event tooltips stating which events only take place at specific times.
Irregularly triggered Field Events have been excluded from the Contract Board.
World map and minimap displays for irregularly triggered Field Events have been emphasized.
Recommended participant count for instanced Field Events is now displayed.
Contract Board is now displayed in the Available Content list.
Musical note magic circles now appear in Nix and Remnants of Nix.
The Frozen Scroll can now be used to obtain the .
Reduced the stats of "Bayuga" appearing in the event to be equivalent to normal monsters.
Fixed "Bayuga" so that its HP no longer recovers when hit by a flock of crows.
Reduced damage taken when hit by frost zones.
Fixed answer processing errors for questions.
Fixed an issue causing the required answer for some questions to be incorrect.
The number of event locations has been expanded to 15.
At night, the event will randomly occur at 1 of the 15 locations.
Fixed guide messages to display correctly when gaining and consuming Spirit Power.
Fixed an issue where Roen would not appear.
Fixed an issue where Citizens would repeatedly enter and leave the Aetherion during nighttime.
Added speech bubble effects to "Talkative Monster".
Fixed Bighorned Goat to properly count as a Remnants of Nix contract target.
Adjusted various misplaced Pitons throughout Nix.
Fixed Escape Port related issues. Fixed an issue where detection targets were displayed even when the Escape Port was inactive.
Fixed an issue where detection targets were displayed in duplicate at the Escape Port.
Adjusted the positions of some gathering nodes.
Fixed Moonstone to properly appear.
Added dense area icons.
Field Event reward drop rates have been changed.
The drop rate for Epic Redfrost equipment has been increased.
Rune Purification results have been changed from chests to individual Runes.
Accordingly, Rune growth status is now immediately reflected in the Rune Book as soon as purification is complete.
Fixed an issue where Abyss Points were not being consumed when defeating some monsters in Nix.
Fixed Zombie and Snebling territories to display in Nix when a contract requiring them was obtained.
Fixed to allow interaction with Nix Contract Manager starting from Level 60.
Fixed an issue causing some enemies in Stillreach to spawn underground
Adjusted the position of Mystic Globes that were placed in inaccessible locations within Nix.
Added nameplate icons so NPCs can be more easily identified in Frozen Nightlands.
Completing Elite Co-op Dungeons now properly progresses the associated Guild Contract mission.
Adjusted Laslan and Stonegard Inter-Server Boonstone recommended level to 60.
Adjusted Laslan and Stonegard Inter-Server Riftstone Ascended Bosses level to 60.
Fixed an issue in Talandre Stillreach Swamp where players could enter the sea in an unreleased area.
Fixed terrain issues on the path from the Calanthia Raid to Calanthia.
Fixed an issue where some contracts in Crimson Mansion B3 had excessively high target quantities.
Fixed some issues occurring after the Thuban Guild War ends. Fixed an issue where falling rocks would intermittently continue falling.
Fixed an issue where the entrance would intermittently remain blocked.
Reduced the damage of some of Porfos' skills.
Selecting the Waypoint icon next to the Thuban Field Boss Notification now directs players to Border Village rather than Aetherion
The Ascended Leviathan event details page now lists the correct region for the event
Fixed an issue where some Abyssal Elite enemies would not appear.
Fixed to display a screen message when Abyssal Elite enemies appear.
Fixed an issue preventing completion of some Exploration Codex quests when defeating the respective Elite.
Fixed an issue where the list focus would shift while the Guild item popup was open.
Fixed an issue where the confirmation window would close when another player submitted a purchase request while the confirmation window for a fixed-price purchase was displayed.
Fixed Guild treasure chests to no longer drop older Unlockstones.
Changed the completion condition for the "The Big Reveal" achievement from "Purify a Redfrost item" to "Purify an Epic grade or higher Redfrost item."
Changed the "Scale Stench" achievement condition from "Talk to Jeslin" to "Purchase any item from Jeslin."
Changed the "Finite Power" achievement condition from "Talk to Sunack" to "Purchase any item from Sunack."
Changed the "Come Research with Me" achievement condition from "Talk to Dr. Grunn" to "Purchase any item from Dr. Grunn."
Fixed incorrectly registered fish habitats: Changed the "Sunspot Rockfish" habitat from "Tumgir Ruins" to "Tumgir Hollow"
Changed the "Lanquis Bass" habitat from "Tumgir Ruins" to "Tumgir Hollow"
Changed the "Lava Eel" habitat from "Tumgir Ruins" to "Tumgir Hollow"
Changed the "Lava Catfish" habitat from "Tumgir Ruins" to "Tumgir Hollow"
Added new habitats for "Luderick," "Small-Mouthed Rockfish," "Solisium Carp," "Lanquis Carp," and "Red Salmon"
Removed habitat information for unobtainable "Ghost Thornfish," "Mushroom Jellyfish," and "Obsidian Starfish"
Even if a fish with a corrected habitat was previously caught, you must catch it again in the new habitat for the encyclopedia to update.
