THRONE AND LIBERTY Patch Notes

Patch 4.0.0 June 24, 2026

  • Maximum Movement Speed increased to 1000
  • Adventure Codex Part 3: The Frozen Wasteland added containing 6 acts and appendix quests Prerequisite: Interlude Chapter 2 - Oath Ritual complete
  • Stellar Journey > Adventure Codex: 6 new Starry Memory entries added
  • Related Achievements added
  • 66 new Collection Codex entries added
  • Related Achievements added
  • Remnants of Nix side story added During the side story, enter Lawless Wilds > Rift > Remnants of Nix
  • Prerequisite: Part 3, Act 6 complete + Appendix "A Patch Beyond the Blizzard" complete
  • New melee weapon Gauntlets added - powerful combos and stance switching
  • Max character level expanded to 60
  • Weapon Mastery levels expanded; new Overall Masteries skills added
  • New Passive Skills added; multiple weapon skill balance adjustments
  • Armor Runes added; Chaos Rune bag expanded
  • Gauntlets added to Raid "Star's Call: Sword of Judgment" usable weapons
  • 20+ unique Gauntlets have been added, including Heroic and Archboss variants
  • Maximum character level expanded from 55 to 60
  • Additional stat points granted for each level
  • 5x Skill Specialization Points are granted at levels 56 and 60
  • Maximum stat cap increased from 99 to 130
  • Dexterity: "Attack speed -0.002s per point" changed to "Attack speed +0.3% per point"
  • New stat milestone bonuses are available at levels 100 and 120:
  • Level 100: Max Health +600, Damage Reduction +18
  • Level 120: Max Health +600, Heavy Attack Damage +5%
  • Level 100: Critical Hit Chance +60, Attack Speed +4%
  • Level 120: Critical Hit Chance +60, Critical Damage +4%
  • Level 100: Max Mana +600, Mana Cost Efficiency +3%
  • Level 120: Max Mana +600, Max Damage +10
  • Level 100: Hit Chance +60, Range +5%
  • Level 120: Hit Chance +60, CC Chance +100
  • Level 100: Endurance +60, Critical Damage Resistance +4%
  • Level 120: Endurance +60, Heavy Attack Damage Resistance +5%
  • Range stat added to the character info menu
  • Maximum increase: 100%
  • "Shield Block Chance" / "Shield Block Penetration Chance" renamed to "Block Chance" / "Block Penetration Chance"
  • Overall Masteries level cap increased: 1800 → 2200
  • Per-weapon max Mastery level increased: 200 → 220
  • New Overall Masteries skills added:
  • Consumes 4% mana per second. Every 5s, Boss Heavy Attack Hit and Boss Critical Hit increase by 50. Max 3 stacks.
  • After 10 attack skill hits, fires a Piercing Spear dealing 600% base damage to one target. Stacks once per skill. 12s cooldown. Ignores target's Block Chance. Cannot be used with Demolition Spear mastery skill. Non-applicable skills: Mother Nature's Protest, Umbral Spirit, Thunder Spirit, Ray of Disaster.
  • Maximum skill level expanded; new \ tier added
  • Heroic skills grow via "Brilliant Skill Growth Book" and "Brilliant Skill Growth Book: Omniscient"
  • Previous max: Epic 5 → New max: Heroic 5
  • When Stun, Shock, Bind, or Collision hits with Greatsword, Heavy Attack Damage increases for 5s.
  • When blocking Rage/Fury attacks with defense skill, grants beneficial effects to party members within 15m for 3s. 6s cooldown per effect. Melee: All Heavy Attack Hit increase / Ranged: Collision Hit increase / Magic: All Defense increase.
  • After 10 Flurry hits, Off-hand Weapon Attack Chance is amplified and Off-hand max damage increased for 3s. Duration does not refresh while active.
  • When attacking enemies with Deadly Marker, Barrage Arrow, or Flash Arrow, party members within 16m gain base damage increase for 3s. Also applies solo.
  • 30% chance on basic attack hit with Crossbow/Longbow to apply Gust effect for 6s. Each hit on a Gust target deals additional damage. 25-stack Gust explosion damage amplified.
  • When elemental count reaches threshold from Staff attribute skills, Species Damage amplified for 4s and other Staff attribute skill cooldowns reduced. Fire 5: Ice cooldown reduced / Ice 2: Lightning cooldown reduced / Lightning 7: Fire cooldown reduced.
  • When party members within attack range hit enemies with your curse DoT, 2.35% chance to cast Dark Explosion (doesn't remove curse) after 1s. Damage amplified per stack of your Touch of Despair.
  • When Spear control skills land Collision, Bind, Stun, or Fear, Melee Heavy Attack and Heavy Attack Damage increase for party within 8m for 6s. If no party within 2m, additional self Heavy Attack Damage increase. 15s cooldown.
  • When sphere effects trigger from active skills, Skill Healing increases for 5s. Max 5 stacks.
  • Transcendence Authority: Rainstorm icon changed
  • In the Nix region, it triggers blizzard visual effect that reduces all players' received Shield HP and Healing by 50% for 10 minutes
  • Some skills gain Shield HP Ignore effect (PvP only - does not apply vs. monsters): Greatsword: Giant Cordy's Ascended Blade weapon skill \
  • Defense-ignore damage proportional to target's max HP (PvP only)
  • Daggers: Deviant Daggers of the Abyss weapon skill \
  • Damage proportional to max HP per dagger stack
  • Common: Weaken: Poison Daggers active skill \
  • Daggers defense skill \
  • Overall Masteries skill \
  • Crossbow: Queen Bellandir's Toxic Spine Throwers weapon skill \
  • Crossbow: Queen Bellandir's Ashen Spine Throwers weapon skill \
  • Common: Weaken: Burning Greatsword: Celestial Cyclone Warblade weapon skill \
  • Crossbow active skill Mother Nature's Protest spec 2 \
  • Staff active skill \
  • Staff active skill Serial Fire Bombs spec 1 \
  • Staff active skill \
  • Staff active skill Frost Smokescreen spec 1 \
  • Staff active skill \
  • Staff active skill Infernal Meteor spec 1 \
  • Common: Weaken: Ignite Spear active skill Culling Arc spec 1 \ and \
  • Spear active skill Javelin Surge spec 1 \
  • Spear active skill Vicious Fury spec 2 \
  • Spear active skill Cyclonic Fury spec 1 \
  • Common: Weaken: Curse Wand defense skill \
  • Wand active skill \
  • Wand active skill \
  • Wand active skill Corrupted Magic Circle spec 1 \
  • Tevent's Grasp of Withering weapon skill \
  • Tevent's Grasp of Cremation weapon skill \
  • Fatal Stigma: Bleed added to damage amplification per stack targets
  • Curse Explosion: Bleed added to DoT-proportional damage amplification targets
  • Devotion and Emptiness: Night effect "Skill DoT damage increase" targets now include Bleed
  • Saint's Oath Mastery \ : DoT damage increase targets now include Bleed
  • Specialization Attack Rare \ : Targets now include Bleed
  • Specialization Attack Epic \ : Curse Explosion damage amplification targets now include Bleed
  • Sacred Repose 2-set effect: Skill DoT damage increase targets now include Bleed
  • Chosen Vanquisher 2-set effect: Skill DoT damage increase targets now include Bleed
  • Fixed an issue where using defense skills would incorrectly trigger \ and \ debuffs.
