THRONE AND LIBERTY Patch Notes

Patch 4.13.0 September 25, 2026

  • Added the new Colossus Vegamor and 10 Eye of Chaos Weapon crafting recipes that upgrade Heroic Weapons to a higher tier.
  • Peace and Guild events featuring Vegamor will be held each Tuesday.
  • Added Peace and Guild events featuring Vegamor.
  • Peace and Guild events alternate each Tuesday at 7:00 p.m. and 10:00 p.m. local server time.
  • Added 10 Eye of Chaos Weapon crafting recipes that upgrade Heroic Weapons. Eye of Chaos Weapons can be crafted using a Heroic Weapon, 60 Otherworldly Mind's Eyes obtained from Vegamor, and materials.
  • The material equipment's Traits, Resonance, and random stats transfer to the crafted equipment. Players can choose whether to transfer its Potential Ability.
  • Fixed a variety of Skill Core effects and incorrect descriptions.
  • Adjusted the balance of equipment effects and stats.
  • Skill Core: Gravity: When Gravity applies Collision: Pull to a player, the same Collision effect cannot be applied to that target again for 3 seconds.
  • Potential Ability \ : Added information around the Defense Reduction applied in the Debuff tooltip.
  • Skill Core: Venomous Swamp: Corrected an incorrect radius in the Skill Core description from 6m to 3m.
  • Skill Core: Creeping Death: Corrected an incorrect radius in the Skill Core description from 3m to 1.5m.
  • Elemental Awakening: Fixed an issue where Elemental Awakening's remaining cooldown reduction did not apply to Inner Peace Specialization 1 \ or the related Skill Cores Thunder's Shadow, Thunderclouds Explosion, and Lightning Condensation.
  • Skill Core: Nightmare Concerto: Fixed an issue where the effect could apply more than once if multiple attacks hit a target at the same time Sleep was removed.
  • Skill Core: Nightmare Conductor: Fixed an issue where the screen-darkening effect did not apply correctly when Graphics Quality was set to Low.
  • Skill Core: Wave of Punishment: Corrected an incorrect radius in the Skill Core description from 5m to 2.5m.
  • Skill Core: Purifying Star: When 2 or more Purifying Stars are applied to the same player, their purification effects no longer apply multiple times.
  • Skill Core: Crimson Imprint: Blood Explosion now deals 40% less damage and applies the damage as fixed damage on hit. The fixed damage effect lasts 3 seconds, stacks up to 3 times, and cannot trigger Heavy Attacks.
  • Scale Lord's Massacre Sword \ : The effect now deals 150% of Base Damage when the affected target is attacked by an enemy within a 15m radius. Previously, the trigger distance was 1.3 times Attack Range, or 4.3 times Attack Range for Ranged and Magic attacks.
  • Last Dragon's Thunder Daggers: Corrected the Weapon Skill description from all damage dealt to players to all damage dealt to players with Mad Sword Dance.
  • Reverse Scale Tracker's Judgment Crossbows \ : The Skill visual is now always displayed, regardless of the player's Effect Display Range setting.
  • Storm Lord's Judgment Spear: Added missing information to the Weapon Skill description.
  • Deluzhnoa's Serrated Shard: Adjusted Base Damage from 138~361 to 172~327.
  • Deluzhnoa's Chilling Spear of Frost: Adjusted Base Damage from 163~428 to 204~387.
  • Deluzhnoa's Snowsoul Spear: Adjusted Base Damage from 180~473 to 221~432.
  • Ascended Leviathan's Gauntlets \ : When Evaporation is used, targets within the area are now afflicted every 0.5 seconds with a 1-second fixed damage-over-time effect that deals 50% of Base Damage + 120 and stacks up to 3 times. Previously, the effect dealt 125% of Base Damage + 300 as fixed damage every 0.5 seconds. The additional 20% damage taken reduction and 25% Movement Speed reduction remain unchanged.
  • Ember of Birth Earrings: Changed the available Traits: Max Mana changed to Max Health
  • Mana Cost Efficiency remains unchanged
  • Frontal Hit Chance changed to Frontal Evasion
  • Frontal Critical Hit Chance changed to Frontal Heavy Attack Evasion
  • Frontal Heavy Attack Chance changed to Frontal Damage Reduction
  • Rear Hit Chance changed to Rear Evasion
  • Rear Critical Hit Chance changed to Rear Heavy Attack Evasion
  • Rear Heavy Attack Chance changed to Rear Damage Reduction
  • Spring Daydream Earrings: Changed the available Traits: Max Health changed to Max Mana
  • Mana Cost Efficiency remains unchanged
  • Frontal Evasion changed to Frontal Hit Chance
  • Frontal Heavy Attack Evasion changed to Frontal Critical Hit Chance
  • Frontal Damage Reduction changed to Frontal Heavy Attack Chance
  • Rear Evasion changed to Rear Hit Chance
  • Rear Heavy Attack Evasion changed to Rear Critical Hit Chance
  • Rear Damage Reduction changed to Rear Heavy Attack Chance
  • As a result of these changes, all Traits and Trait Resonance on the Ember of Birth Earrings and Spring Daydream Earrings will be reset. Compensation will be calculated separately for each affected item instance owned and sent via in-game Mail within 48 hours of the update: Trait Unlocks: For each unlocked Trait on affected gear: 100 Trait Unlockstones, 150,000 Sollant
  • Trait Enhancement: For every 2,500 cumulative Trait growth EXP invested in affected gear: 1 Trait Enchantment Stone, 75,000 Sollant
  • Trait Resonance Unlock: If Trait Resonance was unlocked on affected gear: 3 Trait Resonance Stones, 1,500,000 Sollant
  • Trait Resonance Attempts: All Trait Resonance Stones and Sollant spent on Trait Resonance attempts for each affected item will be refunded.
  • Added more pitons to the combat area, making rewards easier to collect.
  • Thuban can no longer be defeated while using a movement Skill.
  • Changed the Frost Dualich from Boss grade to Party Elite grade and reduced its combat difficulty.
  • Expanded Storage for Extra-Large Houses to 800 slots.
  • Changed the Guild Activity Point rules for occupying Boonstones and Riftstones: Guilds no longer gain 1 point per minute while occupying a Boonstone or Riftstone.
  • Winning a Guild Conquest Battle now grants 3,000 Guild Activity Points.
  • Removed the Russian Guild tag.
  • Added 5 new Guild Emblems.
  • Changed the default values for the following settings: Gameplay > UI > HUD > HUD UI Size: 2 to 3
  • Gameplay > Content > Mini Map > Opacity Adjustment: 80 to 100
  • Gameplay > Chat > UI Settings > Window Display Time: 30 seconds to Always Display
  • Gameplay > Camera > Camera Rotation > Display the Mouse Cursor While Rotating: On to Off
  • Gameplay > Character > Show My Info > Show my Nameplate in the Party List HUD: Off to On
  • Notifications > Inventory > World Tree Leaf Notification > Notification Sound Type: Sound 1 to Off
  • Notifications > Community > Nearby Guild Member Notifications > Notification Sound Type: Sound 1 to Off
  • Sound > Sound > Basic > Master Volume: 100 to 50
  • Sound > Sound > Basic > Sound Effects > Amitoi: 100 to 50
  • Sound > Sound > Advanced > Background Volume Settings: On to Low
  • Sound > Sound > Basic > Basic Volume Settings > Music: 80 to 70, Amitoi Sound Effects: 50 to 100, Ambiance: 80 to 50
  • Fixed an issue where Activity Point rewards were not displayed in content that grants Activity Points.
  • Fixed an issue where the ranking-criteria text on the right side of the tooltip displayed placeholder text.
  • Corrected the message displayed when attempting to enter the portal without a Ruins Phantomstone from 'Cannot use this right now.' to 'Cannot enter without a Ruins Phantomstone.'
  • Added Grimturg and Exodus to the objectives for Nixian Boss Expert.
  • Fixed incorrect objective names in Nixian Elite Monster Expert: Sailor Sorel was incorrectly displayed instead of Blacksword Company Cryomancer.
  • Knight Captain Ranvier was incorrectly displayed instead of Arkeum Froststrike Commander.
  • Stay Still can now be progressed when gathering Fur.
  • 13 new Animated Stickers have been added.
  • Fixed an issue causing leggings on the Tavern Keeper's Finest outfit to clip into the character's legs.
  • Fixed an issue causing the character to occasionally stand while using the Sunbathing Pose.
View full patch notes ↗

Patch 4.12.0 September 16, 2026

  • Added 2 new Field Bosses to Nix, Grimturg and Exodus.
  • Added 3 new armor sets and 20 new Accessories.
  • Increased the maximum equipment Item Level to 90.
  • Added 2 new Level 60 Field Bosses to Tumgir Hollow in Nix, Grimturg and Exodus.
  • Grimturg and Exodus appear on the same battlefield at different times and are available as Peace, War, and Guild encounters.
  • Added Grimturg and Exodus Guild Contracts.
  • Added 15 new Armor pieces and 20 new Accessories. Verdigris Covenant Set 1: 2-piece effect: Block Chance +12%, Skill Damage Resistance +80.
  • Verdigris Covenant Set 2: 2-piece effect: Heavy Attack Damage +2.5% per 10 Strength, Melee Heavy Attack Chance +200.
  • Ancient Resolve Set 1: 2-piece effect: Critical Damage +2% per 10 Dexterity, Ranged Critical Hit +200.
  • Ancient Resolve Set 2: 2-piece effect: Critical Hit Chance +175, on Critical Hit restores 3% of damage dealt as Health.