Fixed an error where the chance to obtain a Potential Ability was displayed for equipment that entered the Guild Distribution window even though the Potential Ability outcome had already been determined.
Fixed an issue where wallpaper could not be changed on some walls in Vienta House 3-4.
Fixed the descriptions of Noble Trait Resonance Stone and Noble Trait Resonance Stone Fragment.
Fixed an issue causing some boots to only be allowed to inherit from Accessories
Older Unlockstones are no longer listed as a potential reward from Gigantrite and Minutrite events
Fixed an issue where the "Sort by highest item level" function was not working.
Fixed an issue where focused top-level key guides would display simultaneously during console operation.
Fixed an issue where the helper's name was displayed when dying to a monster in an anonymous area.
Fixed an issue where some objects' nameplates were displayed above Nix.
Fixed an issue where the Amitoi icon displayed in the Region Selection tabs were abnormally large compared to other icons.
Fixed an issue where background transparency was not applied when warping with the overlay map active.
Fixed an issue where button positions were incorrect in the party member role selection window when applying for matchmaking in a party of 2 or more.
Fixed an issue where item quantity text would display small when switching between windowed and fullscreen modes.
Fixed an issue where invalid crafters were displayed in Crafting - View Crafter Location window.
Fixed an issue where the shield dye for "Exalted Oracle Sword" was not applied at far distances.
Fixed an issue causing the Crystal Court Shield and Sword skin to clip into the players arm when held.
Fixed an issue causing some equipment Illusions to unlock a different outfit in the Mirror Boutique when obtained.
Parts of the Grove Keeper outfit will no longer move erratically on the Character Selection screen
Fixed incorrect display of Lawless Wilds menu activation conditions.
Fixed an issue causing the cursor to not appear when navigating Mafarion's Recombiner with a controller.
Event items now drop during Inter-Server Dynamic Events
Repel the Arkeum Legion Invasion! Help stop the Arkeum Invasion! Running for 2 weeks, Arkeum Invasion events will run at preset times.
Event times: Monday ~ Friday: 01:30, 12:30, and 17:30 UTC
Saturday ~ Sunday: 01:30, 12:30, 17:30, and 21:30 UTC
The Perpetual Pendulum package and 10 Perpetual Pendulum weapon skins are now available for purchase.
Event Pass: Sealed Trove is now available for purchase.
## What changed
**Character Boost Growth** — Base rewards have been added.
**Archboss Weapon crafting** — The recipe is being re-added after temporary removal due to an exploit.
## Balance
- **Character Boost Growth** — Now grants base rewards.
## Bug Fixes
- **Archboss Weapon exploit** — Crafted Archboss Weapons will no longer receive Potential Skills, preventing repeated crafting abuse.
- **Previous crafted weapons** — Any Potential Skills already applied will be removed and Inheritance/Seal restrictions will be lifted.
- **Refunds** — All materials, Sollant, and crafting taxes from affected recipes will be refunded to players.
## Overall
Archboss Weapon crafting returns with protections against exploit abuse, and players who used the broken recipe receive full refunds.
Base rewards have been added to Character Boost Growth.
An issue was identified where Archboss Weapons could be repeatedly crafted using Skill Cores. The affected crafting recipe was temporarily removed in the June 30 update.
The Archboss Weapon crafting recipe will be re-added to the game.
Archboss Weapons obtained through crafting will no longer be granted Potential Skills.
Potential Skills applied to Archboss Weapons obtained through the affected recipe will be removed, and the Inheritance/Seal restriction will be lifted.
Materials and Sollant used in crafting will be refunded, including tax.
## What changed
### Bug Fixes
- **Purification** — Fixed an issue preventing Great Successes during the activity
- **Flames of Purification items** — Fixed placeholder text appearing on these items
- **Ritual of Frost (Stillreach)** — Fixed buffs not stacking on the Frost Monument Stone and the Monument Stone moving unexpectedly
- **Frozen Moment (Stillreach)** — Fixed frozen status not being removed
- **Ice Lake Predator (Stillreach)** — Fixed players incurring status effects while in Fishing state
- **Great Amitoi Outbreak (Scar of Sacrifice)** — Fixed incorrect order of selection and judgement
- **The Candle That Melts Eternity (Scar of Sacrifice)** — Fixed Clay occasionally not appearing when summoned
- **Tumgir's Slaughterer, Chardum** — Fixed freeze skill in Stone Grave Cradle affecting areas outside the combat zone
- **Bunker doors** — Fixed players occasionally getting stuck when doors closed
- **Bunker monsters** — Fixed monsters unable to enter the Bunker interior
- **Heart of Rime (Frozen Nightlands)** — Fixed event resetting when interacting with a specific Manastone
- **Thuban** — Fixed some combat skills not functioning
- **Crimson Snow Annihilation Greatsword / Azure Snow Dragon Greatsword** — Fixed Guillotine Blade not dealing damage to knocked down targets
- **Stone Grave Annihilation Wand / Chaos Grasp** — Fixed Touch of Chaos effect occasionally failing to activate
- **NPC Shop tooltips** — Fixed incorrect display for items in Purchase List
- **Overlay map warping
Fixed an issue preventing Great Successes during Purification.
