War Thunder Patch Notes

Patch 2026-06-30 June 30, 2026

  • First edition
  • Second edition
  • Third edition
  • Fourth edition
  • Fifth edition
  • Sixth edition
  • Seventh edition
  • Eighth edition
  • Ninth edition
  • Tenth edition
  • Eleventh edition
  • Twelfth edition
  • Thirtieth edition
  • Fourteenth edition
View full patch notes ↗

Patch 2.57.0.27 June 30, 2026

  • A bug where the brake parachute would not deploy when landing at airfields has been fixed. ( Report ).
  • F-4EJ Kai — a bug where the cockpit radar display appeared smaller than the screen has been fixed, the indication has been replaced with the one from F-16. ( Report ).
  • F4U-4 — a bug where the rightmost pylon for the 100 lb bomb was not displayed has been fixed. ( Report ).
  • IA.58A Pucará — the third-person camera has been moved higher to improve visibility.
  • J-22M1A — the brake chute deployment speed has been increased from 220 km/h to 320 km/h. ( Report ). The takeoff flaps position has been added. The automatic flaps control functionality has been removed. The landing gear deployment time has been increased from 5 seconds to 7.4 seconds. Source: VTUP Upravljanje avionom IJ-22 (Orao).
  • NOMADS — a bug where turning in place did not work correctly has been fixed. ( Report ).
  • A bug that caused the progress of a construction of a new ammo box to infinitely display on the screen if the existing ammo box was fully depleted during the construction of a new one has been fixed.
  • A bug that caused the texture quality to be always set to high regardless of the quality set in the settings has been fixed. ( Report ).
  • The “Kör Asz” emblem decal has been moved to the Hungary - Aircraft section.
View full patch notes ↗

Patch 2.57.0.25 June 29, 2026

  • A bug where performance dropped significantly when the radar was turned on has been fixed. ( Report ).
  • A bug that caused cyclic target switching to not switch to targets outside of the current scan area on ESA radars has been fixed. ( Report ).
  • MiG-29KR (9-41R) — the pilot model has been replaced with a naval one. ( Report ).
  • EF-2000 (Germany), EF-2000 (AESA) (Germany) — a bug that caused the lack of thermals in the seeker view of HOSBO guided bombs has been fixed. ( Report ).
  • Su-25T, Su-39, Su-25SM3 — a bug where the only target in the view zone was not highlighted by a frame in RWR mode has been fixed.
  • Tornado IDS MLU (RET.8) — a restriction has been added regarding the simultaneous use of the AGM-88 and conflicting weapon loadouts.
  • F-16CM PoBIT — a bug that prevented the creation of a custom loadout with incendiary bombs on MAW pylons has been fixed. ( Report ).
  • MiG-29M (9-15) — a bug preventing the use of the airbrake when an external fuel tank was carried has been fixed. ( Report ).
  • F-4 Phantom (all variants) — a bug where the external pods were always displayed in the X-ray view has been fixed. ( Report ).
  • AJS37, AJS37 (Early) — a bug where the external pods were always displayed in the X-ray view has been fixed. ( Report ).
  • A bug that caused the ESM in the pilot description in the X-ray to be displayed as a text key has been fixed.
  • M1A2 SEP V2 — a bug where equipping the laser rangefinder caused the M829A3 round to be replaced by the M829A2 round has been fixed. ( Report ).
  • M829A3 shell — a bug where the direct hit of a shell into the ammo stowage didn’t lead to ammo fire and hits into the fuel tanks didn’t set them on fire has been fixed.
  • NOMADS — the ability to rotate on the spot has been added. ( Report ).
  • Churchill Crocodile — a bug that caused the explosion of the trailer to lead to the destruction of a tank has been fixed. ( Report ).
  • For tanks with a Battle Rating of 12.7, APFSDS shells that are available without researching any modifications have been replaced: M1A2 SEP, M1A2 SEP V2, M1A2 SEPv3 — the M829 APFSDS round, available without researching modifications, has been replaced by the M829A2.
  • Leopard 2A5 PSO, Leopard 2RI, Leopard 2A6, Leopard 2A7V — the DM33 APFSDS round, available without researching modifications, has been replaced by the DM43.
  • T-80BVM, T-90M (all variants) — the 3BM42 APFSDS round, available without researching modifications, has been replaced by the 3BM42-2.
  • Challenger 2E, Black Night — the L23A1 APFSDS round, available without researching modifications. has been replaced by the L26. The modification to unlock the L26 round has been removed.
  • Leclerc (all variants) — the OFL 120 G1 APFSDS round, available without researching modifications, has been replaced by the OFL 120 F2. ( Report ).
  • Strv 122 (all variants) — the DM23 APFSDS round, available without researching modifications, has been replaced by the Slpprj m/95. The DM53 APFSDS round and its corresponding modification have been added. The DM33 round and its corresponding modification have been removed.
  • BUK-M3 TEL — the ability to fire with a destroyed TADS has been removed.
  • Seversk-13, Aral Sea, North Holland, Abandoned Town — a bug that caused the game to crash has been fixed. All missions on these locations have been re-enabled in the Ground Battles matchmaking rotation.
  • Battle of Hürtgen Forest — all missions on this location have been temporarily removed from the Ground Battles matchmaking rotation until a bug with collision is fixed.
  • An option to view targets emitting radio waves in a specific frequency band has been added to the anti-radiation missile stat cards.
  • Added the ability to directly open the ground vehicle missile comparison window from the missile stat card within the vehicle modifications window.
  • Added the ability to open the missile comparison window from the tooltip of the weaponry displayed around the vehicle in the hangar.
  • A bug where opening the missile comparison window from a missile’s stat card would not add that missile to the comparison list has been fixed.
  • A bug where descriptions for certain modifications were not displayed in the modifications window when using a controller has been fixed.
  • A bug where tooltips for certain systems were not displayed on ground vehicle and ship stat cards has been fixed.
  • A bug where it was impossible to save decals as favorites when using a controller has been fixed. ( Report ).
  • A bug where enabling SSAA and motion blur reduced cockpit brightness has been fixed. ( Report ).
View full patch notes ↗