  • Azure Sanctuary Set 1: 2-piece effect: Heavy Attack Damage +0.8% per 1,000 Max Mana up to 30,000, Heavy Attack Damage +10%.
  • Azure Sanctuary Set 2: 2-piece effect: If Mana is at 30% or below, boosts Mana Regen by 100% until it reaches 70%. If Mana is above 30%, Skill Damage Boost +160 and total Mana Cost Efficiency -30. Cannot be activated during Mana Regen increase effects.
  • Increased the maximum equipment Item Level from 80 to 90. Equipment that previously had a maximum Item Level of 80, including the newly added equipment, can now be upgraded to Item Level 90.
  • Equipment obtained from reward chests acquired before the release of Version 4.12.0 will remain at Item Level 80.
  • Equipment obtained by purifying Redfrost Items owned before the update will also remain at Item Level 80.
  • Increased the Fixed Item Level of Nix and Snowsoul Archboss Weapons to 93.
  • Significantly increased equipment growth rates from Item Levels 51 to 80 and reduced Inheritance costs.
  • Updated rewards for Nix Contracts, Purification, Ascended Talandre and Nix Archbosses, Ascended Talandre and Nix Field Bosses, Co-op Dungeons, Hall of Illusion, Dimensional Trial Golden Chests, Battlegrounds, Raids, Crafting, and Material Transmutation. Existing Nix Contract reward chests and Contracts accepted before the update will retain their current rewards.
  • Added recipes for Verdigris Covenant, Ancient Resolve, and Azure Sanctuary equipment sets. These recipes require Adventure Coin: Fortitude, Shemir's Armor Cinder, Precious Magic Powder, and Noble Polishing Crystals.
  • Added 10 crafting recipes that use the corresponding Enraged Skill Core to create its Ruthless Skill Core variant.
  • Added 22 Lithograph Book entries using 15 new Armor pieces and 14 new Accessories.
  • Completing these entries rewards Trait Unlockstone Fragments, Trait Enchantment Stone Fragments, and various Precious Ores.
  • Donating resources designated as recommended by your Guild now grants bonus rewards alongside the standard donation rewards.
  • During Raids, if a Helping Hand-eligible player belongs to another party within the same raid group, Helping Hand rewards are now granted to the entire raid group.
  • Increased the availability of Trait Unlockstone Fragments and Relic Analysis Crystals.
  • Improved Purification rewards by removing equipment with a maximum Item Level of 50 and adding equipment that can reach Item Level 90.
  • Increased equipment growth rates from Item Levels 51 to 80 and reduced Inheritance costs.
  • Increased Dimensional Trial point rewards and Golden Chest appearance rates.
  • Increased rewards from Dynamic Events and adjusted their schedule.
  • Added Trait Unlockstone Fragments and Relic Analysis Crystals to Dynamic Event rewards. Trait Unlockstone Fragments are granted as participation rewards.
  • Relic Analysis Crystals are granted as ranking rewards from Guild-type Dynamic Events.
  • Players with Regional Contribution Certificates can earn up to 250 additional Trait Unlockstone Fragments, depending on the Event type.
  • Increased the chance of obtaining Heroic Trait Enchantment Stones from Heroic Trait Enchantment Stone Chests. Chests obtained before the update will retain their current acquisition rates.
  • Consolidated Heroic Trait Enchantment Stones for Armor and Accessories. Armor and Accessory stones are no longer separated by individual equipment type.
  • Each stat now has one Heroic Trait Enchantment Stone for Armor and one for Accessories.
  • Heroic Trait Enchantment Stones obtained through Login Events will be automatically converted into the consolidated stones after the update.
  • Stones obtained through other content can be dissolved to receive the corresponding consolidated stones.
  • Significantly increased equipment growth rates from Item Levels 51 to 80.
  • Reduced equipment Inheritance costs.
  • Added new equipment to Purification results and adjusted acquisition rates.
  • Equipment with a maximum Item Level of 50 can no longer be obtained when purifying Weapon, Armor, or Accessory Redfrost Items, significantly increasing the chance of obtaining equipment that can reach Item Level 90.
  • Removed Uncommon Redfrost equipment from drops and rewards.
  • Adjusted the equipment available from Rare and Epic Redfrost Items: Rare Redfrost Items grant equipment between Item Levels 51 and 80.
  • Epic Redfrost Items grant equipment between Item Levels 51 and 90.
  • Added level indicators to Redfrost Items to show the maximum Item Level of the equipment they can provide.
  • Reduced the weekly purchase limit for Resistance Contract Scroll: Nix to 1 and doubled its rewards. Scrolls obtained before the update and Contracts already in progress will retain their current rewards.
  • Significantly increased Flames of Purification Points granted by NPCs and gathering objects in Remnants of Nix.
  • Increased the Accumulated Points earned per clear to 6,000.
  • Increased the base appearance rate of Golden Chests at Stage 6 and above from 20% to 40%.
  • Increased the additional Golden Chest appearance rate granted by each debuff selected in the Additional Effects menu from 5% to 10%.
  • Dynamic Events are now held at 00:00, 12:00, 18:00, and 21:00 local server time daily.
  • Dominion and Guild Dynamic Events now alternate between time slots based on the day of the week and the week.
  • Reduced the number of Region Contribution Certificates granted each week from 7 to 3.
  • Increased Dynamic Event rewards.
  • The Primal Trial: Reduced monster damage and the number of enemies required to complete the objective.
  • The Candle That Melts Eternity: Reduced the boss monster's Movement Speed.
  • Updated Skill and Skill Core descriptions to reflect recent balance changes and clarify effects.
  • Adjusted equipment effects and fixed various issues.
  • Reduced the difference between the maximum and minimum Hit Chance and Evasion limits in Battlegrounds and Arena.
  • Guillotine Blade: Fixed an issue where the tooltip incorrectly stated that damage increased against Prone or Shocked targets. The effect applies against targets affected by Collision or Shock.
  • Defense Skill \ : Reflected damage is now affected by Hit Chance and Evasion. The Stun applied when defending against a Fury Attack within 0.5 seconds is now resolved separately from reflected damage.
  • Skill Core: Rear Strike: Expanded the activation condition to include both Greatsword Mobility Skills and Greatsword Skills that move the caster.
  • Skill Core: Wave: Updated the description to clarify that Wave changes Slash Wave into a single-strike attack.
  • Ankle Strike: Added the missing duration of Collision: Prone to the Skill description.
  • Camouflage Cloak Specialization 1 \ : Fixed an issue where the Specialization did not grant immunity to Fear applied by Winter Storm Wand \ .
  • Frenzied Sword Dance / Frenzied Sword Dance Specialization 1 \ : Fixed an issue preventing these Skills from being used against targets made Airborne by Deluzhnoa's Torrent or Deluzhnoa's Cold.
  • Skill Core: Triple Snipe: Increased the speed of the leap and attack animations. The player is now immune to Stun, Collision, Bind, Sleep, and Fear while leaping.
  • Increased the distance traveled by the third leap.
  • Reusing the Skill before firing now immediately performs the next leap.
  • Updated the Skill Core and Skill descriptions to reflect these changes.
  • Elemental Awakening: Combined Fire, Ice, and Lightning Elements into a single Elemental Energy resource. The effect now activates upon reaching 7 Elemental Energy instead of requiring separate Fire, Ice, and Lightning values.
  • Reduced the period during which Elemental Energy cannot be gained after activation from 10 seconds to 5 seconds.
  • Increased the duration of the Species Damage Boost effect from 4 seconds to 6 seconds.
  • Reduced the remaining cooldown reduction applied to elemental Staff Skills at all growth levels. At Heroic Lv. 5, the remaining cooldown reduction has been reduced from 15% to 12.6%.
  • Skill Core: Thunder's Shadow: Renamed the Crowd Control effect applied to enemies from Thunder's Blessing to Thunder's Shadow. Thunder's Shadow's cooldown now begins when the effect is applied to an enemy instead of when the Skill is used.
  • Fixed an issue where the Mana Regen Increase buff icon did not appear while Inner Peace Specialization 3 \ was active.
  • Skill Core: Thunderclouds Explosion: Removed the effect that reduced falling lightning to 2 strikes per second. Lightning now strikes 5 times per second. The area effect continues to deal 60% increased damage to up to 3 targets within 1m.
  • When 2 of Thunder's Shadow, Lightning Condensation, and Thunderclouds Explosion are active simultaneously, only the highest Damage Amplification effect is applied.
  • Updated the Skill Core and Skill descriptions to reflect these changes.
  • Skill Core: Absolute Zero: Significantly reduced the casting time to improve synergy with Icebound Explosion and Ice Mist. The designated area retains its 6m radius.
  • Enemies within the area receive 1 stack of Weaken: Frostbite every 0.5 seconds for 3 seconds.
  • Each Frostbite stack reduces Movement Speed by 20%. Reaching 5 stacks applies Bind: Icebound for 3 seconds.
  • Updated the Skill Core and Skill descriptions to reflect these changes.
  • Skill Core: Ice Mist: The caster can now enter Stealth again while remaining within the area after the 5-second Stealth reactivation restriction expires. Updated the description to clarify that Stealth cannot be applied again for 5 seconds after it is granted.
  • Potential Ability \ : Fixed an issue where Burning damage was not applied correctly.
  • Karmic Haze: Sleep: Nightmare Melody and Drowsiness can now be spread to other targets.
  • Skill Core: Nightmare Melody: Fixed an issue where Drowsiness did not apply to players with Sleep Immunity. Fixed an issue where using Nightmare Melody removed Drowsiness from targets with Sleep Immunity.