  • Valiant Brawl : 3rd hit damage increased by +50%
  • Precision Dash : New specialization \ added 7 specialization points
  • +30% damage to Death Blow / Guillotine Blade for 5s on monster hit
  • Willbreaker : Range changed from 4m to 100% of attack range New specializations added
  • Weapon Mastery passive \ : Changed from "Critical Damage -5%" to "Melee/Ranged/Magic Hit -150"
  • Inject Venom + Lightning Infusion : New effect at 20 stacks Consume 10 stacks to grant +20% Heavy Attack Damage or +15% Critical Damage for 6s
  • Dexterous Power : mastery skill: Dexterity threshold reduced from 90 → 80; added Strength 80+ condition
  • Ankle Strike + Off Hand Weapon Activation : Buff duration now extends the duration of the effect
  • Multiple skills: Monster damage amplification increased Zephyr's Nock: 40% → 90%
  • Strafing: 40% → 90%
  • Decisive Sniping: 140% → 180%
  • Selfless Diffusion spec 2: Threat reduction increased from -30% → -50%
  • Quick Fire : Monster damage amplification increased from 100% → 150%
  • Multiple skills: Monster damage amplification increased
  • Inner Peace spec 1: Cannot be used in towns
  • Curse base damage: Reduced by 30% However, Dark Mastery specialization now amplifies by 70% (net result: +19% overall)
  • Devotion and Emptiness : Day/Night effect values corrected from 100% → 50%
  • Javelin Surge : Changed to targeted skill; charge removed; instant cast; +100% monster damage
  • Javelin Surge spec 3: Changed from "Cooldown Reset" to "Species Damage Amplification" +100 all species damage for 5s on Weaken: Brand hit
  • Cyclonic Fury / Phoenix Barrage : New effect - if target has Weaken: Brand, cooldown reduced by 6s
  • Rising Slash / Slaughtering Slash : New effect - if target has Weaken: Brand, cooldown reduced by 5s
  • Cordy's Warblade of Creeping Doom : Spore Poison no longer triggers on defense skills
  • Giant Cordy's Ascension Greatsword : PvP defense-ignore DoT reduced from 2.5% → 2% max HP
  • Onslaught Orb of the Abyss : Monster 60% amplification removed
  • Ranseur of Murderous Glee : New weapon skill "Scorched Earth" added
  • Armor Runes have been added, equipped using the Rune Book
  • Max rune level: 60
  • Uses separate rune items from weapon/accessory runes
  • Three types available: Attack, Defense, Support Attack: Boss Bonus Damage, Critical Damage, Skill Damage Boost, Species Damage
  • Defense: Max Health, Damage Reduction, CC Resistance, Weaken Resistance
  • Support: Healing Power, Cooldown Reduction, Mana Cost Efficiency, Buff Duration
  • Armor Chaos Runes: Rare tier only
  • Rune Synergy bonuses available for each armor piece (Helmet, Chest, Pants, Gloves, Boots, Cloak)
  • Base capacity increased from 100 to 150
  • Expandable to 300 total slots
  • Slot upgrades up to 200 use Sollant, Lucent is used thereafter
  • Various Skill Cores can now be equipped to Armor
  • Duplicate Skill Cores equipped provide no additional benefits
  • Auroral Path and Aethersuit transportation added
  • Remnants of Nix (4-player anonymized party content) added
  • 2 new Epic Co-Op Dungeons
  • New Nix Field Bosses + existing boss Ascended/level adjustments
  • Elite monsters restructured into War/Abyss/Peace types
  • New transportation system in Nix
  • Very fast movement with no Stamina consumption
  • Free lateral exit while riding
  • Ultra-fast flight morph exclusive to Nix and Remnants of Nix
  • Accessed via The Aetherion's rapid descent device
  • No Stamina consumption; reverts to normal morph on landing
  • 25 regular + 5 irregular Field Events across Nix
  • Can be completed solo or in a party (open-world or instanced)
  • 30-minute reward cooldown after completion
  • Solo content: Clear maximum stages within a time limit
  • Earn main weapon skills, sub-weapon skills, and buffs per stage
  • Requires "Ruins Phantomstone" item available once daily from the General Merchant
  • Consumable skill items usable only in Nix and Remnants of Nix Categories: Attack, Defense, Support, Toys
  • Some Frozen Scrolls can be crafted via Skill Researcher Telindra in Border Zone Crafting materials obtained from Field Events, Tumgir Hollow, Purification, etc.
