Witchspire Patch Notes
Patch 2026-09-29 September 29, 2026
Added Inventory Sorting buttons in both player inventory and chests Player Level Cap increased from 41 -> 45 Dungeons now have entrance texts to present lore and possible threats within Added 3 New Misc Furniture Decorations Added 8 New Misc Plant Decorations 10 Floor Pieces 18 Wall Pieces 19 Roof Pieces 20 Beam Pieces 15 Decoration Pieces Fixed an issue where Leech Potion would not display a buff timer when consumed Fixed an issue where clients would sometimes not see certain building pieces, such as Hearths Fixed an issue where players could get stuck after teleporting between Hearths Modified Verlai's auto attack and fixed an issue with Reverberating Daze Fixed a bug where Shimmering Spirit Incense was incorrectly labelled in Luminaries Fixed a bug where Sugar would display as an Apple if dropped on the ground Fixed a bug where Iron Chest had the wrong icon Fixed a bug where Vex had the wrong icon Cloudberries now have a new description Tweaked Recommended Lvl for certain Quests Added new VFX to Brazen Edge Brazen Edge's Special Attack no longer moves you toward target on attack Fixed an issue where production could get stuck in certain stations Fixed an issue where crafting queues could get stuck on the final slot Fixed a VFX issue with Mining Huts Separated invert X and Y axis settings for Mouse & Controller Fixed an issue where holding R would not properly switch Familiars Fixed an issue where tooltips could get stuck in the Map Fixed a tooltip for Tasha's Leaf Reduced damage of Tasha's Leaf's Special Attack Fixed several animation issues on Witchcraft Circles, Mining and Foresting huts Improved Controller support for Crafting Fixed several save related issues related to Attributes, Loading and Player Death Fixed an issue where the Tether effect from Flight Pillars in the Shuddersands would disappear unintentionally Grave Markers now spawn more consistently Fixed an issue where players could get stuck if dying in certain spots
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Patch 2026-09-28 September 28, 2026
The Gothic Building Set Staffs Teaser Magey Goodness Say Hello to Scrappy One More Thing
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Patch 2026-09-23 September 23, 2026
Sae — gave us two gorgeous renditions of their OC Atlas in all his purple splendour, beautifully capturing the way he cares for his familiars. And last but definitely not least, [b]ItsLadyShari[/b] crocheted an entire witch's hat, which is ridiculously cool.
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Patch 2026-09-15 September 15, 2026
EARLY ACCESS - LIVE NOW Storyline Act I & Act II Dozens of Familiars Three Building Sets Two Open World Biomes — HAUNTED MAGICK - COMING SOON Inventory Sorting 2 New Player Heads New Building Set: Gothic New Outfit Set: Sanguine 40+ New Building Decorations New Familiars: Enmire & Pumpaling DORMANT POWERS Salvaging Weapon Crafting 2.0 New Familiar: Scrappy New Item Type: Sigils New Item Type: Spell Gems Improved Familiar Control — FROZEN TUNDRA Act III: Part 1 Bestiary New Familiars New Biome: Tundra Quest System 2.0 New Weapon Type: Staffs THE FINAL KEY Act III: Part 2 New Endgame Content Building Improvements And more... — THRONE OF CORRUPTION To be announced...
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Patch 0.1.5 August 31, 2026
Improved Nox VFX Right-Clicking an item now brings up a Contextual Menu where you can quickly Equip, Drop, Split or Swap the item between storage or inventory Added “Store Similar” button for Chests "Store All" and "Store Similar" buttons for Chests no longer grab items from the Hotbar, unless used when inventory is empty AZERTY keyboards and other non-QWERTY keyboards should now work out-of-the-box without having to manually rebind keys. Added several Controller hotkeys to make crafting and inventory management easier Improved navigation in Luminaries menu on Controller Added new VFX for Froblins Added new VFX for Corrupted creatures Added new ability VFX for Al'uunian Vanguard Fixed an issue where certain spawners would not work as intended Fixed an issue where the Bril Puzzle would not work as intended Fixed several localization issues
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