## What changed
## Bug Fixes
- **Gatti Amari scuffle** — fixed crash when this encounter ended
- **Echo gem** — fixed crash caused by this item
- **Save slot error** — fixed crash that occurred when new players exited during tutorial loading
- **Corrupt save data** — improved detection for corrupted saves or saves from newer versions loaded into older versions
- **Dual save slot loading** — fixed issue where two save slots could load simultaneously, which was wiping achievement progress
- **Demo saves** — now automatically deleted when upgrading to full game to prevent broken save states
- **Save integrity** — improved protection against corruption from power cuts or unexpected app closure
- **Frame rate limiting** — added monitor refresh rate cap to reduce resource usage and crash frequency
## Quality of Life
- **Quit function** — easier to access
- **Deck View** — easier to access
- **Hand sorting** — improved functionality
- **Language support** — expanded to more languages
## Overall
This patch primarily addresses save data crashes and corruption issues while adding quality-of-life improvements for navigation and expanding language support.
Fix a crash caused by a Gatti Amari scuffle happening as an encounter ends
Fix a save slot error that could occur if a brand new player exited before the tutorial finished loading
Improve detection for corrupt save data, or save data brought back from a later version to an earlier one
Add limit to frame rate based on monitor refresh rate to to fix too many resources being used (should reduce number of crashes)
Fix a crash caused by the Echo gem
Demo saves still in the tutorial are now deleted when upgrading to the full game (prevents broken save states)
Improve saving integrity to avoid corruption in the case of power cuts or unexpected app closure
Fix an issue where two save slots could be loaded at the same time, which should help prevent achievement progress from being wiped