  • Some materials drop as tradeable and can be sold on the Auction House
  • A hidden Frozen Scroll merchant may appear on an airship at night in Border Zone Each NPC sells different items
  • Life-Reaping Counterweight: Deals damage proportional to a percentage of the enemy's max HP
  • Unrequited Love Potion: Target becomes incapacitated and follows the caster
  • Vampire Fang: Deals continuous damage to the target over time; heals the caster for the same amount
  • Tracking Chain Scythe: Summons a scythe that chases hostile targets and deals damage for a duration
  • Invisible Hand: Forces the target to drop their Shemir Redfrost items to the ground
  • Twisted Shackles of Friendship: Enters a phased world with the target for a duration. If the target moves too far from the caster, they are stunned and ejected from the phase
  • Vigilante's Flashbang: Fires a strong light at the enemy, blinding and stunning them
  • Ancient Shaman's Guardian Statue: Summons a healable guardian statue for a duration. Players within its radius regenerate HP
  • Shepherd Boy's Pan Flute: Transforms the target into a sheep for a duration
  • Mafrion's Endurance: A magic circle appears on the ground. You can hide beneath it. Moving up or when the duration ends will reveal you
  • Turning Tide Signal Flare: After casting, the next attack received triggers an explosion. The explosion deals fixed damage and knocks back the attacker; the caster takes no damage and is pushed back
  • Einar's Blessing: While within the designated area, HP cannot drop below a certain threshold
  • Ventius's Breath: Lifts the caster to a certain height above their current position
  • Forgotten Scout Summon Ticket: Summons a tracker that pursues nearby hostile targets, reveals their location, and reduces their movement speed
  • Black Market Appraiser's Loupe: Shows the highest tier of sealed Redfrost items the target is carrying
  • Dimensional Portal Pass: Upon casting, enter a phased space
  • Portable Armillary Summoning Parchment: Deploys a portable Armillary Sphere for Purification use
  • Goblin Leyline Detector: Used to find hidden treasure chests buried in the ground in Nix and Remnants of Nix
  • Novice Acrobat's Barrel: Stand on top of the summoned barrel; pressing the required button at the correct timing prevents falling off
  • Warning: Do Not Open: Summons a box at a designated location that anyone can open. Unlucky players may trigger an explosion causing stun
  • Fonsine's Melody: Pull out a flute and play. Songs that can be played with this flute are recorded in the Nix Collection Codex
  • Flamakan's Gesture: Pull out a torch for use. Used to open Ice Cocoon hidden treasure chests
  • Mining: Goblin Leyline Detector
  • Musical Notes: Fonsine's Melody
  • Ice Cocoons: Flamakan's Gesture
  • Collect unidentified Redfrost items → escape via Escape Port → purify at Shemir's Armillary Sphere
  • Requires Flames of Purification to purify items
  • Max session duration: 30 minutes
  • Enemy players are anonymized, similar to Sieges
  • 4-player max party
  • Danger/High-danger zones offer better rewards but harder monsters
  • Lawless area - all non-party players are hostile
  • Bushes placed around the map can be used to cloak yourself against enemies
  • Frostbreath Cave : Epic tier, minimum Combat Power 7,000
  • Stone Grave Cradle : Epic tier, minimum Combat Power 7,000
  • Porfos added to Frozen Nightlands
  • Thuban added to Border Zone
  • New Nix Field Boss events: Guild type: spawns in field
  • Peace/Faction type: accessible via Dimensional Portal
  • Talandre Field Bosses now have level 60 Ascended variants
  • Ascended Archboss level raised to 60
  • Normal Archbosses no longer spawn
  • Schedule changed to Wednesday / Saturday
  • Elite enemies have been changed to challenging open-world bosses that can spawn with 3 different variants War Type : Level 60. When spawned, the surrounding area becomes a war zone (PvP enabled)
  • Abyss Type : Spawns in dungeons. Day/night cycle determines whether the area is war or peace
  • Peace Type : Spawns at the zone's base level. Area remains a peace zone (no PvP)
  • Laslan/Stonegard/Talandre normal Field Bosses removed from Guild Raids
  • Talandre Ascended bosses have been added, unlocked via Milestones
  • The "Eternal Tundra" Milestone will start after maintenance
  • Redfrost items drop exclusively in Nix - purify them to obtain new equipment.
  • Cursed by Archmage Shemir; Redfrost Items must be purified at the Armillary Sphere
  • Redfrost Items cannot be equipped before purification
  • Obtained from Field Events, Remnants of Nix, and field objects
  • Redfrost items disappear on: Death in Nix
  • Leaving Nix
  • Logging out
  • Redfrost items drop when: A player dies in Remnants of Nix
  • A player is hit by the "Invisible Hand" scroll
  • 22 slots total, including 1 safe slot
  • Safe bag items are preserved on death/movement but NOT on leaving Nix or when logging out
  • Davinci's Favor bonus: +1 safe slot
  • One per zone in Nix (disabled during certain Field Events)
  • Register Redfrost items and purify each to obtain rewards
  • Purification is interrupted by enemy attack
  • Required resource for purification, earned from Nix content: Nix Contracts: 5,000 each
  • Defeating enemies in Remnants of Nix: 2–9 per kill
  • Field Events: 15–200 per Event
  • Weekly cap: 8,000 (hunting/gathering only; contracts and item sources are exempt)
  • Uncommon: 25,000 Sollant / 250 Flames of Purification
  • Rare: 75,000 Sollant / 750 Flames of Purification
  • Epic: 202,000 Sollant / 2,000 Flames of Purification
  • Epic, Special: 404,000 Sollant / 3,000 Flames of Purification
  • Uncommon: 12,500 Sollant / 150 Flames of Purification
  • Rare: 37,500 Sollant / 300 Flames of Purification
  • Epic: 75,000 Sollant / 1,000 Flames of Purification
  • Special: 150,000 Sollant / 1,500 Flames of Purification
  • Uncommon: 10,000 Sollant / 100 Flames of Purification
  • Rare: 30,000 Sollant / 250 Flames of Purification
  • Epic: 50,000 Sollant / 750 Flames of Purification
  • PvP Gear: 10 weapons, 4 armor sets, 5 accessories, 2 rings
  • New Gear: 30 weapons, 8 armor sets, 15 accessories, 6 rings
  • Runes: Armor Runes (Attack/Defense/Support)
  • Consumables: Frozen Scrolls, potions
  • Materials: Embers (for crafting recipes)
  • The Enhancement system has been replaced with the Item Level system. Enhancement, Transfer, and Sync systems have been removed.
  • Rare 1/2 → Rare; Epic 1/2/3 → Epic (tiers unified)
  • Item Level now represents equipment growth
  • Higher average Item Level results in higher item levels on equipment dropped
  • Each item has a defined growth range cap shown in its tooltip
  • Transfer a higher Item Level from one piece of equipment to another
  • Preserves Equipment Traits and Trait Resonance; transfers level and Potential Skill
  • Potential Skill Inheritance uses Inheritance Stones
  • Limited uses, can be reset via Sealing
  • Inheritance Stones obtained from: Resistance vendor
  • Dissolving Item Level 51+ equipment
  • Enhancement UI removed; Enhancement menu previously accessible from item tooltips is no longer available.
  • Stat Conversion function (previously within Enhancement UI) is now available at "Mafrion's Recombinator" (formerly the Skill Core device). Located in Herba Village and Nix Border Zone.
  • Inventory sort by Enhancement Level has been changed to sort by Item Level.
  • Sync removal compensation: Base: 1 Solisium's Blessing (12h)
  • Per first Sync slot opened: 1 Solisium's Blessing (12h)
  • Per second Sync slot opened: 100 Ornate Coins
  • Heroic Enhancement removal compensation (Chaos Prism): Heroic equipment Stat Conversion materials changed to "Stat Conversion Scroll".
  • Stat Conversion Scroll can be crafted in Crafting > Miscellaneous > Materials.
  • Chaos Prisms can be used as an alternative material for Stat Conversion.
  • Unlockstone cost reduced from 800 to 500.
  • New Unlockstone (250) can be used as a substitute.