  • When used with Skill Core: Nightmare Conductor, Weaken: Nightmare Fear now applies to targets with Sleep Immunity.
  • Updated the Skill Core description to clarify that Drowsiness applies to targets with Sleep Immunity.
  • Skill Core: Nightmare Conductor: Added a vision-reduction effect to Weaken: Nightmare Fear and updated the Skill Core description accordingly. When used with Skill Core: Nightmare Melody, the vision restriction is strengthened so affected targets can see only within 5m.
  • Skill Core: Nightmare Concerto: Attacking a Drowsy target now removes Drowsiness and deals 600% of Base Damage + 200. Remaining cooldown is reduced by 30% against targets affected by Nightmare Melody or Drowsiness.
  • Defense Skill \ : Removed the limit on the number of counterattacks activated after successfully defending against a Fury Attack. Fixed an issue where damage dealt after successfully defending against a Fury Attack was applied as fixed damage.
  • Rising Slash Specialization 2 \ : Reduced the range increase from 40% to 15%.
  • Tempest Strike: Stun is no longer applied if a target hit by Tempest Strike does not collide with a wall.
  • Skill Core: Divine Retribution: Removed the restriction that limited Ascending Cleave's CC effects to NPCs. Ascending Cleave's remaining cooldown is now reduced by 2.5 seconds when it damages a target with 5 Burst stacks.
  • Ascending Cleave now deals 20% increased damage to monsters while Skill Core: Divine Retribution is equipped.
  • Updated the Skill Core description to reflect these changes.
  • Skill Core: Wave of Punishment: Ascending Cleave's Collision: Prone, Push, and Stun effects now apply only to monsters. Removed the effect that increased Ascending Cleave's damage against monsters by 500%.
  • When Ascending Cleave applies Shock or damages a Shocked target, it now creates 6 waves.
  • Each wave deals 750% of Base Damage to enemies within a 2.5m radius.
  • Each wave that deals damage reduces Ascending Cleave's remaining cooldown by 8%, up to 6 times.
  • Ascending Cleave continues to deal 90% less damage to players.
  • Updated the Skill Core description to reflect these changes.
  • Epic Tactics \ : Fixed an issue where Dark Erosion did not activate when Arctic Roar Resonating Orb \ applied Collision: Pull.
  • Skill Core: Purifying Star: Updated the description to clarify that only Gravity Star Destroyer is excluded from Specialization effects. Specialization 2 \ and Specialization 4 \ now apply to Purifying Star.
  • These Specializations grant the same effects as they do for Healing Star.
  • Fixed an issue where Purifying Star could not remove Shield Health Reduction.
  • Added Shield Health Reduction to the status-effect removal order shown in the description.
  • Reduced Purifying Star's Mana Cost at all growth levels. At Heroic Lv. 5, Mana Cost has been reduced from 770 to 250.
  • Momentum: One-Inch Punch chain Skills now gain 100% Damage Amplification when they hit.
  • Skill Core: Support Fire: Fixed an issue where Skill Core: Akman's Fragment did not activate when Quick Fire was fired from the Arbalest.
  • Last Dragon's Thunder Greatsword \ : Provoke applied by Valiant Brawl and Guillotine Blade is no longer considered a Weaken effect. Fixed an issue where counterattack damage did not activate against targets Provoked by Sword and Shield Skill Core: Roar of Rage.
  • Adjusted Base Damage from 256~370 to 219~407.
  • Hymn of Justice Greatsword \ : Fixed an issue where Devotion Barrier did not remove the Shield Health Reduction effect applied by Sword and Shield Skill Core: Barrier Crusher.
  • Burning Purgatory's Bloodlust Greatsword \ : Fixed an issue where the DaVinci's Courage \ Specialization was not applied to the effect.
  • Frigid Crimson Sword / Frigid Teal Sword \ : Immortal Bond no longer applies to Golems during Tax Delivery and Siege events.
  • Deluzhnoa's Sword of Burning Ice \ : Added an 80% chance to apply a Weaken effect that reduces All Defense by 500 for 6 seconds against monsters immune to Collision.
  • Deluzhnoa's Snowsoul Sword \ : Added an 80% chance to apply a Weaken effect that reduces All Defense by 750 for 6 seconds against monsters immune to Collision.
  • Scale Lord's Massacre Sword: Reduced Damage Reduction from 115 to 90. Increased Block Chance from 31.5% to 41.5%.
  • Changed the additional stat provided from Wisdom to Strength.
  • Deluzhnoa's Snowsoul Daggers \ : Changed the stat granted while inside the smokescreen from Hit Chance +250 to PvP Critical Hit Chance +350.
  • Reverse Scale Tracker's Judgment Crossbows \ : Improved the Skill's visual effects.
  • Reverse Scale Destroyer's Execution Bow \ : Frost now allows Lightning Skills to transfer to other targets. Adjusted Base Damage from 149~327 to 95~381.
  • Frozen Inferno Longbow / Frost Comet Longbow \ : Purifying Cry can now remove CC effects from the caster. Increased the effect radius from 25% to 33% of Attack Range.
  • Added Fear applied by Winter Storm Wand \ to the effects that can be removed.
  • Added information about the enhanced effect granted by Blitz Specialization 1 \ to the description.
  • Updated the description to reflect these changes.
  • Endless Winter's Lightning Staff \ : Combined Fire, Ice, and Lightning into a single Elemental Energy resource. Lava Dust, Magnetic Field, and Firestorm now activate at 7 Elemental Energy.
  • Magnetic Field's damage now decreases by 20% with each transfer.
  • Magnetic Field's first transfer can affect up to 20 targets. Its second transfer and Frost-enabled third transfer can each affect up to 1 target.
  • Firestorm now follows its target for 6 seconds and deals 360% of Base Damage.
  • Adjusted Base Damage from 187~274 to 162~299.
  • Winter Storm Wand \ : Increased the immunity period against this Fear effect from 10 seconds to 20 seconds. Adjusted Base Damage from 159~228 to 135~251.
  • Coldblooded Commander's Wand \ : Prismatic Beam can now be applied to the same enemy more than once.
  • Storm Lord's Judgment Spear \ : Changed the effect range from scaling with Attack Range to a fixed distance of 8m. The chain now performs a Collision check and affects up to 2 additional enemies within 5m.
  • Targets hit by the chain have their Movement Speed reduced by 50%, gradually recovering over 3 seconds.
  • The chain always applies Collision: Pull when it ends.
  • Targets hit by the chain or its ending effect have their Heavy Attack Damage Resistance reduced by 30% for 4 seconds.
  • Hitting a target with the chain or its ending effect reduces the caster's PvP damage taken by 15% for 4 seconds.
  • Adjusted Base Damage from 232~398 to 174~456.
  • Deluzhnoa's Tidal Spear / Deluzhnoa's Ascended Spear / Deluzhnoa's Snowsoul Spear: The additional-use Skill now becomes available 1 second after the initial Skill is used. Changed Rising Slash's range from scaling with Attack Range to a fixed distance of 8m.
  • Arctic Roar Resonating Orb \ : Updated the description to clarify that Interstellar Explosion Specializations do not apply.
  • Lightning Orb of Vengeance \ : Improved the Skill's visual effects. Removed the charging effect.
  • Increased the number of projectiles from 6 to 9.
  • Adjusted Base Damage from 145~212 to 125~232.
  • Royal Praetor Set / Crimson Lotus Set: Fixed an issue where the set effect description displayed Block Chance as Shield Block Chance.
  • Veiled Concord Set: Fixed an issue where the 2-piece set effect description did not state that its Heavy Attack Damage Increase effect cannot stack with the same effect from other equipment sets.
  • The following items can now remove Fear applied by Winter Storm Wand \ : Rare Purification Remedy
  • Rare Purification Remedy: Fighting Spirit
  • Precious Purification Stone
  • Precious Purification Victory Stone
  • Precious Purification Spirit Stone
  • Precious Purification Vigor Stone
  • Precious Purification Energy Stone
  • Reduced the difference between the maximum and minimum Hit Chance and Evasion values in PvP content. Battlegrounds: Reduced the maximum value from 3,000 to 1,500. Increased the minimum value from -2,000 to -1,000.
  • Arena: Reduced the maximum value from 2,250 to 1,500. Increased the minimum value from -1,500 to -1,000.
  • Added the Auto Sort Items menu, consolidating Auto Dissolve and Auto Material Transmutation settings in one place.
  • Improved the Material Transmutation interface and added detailed filtering options.
  • Added the ability to cancel crafting while the crafting animation is playing.
  • Added the Auto Sort Items menu for managing Auto Dissolve and Auto Material Transmutation settings in one place.
  • The menu can be accessed from the Dissolve and Material Transmutation menus.
  • Moved all related options previously found in the Settings menu to Auto Sort Items.
  • Auto Sort Items settings are saved per character.
  • Changed the minimum number of points required to perform Material Transmutation to 20,000.
  • Updated the Material Transmutation interface. Moved the Point Conversion button to the bottom of the interface.
  • Updated the eligible equipment list to use the same layout as the Inventory.
  • Added detailed conditions for automatically selecting materials. Materials can be filtered by Item Grade and Level and whether items stored in Storage are included.
  • Equipment can also be filtered by Seal eligibility, Potential Ability status, Lithograph Book eligibility, and Trait unlock status.
  • Artifacts can be filtered by the number of stats they have.
  • Material selection settings are saved separately for each character.
  • Added detailed Auto-Dissolve conditions for Item Category, Item Level, and Item Rarity.
