Vein Patch Notes

Patch 0.025 September 28, 2026

  • Fix admin menu not working for singleplayer (or the first player on a server)
  • Fix music playing on dedicated servers for players with the console variable off
  • Fix "Teleport to POI" button on map not closing the map window when you teleport
  • Fix door lock desync (e.g. door state desync in multiplayer)
  • Fix server browser refresh button not working properly
  • Fix server browser and settings menu alignment issues
  • Fix not being able to loot persistent corpses
  • Pressing escape now closes the chatbox
  • Corrected fur pelt weight
  • Increase storage capacity for built storage by 50%, generally
  • Increase basic push force between zombies
  • Improve CPU performance
  • Fix minor networking errors
  • Improve CMAA2 performance
  • Add ServerPrintConsoleVariables cheat command
  • Improve performance of replication graph
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Patch 2026-09-15 September 15, 2026

  • Bugfixes
  • Features
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Patch 0.024 August 31, 2026

  • Drastically reduce rubberbanding in multiplayer
  • Drastically improve dedicated server performance
  • Faster server browser
  • Don't show the death marker in permadeath mode
  • Death marker clears when you get close to it
  • Add some dev/debug console commands
  • Do not group crunchy and smooth peanut butter together
  • Hide UC upkeep UI when player is in a vehicle
  • Fixes for zombie pathing
  • Fix group menu invite UI
  • Fix 'leaking' showing in vehicle parts UI always
  • Zombies will no longer forget the player when in horde events
  • Prevent dreams from triggering the demo bounds message
  • Fix collision of rubber mat furniture
  • Fix sitting becoming offset when crouched
  • Only display other players on the map for admins when 'see all' is active
  • Open roof vehicles no longer get you wet if indoors and raining
  • Localization update/fixes
  • Fix map sometimes saying you don't have a GPS when you do
  • Fix jitter in medical menu
  • Handheld radio no longer beeps when receiving audio
  • Handheld radio VOIP audio is less tinny
  • Fix item key-value UI not wrapping text
  • Item/furniture art fixes
  • Crash fixes
  • Make zombies more audible from behind
  • Fix glasses, hats remaining on characters after beheading
  • Fix condition UI messing up in multiplayer when overencumbered
  • Sorting inventory items by weight supports the total weight of a stack now
  • Reduce 'stuck and failed to move' in dedicated server logs
  • Fix generator effects remaining on when the generator is off
  • Don't play music on dedicated servers with no players
  • Don't autosave with no players (if time doesn't run with no players)
  • Fix camera snapping when exiting a vehicle in third person
  • Enable support for screen readers
  • Fix matches being made of metal and not being stackable
  • Fix tooltips on plant UI
  • Fix rain indoors in Lyon Mountain evac center
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Patch 2026-08-15 August 15, 2026

  • We've fixed a bunch of issues with permadeath games, such as respawning UI, the death screen not fully working, your dead character's location getting stuck on the HUD, etc.
  • We've significantly improved the intelligence of zombie pathfinding inside and through buildings. Zombies that previously got stuck trying to enter buildings have a much easier time navigating to you.
  • A lot of UI bugs have been fixed, such as group menu UI issues, the medical menu jittering, and item key-values on the selected item screen not wrapping properly.
  • We refactored and did quite a lot of work on positional VOIP in-game. We're very close to the point where it's properly usable. We've added buffering and quality improvements to it. We also removed beeps from the handheld radio when receiving voice, and improved the handheld radio audio quality.
  • We fixed an issue causing you to float if you sat or lied down while crouched (e.g. in tents).
  • We only display other players on the map when you're a host/admin if you have "See All" toggled on in the admin settings.
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Patch 0.024 July 28, 2026

  • Correct firefighter helmet position
  • Correct medical menu displaying the wrong HP-per-second
  • Fix ResetVehicleParts not working for some vehicles
  • Fix crystal item having no bottom
  • Fix fire finders from giving the wrong notification if you've discovered the locations already
  • Fix some medical menu jitter
  • Fix inflatable pool bed sleep position
  • Fix some issues with player group networking
  • Adjust audio of fluorescent lights
  • Fix wolf corpse collision/physics
  • Correct filling water sources with no connections, emptying them
  • Fix being able to drive through vehicles in multiplayer
  • Fix object net key errors in multiplayer with drying racks
  • Fix escape menu crash if you are dead or have no character
  • Drastically reduce game install size
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