  • 5 new weapons added per type (50 total across 10 weapons)
  • Added 4 new Plate, Leather, and Cloth armor sets, plus 3 new Cloaks
  • Added 6 of each Accessory, and 12 Rings
  • No new Brooches have been added
  • New equipment has a higher Item Level growth cap than existing gear
  • Base traits removed from gear on drop and are unlocked via Trait Unlockstones instead (3 traits per piece)
  • Grow traits via Trait Enhancement Stones which have their own item level determining gear they can be used on
  • Heroic gear uses Heroic versions of both stones
  • Added an Adventure Coin → Unlockstone recipe available until July 16, 08:00 UTC only
  • Open Trait Resonance slots with Trait Resonance Stones
  • Increased Trait Resonance effects are granted through 4 different growth stages
  • Trait Resonance is now a chance-based upgrade system using 4 different slots that can be rolled up to a max of 10 each, determining an overall score and providing a bracketed Trait Resonance effect
  • Potential Skills now have a chance of being added to equipment when obtained, granting skill enhancements or stat boosts
  • Potential Skills are preserved via Sealing and are tradeable on the Auction House
  • Potential Skills are inheritable, allowing them to be transferred to other gear pieces Limited uses, requires Inheritance Stones for cross-type transfers
  • Replaces the Lithograph system for making gear tradeable
  • Sealed gear cannot be equipped until unsealed
  • Unsealing makes it untradeable
  • Requires Seal Key + Sollant to re-seal equipment
  • All existing Auction House equipment listings have been returned to storage
  • Combat Coins → Honor Coins across all Battlegrounds
  • Honor Coin Shop replaces the Combat Coin Shop
  • New Nix gear added to reward boxes
  • Armor Chaos Rune added to the drop table
  • Score and ranking rewards updated with new materials
  • Reward pool updated with new materials and Trait stones
  • Frostbreath Cave : Nix Epic weapons, Armor Runes, Embers
  • Stone Grave Cradle : Nix Epic weapons, Armor Runes, Embers
  • Hellfire Crucible : Trait Enhancement Stones, Inheritance Stones
  • Deathless Queen's Lair : Trait Enhancement Stones, Inheritance Stones
  • Existing Dungeons : Updated enemy drop tables with new materials
  • New Skill Cores added to reward pool
  • Trait stones added to rewards
  • Inheritance Stone added (daily/weekly limits adjusted)
  • Trait Unlockstone added (new material exchange recipes)
  • Trait Enhancement Stone added (Nix-specific materials)
  • Seal Key added (old Enhancement materials removed)
  • Armor Rune Boxes added
  • Flames of Purification added
  • Updated with new materials and equipment boxes
  • Some legacy items removed
  • Restructured into 3 stages: Stage 1: Basic materials
  • Stage 2: Intermediate materials
  • Stage 3: Advanced materials (Nix-tier)
  • Old Mystic Keys deleted from all inventories
  • New higher-value keys introduced
  • Upgraded Mystic Globe and Mystic Portal rewards: Trait stones
  • Purification materials
  • Monster level raised to 60
  • New rewards added (Nix-tier materials and equipment)
  • Monster level raised to 60
  • Minimum Combat Power requirement adjusted to 7,500
  • Honor Coins replace Combat Coins as the primary reward currency
  • Reward pool updated with new equipment and materials
  • The names of various existing weapons have been adjusted
  • A new section containing 34 new missions available across 2 stages has been added
  • Players who have been enjoying TL continuously, new players, and returning players can progress the new stages simultaneously with the existing 5 stages.
  • Completing only the Adventure Codex missions in the new section will provide sufficient gear, Weapon Mastery, and Runes to enjoy the new Nix region.
  • Nebula Island and Arena missions have been removed.
  • New Nix-related missions are now available.
  • Rewards have been updated with new materials.
  • 129 new gear entries have been added, including 6 new Gauntlet entries
  • 9 new Elite Stone entries added, requiring materials obtained from Elite enemies in each region.
  • New Lithograph Book entries can provide materials needed for Trait unlocking and Resonance unlocking/growth.
  • Newly added Lithograph Book entries operate on a seasonal basis and will end after a set period.
  • Existing equipment Lithograph Book entries will no longer be available as on July 16, 2026 at 08:00 UTC.
  • Cooking and Fishing Lithograph Books will continue.
  • Unclaimed reward items will not be provided separately after the end date.
  • Levels 56~60 Leveling Log missions and rewards have been added.
  • New missions are completable through Nix gameplay.
  • A new Level 56~60 Leveling Log Pass is now available for purchase in the Shop.
  • 13 Gauntlet recipes are now available.
  • 280 Nix equipment recipes added.
  • Shemir's Weapon/Armor/Accessory Ember item recipes added Materials of which are obtained from the Purification system.
  • Nix equipment can be crafted via Weapon, Armor, and Accessory crafters in Nix's Border Zone village. Required quantities vary by equipment type, Nix equipment can be crafted deterministically.
  • Dimensional Essence item recipes added Materials obtained from Epic Co-Op Dungeon rewards.
  • Equipment from the Epic tier can be crafted deterministically.
  • Nix-exclusive items can be crafted via crafters in Nix's Border Zone village.
  • Brilliant Skill Growth Book and Brilliant Skill Growth Book: Omniscient can be crafted via the Skill Crafter in Border Zone village.
  • Frozen Scrolls can be crafted via the Skill Crafter in Border Zone village.
  • As these two items are no longer in use, limited-time recipes have been added to convert them into other useful items. Available in Miscellaneous > Limited-Time Event Crafting category until July 16, 2026 at 08:00 UTC.
  • Recipes involving Lithographs and other items that no longer have a use have been removed.
  • Existing Mystic Keys have been deleted.
  • 1x Mystic Key Probability Box will be provided per key owned.
  • Existing Mystic Keys can no longer be obtained. Where they previously dropped, new Mystic Keys or Mystic Key Probability Boxes are now available.
  • Where 5 old Mystic Keys were previously given, 1 new Mystic Key is given instead.
  • Guild Contracts now give "Mystic Chance Chest: Guild" chests instead of old Mystic Keys.
  • New Mystic Keys can be purchased for 75 Contract Coins (5 per week).
  • Due to increased value of new Mystic Keys, Mystic Globe and Mystic Portal rewards across all areas have been significantly upgraded.
  • Nix region Mystic Portals can drop "Snowman Fairy" morph item and "Frost Fishing Rod" as rare drops.
  • Mystic Globes and Mystic Portals can now very rarely drop "Amitoi Selection Chest: Mystic" and "Morph Selection Chest: Mystic." These boxes allow selection from Amitoi and Morphs obtainable from Mystic Globes / Portals / Co-Op Dungeons, and can be listed on the Auction House.
  • Material Transmutation has been restructured into 3 stages instead of 5 with adjusted requirements.
  • Per-stage probability rewards and base rewards changed.
  • Trait Resonance Stones are no longer supplied via Material Transmutation and can instead be obtained through various content instead.
  • Monster level raised to 60.