  • Added a Cancel button that allows crafting to be canceled while the crafting animation is playing.
  • Added an option under Settings > Gameplay > Content > Map to control whether Chat Share buttons are displayed. When disabled, Chat Share buttons are hidden on both the Map and minimap.
  • Added a Recommended Growth Setup button to the bottom of the Stats panel in the Character Info menu.
  • When selected, based on the player's current weapon combination, Recommended Growth Setup provides automatically configured recommendations for Stats, Skills, and other progression elements.
  • Added usage information for items used as currency in NPC Shops.
  • The usage information identifies the shops and locations where each item can be spent.
  • Purification rates can now be viewed from the context menu on any screen where Redfrost Items are displayed.
  • Conversion rewards accumulated from unused Star Crystals when a Battle Pass ends can now be claimed all at once.
  • Fixed an issue where Dagger Poison stacks could not be applied to certain Constructs because they were immune to Poison.
  • Affected content and monsters include: All monsters in Dimensional Circle: Stone Grave Cradle.
  • All monsters on Floors 3, 5, and 6 of Tumgir's Vault.
  • Rock Golems in Calanthia Raid Section 1.
  • Vulkan, Zairos, and Radeth in Calanthia Raid Section 2.
  • The rotation of the Dragonstrike Spear is now visible to other players while it is mounted.
  • The Dragonstrike Spear no longer rotates while firing projectiles.
  • Fixed an issue where ice pillars remained after a Ramux Guild battle ended.
  • Fixed an issue where Fellinex moved toward players instead of charging toward a pillar.
  • Fixed an intermittent issue where Helping Hand rewards could be granted when the eligibility requirements were not met.
  • Fixed an issue that could occasionally make certain instanced Field Events inaccessible.
  • Instanced Field Events no longer display an event area.
  • Hall of Repentance: Reduced the difficulty of Floor 3. Reduced the Health and Attack of monsters on Floor 3.
  • Reduced the number of monsters in each wave by 30%.
  • An exit portal now appears on Floor 3 when the event is completed.
  • The Candle That Melts Eternity: Fixed an issue where party information appeared during the event. Entering the event no longer automatically creates a party.
  • For the Departed: Fixed an issue preventing players from continuing to participate after claiming rewards. Imu can now be spoken to at any time.
  • Defeating Blue-Eyed Blath no longer disables all braziers.
  • Fixed an issue where defeating target monsters did not count toward the objectives of certain Contracts.
  • Fixed an issue where certain monsters were embedded in the ground.
  • Changed the console Guild interface from virtual-cursor navigation to focus-based navigation.
  • Adjusted Inter-Server Siege matchmaking so Guilds not selected to participate are more likely to be selected for the following Inter-Server Siege.
  • Boonstone and Riftstone Conquest Battles will no longer occur if matchmaking does not find an opposing Guild.
  • Guilds matched for a Conquest Battle can no longer disband until the battle ends.
  • Changed the Field Boss defeat requirement to participation in a Field Boss Event. Riftstone instances and Guild Raids do not count toward this requirement.
  • Changed the requirement to complete the Laslan, Stonegard, and Talandre Exploration Codices to general Exploration Codex completion.
  • Previously completed Dimensional Circle and Raid counts will not be applied retroactively.
  • Fixed an incorrect completion condition for the Heart of Rime entry in Adventure > Nix Achievement 'Nothing Surprises Me'.
  • Fixed an issue where sharing a Skill modified by a Skill Core in Chat displayed the original Skill instead of the modified version.
  • Fixed an issue where the Mini Tundra Warden's Movement Speed was lower than intended.
  • Fixed an issue where defeating newly added solo NPCs did not grant EXP or Flames of Purification Points.
  • Fixed an issue where the purchase button remained enabled without displaying a guidance message when certain purchase restrictions were met.
  • Added sound effects to various Poses and Gestures.
  • Fixed an issue where buttons could no longer be highlighted or selected after opening and closing the Settings menu on the Character Creation screen.
  • Fixed an issue where a Battlegrounds matchmaking prompt could be automatically declined when it appeared while teleporting to or from Nix.
  • Fixed a lighting issue that occurred when the Hallowed Warlord Orb and Crystal Court Outfit were equipped together.
  • Fixed an issue where the Desert Stone Staff appeared incorrectly.
  • Until October 8, Guilds can challenge Tevent and Queen Bellandir through special Guild Raids.
  • These Guild Raid encounters feature adjusted mechanics and are balanced for smaller groups.
  • Guilds can defeat up to 2 Archbosses per week while the event is active.
  • Each attempt requires a Turkan's Archboss Punishment Stone, available from the Guild Supplies Merchant.
  • Guilds must be Level 20 or above to access the event Guild Raids.
  • Until October 8, Mystic Globes and Mystic Portals throughout Solisium will appear as lucky pouches and reward Master's Rice Cake Chests.
  • Each Master's Rice Cake Chest contains 1 of 5 event Rice Cakes at random.
  • Event Rice Cakes can be sold to NPC merchants for the following amounts: Divisive Mint Chocolate Rice Cake: 50,000 Sollant
  • Good Ol' Bean Rice Cake: 250,000 Sollant
  • Popular Sesame Rice Cake: 500,000 Sollant
  • Colorful Honey Rice Cake: 10,000,000 Sollant
  • Heavenly Golden Rice Cake: 100,000,000 Sollant
  • Event Mystic Globes, Mystic Portals, and Master's Rice Cake Chests will expire when the event ends.
  • The Tavern Keeper's Finest bundle is now available for purchase.
  • Event Pass: Throne's Bounty II is now available.
View full patch notes ↗

Patch 4.9.0 August 26, 2026

  • Added Snowsoul Weapons, a new equipment tier above Ascended Archboss Weapons, including crafting recipes that upgrade Ascended Talandre Archboss Weapons.
  • Added Party Champions, a new enemy grade between Elite and Boss.
  • Added new Nix Achievements and removed Achievements that can no longer be completed.
  • Added Snowsoul Weapons, a new weapon tier that upgrades Ascended Talandre Archboss Weapons to Item Level 85.
  • Snowsoul Weapons can be crafted using an owned Ascended Archboss Weapon and new upgrade materials.
  • Added Thunderstruck Snow Flower and Thunderstruck Giant Tree Branch, obtainable from Ascended Deluzhnoa and Ascended Giant Cordy respectively.
  • Thunderstruck materials can be exchanged for one another through crafting at a 2:1 ratio: 2 Thunderstruck Snow Flowers convert to 1 Thunderstruck Giant Tree Branch
  • 2 Thunderstruck Giant Tree Branches convert to 1 Thunderstruck Snow Flower
  • Added Snowsoul Weapon crafting recipes that require the corresponding Skill Core. Snowsoul Weapons crafted using Skill Cores will not have a Potential Ability applied.
  • Added Party Champions, a new monster grade between Elite and Boss.
  • Boss-related stats are applied to Party Champion enemies.
  • Some Elite monsters that appear during events have been changed to Party Champions.
  • Added new Achievements that can be completed in Nix. Surging Snowstorm: Destroy 100 Snowwind Stones in the Warmth to the Nest Field Event.
  • Rebel with a Cause: Fight 10 times without empathizing in the Omniscient Monster's Point of View Field Event.
  • Single-minded: Complete the Primal Trial Field Event with only 1 type of skill acquired.
  • All Mine!: Complete the Ice Survival Field Event alone without a party.
  • Swift Sweeper: Hunt all enemies on every floor of Tumgir Hollow and defeat Quente, Executor of the Seal.
  • Grounded Twinkling Stars: Unlock all the Star Beacons and the Border Zone Waypoint in Nix.
  • Towering Above the Tower: Obtain the Collection Codex at the top of Shemir's Tower.
  • Flying Cat: Find and feed the stowaway cat on the Aetherion.
  • Hand in Hand: Speak one-on-one with characters of species rarely seen outside the Border Zone.
  • Not an Unmanned Restaurant: Read the message from the chef searching for a dragon's breath in the Border Zone.
  • Removed the following Achievements because they can no longer be completed after the Nix Field Event improvements: Overcoming Phobias: Reach the Final Stage in the Field Event: Frozen Moment.
  • Challenge Is Not Optional: Complete the Flood Chamber in the Field Event: Hall of Repentance.
  • 5 Minutes That Felt Like 5 Seconds: Do not die for 5min in the Field Event: The Transcendent Primal Trial.
  • Answering the Call: Summon Roen in the Field Event: The Candle That Melts Eternity.
  • A Place I Somehow Wandered Into: Complete Field Event Scarlet Dream: Illusion of Remnants.
  • Improved layout and reduced difficulty in Remnants of Nix, Tumgir Vault, and Nix Field Events.
  • Improved Escape Port activation rules, Emergency Escape Devices, and the appearance method for boss Masarax in Remnants of Nix.
  • Improved convenience in Tumgir Vault, reduced major interaction times, and lowered combat difficulty by floor.
  • Reduced Field Event requirements and stages, and revised participant limits and rules for instanced events.
  • Changed how High-Risk and Danger Zones are selected: At the start of a session, 2 of 3 High-Risk Zones and 3 of 4 Danger Zones are selected at random.
  • Adjusted monster balance and rewards in areas that are not selected as High-Risk or Danger Zones.
  • Changed the icons that identify High-Risk or Danger Zones.
  • Escape Ports now activate in stages: Three Escape Ports activate after 5, 12, and 19 minutes have elapsed from the start of the session.
  • Each activated Escape Port is randomly assigned a duration of 3, 5, or 7 minutes.