Patch 2.57.0.17 June 26, 2026

  • A bug that caused the friend or foe target filter on the ESM screen to sometimes reset has been fixed.
  • K/RKZ RWR — K-band (7 mm) has been added to the list of visible bands.
  • F/A-18 (all variants) — incorrect designations for anti-radiation and anti-ship missiles on MFD and HUD displays have been fixed. ( Report ).
  • Su-30 (all variants) — a bug that caused the targeting pod avionics to display in the X-ray when equipping ARMs has been fixed. ( Report ).
  • He 51 (all variants) — a bug where the landing gear passed through the fairings has been fixed.
  • A bug that caused hull aiming to turn on randomly after being switched off has been fixed. ( Report ).
  • M1A1 — a bug that caused the lower glacis armor package to be the same as an updated one on the M1A2 SEPv3 has been fixed.
  • BTR-3E1 — an NVD modification mistakenly present after the removal of thermals has been removed. ( Report ).
  • Admiral Scheer — a bug where Damage Control presets were not being used has been fixed.
  • Jean Bart — a bug where the protection for the port-side 100 mm mount was not displayed has been fixed. ( Report ).
  • A bug that caused the flag of the Royal Hellenic Navy to not have a texture has been fixed. ( Report ).
  • Maginot Line — all missions on this map have been temporarily removed from the Ground Battle map rotation until some bugs are fixed.
  • PGZ-88 — this vehicle has received more appropriate engine and track sounds, the same ones found on the Type 69.
  • A bug that made it impossible to select a spawn point when playing with a controller has been fixed. ( Report ).
  • A bug that caused the tactical map to not open when pressing the bound button on the controller has been fixed. ( Report ).
  • A bug where it was impossible to purchase Expert and Ace crew qualifications for vehicles that were temporarily sold for Golden Eagles throughout the year but were not currently available for purchase has been fixed.
  • Insignia of 101st Home Air Defence Fighter Wing — a decal has been moved from the Axis category to a newly added Hungary category. ( Report ).
View full patch notes ↗