  • Equipment reward list has been updated
  • Minimum Combat Power requirements changed: Normal 5,000 / Expert 6,500 / Extreme 8,000.
  • Monster level raised to 60.
  • Conquest: Floating Elf Garden and Giant's City minimum Combat Power changed to 7,500.
  • "Weakness Exposed" effect applied during capture attempts has been strengthened.
  • Combat Coins replaced with Honor Coins across all Battlegrounds.
  • Equipment box rewards have been updated with new gear and Skill Cores
  • Fish habitats have been expanded to the Nix region.
  • New habitat achievement rewards have been added.
  • 10 new Guild Emblems added.
  • Abyss Territory Events have been removed
  • Equipment previously obtained through these events can now be obtained from different content
  • You can pre-set skills registered to the Quick Slot as Chain Skills for sequential activation.
  • When a skill with Chain Skill settings is used, the next skill in the chain can be activated via the designated hotkey.
  • Charge skills used as Chain Skills fire at minimum charge time.
  • Up to 5 skills can be registered per chain (duplicates allowed).
  • Skills not registered to Quick Slots cannot be used as Chain Skills.
  • Chain Skill settings are saved per preset slot.
  • Default hotkey is \ on PC.
  • No default hotkey is assigned for controller users, but can be changed in the Settings menu.
  • "Control Mode Switch" default hotkey changed to \ .
  • "Voice Input" default hotkey has been removed.
  • You can now view other players' weapon, armor, accessory, artifact, and rune information.
  • Click the weapon icon on the target player's character card to view their equipment info.
  • The \ setting has been removed due to the introduction of this system.
  • When applying combat settings, the resulting Combat Power is now recorded and displayed.
  • Combat Power displayed does not update from changes not made through Combat Settings (e.g., rune level up, equipment swap).
  • Search function added to Achievements. Use this to search reward items, achievement names, and achievement descriptions.
  • New Nix-related achievements have been added.
  • Combat Power and Level achievements expanded.
  • Item Inheritance, Seal, and Resonance achievements added with the item system overhaul.
  • Legacy category added.
  • Achievements no longer achievable (equipment enhancement, Sync, Nebula Island, etc.) have been removed.
  • Previously completed achievements moved to Special Achievements > Legacy category.
  • Housing purchase/relocation conditions have been eased.
  • Laslan Housing Purchase Ticket and Stonegard Housing Purchase Ticket unified into "Housing Purchase Permit."
  • All existing tickets have been converted to an equal quantity of the unified tickets and sent via mail.
  • Furniture Tickets deleted.
  • Furniture Ticket requirement removed from relocation conditions.
  • Existing Furniture Tickets converted to 1 Life Coin each via mail.
  • Housing management UI: Housing Move and Set as Primary button positions swapped.
  • Laslan and Stonegard gathering clusters can now grant all tiers of gatherables.
  • Gatherable interaction level restriction removed, and the interaction is now reduced as the respective gathering level grows.
  • Gathering dissolve ratios changed: Rare 1 → Uncommon 2; Uncommon 1 → Common 1.
  • Leather gatherable duration changed to 60 seconds.
  • Workshop merchant and crafting station added to Herba Village.
  • Material processing time shortened.
  • Material processing and furniture crafting level restrictions removed.
  • Woodworking, Forging, Weaving, Handicrafting, and Furniture Crafting levels removed.
  • Time of day selection available in placement screen.
  • Dye dilution UI always visible in dye screen.
  • Individual wall selection and replacement now possible.
  • Walls not currently owned displayed as darkened icons.
  • Wall icon shows count of placed/owned walls.
  • Right-clicking furniture now shows \ button.
  • ESC with furniture selected: deselects furniture. ESC with nothing selected: cancels decorating.
  • \ settings persist through re-entry.
  • Giant Cordy furniture set added: Bed, Lamp, Table, Chair, Cabinet, Mirror
  • Deluzhnoa furniture set added: Bed, Lamp, Table, Chair, Cabinet, Mirror
  • Redfrost Bag receives 1 additional safe slot
  • The bonus Sync slot has been removed
  • Nebula Island content is being prepared for restructuring; season ended and removed from Lawless Wilds menu.
  • Arena season has ended; only 3v3 Friendly Matches are available.
  • Prologue: Added progress marker near the door in "Help Benny open the door and leave" step.
  • Part 1, Act 1 (The Tragedy of the Casill Family): Added step to enter Kastleton Village and ask the "Warehouse Manager" about Martinay.
  • Part 1, Act 7 (The Sandstorm Overlord): Moved Glenn's location to Vienta Sanctum in Vienta Village.
  • Some equipment-related Appendix Codex entries removed due to item system overhaul.
  • New replacement codex entries added; players who previously completed similar content will be auto-completed.
  • New: How to Polish Equipment / How to Unlock Equipment Traits / How to Enhance Equipment Traits
  • New: Steps Toward Greater Power / How to Inherit Equipment
  • "Appendix: About Guilds" prerequisite changed to "Appendix: The Guardian and the Guardian's Pledge."
  • Adventure Codex Part 3, Act 6 complete
  • Dimensional Circle 15 clears
  • Field Event participation rewards ×10
  • Abyssal Contract Token 10,000 used
  • Field Boss 10 kills
  • Weekly reward claimed ×1
  • Level 60 achieved
  • Dimensional Circle 20 clears
  • Field Event participation rewards ×20
  • Abyssal Contract Token 40,000 used
  • Field Boss 20 kills
  • Resistance Contracts 100 complete
  • Fixed an issue where the first match of a season used the previous season's final score instead of the base score.
  • When ranking data has not yet been aggregated, "No rankings have been compiled yet" message now displays instead of a blank.
  • Fixed: When auto-registration option is active, Amitoi now auto-registers based on previously set quantities even when moving between areas within a Dominion.
  • Fixed: Minus sign (-) appearing before some item quantities when crafting consumes storage items.
  • Fixed: Some guild members who joined via invitation could not participate in Profit Distribution despite meeting conditions.
  • Fixed: Some Adventure Codex achievements were not marked as completed; these are now properly completed.
  • Piton sensitivity has been improved, making it more reliable to use.
  • Fixed: Players teleport to the middle of the map when using the Escape option
  • Reduced instances of falling through terrain immediately after teleporting.
  • Reduced instances of unintended death while gliding at low HP.
  • New shader optimization occurs on game launch to render Nix region's diverse materials efficiently.
  • Steam: The size of Throne and Liberty has been reduced from ~140GB to ~80GB. Note that this may result in an increased download size being required alongside the release of Nix.
  • Fixed: Difficulty viewing all schedules when many events share the same time slot on the daily timetable.