  • The final remaining Escape Port activates after 26 minutes and remains active for 3 minutes.
  • Emergency Escape Devices: Each zone now contains an Emergency Escape Device at only one Escape Port.
  • Escape Ports containing an Emergency Escape Device are fixed and can be identified on the World Map.
  • Emergency Escape Devices can be found at Escape Ports located near Nixberry River, Altar of Corruption, Blacksword Shore, Arkeum Fortress, and Mirror Lake of Eternity.
  • Improved Party Champion appearance and tracking: Some Elite monsters that appear during events have been changed to Party Champions.
  • Party Champions now appear 10 to 20 minutes after the session begins.
  • Each Party Champion can appear at a wider variety of locations.
  • Added notification messages when Party Champions appear and are defeated.
  • Party Champion defeat status can now be viewed in the Remnants of Nix tracker.
  • Changed how boss Masarax appears: Masarax now has a 30% chance to appear 15 minutes after a session begins.
  • Masarax now spawns at a fixed location.
  • Increased Masarax rewards and reduced encounter difficulty.
  • Fixed an issue causing Masarax to not respond when attacked from certain distances.
  • The Leave button can no longer be used to exit the area during combat.
  • Changed how Shemir's Armillary Sphere is used: Its location is now fixed and displayed on the World Map.
  • Defeating the nearby Pickpocket Golden Goblin grants the Armillary Sphere Wedge effect, allowing interaction with Shemir's Armillary Sphere while the effect is active.
  • Improved hunting and movement convenience: Monsters now pursue players over a greater distance.
  • Added more pipes to wide areas on Floors 1, 3, and 5 to allow for better grouping.
  • Added additional traversal options across multiple floors, including new passages, expanded pathways, and improved movement routes.
  • Reduced interaction and progression times: Reduced chest interaction time by 30% and removed the associated camera zoom effect.
  • Reduced Skill Core acquisition time by 50%.
  • Reduced elevator sequence time by 40%.
  • Reduced combat difficulty on several floors: Removed the Frost effect from Eternal Snebling attacks on Floor 1.
  • Removed Airborne and Knockback effects from Forgotten Golem Scouts on Floor 2.
  • Removed the Bind effect from Forgotten Golem Commanders on Floor 2.
  • Reduced Crowd Control skills used by Corrupted Ancient enemies on Floor 3.
  • Removed Crowd Control effects from basic attacks used by Colossus Ruins enemies on Floor 4.
  • Adjusted the placement of Fallen Giant Magic Soldiers and Combat Soldiers on Floor 5 to create a more even distribution.
  • Fixed an issue where players could occasionally fall below the elevator while using it.
  • Removed the Oath of Nails and Sparks Field Event from Nix.
  • Shemir's Armillary Sphere placed in each zone can now be used at all times.
  • Added a Shemir's Armillary Sphere to Tumgir Hollow.
  • Purify the Corruption: Simplified event completion requirements. The event now completes after collecting Water Energy and Wind Energy, then speaking with the Hunter. Reduced the Water Energy requirement from 15 to 10.
  • Reduced geyser reactivation time by 60%.
  • Magic Orb Recovery Operation, formerly Akidu Infiltration Operation: Renamed Akidu Infiltration Operation to Magic Orb Recovery Operation and updated the event description. Simplified event completion requirements. The event now completes after defeating the target enemies, obtaining the Orb, then speaking with the Resistance Member.
  • Increased the number of Frigid Fortress Blades and Frigid Fortress Healers that appear during the event.
  • Removed Crowd Control effects from certain attacks used by Frigid Fortress Blades.
  • Added additional Pitons near the Resistance Member's location.
  • Hall of Repentance: Players within the event area are now automatically moved to the combat starting point when each floor begins. Reduced the number of Floor 1 combat waves from 2 to 1.
  • Removed Spore Poison from Floor 2.
  • Added periodic Fire and Wind mechanics to Floor 2.
  • Updated Fire zones to appear in varying locations and removed their ability to inflict Stun.
  • Added a visual indicator when a wave is completed, signaling that players can proceed to the next floor.
  • Removed the additional challenge step previously required on Floor 3.
  • Ice Survival Fixed an issue where collecting Coin Pouches did not increase the event score.
  • Players who fall into the sea are now returned to the starting location.
  • Fixed an issue where rewards could not be obtained after dying during the event.
  • Fixed an issue where Coin Pouches collected on the ice on Floor 4 were not properly counted.
  • Spectral Image Increased the spawn rate of Lingering Souls.
  • Nearby monsters are now hidden while taking photographs.
  • Players are now immune to Crowd Control effects while taking photographs.
  • Removed the Cooking and Repair Favors for Pirates events.
  • Catching a fish now causes 3 random monsters to appear instead of just 1.
  • Fixed an issue where repeatedly pressing the interaction button canceled the transformation.
  • Clarified the event description.
  • Fixed an issue where Frost Curses could occasionally fail to be delivered to magic circles.
  • Reduced the number of Frost Curses required for each magic circle from 29 to 9.
  • Reduced the strength of Curse-Condensed Demonhoof Shaman.
  • Adjusted the combat behavior of Curse-Condensed Demonhoof Shaman.
  • Expanded the event area to reduce cases where players unintentionally left the event while fighting to obtain Frost Curses.
  • Reduced the event from 3 waves to 2 waves.
  • Increased the required survival time per wave from 45 seconds to 60 seconds.
  • Attacks now periodically target player locations near the outer edge of the arena.
  • Fixed an issue where Ice Orbs could occasionally become invisible.
  • Fixed an issue where players could become Frozen without directly contacting an Ice Orb.
  • Fixed an issue occasionally causing players to not be sent airborne during the event.
  • Reduced the maximum number of participants from 6 to 3.
  • Reduced some event stages to shorten the required play time.
  • Increased the number of nests placed in the event area.
  • Reduced Manastone interaction time.
  • Reduced the waiting time before each round begins.
  • Speaking with Imu now immediately grants Full Moon Spell.
  • Braziers can now be used only while Full Moon Spell is active.
  • Removed the iron cages and ice walls.
  • Changed the Frost Crone's Mana-draining ground attack at the altar into a damaging attack.
  • Clarified the event guide text.
  • Adjusted the ratio of placed monsters.
  • Adjusted terrain in parts of the Scar of Sacrifice, changing the path that enemies follow.
  • Moved the Field Event start location.
  • Increased the amount of Spirit Energy granted when starting the event.
  • Changed the monster composition in each wave and removed the additional stage.
  • All Skills can now be used while the Dash buff is active.
  • Reduced the maximum number of participants from 6 to 3.
  • Player skills can now be used during the event.
  • Reduced the number of enemies required to complete objectives.
  • Removed the bonus stage that could previously be entered after completing the event.
  • Removed collision from enemies during the event.
  • Fixed an issue where monsters could occasionally stop attacking and turn away from players.
  • Increased the effectiveness of event items.
  • Players who die can no longer join an event already in progress.
  • Reduced the maximum number of participants in Hall of Repentance, Frozen Moment, and Tumgir's Distorted Madness from 6 to 3.
  • Increased the maximum number of participants in The Stockhouse Duel from 2 to 3.
  • Events can now be started by interacting with the Clockwork of Beginnings.
  • Players who die during Tumgir's Distorted Madness, Hall of Repentance, or The Stockhouse Duel can no longer continue the event after reviving.
  • Completing an event objective now grants an Epic Shemir's Blessing Chest.
  • The Leave button can no longer be used to exit the area during combat.
  • Adjusted skill damage and Potential Abilities for all weapons.
  • Fixed various Skill Core issues and clarified unnecessary or incorrect tooltip descriptions.
  • Precision Dash Specialization 5 \ : Added an effect extending the window Precision Dash can be reused in from 3s to 5s.
  • Skill Core: Rear Strike: Fixed an issue where the effect did not activate while using Ascending Slash's Specialization 1 \ . Corrected the tooltip from All Species Damage to All Species Bonus Damage.
  • Potential Ability \ : Reworked the effect so that Indomitable Armor now gains +5% activation chance, +10% increased Melee, Ranged, and Magic Defense, and +1 maximum stack.
  • Potential Ability \ : Changed the effect to increase the final attack damage of the Inject Venom chain skill by 150%, replacing the previous 200% chain skill damage amplification effect.
  • Potential Ability \ : Reduced Vampiric Strike damage amplification from 150% to 100%.
  • Potential Ability \ : Added more specific details of the effect within the Potential Ability description. During the day, Poison and Thundercloud duration is increased by up to 45% and Poison damage is increased up to 16%. At night, Poison damage is increased up to 48%.
  • Purifying Touch: Fixed an issue where Purifying Touch could not remove the Fear effect from Winter Storm Wand \ .
  • Skill Core: Eye of Ventius: Corrected the Skill Core description from "dealing damage up to 3 times" to "dealing damage 3 to 6 times" and to make it clear that only damage dealt by Eye of Ventius is reduced in PvP.
  • Skill Core: Blade Storm: Fixed an issue where the additional projectile effect did not activate from Blade Storm damage.
  • Ice Spear Specialization 1 \ / Rare Tactics Mastery Effect \ : Fixed an issue where the target's Block Chance was ignored when attacking from the front or side.
  • Icebound Tomb Specialization 3 \ : Added the Melee, Ranged, and Magic Evasion reduction to the CC description.
  • Elemental Awakening: Corrected the element acquisition description from "Elements do not accumulate" to "Elements of that attribute do not accumulate".
