Vein Patch Notes
Patch 0.024
- Correct firefighter helmet position
- Correct medical menu displaying the wrong HP-per-second
- Fix ResetVehicleParts not working for some vehicles
- Fix crystal item having no bottom
- Fix fire finders from giving the wrong notification if you've discovered the locations already
- Fix some medical menu jitter
- Fix inflatable pool bed sleep position
- Fix some issues with player group networking
- Adjust audio of fluorescent lights
- Fix wolf corpse collision/physics
- Correct filling water sources with no connections, emptying them
- Fix being able to drive through vehicles in multiplayer
- Fix object net key errors in multiplayer with drying racks
- Fix escape menu crash if you are dead or have no character
- Drastically reduce game install size
View full patch notes ↗
Patch 0.024
- Fix containers not blocking chair exits
- Fix being able to attach two attachments to the same gun
- Fix police car physics being incorrect
- Fix water source labels always reading "Water"
- Fix gun store glass
- Fix school bus insignia
- Add vein.Conditions.Hypothermia.* convars
- Fix weird physics on some containers
- GPS battery life increased 6x
- Performance fixes
- Fix AT4 placement, flag placement
- Fix beds on RVs not spawning you at the right place
- Fix moving furniture resetting its scale
- Fix schematics having wrong notifications
- Fix firearm attachment UI not refreshing on dedicated servers
- Add `ResetVehicleParts` cheat
- Fix item weight UI not updating when changing settings
- Better sportscar interaction
- Fix infinitely looping sink sounds from full sinks
- Fix shot arrows disappearing in UC radius
- Box truck collision fix + added ability to enter box truck through side door
- Crash fixes
- Fix settings not applying/saving correctly when not using English
- Fix container items, vehicle parts vanishing in older save files
- Fix put similar putting some stuff that is not exactly what's in the target container
- Fix tobacco shelf being unmoveable
- Distinguish mayo jars and sour cream
- Prevent quicksave, autosave on tutorial
- Progress on controller support
- Apply rain resistance while in open-roof vehicles
- Fix advanced antibiotics visual
- Fix medical crate physics
- Fix being able to stand on top of thermostats, light switches
View full patch notes ↗
Patch 2026-07-01
View full patch notes ↗
Patch 0.024
- Fix minor issue with automatic dropped item removal
- Add 'remove items in radius' buttons to admin menu
- Restructure game file structure to make future update downloads faster
- Fix group invites not showing in group menu
- Fix 'no invites' showing all the time in group menu
- Fix standalone stuff (loot bags, piles of trash, etc) not saving when destroyed
- Fix mortar and pestle schematic being named 'hammer schematic'
- Fix RV beds clearing if you go far away from them
- Fix map icons occasionally referring to the wrong location
- Fix weight inconsistency between milk container items
- Correct school bus gas tank location
- Fix DiscoverEveryLocation crash on dedicated servers
- Fix apples spawning in planters
- Fix Lifebringer perk not working
- Some sofa sleep positioning fixes
- Fix caves being super dark with Lumen enabled
- Fix some collision on prison roof
- Fix some collision for specific door in prison
- Fix solar panels not working on dedicated servers
- Fix sprays not working on dedicated servers
- Fix roadmap link in menus
View full patch notes ↗
Patch 0.024
- Improve mass state networking (corpses)
- Improve player groups networking
- Fix lumen making underground caves bright
- Fix some couch/chair positions
- Fix basmati and wholegrain rice being considered the same
- Increase size of spacebar and control icons
- vein.Appearance.HideStrength only affects you
- Make workbench searchbar clearable
- Sawmill is buildable (but requires a schematic)
- Fix sawmill disintegrating into nothing
- Buff Adrenaline Junkie perk
- Fix not being able to remove stuff from backpacks when overencumbered
- Fix inconsistent refilling from wells
- Fix exploit with item containers
- Fix firepit thumbnail
- Fix corpse inventories having infinite capacity
- Add 5-second cooldown to code locks
- Fix not being able to destroy fences that have had other fences snapped to them
- Fix foraging respawning way too fast
- Fix placement of gun rack from Meacham's Gun Shop
- Upgrade DLSS to 4.5
- Fix military hat having a bad nameplate location
- Fix "Retain Items On Death" not working
- Fix some containers loading in with no lock on them being locked
- Fix physics for dining table
- Fix map being visible through journal with no map item
- Fix loot bags being predicted on the client
- Fix overflowing items from workbenches creating way more items than they should
- Fix some fluid mixing errors/bugs
- Fix being damaged from walking under barbed wire gates
- Fix controller issue on radial menu
- Preliminary work on gamepad UI navigation
- Detect and show a warning if you have mods installed
- Fix "console enabled with ~" setting
- Newly built containers are marked as empty for the builder
- Correct spraypaint sound in multiplayer
- Fix holding down E on a container closing the window shortly after it opens
- Add force gamepad UI console variable
- Fix plant immortality not being reflected via Lifebringer perk
- Correct exploit from nail/screw scrapping and crafting
- Give Ammo admin command/cheat does not care if you are overencumbered
- Cloning a key will drop the key if you are overencumbered
- Fix placement position of some moved furniture
- Fix equipped indicator in inventory not refreshing if you change equipment and close the inventory window quickly
- Dropped items not in a base are removed after a delay of around two hours by default (use vein.Items.DroppedItemRemoveTime to change)
- Crash fixes
View full patch notes ↗