  • All players: 12h of Davinci's Favor
  • Per 1st Sync slot unlocked: 12h of Davinci's Favor
  • Per 2nd Sync slot unlocked: 100 Ornate Coins
  • Heroic Lv. 1: 2 Chaos Prisms
  • Heroic Lv. 2: 6 Chaos Prisms
  • Heroic Lv. 3: 13 Chaos Prisms
  • Heroic Lv. 4: 23 Chaos Prisms
  • Heroic Lv. 5: 37 Chaos Prisms
  • Heroic Lv. 6: 53 Chaos Prisms
  • Heroic Lv. 7: 79 Chaos Prisms
  • Heroic Lv. 8: 109 Chaos Prisms
  • Heroic Lv. 9: 142 Chaos Prisms
  • Heroic Lv. 10: 179 Chaos Prisms
  • Heroic Lv. 11: 220 Chaos Prisms
  • Heroic Lv. 12: 264 Chaos Prisms
  • 1 Skill Core granted per Heroic Armor or Accessory owned via mail Armor: Skill Core: Dark Wing's Bulwark
  • Accessories: Skill Core: Dark Wing's Power
  • Existing Mystic Keys will be deleted; 1x Mystic Key Probability Chest sent via mail per key owned
  • Laslan and Stonegard Housing Purchase Permits have been combined into "Housing Purchase Permit"
  • All previously owned permits will be removed and 1x new Housing Purchase Permit sent via mail for each
  • 1x Life Coin sent via mail for each Furniture Ticket owned
  • Solisium Summer Festa: Celebrate the start of summer with this new event including the return of the Amitoi Water Balloon Arena, Attendance event, and Oremong's awaiting rescue. Keep an eye out for falling stars in all major cities for some unique rewards as well!
  • Ascended Archboss Raid Event: Available until the start of maintenance on July 16, twice as many Ascended Archbosses will spawn during each cycle compared to normal.
  • Character Boost: Instantly boost your new character to level 55, see more details in the article here – Character Boost
  • Celebration Packs: Check out the new Nix Celebration Packs available for a limited time.
  • Legacy Weapon Skins: Gauntlet weapon skins from various past concepts are available for purchase.
  • Housing Furniture: Deluzhnoa and Giant Cordy wallpaper, flooring, curtains, and rug sales begin.
  • Mileage Shop & Ornate Coin Shop: New offers have been added to the Ornate Coin and Mileage sections.
  • Event Pass: The Frozen Divide: A new Event Pass is available celebrating the release of Nix.
  • Nix Leveling Pass Lv 56 ~ 60: A new Leveling Pass unlocking additional rewards for each level between 56 ~ 60 is now available.
View full patch notes ↗

Patch 2026-06-18 June 18, 2026

  • Purchase a Character Boost from the in-game Shop or your platform's storefront (Steam, PlayStation, or Xbox).
  • After purchasing, the boost is applied to your account the next time you enter the lobby to create a new character.
  • Start creating a new character. When you're done customizing the appearance of your character, you'll see the option to select a boosted character.
  • Select the boosted character and choose your weapon combination.
  • Enter the game world fully equipped and ready to go.
  • Level 55 at 0% EXP.
  • Adventure Codex: Your progress will be set to completion of Part 3, Chapter 1: Prologue with all rewards claimed.
  • Solisium Leveling Pass completed to Level 55 with rewards distributed.
  • Path of Ascension Beginner Missions - You will have completed Stage 5 and the items will be in a claimed state but rewards are not granted
  • Intermediate Missions - You will have completed Stage 1 and received the rewards.
  • ⁠In-game Achievements that can only be completed by clearing the content above will be marked as complete.
  • Tutorials and FTUE sequences marked as finished.
  • All regions unlocked up to Talandre, including Waypoints.
  • Dungeon Waypoints unlocked up to Talandre.
  • Starting location set to the beginning of the Nix Adventure Codex.
  • Morphs earned through Adventure Codex progress granted, with defaults equipped for Dash, Swim, and Glide.
  • Guardians acquired and set as your active companion.
  • Amitoi granted and equipped.
  • Titles earned through Adventure Codex and Achievements granted.
  • Resistance Contract Extra Count Passes: 10
  • Abyssal Contract Token Points: 20,000
  • Dimensional Contract Tokens I: 2,700
  • Dimensional Contract Tokens II: 5,400
  • Mystic Keys: 1
  • Region Contribution Certificates: 7
  • Sollant: 82,500,000
  • Contract Coins: 500
  • Weapon Mastery Conversion Books: 5
  • Skill Conversion Books: 24
  • Precious Ore Selection Chests: 100
  • Adventure Coin: Fortitude: 26
  • Special Resistance Medals: 21
  • Other consumables such as World Tree Leaves, Stellarite, Mana Regen Potions, Recovery Crystals, etc.
View full patch notes ↗

Patch 2026-05-27 May 27, 2026

  • Progress rewards: All adventurers who contribute to the smaller-scale objectives receive rewards directly in their inventory.
  • Victory loot: If the final objective of defeating Vegamor is completed, those who directly participated will have a chance to obtain special loot exclusive to Vegamor.
View full patch notes ↗

Patch 2026-05-20 May 20, 2026

## What changed **New Archboss Encounter** — A new Archboss boss fight added with associated Codex content and powerful gear rewards. **New Colossus Encounter** — An entirely new Colossus encounter introduced with related Codex content and unique rewards. **Dimensional Trials Expansion** — Dimensional Trials support added for Cursed Wasteland and Frostbreath Valley. **New Battleground Mode** — An entirely new Battleground mode featuring new rules, objectives, and a new battlefield. **Castle Siege Improvements** — Balance and quality-of-life improvements made to Castle Siege. **Tax Delivery Event Updates** — Updates made to the Tax Delivery event experience. ## Overall Throne and Liberty adds two major endgame encounters, expands Dimensional Trials to new regions, and introduces a new Battleground mode alongside various system improvements.
  • A new Archboss encounter
  • Dimensional Trials support for Cursed Wasteland and Frostbreath Valley.