Patch 2.57.0.13 June 25, 2026

  • ☢Su-24M — a bug where the ☢RN-28 bomb would detonate like a conventional bomb and fail to end the battle in Ground Battles has been fixed.
  • F-15C Golden Eagle — a bug that caused the electronics blocks of the targeting pod to display in the X-ray view when the pod was not installed has been fixed. ( Report ).
  • J-15T — the RWR name has been corrected to K/RKZ.
  • J-10C — KJ8602A RWR has been replaced with K/RKZ.
  • K/RKZ RWR — the mistakenly changed vertical coverage limits have been changed back from -30°/+30° to -45°/+45°.
  • ALARM, CM-102, and AS-37 anti-radiation missiles — an issue where the missiles were incorrectly positioned on the trolleys in the hangar has been fixed.
  • JF-17 — the SD-10 missile launch sequence has been adjusted to maintain aircraft balance by firing alternately from each wing. ( Report ).
  • B-17G-60-VE, B-17G (Israel) — tail turret traverse angles have been increased: horizontal from 20° to 60° in both directions, and vertical from 30° to 45° in both directions. ( Report ).
  • Rafale (all variants) — a bug where an extra low-resolution thermal imaging mode was present in the targeting pod view has been fixed. ( Report ). A bug where, in some cases, arresting cables could pass through the tailhook without hooking onto it, or if it did hook, it would attach to a point behind the hook has been fixed.
  • A-7 (all variants) — a bug where damage to the mid-section of the left wing did not damage the fuel tank has been fixed.
  • AMX (all variants) — a bug where in some cases arresting cables could pass through the tailhook without engaging has been fixed.
  • J-22M1A — parameters for M-16D and M80 rockets have been adjusted; placeholder values ​​have been replaced with the correct ones. A bug that caused a text key to appear in the PLAB modification name has been fixed.
  • Yak-130 — a bug where the external fuel tank appeared in the X-ray view even when not mounted has been fixed. ( Report ). A bug where vehicles would not render at long ranges when viewing through the KAB-500Kr seeker has been fixed.
  • P-51H-5-NA — a bug where multiple HVAR rockets would launch in succession from a single wing has been fixed. They now launch alternately, left, then right. ( Report ).
  • Tornado IDS SLE, Tornado IDS MLU (RET.8) — the positions of AGM-88 on the underfuselage hardpoints have been corrected, limitations on the concurrent installation of AGM-88 and other munitions on underfuselage pylons have been added.
  • Tornado GR.4 — a bug that prevented the concurrent use of the LITENING III targeting pod and ALARM missiles on the underfuselage pylons has been fixed. The concurrent use of ALARM missiles with weaponry that overlaps them has been limited.
  • Tornado GR.1 — the concurrent use of Sea Eagle missiles and PGM 500 bombs under the fuselage has been limited. ( Report ).
  • B-239 (Sweden) — the incorrect “Naval Aircraft” designation has been removed. ( Report ).
  • M1A1, M1A2 (Trophy-HV), M1A2 SEPv3 — the description of cast armor elements in the Protection Analysis menu has been adjusted.
  • M1A1 — the description of the composite side skirts in the Protection Analysis menu has been adjusted.
  • EBRC Jaguar — a bug that prevented the MMP ATGM from locking a target has been fixed. ( Report ).
  • M6A1 — a bug that caused the turret armor to be counted as volumetric without changes to the model, which caused the armor thickness to drop significantly has been fixed. ( Report ).
  • Alaska (all missions), Epicenter (all missions) — a bug where some buildings could disappear has been fixed. ( Report ). All missions on these maps have been returned to the Ground Battles rotation.
  • Sunny City (all missions) — a bug that could cause players to fall through the ground has been fixed. All missions in this location have been returned to the Ground Battles rotation.
  • Finland (all missions) — a bug that caused invisible objects to appear on the map has been fixed. All missions in this location have been returned to the Ground Battles rotation.
  • Seversk-13, Aral Sea, North Holland, and Abandoned Town — all missions on these maps have been temporarily removed from the Ground Battles rotation, as they are pending fixes for errors causing the game to crash.
  • \ Surroundings of Volokolamsk — the position of the detection zones near spawn points has been adjusted.
  • Default key bindings for controlling aiming points have been removed. Previously they might have prevented activation of some actions when using free look.
  • Hints for controlling aiming points have been added to the tactical map screen. These hints appear only if the aircraft possesses the corresponding functionality.
  • A bug that caused button icons in the combat action bar to shift to the left when playing with a controller has been fixed.
  • M44/M55 Group (Germany) — a bug that caused a text key to be displayed instead of the group name has been fixed. ( Report ).
  • A bug that sometimes caused the game to crash on launch on PCs with Intel ARC GPUs has been fixed.
View full patch notes ↗