Fixed an issue causing placeholder text to appear on Flames of Purification items.
For the Departed (Frozen Nightlands): Monsters that appear when interacting with the brazier now die after a certain amount of time.
Scarlet Dream (Frozen Nightlands): The number of soul options has been changed to three, and it is now possible to obtain the boss's soul multiple times.
Legendary Unicorn Nasca (Stillreach): Players now rise to the maximum height when climbing the platforms, and stamina is restored.
Ritual of Frost (Stillreach): Fixed an issue where buffs were not stacking on the Frost Monument Stone and another issue where the Monument Stone was moving.
Ritual of Frost (Stillreach): Reduced the amount by which the Frost Curse reduces the player's movement speed.
Frozen Moment (Stillreach): Fixed an issue where the frozen status would not be removed.
Frozen Moment (Stillreach): The "Frozen" status effect now automatically lifts upon completion of each stage.
Ice Lake Predator (Stillreach): Players no longer incur status effects whilst in the "Fishing" state.
Great Amitoi Outbreak (Scar of Sacrifice): Fixed an issue where the order of selection and judgement was incorrect.
The Candle That Melts Eternity (Scar of Sacrifice): Fixed an issue occasionally causing Clay to not appear when summoned.
The Candle That Melts Eternity (Scar of Sacrifice): Increased the speed of enemies in wave 1.
The difficulty of Elite tier dungeons has been decreased.
Fellinex: Attack power and health have been reduced, and the health of the illusions on Floors 1~3 of the Play Pillar has been reduced.
Tumgir's Slaughterer, Chardum: HP has been reduced.
Tumgir's Slaughterer, Chardum: The movement-restricting barrier that used to appear during combat has been removed.
Tumgir's Slaughterer, Chardum: The duration of the freezing effect from the mechanical devices has been reduced from 12 seconds to 6 seconds.
The number of monsters appearing in the standard monster section has been reduced.
The spawn rate of monsters during the "Gear Sequence" event has been increased.
Fixed an issue where Tumgir's Slaughterer, Chardum's freeze skill in Stone Grave Cradle was affecting areas outside the combat zone.
The spawn time for Elite Monsters has been changed from the start of the session to 10 minutes into the session.
The Butcher Masaraks has been changed to an aggressive monster and has been adjusted so that it no longer tracks targets by circling around terrain.
Fixed an issue where players would occasionally get stuck when the bunker door closed.
Fixed an issue where monsters could not enter the interior of the Bunker.
Heart of Rime (Frozen Nightlands): Fixed an issue where the event would reset when interacting with a specific Manastone.
The drop rewards for the Ascended Manticus Brothers have been updated to include the "Ascended Primal Brothers' Core" Orb.
Fixed an issue where some of Thuban's combat skills were not functioning.
Archboss Weapon crafting recipes using Skill Cores has been temporarily removed. These recipes will be reintroduced in an upcoming maintenance.
Crimson Snow Annihilation Greatsword / Azure Snow Dragon Greatsword: Fixed an issue where using Guillotine Blade on a target in the "Knocked Down" state did not deal damage.
Stone Grave Annihilation Wand / Chaos Grasp: Fixed an issue where the "Touch of Chaos" effect would occasionally fail to activate.
Fixed an issue where tooltips for items in the NPC Shop Purchase List would display incorrectly.
Fixed an issue where the background transparency was not applied when warping whilst the overlay map was active.
Fixed an issue preventing matchmaking for the Amitoi Water Balloon Fight Arena.
Gauntlet weapon combination names have been added.
The Flesh Burst Mastery effect no longer locks enemies in place.
The Impenetrable skill now grants increased benefits when leveled in the Heroic tier.
The "Gift of the Wilds" new player attendance event no longer grants Growthstones.
Legacy equipment with traits can now be transmuted.
The "Adventurer's Little Friend" Exploration Codex quest can now be completed on boosted characters.