  • An entirely new Battleground mode featuring new rules, objectives, and a new battlefield
  • A new Colossus encounter unlike anything seen before in Throne and Liberty
  • New Archboss-related Codex content and powerful Archboss gear
  • New Colossus-related Codex content and powerful rewards tied to the encounter
  • Improvements to Castle Siege
  • Updates to the Tax Delivery event experience
View full patch notes ↗

Patch 3.34.0 May 13, 2026

## What changed - **Starry Memory** — New permanent stat-boosting items obtainable from Adventure Codex, Exploration Codex, Traces of Spacetime, Rift Rebellions, and Relic Fishing Locations; automatically consumed when obtained and apply to each character - **Stellar Journey** — New menu system added after completing Adventure Codex Prologue Prelude, containing Adventure Codex, Exploration Codex, and Traces of Spacetime with integrated navigation - **Traces of Spacetime** — New daily objectives in each dominion region; completing all Traces grants Special Resistance Medals with 2 random Rift Rebellions and 1 Relic Fishing Location spawning daily at 100% completion - **Rift Rebellions** — New portal-based encounters added to each region in all dominions that grant Starry Memory upon completion - **Relic Fishing Locations** — New fishing spots added to regions across dominions where you can obtain Starry Memory; fish from pouches cannot be registered in Codex - **Record of Stars** — New feature to view maximum Starry Memory stat increases and current progress - **Adventure Codex** — Improved UI for easier identification of active/completed entries; changed to sequential progression for some previously parallel entries; Appendix separated as viewable item; classifications further divided - **Exploration Codex** — Reorganized by dominion and region map; displays whether Starry Memory and linked stats are obtained; Syleus's Abyss entries (1F-2F, 3F-4F, 5F-6F) merged into single entry with players receiving merged reward once if previously obtained final reward - **Arena Season 6** — Begins with only
  • Stat increases from "Starry Memory" are applied to each character that obtains it.
  • Starry Memory is not provided from Nebula Island in the Exploration Codex, or from the raids "Altar of Calanthia" and "Altar of Calanthia (Nightmare)."
  • You can check the maximum Stats that can be increased through "Starry Memory" and the Stats obtained so far through "Record of Stars."
  • Selecting each item in the "Stellar Journey" menu, such as Adventure Codex, Exploration Codex, or Traces of Spacetime, opens the corresponding menu.
  • When entering "Stellar Journey," a cutscene plays. You can skip it using the "Don't show cutscenes again" button in the lower-right corner.
  • In \ -\ -\ , you can separately view Stat increases from "Starry Memory."
  • Rift Rebellions and Relic Fishing Locations have been added to each region in each dominion. The Traces of Spacetime in each region can be viewed after activating that region's Waypoint.
  • You can obtain "Starry Memory" which grants Stats from Rift Rebellions and Relic Fishing Locations in each region.
  • Relic Fishing Locations have been added to some regions of each dominion. You can obtain "Starry Memory" by fishing at these locations.
  • The Adventure and Exploration Codex have been improved so that currently active or completed entries can be identified more easily.
  • The Adventure Codex has been changed so that "Appendix" can be viewed as a separate item.
  • Only information for completed or in-progress "Chapters" are displayed.
  • With the addition of classifications, Adventure Codex names have been changed as follows:
  • Gold Trophy Crafting Permit | 5,000,000 | — | Top 5000
  • Silver Trophy Crafting Permit | 3,000,000 | — | Top 10000
  • Bronze Trophy Crafting Permit | 1,000,000 | — | Top 15000
  • 3 Battlegrounds Trophies that can be crafted at the Workshop have been added.
  • Battlegrounds Gold Trophy | Gold Trophy Crafting Permit x1, Rare Iron Ingot x10, Rare Slate x5, Additive x5
  • Battlegrounds Silver Trophy | Silver Trophy Crafting Permit x1, Rare Iron Ingot x10, Rare Slate x5, Additive x5
  • Battlegrounds Bronze Trophy | Bronze Trophy Crafting Permit x1, Rare Iron Ingot x10, Rare Slate x5, Additive x5
  • Arena, Lawless Wilds, Battlegrounds, and Co-op Dungeon Entrance Stones have been added.
  • Statues of top-ranked players in Arena Team Matches, Individual Matches, Battlegrounds, and Dimensional Trials have been added. They will be displayed based on rankings at the end of the season.
  • For Dimensional Trials' ranked players, a random character will be displayed as the representative.
  • Combat Coin Merchant, Nebula Stone Merchant, Arena Sundries Merchant, and Resistance Goods Merchant have been moved to the Plaza of Tenacity.
  • PvP Combat, which was previously available throughout the entire "Start – In Progress – Complete" sequence for Dynamic Events, Field Bosses, Archbosses, and the Tax Delivery Event, has been changed so that it is only available during an event's "In Progress" phase. This change is intended to reduce cases where players die due to events starting unexpectedly while they are hunting, and to help groups that want to engage in PvP Combat secure positions before the event begins.
  • The number of skill chains for certain Epic Weapons has been increased.
  • Issues with certain skills have been fixed, and missing tooltip information has been added.
  • Some Adventure Codex entries that could previously be progressed in parallel have been changed to sequential progression. Some missions may be marked as complete according to your existing progression order.
  • Exploration Codex entries are now displayed according to each dominion and region map, making it easier to identify where they can be completed.
  • Through the UI, you can check whether you have obtained the Starry Memory and Stats linked to the Exploration Codex for that region.
  • The following Laslan region Exploration Codex entries have been merged. Syleus's Abyss 1F-2F, 3F-4F, and 5F-6F have been merged into a single entry: Syleus's Abyss
  • The content of the Exploration Codex remains the same, and clear-related records will also be maintained.
  • Players who previously obtained the final reward related to Syleus's Abyss can obtain the merged reward 1 additional time.
  • A new season of the Arena and Battlegrounds begins, and ranking-based honor rewards have been added.
  • Statues of the top-ranked players have been added to Herba Village: Plaza of Tenacity.
  • PvP has been adjusted so that it is only available during the active phase of PvP contents.
  • Arena Season 6 begins.
  • Only Ranked Matchmaking is available in Arena Season 6.
  • Battlegrounds Season 1 begins.
  • Battlegrounds Season 1 will be held as Ranked Matches.
  • After matching, 1 Battlegrounds stage will be selected at random between Giant's Cityscape and Floating Elf Garden.
  • The following items have been added to the Battlegrounds Shop.
  • All items can only be purchased after achieving the required daily seasonal ranking.
  • Ambidexterity — Fixed an issue where the Critical Hit Chance increase applied when attacking with an off-hand weapon differed from the tooltip.
  • Temporal Leap — Fixed an issue where the effect that reduces the cooldowns of attack and control skills while active was being applied to the wrong type of skill. Affected: Wand Blessed Barrier Specialization 2 \ , \ , Fountain of Life Specialization 2 \
  • Lightning Speed — Added missing text to the skill tooltip. "The chain lightning trigger effect can be applied up to 10 times per second."
  • Wind Blades — The number of additional Spiral Slash uses granted by the Wind Blades weapon skill has been changed.
  • When Spiral Slash lands as a heavy attack, Spiral Slash is used 1 additional time. | When Spiral Slash lands as a heavy attack, Spiral Slash is used 1 additional time. (Max 1 time)
  • Spiral Assault — The number of additional Spiral Slash uses granted by the Spiral Assault weapon skill has been changed.
  • Boosts Culling Arc and Flaming Arc damage by 20%, and grants 2 extra Spiral Slash uses. | Boosts Culling Arc and Flaming Arc damage by 20%, and grants 4 extra Spiral Slash uses.