  • Fountain of Life: Changed the height range of the effect from -1m to 3m to -3.5m to 3.5m.
  • Potential Ability \ : Removed unnecessary text from the description. Cooldown reductions for Healing and Curse skills are unchanged by Devotion and Emptiness Enchant.
  • Skill Core: Nightmare Melody: Fixed an issue where Curse Explosion did not apply.
  • Swift Healing: Fixed an issue causing the skill description to not appear when Specialization 2 \ was active.
  • Defense Skill \ : When blocking a Fury Attack with a stationary Defense Skill, counterattacks against targets within Attack Range can now activate up to 5 times. Previously, the number of counterattacks was unlimited.
  • Abyssal Cleave Specialization 1 \ : Changed the midair attack area to extend the full Attack Range, with a width equal to 50% of Attack Range.
  • Potential Ability \ : Reduced Burst Damage amplification based on Weaken: Burst, Ignite, and Shock stacks from 40% to 30%.
  • Skill Core: Night of Thunderstorms: Fixed an issue where the Lightning effect accumulated when defeating enemies with Flame Javelin or Spear while Night of Thunderstorms was equipped.
  • Skill Core: Purifying Star: Fixed an issue where Purifying Star could not remove the Fear effect from Winter Storm Wand \ .
  • Skill Core: Star of Rest: Fixed an issue where Star of Rest did not apply to Healing Star while Star Destroyer Specialization 4 \ was active.
  • Stellar Dash: Reduced Monster Damage Amplification at all levels. At Heroic Lv. 5, Monster Damage Amplification decreased from 100% to 60%.
  • Starlight Rush Specialization 1 \ : Reduced Damage Amplification from 8% to 6%.
  • Summon Constellation Specialization 1 \ : Reduced Monster Damage Amplification at all levels. At Heroic Lv. 5, Monster Damage Amplification decreased from 60% to 35%.
  • Incapacitate: Fixed an issue where Stun had a chance to apply at 5 Overwhelm stacks instead of 3 stacks.
  • Short Jab Specialization 4 \ : Fixed an issue where movement inputs did not function when Bloodstorm and Blood Talon were entered consecutively.
  • Bulwark of Invulnerability \ : Reduced the number of additional enemies affected by Chain Hook from 3 to 1.
  • Scale Lord's Massacre Sword \ : Fixed an issue where Buff Duration did not affect the counterattack duration while Wall of Bitter Cold was active. Fixed an issue where the Frost effect icon displayed an incorrect stack count when Frost was applied through counterattack damage.
  • Stone Grave Cutting Daggers \ : When the skill hits a monster, it now removes 5 Weaken: Thundercloud stacks and deals damage equal to 700% of Base Damage. Previously, it removed 3 stacks and dealt damage equal to 400% of Base Damage.
  • Deluzhnoa's Arc of Frozen Death \ / Deluzhnoa's Bow of Frigid Frost \ : A notification is now displayed when the skill effect is resisted.
  • Frozen Inferno Longbow / Frost Comet Longbow \ : Updated the description to clarify that CC effects are removed in the same manner as Purifying Touch. Effects are removed in the following order: action-disabling effects, movement-disabling effects, Weaken effects, Shield Health Reduction, and Healing Received Reduction.
  • Purifying a Weaken effect removes up to 20 stacks.
  • Endless Winter's Lightning Staff \ : Removed the cooldown from Special Skills, allowing them to be used immediately when their activation conditions are met.
  • Deluzhnoa's Ancient Petrified Staff \ / Deluzhnoa's Staff of Frozen Flames \ : Corrected the displayed casting area from 4m to 5m.
  • Coldblooded Commander Magic Staff \ : Added Icebound Tomb's Movement Speed reduction effect and enabled the effects of Icebound Tomb Specializations 2 and 3. Updated the description to clarify that the effect cannot be used with Icebound Tomb Specialization 1.
  • Winter Storm Wand \ : Changed the height range of the effect from -1m to 3m to -3.5m to 3.5m. Clarified that Fear can affect enemies already within the area when the skill is used, as well as enemies that subsequently enter the area.
  • Adjusted the description to make it clear that Dragon's Intimidation ignores Evasion and Resistance when applying Fear.
  • Cordy's Grasp of Manipulation \ / Giant Cordy's Ascension Wand \ : Fixed an issue where the effect could not remove Fear applied by Winter Storm Wand \ and added the missing Fear Immunity information to the effect description.
  • Frigid Flower Crimson Lotus Wand / Crystalblossom Clearmoon Wand \ : Fixed an issue where the effect could not remove Fear applied by Winter Storm Wand \ .
  • Arctic Roar Resonating Orb \ : Fixed an issue where Tectonic Shift did not deal damage when the skill effect hit a target.
  • Lightning Orb of Vengeance \ : Fixed an issue where the Healing Received debuff was not applied on hit after activating Star Destroyer Specialization 4 \ .
  • Ascended Leviathan's Gauntlets \ : Changed the additional fixed damage dealt every 0.5 seconds from 300% of Base Damage to 125% of Base Damage + 300.
  • Ascended Queen Bellandir's Gauntlets \ / Queen Bellandir's Burning Gauntlets \ : Fixed an issue where the effect did not activate when Blood Spiral hit a target.
  • Dawn of Black Lament: Fixed an issue where the set bonus description incorrectly stated that the effect scales with Fortitude instead of Strength.
  • Soundless Mage Taliesia: Corrected the tooltip from removing all Crowd Control effects from party members to removing Stun, Bind, Sleep, Silence, and Fear from party members. Fixed an issue where Fear could not be removed.
  • Lightning Speed: Fixed an issue where the chained lightning activation effect applied incorrectly.
  • Improved equipment crafting by giving players greater control over material selection and Potential Ability transfers.
  • Added Auction House price searches for untradeable items when a tradeable version exists.
  • Added Launch Circles and improved destination guidance throughout Nix.
  • The equipment selection window is now always displayed when using equipment as crafting material. Eligible equipment will no longer be selected and consumed automatically from the Inventory.
  • When using lower-tier equipment to craft higher-tier equipment, players can now choose whether to transfer the material equipment's Potential Ability. If the transfer option is not selected, the crafted equipment will have a chance to receive a randomly determined Potential Ability.
  • Untradeable items can now be included in Auction House price searches when a tradeable version of the same item exists.
  • Added Launch Circles near the Star Beacon in each area.
  • Added Launch Circle destination guidance for Field Events.
  • Launch Circle icons are now always displayed on the Map.
  • Replaced Boss Expedition rewards with the new Boss Expedition Bundle. The new pouch does not grant Trait Unlockstones. All other acquisition rates remain the same as the previous pouch.
  • Previously owned chests remain unchanged and can still be used.
  • Added a new Mystic Key Chance Chest that does not contain Extraction Stones. The acquisition rate previously assigned to Extraction Stones has been transferred to Precious Parchment, increasing its acquisition rate.
  • Existing chests remain unchanged and will no longer be supplied.
  • Added Fermented Rotein to the chest contents.
  • Changed the location of the Honor Coin Merchant.
  • Changed the location of the Rift Contract Manager.
  • The Resolve of the Star Fragment buff granted after a party wipe no longer applies in Raid \ .
  • Improved the visibility of equipped skills.
  • Teleporting with a Guild Summon Stone no longer forces the player to return when the destination is a PvP-enabled area.
  • When players die inside a Talandre Riftstone instance, they now revive at the instance starting point. Affected areas: Quietis's Demesne, Swamp of Silence, Black Anvil Forge, Crimson Mansion
  • Players can now enter an Inter-Server Event from their home server only while the activity inside is in progress. Once the activity has been completed, players who leave cannot re-enter.
  • Fixed an issue where an effect occasionally did not apply to Atirat.
  • Fixed an issue where damage did not apply to Atirat during certain mechanics.
  • If Atirat reaches 0 Health during certain mechanics, Atirat now dies after the mechanic ends.
  • Ramux now removes harmful effects from itself when taking flight.
  • Fixed an issue where Ramux could occasionally not be selected as an attack target.
  • Fixed an issue where players could become stuck after being positioned incorrectly on the Dragonstrike Spear.
  • Fixed an issue where attacking from the side Ramux was not defending with the Dragonstrike Spear created additional projectiles.
  • Fixed an issue rarely causing Ramux to become invisible after respawning.
  • Fixed an issue where Guild Territory ownership information for Boonstones and Riftstones was displayed incorrectly in the Schedule for cross-server matchmade content.
  • Fixed an issue where swimming could be canceled in parts of Crystal Lake in Quietis's Demesne, Talandre.
  • Fixed an issue where tooltips incorrectly indicated that ineligible items could be registered in the Lithograph Book.
  • Fixed an issue where animated emojis were not displayed.
  • Fixed an issue causing Redfrost Trousers to occasionally grant Gloves.
  • Corrected an issue causing the Azure Moon Gauntlets to not be displayed.
  • Fixed an issue causing some textures to not render correctly on the Umbral Phantom Gauntlets.
  • Fixed an issue where unlocking the Ascended Leviathan's Bow Illusion incorrectly granted Velentra’s Arc of Obsession.
  • A "Cannot interact with target" prompt will no longer be shown while actively interacting with furniture.
  • Fixed an issue causing a tree to clip through the ground in Kastleton 4-1.
  • Announced in the latest Resistance Report, Vegamor has been rescheduled to the end of September. Aligning with this, the Primordial Wanderer Milestone end date has changed to September 24th.
  • The Traces of Spacetime Double-Up event will be available for 3 weeks. During the event period, twice as many Special Resistance Medals can be earned from Rift Rebellion events and Relic Fishing Locations.
