## What changed
- **Death crash** — fixed a crash that occurred when the player character died
## Bug Fixes
- **Death sequence crash** — resolved the game crash that was triggered upon player death
## Overall
The patch stabilizes the death sequence by eliminating a critical crash that was occurring when players were eliminated.
## What changed
- **Crash fixes** — resolved several potential crashes throughout the game
- **Map markers** — can now be placed and removed with a single button press on controllers
- **Borderless fullscreen** — added as a new display option, enabled by default on fresh installations to reduce alt-tabbing and GPU driver issues
- **Map navigation** — switched from D-pad to analog stick input on controllers
- **Gamepad aim assist** — improved overall aiming feel on controllers
- **Steam Deck button prompts** — now display correct Steam Deck glyphs instead of Xbox controller icons
- **Inventory dragging** — improved item dragging responsiveness when using a controller
- **Radial menu** — reassigned from right stick to left stick on controllers
## Bug Fixes
- **Alt-tab stability** — borderless fullscreen mode addresses compatibility issues when switching between the game and other applications
- **Steam Deck UI** — button prompts now match Steam Deck's actual button layout
## Overall
This patch improves controller usability across map navigation, inventory management, and menu systems while addressing display and stability issues for alt-tabbing and Steam Deck players.
Fixed several potential crashes
Map markers can be placed and removed with just one button on controllers
Borderless fullscreen is now available: Hopefully this means less issues with alt-tabbing and gpu drivers, it's enabled by default on fresh installations but you may want to turn it on if you have existing settings. If you are one of the users experiencing issues with alt tabbing the game go and turn Borderless mode ON, tell us here in the comments or on Discord if this solved your issues.
Map navigation now uses analog stick instead of dpad on controllers
Improved gamepad aim assist
Steamdeck glyphs: steam deck users will now see console-correct images on button prompt, before the graphics were shared with the xbox pad
Inventory: Better handling of item dragging with controller
Radial menu on controllers swapped from right to left stick
## What changed
- **Phantom** — New roaming boss added to the **Swamp** map that actively patrols like **Arman**, requiring constant alertness
- **Phantom's loadout** — Equipped with **Ghillie Suit armor** and custom ghillie modifications on his **N1o** rifle for enhanced stealth
- **Phantom drops** — Upon defeat, grants **Stash Coordinates** that reveal a hidden chest location directly on your minimap
- **Containers** — New storage system added to bunker that holds up to 99,999 of a single item type and automatically contribute to quests, crafting, and repairs (cannot be taken into raids)
- **"Get Some Music" quest** — New quest unlocking after completing "Towards Makeshift Camp"
- **Bunker Radio** — New bunker feature unlocked by completing "Get Some Music"; launches with 2 music tracks with more coming in future updates
- **6 new train skins** — **Green Army**, **Crimson Corporation**, **Scientist** (450+ reputation), **Watcher** ("The Crystal" quest), **End Game** (any ending), and **Anomaly** (Unknown NPC questline); unlocked account-wide with instant rewards for existing players
## Balance & Quality of Life
- **Aim Assist** — Improved smoothness with new strength slider for customization
- **Radial menu control** — Moved from right stick to left stick, allowing aim adjustment while selecting items like bolts
- **B button** — Now consistently exits all menus including pause menu
## Bug Fixes
- **Controller settings colors** — Fixed display issues
- **Tooltip positioning** — Improved accuracy on gamepad and fixed overlap that obscured menu text
- **
Added a new roaming boss: Phantom, found on the Swamp map.
Unlike static encounters, Phantom actively patrols the map, similar to Arman — meaning you’ll need to stay alert at all times.
Equipped with a unique loadout, including: Ghillie Suit armor, designed for maximum concealment.
Custom ghillie modifications for his N1o, enhancing stealth gameplay.
Once killed, Phantom drops Stash Coordinates revealing a hidden chest location directly on your minimap.
Containers (including previously introduced Ammo Containers) have been added to support a wide variety of item types.
Each container can hold up to 99,999 of a single item, allowing for large-scale resource management.
Items stored inside containers: Count towards quests, crafting, and repairs
Are automatically consumed when used in these systems
Containers cannot be taken into raids, keeping them as a bunker-focused storage solution.
Added a new quest: “Get Some Music”
Unlocks after completing “Towards Makeshift Camp”
Completing this quest unlocks the brand-new Bunker Radio feature in the bunker…
Unlock the Radio by completing “Get Some Music”
Allows you to find and play music tracks while in the bunker A small but meaningful way to personalise your downtime between raids
Starting off with two tracks, more will be added across future updates
Added 6 new train skins, each tied to specific achievements and progression paths: Green Army – Join the Green Army
Crimson Corporation – Join the Crimson Corporation
Scientist – Reach 450+ reputation
Watcher – Complete the quest “The Crystal”
End Game – Finish the game with any ending
Anomaly – Complete the game via the Unknown NPC questline
Skins are unlocked at the account level and not per save. The game checks your save data on startup, meaning: Existing players will instantly unlock any skins they’ve already earned and there's no need to replay content to claim rewards
Improved Aim Assist for smoother targeting
Added Aim Assist strength slider for full customisation
B button now consistently exits menus, including the pause menu
Radial menu control moved from right stick → left stick: Allows players to aim while selecting items (e.g. bolts)
Fixed controller settings colour issues
Improved settings text for readability
Better tooltip positioning when using a gamepad
Fixed tooltip overlap issue: Tooltips now correctly update and no longer obscure menu text when navigating
## What changed
- **Christmas Event items** — Now automatically added to your stash (limit 1 per unique item, up to 5 grenades) when you extract alive and start a new game
- **Christmas Airdrops** — Guaranteed to spawn at least one piece of Christmas equipment (100% chance)
- **Christmas Airdrops** — Will no longer spawn in the Horizon area on the Industrial map for fairer risk distribution
- **Santa Claus** — Now carries a **Christmas Backpack** as part of his upgraded loadout
- **NPC backpacks** — Defeated enemies now drop their backpacks for direct looting
- **Backpack inventory** — 9 new backpacks added, expanding storage and loot variety
- **Module installation** — You can now uninstall and reinstall modules without needing to craft a base module kit again
## Quality of Life & Settings
- **Backpack spawn chances** — New custom settings let you control how often backpacks appear
- **Ammunition icon** — Added toggle setting to disable the ammunition indicator from the last update
## Overall
Christmas content is now more rewarding with guaranteed airdrop loot and persistent item carryover, while module experimentation and backpack variety have been significantly expanded with new customization options.
If you extract alive while carrying a Christmas Event item , it will be automatically added to your stash when starting a new game. Limit: 1 per unique item , except grenades (up to 5) .
Christmas Airdrops have been improved: Now have a 100% chance to spawn at least one piece of Christmas equipment.
Will never spawn in the Horizon area on the Industrial map, ensuring better access and fairer risk.
Santa Claus has upgraded his loadout and now carries a Christmas Backpack — keep an eye out.
NPCs now drop their backpacks when defeated, allowing players to loot them directly.
Added 9 new backpacks , expanding storage options and loot variety.
Added custom spawn chance settings for backpacks , giving players more control over balance and progression.
Added a setting to toggle the ammunition icon introduced in the last update.
You can now uninstall and reinstall modules without crafting a base module kit again , making experimentation and loadout changes far less punishing.