  • An auto-registration option has been added to the Amitoi Expedition, and Expedition status is now displayed.
  • Adventure Coins have been consolidated into a single currency.
  • Special Events will only appear in the Quick Menu while they are active.
  • An option has been added that automatically assigns Amitoi based on the number sent on the previous Expedition. When the auto-registration option is enabled, Amitoi are automatically assigned based on the number sent on the previous Expedition.
  • The Dominion tab has been improved to display the current Expedition status. The Dominion tab now displays Expedition in Progress, Expedition Complete, and Expedition Standby statuses.
  • A notice has been added stating that fish obtained from pouches in fishing-type regions cannot be registered in the Codex.
  • Adventure Coin: Fighting Spirit and Adventure Coin: Loyalty will no longer appear in the Token tab of the inventory window when the amount owned is 0.
  • Adventure Coin: Fighting Spirit and Adventure Coin: Loyalty owned before the regular maintenance will be converted into Adventure Coin: Fortitude. 2 Adventure Coin: Fighting Spirit will be converted into 1 Adventure Coin: Fortitude. If 1 remains after conversion, it will be converted into 1 Adventure Coin: Fortitude.
  • 1 Adventure Coin: Loyalty will be converted into 1 Adventure Coin: Fortitude.
  • Adventure Coin: Fighting Spirit and Loyalty included in chest rewards owned before maintenance will also be converted to Fortitude. 2 Fighting Spirit → 1 Fortitude. If the amount is odd, the remainder converts to 1 Fortitude.
  • 1 Loyalty → 1 Fortitude.
  • Chest names will be changed for chests containing Adventure Coin: Fighting Spirit or Loyalty.
  • Adventure Coin: Fighting Spirit Chest | Adventure Coin: Fortitude Chest
  • Adventure Coin: Fighting Spirit x5 Chest | Adventure Coin: Fortitude x3 Chest
  • Adventure Coin: Fighting Spirit x60 Chest | Adventure Coin: Fortitude x30 Chest
  • Adventure Coin: Loyalty x5 Chest | Adventure Coin: Fortitude x5 Chest
  • Adventure Coin: Loyalty x200 Chest | Adventure Coin: Fortitude x200 Chest
  • Special Events have been removed from the Main Menu and will only be displayed in the Quick Menu next to the map while active.
  • When entering an area near a Boss Gate, the duration for each gate will now be displayed in the alert. If your party has applied to participate in a gate, the participation application status will be displayed first.
  • The effect displayed on the player's body when lifting a Relic in the Tower of Greed has been removed.
  • The UI has been updated so that the current floor can be identified while progressing through the Tower of Greed.
  • 1 new Side Story Codex has been added.
  • It seems there's a problem with the seawater purification facility of the Liberta Caravan, which cultivates, processes, and distributes grapes — a specialty of Vienta Village. Adventurers, please help ensure grape production continues without disruption.
  • Trouble at the Liberta Caravan | Part 1 Chapter 4 Appendix "Mysterious Lithograph Book" complete, Part 1 Chapter 5 Appendix "Equipment Inheritance" complete, Part 1 Chapter 6 complete, Exploration > Black Cry Plains > "Ghost Stories of the Kastleton Inn" complete
  • Lucien — When the Blood Stone is destroyed during the Pursuing Scythe pattern, all scythes will now disappear. Dimensional Trials remain unchanged.
  • Chimadeus — The hook can now be pulled to drop water without needing to purify the statue via water droplets.
  • Ignite and Poison damage reduced by 50%.
  • Fixed an issue where the game would not progress past the logo screen when launching with NVIDIA GTX 10 Series and 900 Series graphics cards (GTX 1080, 1060, 970, etc.) while using the latest drivers.
  • Fixed an issue where NVIDIA DLSS Frame Generation would sometimes turn off on NVIDIA RTX 40 and 50 Series graphics cards.
  • Improved controls so that the S key works while moving with both left and right mouse buttons pressed.
  • A new "Minimum" setting has been added for HUD UI size in the Edit HUD window.
  • Fixed an issue where the Ring Menu was obscured by existing pop-up windows when opened.
  • Fixed a bug where Server Transfer was unavailable when all character slots were full.
  • Fixed an issue where dye settings were not applied to the Boutique character preview when adjusting decoration options while dye was applied.
  • Console controls in Help have been changed from virtual cursor controls to focused controls.
  • Fixed an issue where Help did not reflect terminology changes from Furniture Workshop to Workshop, and Furniture Crafting to Crafting.
  • Improved the system so that furniture can no longer be placed outside houses, to reduce an issue where certain furniture disappeared when placed outside.
  • Fixed an issue where wallpaper could not be applied to some non-replaceable walls.
  • The crafting recipes for Common Unlockstone Bundle and Unlockstone Bundle: Emergency have been removed from the crafting list.
  • Improved sorting rules so that materials with quantities are moved to the top of the list even when only part of the required quantity is owned.
  • Fixed an issue where some lines in the Adventurer's Answers during Adventure Codex progression did not match the actual dialogue flow.
  • Fixed an issue where equipment effects, equipment special skills, and weapon mastery effects were not maintained while lifting a Relic in the Tower of Greed.
  • Fixed an issue where a party kick proposal also applied to players who did not propose the party kick.
  • Fixed an issue where it appeared possible to propose expelling a member of another party while in a vanguard.
  • Fixed an issue where no system message was displayed when creating a vanguard pin failed due to prohibited words.
  • Improved the Milestone window so that it closes when moving while the window is open after interacting with a Milestone Stele.
  • When a character is wearing a Staff equipment illusion at the time a statue is created, it may intermittently appear enlarged.
  • Dimensional Trials top-ranked player statues are not being generated.
  • When the camera movement speed is adjusted to MIN while spectating, the speed may not increase with the "]" key.
  • The Adventure Codex UI and usability have been improved.
  • The \ menu has been added to \ -\ . Stellar Journey becomes available after completing Adventure Codex > Prologue > Prelude. The Star-Born.
  • When you reach 100% completion in Stellar Journey - Traces of Spacetime, 2 random Rift Rebellions and 1 Relic Fishing Location appear each day across all dominions. Completing each objective grants a Special Resistance Medal, and progress resets daily at 10:00.
  • The Adventure Codex classifications have been further divided into detailed classifications.
  • You can obtain "Starry Memory" from content such as the Adventure Codex, Exploration Codex, and Traces of Spacetime, and each Starry Memory permanently increases your Stats. When "Starry Memory" is obtained in your inventory, it is used automatically.
  • Rift Rebellion portals have been added to each region in each dominion. You can obtain "Starry Memory" by completing objectives for each Rift Rebellion after entering them via the portal.
View full patch notes ↗