  • A 35-day login event will grant rewards for logging in each day. Key rewards include a Heroic Weapon Selection Chest, Armor Chest, and Accessory Chest, as well as an Archboss Weapon Selection Chest including all Tevent and Queen Bellandir Archboss Weapons.
  • Battle Pass: Smoldering Vow is now available.
  • Moving forward, Battle Pass event shops will contain a Premium section allowing purchase of additional Trait Unlockstone Fragments, Trait Enchantment Stone Fragments, and Heroic Trait Unlockstone Fragments for players that have purchased the Premium Pass.
View full patch notes ↗

Patch 2026-08-20 August 20, 2026

  • Download the official Gauntlets template below.
  • Design your original Gauntlet.
  • Submit your completed artwork in #community-threads on the official Throne and Liberty Discord before September 3 at 10:00AM PT
  • Please make sure your post includes: Your design attached as an image
  • A creative name for your Gauntlet
  • A brief 1-2 sentence description of your design
  • Character Name
  • Character Region
  • Character Server
  • The overall shape of the Gauntlets must not be modified. Do not alter the core outline and shape provided in the template.
  • You may freely change the colors, textures, and surface materials .
  • Entries that do not follow these guidelines may become ineligible or may require adjustments during production.
  • Your Gauntlet design will be added to the game and will even have your name added to the tooltip!
  • Brush Boss Title
  • Archboss Weapon Selection Chest
  • 1x 6,000 Lucent Pack
  • Brush Boss Title
  • 1x 2,875 Lucent Pack
  • Gauntlet Visionary Discord Role (60 Days)
  • One submission per participant.
  • Entries must be your own original artwork.
  • AI-generated artwork is not permitted. All submissions must be original artwork created by the participant.
  • Follow all Important Design Restrictions listed above.
  • Entries must not contain copyrighted characters, logos, trademarks, or infringe on other third-party intellectual property.
  • Entries must not contain offensive, hateful, explicit, or inappropriate content.
  • By submitting an entry, you acknowledge that your artwork may be featured on official Throne and Liberty channels.
  • The Community Team reserves the right to remove submissions that violate the contest rules or the spirit of the event.
View full patch notes ↗

Patch 4.5.0 July 31, 2026

  • A crafting recipe will be added to upgrade Talandre Ascended Archboss weapons into Snowsoul weapons.
  • As previously announced, crafting recipes will be added that use new materials to upgrade Ascended Deluzhnoa and Ascended Giant Cordy weapons into Snowsoul weapons.
  • The new Archboss Ramux is now available.
  • New Dimensional Trials and Guild Raids have been added.
  • Peace and Guild-type events for the Ramux Archboss have been added, and the Archboss schedule has been changed. Archboss schedules have been added on Tuesdays and Fridays at 7:00 PM and 10:00 PM.
  • Explosive Flurry: New specialization \ has been added. Requires 5 points. Reduces Explosive Barrage skill cooldown by 15%, and each Explosive Flurry hit reduces One-Inch Punch's remaining cooldown by 5%.
  • Scale Lord's Massacre Sword: Fortitude 17, Wisdom 12, Damage Reduction 69, Hit Chance 230 Weapon Skill – Wall of Bitter Cold: Changes Stalwart Bastion to \ and decreases its cooldown by 30%. While the effect lasts, deals damage equal to 150% of Base Damage when attacked from within 1.3x Attack Range (4.3x for Ranged and Magic) and has a 30% chance to apply Weaken: Frost that decreases Movement Speed by 35% for 3s. Affected targets cannot receive Stalwart Bastion from another caster for 45s.
  • Reverse Scale Tracker's Judgment Crossbows: Dexterity 17, Perception 12, Bonus Damage 69, Critical Damage +9.2% Weapon Skill – Atirat's Flame: Changes Wild Barrage to an instant cast skill and changes the Attack Range to a 60-degree cone. On hit, has an 80% chance to apply a Weaken effect to the target for 9s that deals Defense-ignoring damage equal to 30% of Base Damage + 6 damage per second and decreases all CC Resistances by 20. Stacks up to 25 times.
  • Reverse Scale Destroyer's Execution Bow: Perception 17, Dexterity 12, Critical Damage +9.2%, Ranged Critical Hit Chance 230 Weapon Skill – Ice Dragon Strike: Changes Flash Wave to Ice Dragon Strike. Depending on charging time, deals Frost Damage equal to Flash Wave boosted by 50% and applies the Frost effect. Frost effect has a 70% chance to apply Bind: Icebound for 3s. Deals bonus damage to Bound or Oppressed targets. When Specialization 3 \ is applied, increases Bind: Icebound duration by 1s.
  • Winter Storm Wand: Wisdom 17, Fortitude 12, Healing +24%, Cooldown Speed +11% Weapon Skill – Dragon's Blessing: Fountain of Life follows the target and has a 60% chance to apply Fear to enemies within range for 3s.
  • Storm Lord's Judgment Spear: Strength 17, Perception 12, Attack Speed +15.3%, Range +23% Weapon Skill – Ramux's Judgment: Constricting Tempest always hits and additionally triggers on 2 enemies within a 5m radius of the target. When the chain ends, has a 100% chance to apply Collision: Pull and decreases Heavy Attack Damage Resistance of pulled targets by 15% for 6s. Upon successfully pulling a target, your PvP damage taken decreases by 30% for 6s.
  • Lightning Orb of Vengeance: Wisdom 17, Perception 12, Cooldown Speed +12.5%, Attack Speed +13.9% Weapon Skill – Stellar Star Destroyer: Boosts Star Destroyer damage by 30% and the Star Destroyer skill changes to \ . Summons 6 Stellar Star Destroyers on the target, each dealing 275% of Base Damage + 225. Damage increases up to 2x proportional to charge time.
  • Snowfield Destroyer Lightning Gauntlets: Dexterity 17, Strength 12, Cooldown Speed +12%, Melee Heavy Attack Chance 220 Weapon Skill – Last Dragon's Blessing: Increases Threat Boost's Block Chance Boost effect duration by 0.5s and increases Base Damage by 1 for 6s every time Weaken: Bleed is applied. Stacks up to 100 times.
  • Heavenly Lightning Cloak of Flying: Critical Damage +3.2%~+6.1%, Heavy Attack Damage +4%~+7.6%, Range +8%~+15.2%, Cooldown Speed +4%~+7.6%, Max Health 500~1,040
  • Stone Grave Cradle has been added to Dimensional Trials.
  • Two new Guild Raids have been added, available at Guild Level 30. Thuban
  • A new Life > Furniture achievement category has been added.
  • Ten Ramux Archboss weapon crafting recipes requiring Thundercloud Scales as the main material have been added.
  • Ten Ramux Archboss weapon crafting recipes requiring Skill Cores as materials have been added.
  • Various other crafting recipes have also been added.
  • Thundercloud Scale x90
  • Precious Rubrix / Precious Rubrix Ore x260
  • Precious Magic Powder x1,000
  • Noble Polishing Crystal x576
  • Fee: 17,387,846 Sollant
  • Crafting the new Archboss Weapons using their respective Skill Cores has the following costs: Thundercloud Scale x20
  • 5,163,600 Sollant
  • Note that Archboss Weapons crafted using Skill Cores do not have a chance to receive Potential Abilities.
  • Snow Flower: Giant Cordy's Branch x2 — Fee: 10,000 Sollant
  • Giant Cordy's Branch: Snow Flower x2 — Fee: 10,000 Sollant
  • Scorched Frostbloom: Scorched Giant Tree Branch x2 — Fee: 20,000 Sollant
  • Scorched Giant Tree Branch: Scorched Frostbloom x2 — Fee: 20,000 Sollant
  • Unlockstone Bundle: Fortitude: Grants 5 Unlockstones when opened — Adventure Coin: Fortitude x10 — Fee: 10,000 Sollant
  • Talandre Ascended Archboss Weapon levels have been increased from 70 to 80. The level of weapons already owned will also be adjusted.
  • Crafting recipes and crafting materials used to upgrade Ascended Talandre Archboss weapons will be added on August 26. Accordingly, the number of scorched materials provided from Deluzhnoa and Giant Cordy part destruction and drop rewards has been increased.
  • Inject Venom: Additional-use skill effect changed. Previous: When an attack succeeds against a target with 20 Poison stacks, consumes 10 Poison stacks and increases Heavy Attack Damage by 20% for 6 seconds.
  • Updated: When an attack hits a target with 20 Poison stacks, increases Heavy Attack Damage by 20% for 6 seconds.
  • Inject Venom Specialization 1 \ : Additional-use skill effect changed. Previous: When an attack succeeds against a target with 20 Thundercloud stacks, consumes 10 Thundercloud stacks and increases Critical Damage by 15% for 6 seconds.
  • Updated: When an attack succeeds against a target with 20 Thundercloud stacks, increases Critical Damage by 15% for 6 sec.
  • Weapon Mastery \ : Fixed an issue where attack power increase effects equivalent to base damage were not applied to Venomous Edge skill damage.
  • Skill Core: Support Fire: The 30% PvP damage reduction effect has been removed from Quick Fire, Recoil Shot, Wave Shot, and Explosive Arrow.
  • Chain Strike - \ : Hit range increased from 4m to 5m. An effect has been added so Chain Strike – Smash Down can be used while using the Earthquake skill.
  • Mobility Strike Specialization 2 \ : Specialization name changed to \ . Required points reduced from 5 to 3. The effect of the Specialization has been adjusted: Previous: Mobility Strike - Can now charge while moving. Afterimage - Attack range increases by 20%.
  • Updated: Afterimage - Attack range increases by 20%. Mobility Strike can now be charged while moving by default, without the need for a specific Specialization.
  • Sweep Specialization 3 \ : Movement Speed bonus has increased from 25% to 50%.
  • Explosive Flurry Specialization 2 \ : Required points reduced from 5 to 3.
  • Consecutive Claws: Improved so the skill can be used while jumping.
  • Skill Core: Fear Erosion: Fixed an issue where the movement speed and defense reduction values were applied incorrectly when Fear Erosion was active, and the values in the effect tooltip were incorrect.
  • Flash Arrow Specialization 1 \ : Fixed an issue where the effect was occasionally not applied to the caster when moving backwards or used from an elevated location.
  • Skill Core: Torrent, Eye of Ventius: Monster Damage Amplification value now grows with the respective Skill level. Fixed an issue where the stated damage increase against Monsters was displayed as a sum which included the original skill's monster damage amplification. Torrent: The damage increase value displayed has been reduced from 185% to 50%.
  • Eye of Ventius: The damage increase value displayed has been reduced from 260% to 50%.
  • Skill Core: Gale Arrow: Fixed an issue causing Gale Arrow to share a cooldown with Flash Arrow.
  • Blitz Specialization 1 \ : Fixed an issue causing the DoT effect from Decisive Sniping to ignore Defense and Evasion when enhanced with Limit Break.
  • Inner Peace: Fixed an issue where the description for Specialization 1 \ was incorrectly applied to \ .
  • Skill Core: Thunder's Shadow: Damage increased from 60% to 120%.
  • Skill Core: Lightning Condensation: Damage increased from 90% to 180%. Growth values per skill level have been adjusted to match \ .
  • Skill Core: Thunderclouds Explosion: Damage increased from 60% to 120%. Fixed an issue where the stated PvP damage reduction effect was not applied. Monster Damage Amplification display changed from 50% to 150%. Growth values per skill level have been adjusted to match \ .
  • Skill Core: Absolute Zero: Frost Smokescreen's cooldown is now properly reduced based on the skill's level while the Absolute Zero Skill Core is equipped.
  • Mastery \ : Description has been updated to include Nightmare Melody in the list of skills that trigger the effect.
  • Skill Core: Magic Circle Expansion: Fixed an issue where the cooldown reduction value was displayed as seconds instead of a percentage.
  • Skill Core: Nightmare Melody: Added sleep duration increase effect when leveling the respective skill.
  • Rising Slash / Cross Cut Specialization 4 \ : Fixed an issue where, when the final attack of \ or an attack from \ hit a target with Weaken: Brand, the skill cooldown was reduced by up to 15 sec based on stacks of Weaken: Burst, Ignite, and Shock.
  • Crimson Snow Annihilation Greatsword, Azure Snow Dragon Greatsword - \ : Damage amplification of Guillotine Blade against monsters at 50% Health or lower increased from 50% to 80%.
  • Stone Grave Executioner's Greatsword - \ : Fixed an issue where entering and leaving water reset the cooldown of Precision Dash.
  • Flash of Justice Crossbows - \ : Fixed an issue where the Weaken effect duration shown in the tooltip differed from the actual duration.
  • Crimson Snow Tracking Crossbows, Azure Snow Crystal Crossbows - \ : Fixed an issue where entering and leaving water reset the cooldown of the Explosive Trap skill.
  • Frozen Inferno Longbow, Frozen Comet Longbow - \ : Skill effect has been adjusted. Previous: Area of effect: 3m radius, number of targets: 6.
  • Updated: Area of effect: Radius equal to 25% of the player's Range, number of targets: 3.
  • Fixed an issue causing the effect to be applied to allies, instead of just party members.
  • Updated the skill description to clarify that the effect applies to 3 party members, excluding the caster.
  • Coldblooded Commander Magic Staff - \ : Fixed an issue where the Icebound Spike effect was not properly applied. Adjusted so the charge gauge is displayed when using the skill.
  • Coldblooded Wand - \ : Fixed an issue where Prismatic Beam could be summoned without limit.
  • Frigid Melody 4-set effect: Health recovery value when applying a shield changed from 160% of base damage + 600 to a flat value of 750.
  • Probabilities have been adjusted so attempting Resonance Enhancement will no longer result in a lower number than before.
  • The number of gems required for Inheritance has been reduced to 50% of the previous amount.
  • The difference in Gems already spent for previous Inheritance will be refunded via Mail within 48 hours of the update.
  • The existing recipes that used Adventure Coin: Fortitude to craft previous Unlockstones have been removed, and new recipes that craft the new variant of Unlockstones have been added.
  • The number of Adventure Coin: Fortitude required for the new recipes was set based on the conversion ratio from previous Unlockstones to new Unlockstones.
  • Heroic Equipment can now have Potential Abilities. Upon being obtained, Heroic Equipment may have a Potential Ability available:
  • Weapons have an 8.3% chance to receive a Potential Ability.
  • Armor and Accessories have a 5% chance to receive a Potential Ability.
  • Potential Abilities can now be transferred onto and off of Heroic Equipment.
  • Removed the shield pattern used by Dragaryle when reaching 50% HP on Normal difficulty.
  • On Difficult/Nightmare difficulty, Dragaryle will no longer interrupt special patterns upon reaching 50% HP.
  • Fixed an issue where some floors and staircases were invisible while using low graphics settings.
  • Movement skills can no longer be used while carrying a relic. Exception: Players morphed into Air Raid or Blitz (Disruptor) can still use movement skills regardless of relic possession.
  • Fixed an issue where the "Defeat Vulcanus without taking damage from Fury or Wrath attacks" Exploration quest was not achievable.
  • Fixed an issue where pillars would not collapse when a power source spawned at certain locations during the boss fight.
  • Nightmare Conductor's attack power has been reduced.
  • The minimum number of participants required for Guild Portals has been adjusted from 36 to 24.
  • Porfos: Fixed an issue where the Ice Prison was instantly destroyed by player attacks, preventing players from responding to the follow-up attack. Fixed an issue where, if the Ice Prison was destroyed quickly, distant players were hit by the follow-up attack projectile. Some regional background elements have been adjusted.
  • Thuban: Fixed an issue where Thuban did not attack players when they were positioned against outer structures.
  • Ascended Ahzreil: Fixed an issue causing Ahzreil's Flying Strike Gauntlets to not appear in the Ahzreil Equipment Selection Chest.
  • Fixed an issue where the region name was displayed abnormally when entering Pakilo Naru's Guild Raid instance.
  • The display range for system messages when monsters appear has been changed. When an event occurs in Laslan, Stonegard, or Talandre, a notification message will be displayed across the entire region.
  • When an event occurs in Nix, a notification message will be displayed while inside Nix.
  • Fixed an issue in Scarlet Dream where the boss soul did not use skills.
  • Fixed an issue in Scarlet Dream where the boss could continue to be summoned even after the boss soul owner died.
  • Fixed an issue causing reward availability cooldowns to be shared across characters on an account.
  • Pitons have been added in Stillreach and an entry pathway leading to Ramux has been opened.
  • Removed a floating Piton in Tumgir Hollow.
  • Fixed an issue causing some players to be stuck with no contracts being displayed at the Nix Contract Manager.
  • Fixed an issue in \ - \ where the field boss event activation text for Porfos and Thuban was not displayed.
  • Fixed an issue preventing Remnants of Nix from being accessed on Enforcer, the PS5-only server.
  • Fixed an issue causing some Guild Distribution settings to appear editable by players that did not have the respective permissions.
  • Fixed an issue where, when using Guild Distribution, the guild member list did not refresh properly according to the sale method settings.
  • Gems dropped by bosses can no longer be distributed through Guild Distribution.
  • Fixed an issue where the red dot did not appear or did not disappear in Mirror Boutique when acquiring some items.
  • Fixed an issue where some equipment appearance names were applied incorrectly. Appearance: Northern Wind's Roaring Staff has been changed to Appearance: Coldblooded Commander Magic Staff.
  • Appearance: Endless Winter's Lightning Staff has been changed to Appearance: Endless Winter's Lightning Staff.
  • Fixed an issue where, when a female character equipped the Sunswell Drifter Headpiece together with certain outfits, the Sunswell Drifter Headpiece changed to a different appearance.
  • Weapon icons related to a Skill Core's respective ability have been added to the Skill Core title.
  • Fixed an issue where item level, stats, and Trait Resonance values were not reflected correctly when linking items in chat.
  • Changed so the tooltip explaining acquisition rates is no longer displayed when linking an item with no Potential Ability assigned in chat.
  • Fixed damage that ignores Defense stats granted by monsters can no longer be reduced by the Species Damage Resistance stat.
  • Unlockstones have been removed from Fishing Sacks, and the remaining rewards have had their drop rate adjusted respectively.
  • Existing Fishing Sacks will no longer drop Unlockstones.
  • Unlockstones have been removed from Expedition Pouches, and the remaining rewards have had their drop rate adjusted respectively.
  • Existing Expedition Pouches will no longer drop Unlockstones.
  • The quantity of Magic Powder obtained when dissolving gear with Traits has been changed.
  • Extraction Stones can now be sold to shops as they are no longer used.
  • Changed so the auto-acquisition grade filter option for Redfrost items can be selected from All, Rare or Higher, and Epic or Higher.
  • Available for 2 weeks, 4x Ascended Archbosses will spawn during each event instead of just 2.
  • Battle Pass: Scarlet Drift is now on sale.
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